#pragma once #include "animation.h" namespace anm2ed::anm2 { constexpr auto MERGED_STRING = "(Merged)"; struct Animations { std::string defaultAnimation{}; std::vector items{}; Animations() = default; Animations(tinyxml2::XMLElement*); tinyxml2::XMLElement* to_element(tinyxml2::XMLDocument&); void serialize(tinyxml2::XMLDocument&, tinyxml2::XMLElement*); int length(); }; }