#pragma once #include "audio_stream.h" #include "texture.h" namespace anm2ed::render { #define RENDER_LIST \ X(PNGS, "PNGs", "") \ X(GIF, "GIF", ".gif") \ X(WEBM, "WebM", ".webm") \ X(MP4, "MP4", ".mp4") enum Type { #define X(symbol, string, extension) symbol, RENDER_LIST #undef X COUNT }; constexpr const char* STRINGS[] = { #define X(symbol, string, extension) string, RENDER_LIST #undef X }; constexpr const char* EXTENSIONS[] = { #define X(symbol, string, extension) extension, RENDER_LIST #undef X }; } namespace anm2ed { bool animation_render(const std::string&, const std::string&, std::vector, AudioStream, render::Type, glm::ivec2, int); }