#pragma once

#include "../ecs_component.h"
#include "../component/component_sprite.h"

static const vec2 CURSOR_SIZE = {64.0f, 64.0f};

static const ivec2 CURSOR_FRAME_SIZE = {512, 512};
static const ivec2 CURSOR_ATLAS_SIZE = {1, 2};

void entity_cursor_init(ECS* ecs, u32 id);
