#include "window.h" /* Sets the window title from the given anm2 */ void window_title_from_path_set(SDL_Window* self, const std::string& path) { if (path.empty()) { std::string windowTitle = path; windowTitle = windowTitle + " (" + path + ")"; SDL_SetWindowTitle(self, windowTitle.c_str()); } else SDL_SetWindowTitle(self, STRING_WINDOW_TITLE); }