cmake_minimum_required(VERSION 3.15) if(WIN32 AND DEFINED ENV{VCPKG_ROOT} AND NOT DEFINED CMAKE_TOOLCHAIN_FILE) set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "Vcpkg toolchain file") endif() project(anm2ed CXX) find_package(SDL3 REQUIRED CONFIG REQUIRED COMPONENTS SDL3-shared) find_package(GLEW REQUIRED) find_package(OpenGL REQUIRED) # Gather project sources file(GLOB SOURCES "include/imgui/imgui.cpp" "include/imgui/imgui_draw.cpp" "include/imgui/imgui_tables.cpp" "include/imgui/imgui_widgets.cpp" "include/imgui/backends/imgui_impl_sdl3.cpp" "include/imgui/backends/imgui_impl_opengl3.cpp" "include/tinyxml2/tinyxml2.cpp" "${PROJECT_SOURCE_DIR}/src/*.cpp" "${PROJECT_SOURCE_DIR}/src/*.h" ) if (WIN32) enable_language("RC") set (WIN32_RESOURCES ${CMAKE_CURRENT_SOURCE_DIR}/assets/win_icon.rc) endif() add_executable(${PROJECT_NAME} ${SOURCES} ${WIN32_RESOURCES}) target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_23) target_include_directories(${PROJECT_NAME} PRIVATE include include/imgui include/tinyxml2 src) if (NOT MSVC) set(CMAKE_CXX_FLAGS "-g -O2 -std=c++23 -Wall -Wextra -pedantic -fmax-errors=1") else() set(CMAKE_CXX_FLAGS "/std:c++latest /EHsc") # /std:c++latest is required to make MSVC grant access to all the latest C++ stuff (C++23 is listed as preview even on dev previews of MSVC....) endif() if(NOT MSVC) target_link_libraries(${PROJECT_NAME} PRIVATE m) endif() target_link_libraries(${PROJECT_NAME} PRIVATE OpenGL::GL GLEW::GLEW SDL3::SDL3) message("System: ${CMAKE_SYSTEM_NAME}") message("Project: ${PROJECT_NAME}") message("Build: ${CMAKE_BUILD_TYPE}") message("Flags: ${CMAKE_CXX_FLAGS}")