diff --git a/src/imgui/window/spritesheet_editor.cpp b/src/imgui/window/spritesheet_editor.cpp
index 43c1797..3afc4cb 100644
--- a/src/imgui/window/spritesheet_editor.cpp
+++ b/src/imgui/window/spritesheet_editor.cpp
@@ -54,6 +54,7 @@ namespace anm2ed::imgui
if (ImGui::Begin("Spritesheet Editor", &settings.windowIsSpritesheetEditor))
{
+
auto childSize = ImVec2(imgui::row_widget_width_get(3),
(ImGui::GetTextLineHeightWithSpacing() * 4) + (ImGui::GetStyle().WindowPadding.y * 2));
@@ -385,6 +386,7 @@ namespace anm2ed::imgui
{
size = settings.editorSize;
zoom = settings.editorStartZoom;
+ set();
center_view();
document.isSpritesheetEditorSet = true;
}
diff --git a/workshop/metadata.xml b/workshop/metadata.xml
index 90116ac..e739afd 100644
--- a/workshop/metadata.xml
+++ b/workshop/metadata.xml
@@ -8,9 +8,7 @@
[h2]Anm2Ed[/h2]
-[img]https://shweetz.net/files/projects/anm2ed/preview2.png[/img]
-
-A reimplementation of [i]The Binding of Isaac: Rebirth[/i]'s proprietary animation editor. Manipulates the XML-based ".anm2" format, used for in-game tweened animations.
+A reimplementation of [i]The Binding of Isaac: Rebirth[/i]'s proprietary animation editor. Manipulates the XML-based ".anm2" format, used for in-game tweened animations.
[h2]Features[/h2]
[list]
@@ -28,6 +26,8 @@ A reimplementation of [i]The Binding of Isaac: Rebirth[/i]'s proprietary animati
[*] Robust snapshot (undo/redo) system
[*] Selecting multiple frames at a time
[*] Settings that will preserve on exit (stored in %APPDATA% on Windows or ~/.local/share on Linux)
+[/list]
+[/list]
[h3]Note on Rendering Animations[/h3]
You will need FFmpeg installed! Get it from [url=https://ffmpeg.org/download.html]here[/url] and point to the downloaded ffmpeg executable within the program!
@@ -35,11 +35,11 @@ You will need FFmpeg installed! Get it from [url=https://ffmpeg.org/download.htm
[h2]Download (Windows)[/h2]
https://github.com/ShweetsStuff/anm2ed/releases
-Alternatively, if you have subscribed to the mod, you can find the latest release inside the "resources" folder. Once downloaded, you can put it wherever you want.
+Alternatively, if you have subscribed to the mod, you can find the latest release inside the "resources" folder. Once downloaded, you can put it wherever you want.
[h3]Happy animating![/h3]
[img]https://files.catbox.moe/4auc1c.gif[/img]
- 2.0
+ 2.1
Public