diff --git a/CMakeLists.txt b/CMakeLists.txt index bc01344..04b7540 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -23,7 +23,11 @@ file(GLOB SOURCES "${PROJECT_SOURCE_DIR}/src/*.h" ) -add_executable(${PROJECT_NAME} ${SOURCES}) +if (WIN32) + enable_language("RC") + set (WIN32_RESOURCES ${CMAKE_CURRENT_SOURCE_DIR}/assets/win_icon.rc) +endif() +add_executable(${PROJECT_NAME} ${SOURCES} ${WIN32_RESOURCES}) target_include_directories(${PROJECT_NAME} PRIVATE include include/imgui include/tinyxml2 src) if (NOT MSVC) diff --git a/assets/win_icon.ico b/assets/win_icon.ico new file mode 100644 index 0000000..624177e Binary files /dev/null and b/assets/win_icon.ico differ diff --git a/assets/win_icon.rc b/assets/win_icon.rc new file mode 100644 index 0000000..dacd6e9 --- /dev/null +++ b/assets/win_icon.rc @@ -0,0 +1 @@ +IDI_ICON1 ICON DISCARDABLE "win_icon.ico" \ No newline at end of file diff --git a/src/input.cpp b/src/input.cpp index e61a1b9..906143b 100644 --- a/src/input.cpp +++ b/src/input.cpp @@ -109,9 +109,17 @@ input_held(Input* self, InputType type) bool input_release(Input* self, InputType type) { - for (KeyType key : INPUT_KEYS[type]) - if (!key_release(&self->keyboard, (key))) - return false; + for (size_t i = 0; i < INPUT_KEYS[type].size(); i++) { + auto& key = INPUT_KEYS[type][i]; + //below is some hackery to ensure that multikey shortcuts work... + //ideally would split this into a separate function or rename this? + if (i != INPUT_KEYS[type].size()) { + if (!key_held(&self->keyboard, key)) return false; + } + // last key in the shortcut chain, so in a mod1-mod2-...-key it won't be a mod key + // todo: introduce a list of modifer keys as a more reliable solution + else if (!key_release(&self->keyboard, (key))) return false; + }; return true; } diff --git a/src/input.h b/src/input.h index 04a8b95..6107424 100644 --- a/src/input.h +++ b/src/input.h @@ -273,13 +273,13 @@ const std::vector INPUT_KEYS[INPUT_COUNT] = { KEY_2 }, { KEY_Z }, { KEY_Y }, - { KEY_LCTRL, KEY_S } + { KEY_LCTRL , KEY_S} }; struct Keyboard { - bool current[KEY_COUNT]; - bool previous[KEY_COUNT]; + bool current[KEY_COUNT] = { 0 }; + bool previous[KEY_COUNT] = { 0 }; }; struct Mouse