#pragma once #include #include "dockspace.h" namespace anm2ed { class State { void tick(Settings&); void update(SDL_Window*&, Settings&); void render(SDL_Window*&, Settings&); public: bool isQuit{}; bool isQuitting{}; Manager manager; Resources resources; Dialog dialog; Clipboard clipboard; imgui::Taskbar taskbar; imgui::Documents documents; imgui::Dockspace dockspace; uint64_t previousTick{}; uint64_t previousUpdate{}; State(SDL_Window*&, Settings& settings, std::vector&); void loop(SDL_Window*&, Settings&); }; };