movement, shooting...
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CMakeCache.txtMakefilecc2cmake_install.cmake
CMakeFiles
3.27.1
CMakeConfigureLog.yamlCMakeDirectoryInformation.cmakeMakefile.cmakeMakefile2TargetDirectories.txtcc2.dir
DependInfo.cmakebuild.makecmake_clean.cmakecompiler_depend.internalcompiler_depend.makeflags.makelink.txtprogress.makeecs.c.oecs.c.o.decs_component.c.oecs_component.c.o.decs_component_list.c.oecs_component_list.c.o.decs_entity.c.oecs_entity.c.o.dgame.c.ogame.c.o.dmain.c.omain.c.o.d
progress.markssrc
engine
atlas.c.oatlas.c.o.dcamera.c.ocamera.c.o.devent.c.oevent.c.o.dfile.c.ofile.c.o.dfullscreen.c.ofullscreen.c.o.dglew.c.oglew.c.o.djson.c.ojson.c.o.dkeyboard.c.okeyboard.c.o.dmouse.c.omouse.c.o.drectangle.c.orectangle.c.o.drenderer.c.orenderer.c.o.dsdl.c.osdl.c.o.dshader.c.oshader.c.o.dsurface.c.osurface.c.o.dtexture.c.otexture.c.o.dtick.c.otick.c.o.dvao.c.ovao.c.o.dvbo.c.ovbo.c.o.dvector.c.ovector.c.o.dvertexattribute.c.overtexattribute.c.o.dwindow.c.owindow.c.o.d
game
ecs
component
action
component_ammo.c.ocomponent_ammo.c.o.dcomponent_control.c.ocomponent_control.c.o.dcomponent_control_aim.c.ocomponent_control_aim.c.o.dcomponent_control_move.c.ocomponent_control_move.c.o.dcomponent_control_shoot.c.ocomponent_control_shoot.c.o.dcomponent_game_object.c.ocomponent_game_object.c.o.dcomponent_health.c.ocomponent_health.c.o.dcomponent_lifetime.c.ocomponent_lifetime.c.o.dcomponent_physics.c.ocomponent_physics.c.o.dcomponent_shoot.c.ocomponent_shoot.c.o.dcomponent_sprite.c.ocomponent_sprite.c.o.dcontrol
component_control_aim.c.ocomponent_control_aim.c.o.dcomponent_control_move.c.ocomponent_control_move.c.o.dcomponent_control_shoot.c.ocomponent_control_shoot.c.o.d
stat
entity
input
render
resource
state
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