#pragma once #include "clipboard.hpp" #include "manager.hpp" #include "resources.hpp" #include "settings.hpp" namespace anm2ed::imgui { class Events { int newEventId{-1}; int renameQueued{-1}; RenameState renameState{RENAME_SELECTABLE}; public: void update(Manager&, Settings&, Resources&, Clipboard&); }; }