#pragma once

#include "../../component/component_text.h"
#include "../../component/action/component_action_delete_on_timer.h"
#include "../../component/animation/component_animation_color_change.h"
#include "../../ecs_component.h"

#define ENTITY_TUTORIAL_TEXT_TIMER 1800
#define ENTITY_TUTORIAL_TEXT_WRAP 1600

void entity_tutorial_text_init(ECS* ecs, u32 id, vec3 position);
