#pragma once

#include "../ecs_component.h"
#include "../component/component_text.h"

void entity_text_init
(
	ComponentText* self, 
	Font* font,
	char* string,
	u32 length,
	s32 wrap,
	vec3 position,
	vec4 color
);

void entity_text_init(ECS* ecs, u32 id);
