#include "audio.h" #include #include namespace anm2ed::resource { MIX_Mixer* Audio::mixer_get() { static auto mixer = MIX_CreateMixerDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, nullptr); return mixer; } Audio::Audio(const char* path) { if (path && *path) internal = MIX_LoadAudio(mixer_get(), path, true); } Audio::Audio(const std::string& path) : Audio(path.c_str()) {} Audio::Audio(const std::filesystem::path& path) : Audio(path.string()) {} Audio::Audio(const unsigned char* data, size_t size) { SDL_IOStream* io = SDL_IOFromConstMem(data, size); if (!io) return; internal = MIX_LoadAudio_IO(mixer_get(), io, true, true); } void Audio::unload() { if (track) { MIX_DestroyTrack(track); track = nullptr; } if (internal) { MIX_DestroyAudio(internal); internal = nullptr; } } void Audio::play(bool loop, MIX_Mixer* mixer) { if (!internal) return; auto targetMixer = mixer ? mixer : mixer_get(); if (!targetMixer) return; if (track && MIX_GetTrackMixer(track) != targetMixer) { MIX_DestroyTrack(track); track = nullptr; } if (!track) { track = MIX_CreateTrack(targetMixer); if (!track) return; } MIX_SetTrackAudio(track, internal); SDL_PropertiesID options = 0; if (loop) { options = SDL_CreateProperties(); if (options) SDL_SetNumberProperty(options, MIX_PROP_PLAY_LOOPS_NUMBER, -1); } MIX_PlayTrack(track, options); if (options) SDL_DestroyProperties(options); } void Audio::stop(MIX_Mixer* mixer) { if (!track) return; if (mixer && MIX_GetTrackMixer(track) != mixer) return; MIX_StopTrack(track, 0); } bool Audio::is_playing() const { return track && MIX_TrackPlaying(track); } Audio::Audio(Audio&& other) noexcept { internal = std::exchange(other.internal, nullptr); track = std::exchange(other.track, nullptr); } Audio& Audio::operator=(Audio&& other) noexcept { if (this != &other) { unload(); internal = std::exchange(other.internal, nullptr); track = std::exchange(other.track, nullptr); } return *this; } Audio::~Audio() { unload(); } bool Audio::is_valid() { return internal; } }