diff --git a/README.md b/README.md index d69e9d6..72177c2 100644 --- a/README.md +++ b/README.md @@ -17,10 +17,10 @@ A reimplementation of *The Binding of Isaac: Rebirth*'s proprietary animation ed - Settings that will preserve on exit (stored in %APPDATA% on Windows or ~/.local/share on Linux) ### Note: Difference from Nicalis editor - Layers/nulls are handled differently (in their own window) and are not on the timeline! Add a layer/null in the Layers/Nulls window, and then add a LayerAnimation/NullAnimation in the timeline! +Layers/nulls are handled differently (in their own window) and are not on the timeline! Add a layer/null in the Layers/Nulls window, and then add a LayerAnimation/NullAnimation in the timeline! ### Note on Rendering Animations - You will need FFmpeg installed! Get it from [here](https://ffmpeg.org/download.html),] and point to the downloaded ffmpeg executable within the program! +You will need FFmpeg installed! Get it from [here](https://ffmpeg.org/download.html),] and point to the downloaded ffmpeg executable within the program! ## Dependencies Download these from your package manager: @@ -51,5 +51,5 @@ cmake .. make ``` -### Happy animating! +## Happy animating! ![Isaac](https://private-user-images.githubusercontent.com/129694724/482938896-b7f4c7c4-ce38-4062-81e9-bea119c66d1a.gif?jwt=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3NTc4MDY3NTIsIm5iZiI6MTc1NzgwNjQ1MiwicGF0aCI6Ii8xMjk2OTQ3MjQvNDgyOTM4ODk2LWI3ZjRjN2M0LWNlMzgtNDA2Mi04MWU5LWJlYTExOWM2NmQxYS5naWY_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwOTEzJTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDkxM1QyMzM0MTJaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT0xZmU3YmExYWJhZjg1NGZiNTNjODM0NGYyZGI5MjM2MzIxNGM1YTEyOWM2MjAxNDQwZWJhODRhMzUxYjcyZjQ5JlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.ZROJVPS4oIyhl3kt-FQc3DjI5mci32AHwStjG0Sk8TM)