diff --git a/build/CMakeCache.txt b/build/CMakeCache.txt index 73b3fb8..9e839e6 100644 --- a/build/CMakeCache.txt +++ b/build/CMakeCache.txt @@ -1,5 +1,5 @@ # This is the CMakeCache file. -# For build in directory: /home/anon/main/repos/cc2/build +# For build in directory: /home/anon/sda/Personal/Repos/cc2/build # It was generated by CMake: /usr/bin/cmake # You can edit this file to change values found and used by cmake. # If you do not want to change any of the values, simply exit the editor. @@ -75,7 +75,7 @@ CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING= CMAKE_EXPORT_COMPILE_COMMANDS:BOOL= //Value Computed by CMake. -CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=/home/anon/main/repos/cc2/build/CMakeFiles/pkgRedirects +CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/pkgRedirects //Install path prefix, prepended onto install directories. CMAKE_INSTALL_PREFIX:PATH=/usr/local @@ -259,13 +259,13 @@ SDL2_mixer_DIR:PATH=/usr/lib/cmake/SDL2_mixer SDL2_ttf_DIR:PATH=/usr/lib/cmake/SDL2_ttf //Value Computed by CMake -cc2_BINARY_DIR:STATIC=/home/anon/main/repos/cc2/build +cc2_BINARY_DIR:STATIC=/home/anon/sda/Personal/Repos/cc2/build //Value Computed by CMake cc2_IS_TOP_LEVEL:STATIC=ON //Value Computed by CMake -cc2_SOURCE_DIR:STATIC=/home/anon/main/repos/cc2 +cc2_SOURCE_DIR:STATIC=/home/anon/sda/Personal/Repos/cc2 //The directory containing a CMake configuration file for json-c. json-c_DIR:PATH=/usr/lib/cmake/json-c @@ -280,7 +280,7 @@ CMAKE_ADDR2LINE-ADVANCED:INTERNAL=1 //ADVANCED property for variable: CMAKE_AR CMAKE_AR-ADVANCED:INTERNAL=1 //This is the directory where this CMakeCache.txt was created -CMAKE_CACHEFILE_DIR:INTERNAL=/home/anon/main/repos/cc2/build +CMAKE_CACHEFILE_DIR:INTERNAL=/home/anon/sda/Personal/Repos/cc2/build //Major version of cmake used to create the current loaded cache CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3 //Minor version of cmake used to create the current loaded cache @@ -341,7 +341,7 @@ CMAKE_GENERATOR_PLATFORM:INTERNAL= CMAKE_GENERATOR_TOOLSET:INTERNAL= //Source directory with the top level CMakeLists.txt file for this // project -CMAKE_HOME_DIRECTORY:INTERNAL=/home/anon/main/repos/cc2 +CMAKE_HOME_DIRECTORY:INTERNAL=/home/anon/sda/Personal/Repos/cc2 //Install .so files without execute permission. CMAKE_INSTALL_SO_NO_EXE:INTERNAL=0 //ADVANCED property for variable: CMAKE_LINKER diff --git a/build/CMakeFiles/3.27.1/CMakeSystem.cmake b/build/CMakeFiles/3.27.1/CMakeSystem.cmake index 7bae5fd..370196e 100644 --- a/build/CMakeFiles/3.27.1/CMakeSystem.cmake +++ b/build/CMakeFiles/3.27.1/CMakeSystem.cmake @@ -1,13 +1,13 @@ -set(CMAKE_HOST_SYSTEM "Linux-6.4.10-artix1-1") +set(CMAKE_HOST_SYSTEM "Linux-6.4.9-arch1-1") set(CMAKE_HOST_SYSTEM_NAME "Linux") -set(CMAKE_HOST_SYSTEM_VERSION "6.4.10-artix1-1") +set(CMAKE_HOST_SYSTEM_VERSION "6.4.9-arch1-1") set(CMAKE_HOST_SYSTEM_PROCESSOR "x86_64") -set(CMAKE_SYSTEM "Linux-6.4.10-artix1-1") +set(CMAKE_SYSTEM "Linux-6.4.9-arch1-1") set(CMAKE_SYSTEM_NAME "Linux") -set(CMAKE_SYSTEM_VERSION "6.4.10-artix1-1") +set(CMAKE_SYSTEM_VERSION "6.4.9-arch1-1") set(CMAKE_SYSTEM_PROCESSOR "x86_64") set(CMAKE_CROSSCOMPILING "FALSE") diff --git a/build/CMakeFiles/CMakeConfigureLog.yaml b/build/CMakeFiles/CMakeConfigureLog.yaml index f7f3414..0d559db 100644 --- a/build/CMakeFiles/CMakeConfigureLog.yaml +++ b/build/CMakeFiles/CMakeConfigureLog.yaml @@ -7,7 +7,7 @@ events: - "/usr/share/cmake/Modules/CMakeDetermineSystem.cmake:211 (message)" - "CMakeLists.txt:3 (project)" message: | - The system is: Linux - 6.4.10-artix1-1 - x86_64 + The system is: Linux - 6.4.9-arch1-1 - x86_64 - kind: "message-v1" backtrace: @@ -28,7 +28,7 @@ events: Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "a.out" The C compiler identification is GNU, found in: - /home/anon/main/repos/cc2/build/CMakeFiles/3.27.1/CompilerIdC/a.out + /home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/3.27.1/CompilerIdC/a.out - kind: "try_compile-v1" @@ -39,8 +39,8 @@ events: checks: - "Detecting C compiler ABI info" directories: - source: "/home/anon/main/repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-GOF348" - binary: "/home/anon/main/repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-GOF348" + source: "/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-RRp54V" + binary: "/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-RRp54V" cmakeVariables: CMAKE_C_FLAGS: "" CMAKE_C_FLAGS_DEBUG: "-g" @@ -49,13 +49,13 @@ events: variable: "CMAKE_C_ABI_COMPILED" cached: true stdout: | - Change Dir: '/home/anon/main/repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-GOF348' + Change Dir: '/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-RRp54V' - Run Build Command(s): /usr/bin/cmake -E env VERBOSE=1 /usr/bin/make -f Makefile cmTC_3f7fe/fast - /usr/bin/make -f CMakeFiles/cmTC_3f7fe.dir/build.make CMakeFiles/cmTC_3f7fe.dir/build - make[1]: Entering directory '/home/anon/main/repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-GOF348' - Building C object CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o - /usr/bin/cc -v -o CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o -c /usr/share/cmake/Modules/CMakeCCompilerABI.c + Run Build Command(s): /usr/bin/cmake -E env VERBOSE=1 /usr/bin/make -f Makefile cmTC_89f12/fast + /usr/bin/make -f CMakeFiles/cmTC_89f12.dir/build.make CMakeFiles/cmTC_89f12.dir/build + make[1]: Entering directory '/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-RRp54V' + Building C object CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o + /usr/bin/cc -v -o CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o -c /usr/share/cmake/Modules/CMakeCCompilerABI.c Using built-in specs. COLLECT_GCC=/usr/bin/cc Target: x86_64-pc-linux-gnu @@ -63,8 +63,8 @@ events: Thread model: posix Supported LTO compression algorithms: zlib zstd gcc version 13.2.1 20230801 (GCC) - COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_3f7fe.dir/' - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/cc1 -quiet -v /usr/share/cmake/Modules/CMakeCCompilerABI.c -quiet -dumpdir CMakeFiles/cmTC_3f7fe.dir/ -dumpbase CMakeCCompilerABI.c.c -dumpbase-ext .c -mtune=generic -march=x86-64 -version -o /tmp/ccDd0dmN.s + COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_89f12.dir/' + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/cc1 -quiet -v /usr/share/cmake/Modules/CMakeCCompilerABI.c -quiet -dumpdir CMakeFiles/cmTC_89f12.dir/ -dumpbase CMakeCCompilerABI.c.c -dumpbase-ext .c -mtune=generic -march=x86-64 -version -o /tmp/cce7tbUc.s GNU C17 (GCC) version 13.2.1 20230801 (x86_64-pc-linux-gnu) compiled by GNU C version 13.2.1 20230801, GMP version 6.3.0, MPFR version 4.2.0-p12, MPC version 1.3.1, isl version isl-0.26-GMP @@ -78,15 +78,15 @@ events: /usr/include End of search list. Compiler executable checksum: 865c2688a4f1e3f13d6bf2cc8fd98762 - COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_3f7fe.dir/' - as -v --64 -o CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o /tmp/ccDd0dmN.s + COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_89f12.dir/' + as -v --64 -o CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o /tmp/cce7tbUc.s GNU assembler version 2.41.0 (x86_64-pc-linux-gnu) using BFD version (GNU Binutils) 2.41.0 COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/ LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../:/lib/:/usr/lib/ - COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.' - Linking C executable cmTC_3f7fe - /usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_3f7fe.dir/link.txt --verbose=1 - /usr/bin/cc -v CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o -o cmTC_3f7fe + COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.' + Linking C executable cmTC_89f12 + /usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_89f12.dir/link.txt --verbose=1 + /usr/bin/cc -v CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o -o cmTC_89f12 Using built-in specs. COLLECT_GCC=/usr/bin/cc COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/lto-wrapper @@ -97,10 +97,10 @@ events: gcc version 13.2.1 20230801 (GCC) COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/ LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../:/lib/:/usr/lib/ - COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_3f7fe' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_3f7fe.' - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/collect2 -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccwG2HQ2.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_3f7fe /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../.. CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o -lgcc --push-state --as-needed -lgcc_s --pop-state -lc -lgcc --push-state --as-needed -lgcc_s --pop-state /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crtn.o - COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_3f7fe' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_3f7fe.' - make[1]: Leaving directory '/home/anon/main/repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-GOF348' + COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_89f12' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_89f12.' + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/collect2 -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/cc8USoa4.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_89f12 /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../.. CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o -lgcc --push-state --as-needed -lgcc_s --pop-state -lc -lgcc --push-state --as-needed -lgcc_s --pop-state /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crtn.o + COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_89f12' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_89f12.' + make[1]: Leaving directory '/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-RRp54V' exitCode: 0 - @@ -134,13 +134,13 @@ events: message: | Parsed C implicit link information: link line regex: [^( *|.*[/\\])(ld|CMAKE_LINK_STARTFILE-NOTFOUND|([^/\\]+-)?ld|collect2)[^/\\]*( |$)] - ignore line: [Change Dir: '/home/anon/main/repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-GOF348'] + ignore line: [Change Dir: '/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-RRp54V'] ignore line: [] - ignore line: [Run Build Command(s): /usr/bin/cmake -E env VERBOSE=1 /usr/bin/make -f Makefile cmTC_3f7fe/fast] - ignore line: [/usr/bin/make -f CMakeFiles/cmTC_3f7fe.dir/build.make CMakeFiles/cmTC_3f7fe.dir/build] - ignore line: [make[1]: Entering directory '/home/anon/main/repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-GOF348'] - ignore line: [Building C object CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o] - ignore line: [/usr/bin/cc -v -o CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o -c /usr/share/cmake/Modules/CMakeCCompilerABI.c] + ignore line: [Run Build Command(s): /usr/bin/cmake -E env VERBOSE=1 /usr/bin/make -f Makefile cmTC_89f12/fast] + ignore line: [/usr/bin/make -f CMakeFiles/cmTC_89f12.dir/build.make CMakeFiles/cmTC_89f12.dir/build] + ignore line: [make[1]: Entering directory '/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/CMakeScratch/TryCompile-RRp54V'] + ignore line: [Building C object CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o] + ignore line: [/usr/bin/cc -v -o CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o -c /usr/share/cmake/Modules/CMakeCCompilerABI.c] ignore line: [Using built-in specs.] ignore line: [COLLECT_GCC=/usr/bin/cc] ignore line: [Target: x86_64-pc-linux-gnu] @@ -148,8 +148,8 @@ events: ignore line: [Thread model: posix] ignore line: [Supported LTO compression algorithms: zlib zstd] ignore line: [gcc version 13.2.1 20230801 (GCC) ] - ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_3f7fe.dir/'] - ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/cc1 -quiet -v /usr/share/cmake/Modules/CMakeCCompilerABI.c -quiet -dumpdir CMakeFiles/cmTC_3f7fe.dir/ -dumpbase CMakeCCompilerABI.c.c -dumpbase-ext .c -mtune=generic -march=x86-64 -version -o /tmp/ccDd0dmN.s] + ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_89f12.dir/'] + ignore line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/cc1 -quiet -v /usr/share/cmake/Modules/CMakeCCompilerABI.c -quiet -dumpdir CMakeFiles/cmTC_89f12.dir/ -dumpbase CMakeCCompilerABI.c.c -dumpbase-ext .c -mtune=generic -march=x86-64 -version -o /tmp/cce7tbUc.s] ignore line: [GNU C17 (GCC) version 13.2.1 20230801 (x86_64-pc-linux-gnu)] ignore line: [ compiled by GNU C version 13.2.1 20230801 GMP version 6.3.0 MPFR version 4.2.0-p12 MPC version 1.3.1 isl version isl-0.26-GMP] ignore line: [] @@ -163,15 +163,15 @@ events: ignore line: [ /usr/include] ignore line: [End of search list.] ignore line: [Compiler executable checksum: 865c2688a4f1e3f13d6bf2cc8fd98762] - ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_3f7fe.dir/'] - ignore line: [ as -v --64 -o CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o /tmp/ccDd0dmN.s] + ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_89f12.dir/'] + ignore line: [ as -v --64 -o CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o /tmp/cce7tbUc.s] ignore line: [GNU assembler version 2.41.0 (x86_64-pc-linux-gnu) using BFD version (GNU Binutils) 2.41.0] ignore line: [COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/] ignore line: [LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../:/lib/:/usr/lib/] - ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.'] - ignore line: [Linking C executable cmTC_3f7fe] - ignore line: [/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_3f7fe.dir/link.txt --verbose=1] - ignore line: [/usr/bin/cc -v CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o -o cmTC_3f7fe ] + ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o' '-c' '-mtune=generic' '-march=x86-64' '-dumpdir' 'CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.'] + ignore line: [Linking C executable cmTC_89f12] + ignore line: [/usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_89f12.dir/link.txt --verbose=1] + ignore line: [/usr/bin/cc -v CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o -o cmTC_89f12 ] ignore line: [Using built-in specs.] ignore line: [COLLECT_GCC=/usr/bin/cc] ignore line: [COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/lto-wrapper] @@ -182,13 +182,13 @@ events: ignore line: [gcc version 13.2.1 20230801 (GCC) ] ignore line: [COMPILER_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/] ignore line: [LIBRARY_PATH=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../:/lib/:/usr/lib/] - ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_3f7fe' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_3f7fe.'] - link line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/collect2 -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/ccwG2HQ2.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_3f7fe /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../.. CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o -lgcc --push-state --as-needed -lgcc_s --pop-state -lc -lgcc --push-state --as-needed -lgcc_s --pop-state /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crtn.o] + ignore line: [COLLECT_GCC_OPTIONS='-v' '-o' 'cmTC_89f12' '-mtune=generic' '-march=x86-64' '-dumpdir' 'cmTC_89f12.'] + link line: [ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/collect2 -plugin /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/liblto_plugin.so -plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/lto-wrapper -plugin-opt=-fresolution=/tmp/cc8USoa4.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --build-id --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 -pie -o cmTC_89f12 /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/Scrt1.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crti.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtbeginS.o -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1 -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib -L/lib/../lib -L/usr/lib/../lib -L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../.. CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o -lgcc --push-state --as-needed -lgcc_s --pop-state -lc -lgcc --push-state --as-needed -lgcc_s --pop-state /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtendS.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crtn.o] arg [/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/collect2] ==> ignore arg [-plugin] ==> ignore arg [/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/liblto_plugin.so] ==> ignore arg [-plugin-opt=/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/lto-wrapper] ==> ignore - arg [-plugin-opt=-fresolution=/tmp/ccwG2HQ2.res] ==> ignore + arg [-plugin-opt=-fresolution=/tmp/cc8USoa4.res] ==> ignore arg [-plugin-opt=-pass-through=-lgcc] ==> ignore arg [-plugin-opt=-pass-through=-lgcc_s] ==> ignore arg [-plugin-opt=-pass-through=-lc] ==> ignore @@ -203,7 +203,7 @@ events: arg [/lib64/ld-linux-x86-64.so.2] ==> ignore arg [-pie] ==> ignore arg [-o] ==> ignore - arg [cmTC_3f7fe] ==> ignore + arg [cmTC_89f12] ==> ignore arg [/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/Scrt1.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/Scrt1.o] arg [/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crti.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../../../lib/crti.o] arg [/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtbeginS.o] ==> obj [/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/crtbeginS.o] @@ -212,7 +212,7 @@ events: arg [-L/lib/../lib] ==> dir [/lib/../lib] arg [-L/usr/lib/../lib] ==> dir [/usr/lib/../lib] arg [-L/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../..] ==> dir [/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/../../..] - arg [CMakeFiles/cmTC_3f7fe.dir/CMakeCCompilerABI.c.o] ==> ignore + arg [CMakeFiles/cmTC_89f12.dir/CMakeCCompilerABI.c.o] ==> ignore arg [-lgcc] ==> lib [gcc] arg [--push-state] ==> ignore arg [--as-needed] ==> ignore diff --git a/build/CMakeFiles/CMakeDirectoryInformation.cmake b/build/CMakeFiles/CMakeDirectoryInformation.cmake index e18bcb9..6c2d0e8 100644 --- a/build/CMakeFiles/CMakeDirectoryInformation.cmake +++ b/build/CMakeFiles/CMakeDirectoryInformation.cmake @@ -2,8 +2,8 @@ # Generated by "Unix Makefiles" Generator, CMake Version 3.27 # Relative path conversion top directories. -set(CMAKE_RELATIVE_PATH_TOP_SOURCE "/home/anon/main/repos/cc2") -set(CMAKE_RELATIVE_PATH_TOP_BINARY "/home/anon/main/repos/cc2/build") +set(CMAKE_RELATIVE_PATH_TOP_SOURCE "/home/anon/sda/Personal/Repos/cc2") +set(CMAKE_RELATIVE_PATH_TOP_BINARY "/home/anon/sda/Personal/Repos/cc2/build") # Force unix paths in dependencies. set(CMAKE_FORCE_UNIX_PATHS 1) diff --git a/build/CMakeFiles/Makefile.cmake b/build/CMakeFiles/Makefile.cmake index 1745f80..098aeee 100644 --- a/build/CMakeFiles/Makefile.cmake +++ b/build/CMakeFiles/Makefile.cmake @@ -7,7 +7,7 @@ set(CMAKE_DEPENDS_GENERATOR "Unix Makefiles") # The top level Makefile was generated from the following files: set(CMAKE_MAKEFILE_DEPENDS "CMakeCache.txt" - "/home/anon/main/repos/cc2/CMakeLists.txt" + "/home/anon/sda/Personal/Repos/cc2/CMakeLists.txt" "CMakeFiles/3.27.1/CMakeCCompiler.cmake" "CMakeFiles/3.27.1/CMakeSystem.cmake" "/usr/lib/cmake/SDL2/SDL2Config.cmake" diff --git a/build/CMakeFiles/Makefile2 b/build/CMakeFiles/Makefile2 index c6182d8..bb09144 100644 --- a/build/CMakeFiles/Makefile2 +++ b/build/CMakeFiles/Makefile2 @@ -54,10 +54,10 @@ RM = /usr/bin/cmake -E rm -f EQUALS = = # The top-level source directory on which CMake was run. -CMAKE_SOURCE_DIR = /home/anon/main/repos/cc2 +CMAKE_SOURCE_DIR = /home/anon/sda/Personal/Repos/cc2 # The top-level build directory on which CMake was run. -CMAKE_BINARY_DIR = /home/anon/main/repos/cc2/build +CMAKE_BINARY_DIR = /home/anon/sda/Personal/Repos/cc2/build #============================================================================= # Directory level rules for the build root directory @@ -81,14 +81,14 @@ clean: CMakeFiles/cc2.dir/clean CMakeFiles/cc2.dir/all: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/depend $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/build - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100 "Built target cc2" + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100 "Built target cc2" .PHONY : CMakeFiles/cc2.dir/all # Build rule for subdir invocation for target. CMakeFiles/cc2.dir/rule: cmake_check_build_system - $(CMAKE_COMMAND) -E cmake_progress_start /home/anon/main/repos/cc2/build/CMakeFiles 100 + $(CMAKE_COMMAND) -E cmake_progress_start /home/anon/sda/Personal/Repos/cc2/build/CMakeFiles 100 $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 CMakeFiles/cc2.dir/all - $(CMAKE_COMMAND) -E cmake_progress_start /home/anon/main/repos/cc2/build/CMakeFiles 0 + $(CMAKE_COMMAND) -E cmake_progress_start /home/anon/sda/Personal/Repos/cc2/build/CMakeFiles 0 .PHONY : CMakeFiles/cc2.dir/rule # Convenience name for target. diff --git a/build/CMakeFiles/TargetDirectories.txt b/build/CMakeFiles/TargetDirectories.txt index 61e0eea..e53a83a 100644 --- a/build/CMakeFiles/TargetDirectories.txt +++ b/build/CMakeFiles/TargetDirectories.txt @@ -1,3 +1,3 @@ -/home/anon/main/repos/cc2/build/CMakeFiles/cc2.dir -/home/anon/main/repos/cc2/build/CMakeFiles/edit_cache.dir -/home/anon/main/repos/cc2/build/CMakeFiles/rebuild_cache.dir +/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/cc2.dir +/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/edit_cache.dir +/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/rebuild_cache.dir diff --git a/build/CMakeFiles/cc2.dir/DependInfo.cmake b/build/CMakeFiles/cc2.dir/DependInfo.cmake index be1770f..858a108 100644 --- a/build/CMakeFiles/cc2.dir/DependInfo.cmake +++ b/build/CMakeFiles/cc2.dir/DependInfo.cmake @@ -8,105 +8,154 @@ set(CMAKE_DEPENDS_LANGUAGES # The set of dependency files which are needed: set(CMAKE_DEPENDS_DEPENDENCY_FILES - "/home/anon/main/repos/cc2/src/engine/atlas.c" "CMakeFiles/cc2.dir/src/engine/atlas.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/atlas.c.o.d" - "/home/anon/main/repos/cc2/src/engine/camera.c" "CMakeFiles/cc2.dir/src/engine/camera.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/camera.c.o.d" - "/home/anon/main/repos/cc2/src/engine/circle.c" "CMakeFiles/cc2.dir/src/engine/circle.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/circle.c.o.d" - "/home/anon/main/repos/cc2/src/engine/event.c" "CMakeFiles/cc2.dir/src/engine/event.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/event.c.o.d" - "/home/anon/main/repos/cc2/src/engine/file.c" "CMakeFiles/cc2.dir/src/engine/file.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/file.c.o.d" - "/home/anon/main/repos/cc2/src/engine/font.c" "CMakeFiles/cc2.dir/src/engine/font.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/font.c.o.d" - "/home/anon/main/repos/cc2/src/engine/fullscreen.c" "CMakeFiles/cc2.dir/src/engine/fullscreen.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/fullscreen.c.o.d" - "/home/anon/main/repos/cc2/src/engine/glew.c" "CMakeFiles/cc2.dir/src/engine/glew.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/glew.c.o.d" - "/home/anon/main/repos/cc2/src/engine/glyph.c" "CMakeFiles/cc2.dir/src/engine/glyph.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/glyph.c.o.d" - "/home/anon/main/repos/cc2/src/engine/json.c" "CMakeFiles/cc2.dir/src/engine/json.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/json.c.o.d" - "/home/anon/main/repos/cc2/src/engine/keyboard.c" "CMakeFiles/cc2.dir/src/engine/keyboard.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/keyboard.c.o.d" - "/home/anon/main/repos/cc2/src/engine/mouse.c" "CMakeFiles/cc2.dir/src/engine/mouse.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/mouse.c.o.d" - "/home/anon/main/repos/cc2/src/engine/music.c" "CMakeFiles/cc2.dir/src/engine/music.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/music.c.o.d" - "/home/anon/main/repos/cc2/src/engine/rectangle.c" "CMakeFiles/cc2.dir/src/engine/rectangle.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/rectangle.c.o.d" - "/home/anon/main/repos/cc2/src/engine/renderer.c" "CMakeFiles/cc2.dir/src/engine/renderer.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/renderer.c.o.d" - "/home/anon/main/repos/cc2/src/engine/sdl.c" "CMakeFiles/cc2.dir/src/engine/sdl.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/sdl.c.o.d" - "/home/anon/main/repos/cc2/src/engine/shader.c" "CMakeFiles/cc2.dir/src/engine/shader.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/shader.c.o.d" - "/home/anon/main/repos/cc2/src/engine/sound.c" "CMakeFiles/cc2.dir/src/engine/sound.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/sound.c.o.d" - "/home/anon/main/repos/cc2/src/engine/surface.c" "CMakeFiles/cc2.dir/src/engine/surface.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/surface.c.o.d" - "/home/anon/main/repos/cc2/src/engine/texture.c" "CMakeFiles/cc2.dir/src/engine/texture.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/texture.c.o.d" - "/home/anon/main/repos/cc2/src/engine/tick.c" "CMakeFiles/cc2.dir/src/engine/tick.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/tick.c.o.d" - "/home/anon/main/repos/cc2/src/engine/vao.c" "CMakeFiles/cc2.dir/src/engine/vao.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/vao.c.o.d" - "/home/anon/main/repos/cc2/src/engine/vbo.c" "CMakeFiles/cc2.dir/src/engine/vbo.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/vbo.c.o.d" - "/home/anon/main/repos/cc2/src/engine/vector.c" "CMakeFiles/cc2.dir/src/engine/vector.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/vector.c.o.d" - "/home/anon/main/repos/cc2/src/engine/vertexattribute.c" "CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o.d" - "/home/anon/main/repos/cc2/src/engine/window.c" "CMakeFiles/cc2.dir/src/engine/window.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/window.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.c" "CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/component_physics.c" "CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.c" "CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/component_text.c" "CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.c" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.c" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.c" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.c" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/ecs.c" "CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/ecs_component.c" "CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.c" "CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/ecs_entity.c" "CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o.d" - "/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o.d" - "/home/anon/main/repos/cc2/src/game/game.c" "CMakeFiles/cc2.dir/src/game/game.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/game.c.o.d" - "/home/anon/main/repos/cc2/src/game/input/input.c" "CMakeFiles/cc2.dir/src/game/input/input.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/input/input.c.o.d" - "/home/anon/main/repos/cc2/src/game/render/color_quad.c" "CMakeFiles/cc2.dir/src/game/render/color_quad.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/render/color_quad.c.o.d" - "/home/anon/main/repos/cc2/src/game/render/texture_quad.c" "CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o.d" - "/home/anon/main/repos/cc2/src/game/resource/resource_font.c" "CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o.d" - "/home/anon/main/repos/cc2/src/game/resource/resource_music.c" "CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o.d" - "/home/anon/main/repos/cc2/src/game/resource/resource_shader.c" "CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o.d" - "/home/anon/main/repos/cc2/src/game/resource/resource_sound.c" "CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o.d" - "/home/anon/main/repos/cc2/src/game/resource/resource_texture.c" "CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o.d" - "/home/anon/main/repos/cc2/src/game/state/play/play.c" "CMakeFiles/cc2.dir/src/game/state/play/play.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/state/play/play.c.o.d" - "/home/anon/main/repos/cc2/src/game/state/state.c" "CMakeFiles/cc2.dir/src/game/state/state.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/state/state.c.o.d" - "/home/anon/main/repos/cc2/src/main.c" "CMakeFiles/cc2.dir/src/main.c.o" "gcc" "CMakeFiles/cc2.dir/src/main.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/atlas.c" "CMakeFiles/cc2.dir/src/engine/atlas.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/atlas.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/camera.c" "CMakeFiles/cc2.dir/src/engine/camera.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/camera.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/circle.c" "CMakeFiles/cc2.dir/src/engine/circle.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/circle.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/event.c" "CMakeFiles/cc2.dir/src/engine/event.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/event.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/file.c" "CMakeFiles/cc2.dir/src/engine/file.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/file.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/font.c" "CMakeFiles/cc2.dir/src/engine/font.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/font.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.c" "CMakeFiles/cc2.dir/src/engine/fullscreen.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/fullscreen.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/glew.c" "CMakeFiles/cc2.dir/src/engine/glew.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/glew.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/glyph.c" "CMakeFiles/cc2.dir/src/engine/glyph.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/glyph.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/json.c" "CMakeFiles/cc2.dir/src/engine/json.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/json.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.c" "CMakeFiles/cc2.dir/src/engine/keyboard.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/keyboard.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/mouse.c" "CMakeFiles/cc2.dir/src/engine/mouse.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/mouse.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/music.c" "CMakeFiles/cc2.dir/src/engine/music.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/music.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.c" "CMakeFiles/cc2.dir/src/engine/rectangle.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/rectangle.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/renderer.c" "CMakeFiles/cc2.dir/src/engine/renderer.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/renderer.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/sdl.c" "CMakeFiles/cc2.dir/src/engine/sdl.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/sdl.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/shader.c" "CMakeFiles/cc2.dir/src/engine/shader.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/shader.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/sound.c" "CMakeFiles/cc2.dir/src/engine/sound.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/sound.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/surface.c" "CMakeFiles/cc2.dir/src/engine/surface.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/surface.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/texture.c" "CMakeFiles/cc2.dir/src/engine/texture.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/texture.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/tick.c" "CMakeFiles/cc2.dir/src/engine/tick.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/tick.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/vao.c" "CMakeFiles/cc2.dir/src/engine/vao.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/vao.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/vbo.c" "CMakeFiles/cc2.dir/src/engine/vbo.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/vbo.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/vector.c" "CMakeFiles/cc2.dir/src/engine/vector.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/vector.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.c" "CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/engine/window.c" "CMakeFiles/cc2.dir/src/engine/window.c.o" "gcc" "CMakeFiles/cc2.dir/src/engine/window.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.c" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.c" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.c" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.c" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.c" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_squash.c" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.c" "CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.c" "CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.c" "CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.c" "CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.c" "CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.c" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.c" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.c" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.c" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.c" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.c" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.c" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.c" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.c" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.c" "CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.c" "CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.c" "CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.c" "CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.c" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/game.c" "CMakeFiles/cc2.dir/src/game/game.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/game.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/input/input.c" "CMakeFiles/cc2.dir/src/game/input/input.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/input/input.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.c" "CMakeFiles/cc2.dir/src/game/render/color_quad.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/render/color_quad.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.c" "CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.c" "CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.c" "CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.c" "CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.c" "CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.c" "CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.c" "CMakeFiles/cc2.dir/src/game/state/play/play.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/state/play/play.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/game/state/state.c" "CMakeFiles/cc2.dir/src/game/state/state.c.o" "gcc" "CMakeFiles/cc2.dir/src/game/state/state.c.o.d" + "/home/anon/sda/Personal/Repos/cc2/src/main.c" "CMakeFiles/cc2.dir/src/main.c.o" "gcc" "CMakeFiles/cc2.dir/src/main.c.o.d" ) # Targets to which this target links which contain Fortran sources. diff --git a/build/CMakeFiles/cc2.dir/build.make b/build/CMakeFiles/cc2.dir/build.make index ccccaa4..5689824 100644 --- a/build/CMakeFiles/cc2.dir/build.make +++ b/build/CMakeFiles/cc2.dir/build.make @@ -53,10 +53,10 @@ RM = /usr/bin/cmake -E rm -f EQUALS = = # The top-level source directory on which CMake was run. -CMAKE_SOURCE_DIR = /home/anon/main/repos/cc2 +CMAKE_SOURCE_DIR = /home/anon/sda/Personal/Repos/cc2 # The top-level build directory on which CMake was run. -CMAKE_BINARY_DIR = /home/anon/main/repos/cc2/build +CMAKE_BINARY_DIR = /home/anon/sda/Personal/Repos/cc2/build # Include any dependencies generated for this target. include CMakeFiles/cc2.dir/depend.make @@ -70,1390 +70,2076 @@ include CMakeFiles/cc2.dir/progress.make include CMakeFiles/cc2.dir/flags.make CMakeFiles/cc2.dir/src/engine/atlas.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/atlas.c.o: /home/anon/main/repos/cc2/src/engine/atlas.c +CMakeFiles/cc2.dir/src/engine/atlas.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.c CMakeFiles/cc2.dir/src/engine/atlas.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Building C object CMakeFiles/cc2.dir/src/engine/atlas.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/atlas.c.o -MF CMakeFiles/cc2.dir/src/engine/atlas.c.o.d -o CMakeFiles/cc2.dir/src/engine/atlas.c.o -c /home/anon/main/repos/cc2/src/engine/atlas.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Building C object CMakeFiles/cc2.dir/src/engine/atlas.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/atlas.c.o -MF CMakeFiles/cc2.dir/src/engine/atlas.c.o.d -o CMakeFiles/cc2.dir/src/engine/atlas.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.c CMakeFiles/cc2.dir/src/engine/atlas.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/atlas.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/atlas.c > CMakeFiles/cc2.dir/src/engine/atlas.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.c > CMakeFiles/cc2.dir/src/engine/atlas.c.i CMakeFiles/cc2.dir/src/engine/atlas.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/atlas.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/atlas.c -o CMakeFiles/cc2.dir/src/engine/atlas.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.c -o CMakeFiles/cc2.dir/src/engine/atlas.c.s CMakeFiles/cc2.dir/src/engine/camera.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/camera.c.o: /home/anon/main/repos/cc2/src/engine/camera.c +CMakeFiles/cc2.dir/src/engine/camera.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/camera.c CMakeFiles/cc2.dir/src/engine/camera.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Building C object CMakeFiles/cc2.dir/src/engine/camera.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/camera.c.o -MF CMakeFiles/cc2.dir/src/engine/camera.c.o.d -o CMakeFiles/cc2.dir/src/engine/camera.c.o -c /home/anon/main/repos/cc2/src/engine/camera.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Building C object CMakeFiles/cc2.dir/src/engine/camera.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/camera.c.o -MF CMakeFiles/cc2.dir/src/engine/camera.c.o.d -o CMakeFiles/cc2.dir/src/engine/camera.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/camera.c CMakeFiles/cc2.dir/src/engine/camera.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/camera.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/camera.c > CMakeFiles/cc2.dir/src/engine/camera.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/camera.c > CMakeFiles/cc2.dir/src/engine/camera.c.i CMakeFiles/cc2.dir/src/engine/camera.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/camera.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/camera.c -o CMakeFiles/cc2.dir/src/engine/camera.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/camera.c -o CMakeFiles/cc2.dir/src/engine/camera.c.s CMakeFiles/cc2.dir/src/engine/circle.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/circle.c.o: /home/anon/main/repos/cc2/src/engine/circle.c +CMakeFiles/cc2.dir/src/engine/circle.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/circle.c CMakeFiles/cc2.dir/src/engine/circle.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_3) "Building C object CMakeFiles/cc2.dir/src/engine/circle.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/circle.c.o -MF CMakeFiles/cc2.dir/src/engine/circle.c.o.d -o CMakeFiles/cc2.dir/src/engine/circle.c.o -c /home/anon/main/repos/cc2/src/engine/circle.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_3) "Building C object CMakeFiles/cc2.dir/src/engine/circle.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/circle.c.o -MF CMakeFiles/cc2.dir/src/engine/circle.c.o.d -o CMakeFiles/cc2.dir/src/engine/circle.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/circle.c CMakeFiles/cc2.dir/src/engine/circle.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/circle.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/circle.c > CMakeFiles/cc2.dir/src/engine/circle.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/circle.c > CMakeFiles/cc2.dir/src/engine/circle.c.i CMakeFiles/cc2.dir/src/engine/circle.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/circle.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/circle.c -o CMakeFiles/cc2.dir/src/engine/circle.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/circle.c -o CMakeFiles/cc2.dir/src/engine/circle.c.s CMakeFiles/cc2.dir/src/engine/event.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/event.c.o: /home/anon/main/repos/cc2/src/engine/event.c +CMakeFiles/cc2.dir/src/engine/event.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/event.c CMakeFiles/cc2.dir/src/engine/event.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_4) "Building C object CMakeFiles/cc2.dir/src/engine/event.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/event.c.o -MF CMakeFiles/cc2.dir/src/engine/event.c.o.d -o CMakeFiles/cc2.dir/src/engine/event.c.o -c /home/anon/main/repos/cc2/src/engine/event.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_4) "Building C object CMakeFiles/cc2.dir/src/engine/event.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/event.c.o -MF CMakeFiles/cc2.dir/src/engine/event.c.o.d -o CMakeFiles/cc2.dir/src/engine/event.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/event.c CMakeFiles/cc2.dir/src/engine/event.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/event.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/event.c > CMakeFiles/cc2.dir/src/engine/event.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/event.c > CMakeFiles/cc2.dir/src/engine/event.c.i CMakeFiles/cc2.dir/src/engine/event.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/event.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/event.c -o CMakeFiles/cc2.dir/src/engine/event.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/event.c -o CMakeFiles/cc2.dir/src/engine/event.c.s CMakeFiles/cc2.dir/src/engine/file.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/file.c.o: /home/anon/main/repos/cc2/src/engine/file.c +CMakeFiles/cc2.dir/src/engine/file.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/file.c CMakeFiles/cc2.dir/src/engine/file.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_5) "Building C object CMakeFiles/cc2.dir/src/engine/file.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/file.c.o -MF CMakeFiles/cc2.dir/src/engine/file.c.o.d -o CMakeFiles/cc2.dir/src/engine/file.c.o -c /home/anon/main/repos/cc2/src/engine/file.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_5) "Building C object CMakeFiles/cc2.dir/src/engine/file.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/file.c.o -MF CMakeFiles/cc2.dir/src/engine/file.c.o.d -o CMakeFiles/cc2.dir/src/engine/file.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/file.c CMakeFiles/cc2.dir/src/engine/file.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/file.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/file.c > CMakeFiles/cc2.dir/src/engine/file.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/file.c > CMakeFiles/cc2.dir/src/engine/file.c.i CMakeFiles/cc2.dir/src/engine/file.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/file.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/file.c -o CMakeFiles/cc2.dir/src/engine/file.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/file.c -o CMakeFiles/cc2.dir/src/engine/file.c.s CMakeFiles/cc2.dir/src/engine/font.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/font.c.o: /home/anon/main/repos/cc2/src/engine/font.c +CMakeFiles/cc2.dir/src/engine/font.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/font.c CMakeFiles/cc2.dir/src/engine/font.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_6) "Building C object CMakeFiles/cc2.dir/src/engine/font.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/font.c.o -MF CMakeFiles/cc2.dir/src/engine/font.c.o.d -o CMakeFiles/cc2.dir/src/engine/font.c.o -c /home/anon/main/repos/cc2/src/engine/font.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_6) "Building C object CMakeFiles/cc2.dir/src/engine/font.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/font.c.o -MF CMakeFiles/cc2.dir/src/engine/font.c.o.d -o CMakeFiles/cc2.dir/src/engine/font.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/font.c CMakeFiles/cc2.dir/src/engine/font.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/font.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/font.c > CMakeFiles/cc2.dir/src/engine/font.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/font.c > CMakeFiles/cc2.dir/src/engine/font.c.i CMakeFiles/cc2.dir/src/engine/font.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/font.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/font.c -o CMakeFiles/cc2.dir/src/engine/font.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/font.c -o CMakeFiles/cc2.dir/src/engine/font.c.s CMakeFiles/cc2.dir/src/engine/fullscreen.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/fullscreen.c.o: /home/anon/main/repos/cc2/src/engine/fullscreen.c +CMakeFiles/cc2.dir/src/engine/fullscreen.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.c CMakeFiles/cc2.dir/src/engine/fullscreen.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_7) "Building C object CMakeFiles/cc2.dir/src/engine/fullscreen.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/fullscreen.c.o -MF CMakeFiles/cc2.dir/src/engine/fullscreen.c.o.d -o CMakeFiles/cc2.dir/src/engine/fullscreen.c.o -c /home/anon/main/repos/cc2/src/engine/fullscreen.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_7) "Building C object CMakeFiles/cc2.dir/src/engine/fullscreen.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/fullscreen.c.o -MF CMakeFiles/cc2.dir/src/engine/fullscreen.c.o.d -o CMakeFiles/cc2.dir/src/engine/fullscreen.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.c CMakeFiles/cc2.dir/src/engine/fullscreen.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/fullscreen.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/fullscreen.c > CMakeFiles/cc2.dir/src/engine/fullscreen.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.c > CMakeFiles/cc2.dir/src/engine/fullscreen.c.i CMakeFiles/cc2.dir/src/engine/fullscreen.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/fullscreen.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/fullscreen.c -o CMakeFiles/cc2.dir/src/engine/fullscreen.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.c -o CMakeFiles/cc2.dir/src/engine/fullscreen.c.s CMakeFiles/cc2.dir/src/engine/glew.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/glew.c.o: /home/anon/main/repos/cc2/src/engine/glew.c +CMakeFiles/cc2.dir/src/engine/glew.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/glew.c CMakeFiles/cc2.dir/src/engine/glew.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_8) "Building C object CMakeFiles/cc2.dir/src/engine/glew.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/glew.c.o -MF CMakeFiles/cc2.dir/src/engine/glew.c.o.d -o CMakeFiles/cc2.dir/src/engine/glew.c.o -c /home/anon/main/repos/cc2/src/engine/glew.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_8) "Building C object CMakeFiles/cc2.dir/src/engine/glew.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/glew.c.o -MF CMakeFiles/cc2.dir/src/engine/glew.c.o.d -o CMakeFiles/cc2.dir/src/engine/glew.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/glew.c CMakeFiles/cc2.dir/src/engine/glew.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/glew.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/glew.c > CMakeFiles/cc2.dir/src/engine/glew.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/glew.c > CMakeFiles/cc2.dir/src/engine/glew.c.i CMakeFiles/cc2.dir/src/engine/glew.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/glew.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/glew.c -o CMakeFiles/cc2.dir/src/engine/glew.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/glew.c -o CMakeFiles/cc2.dir/src/engine/glew.c.s CMakeFiles/cc2.dir/src/engine/glyph.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/glyph.c.o: /home/anon/main/repos/cc2/src/engine/glyph.c +CMakeFiles/cc2.dir/src/engine/glyph.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.c CMakeFiles/cc2.dir/src/engine/glyph.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_9) "Building C object CMakeFiles/cc2.dir/src/engine/glyph.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/glyph.c.o -MF CMakeFiles/cc2.dir/src/engine/glyph.c.o.d -o CMakeFiles/cc2.dir/src/engine/glyph.c.o -c /home/anon/main/repos/cc2/src/engine/glyph.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_9) "Building C object CMakeFiles/cc2.dir/src/engine/glyph.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/glyph.c.o -MF CMakeFiles/cc2.dir/src/engine/glyph.c.o.d -o CMakeFiles/cc2.dir/src/engine/glyph.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.c CMakeFiles/cc2.dir/src/engine/glyph.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/glyph.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/glyph.c > CMakeFiles/cc2.dir/src/engine/glyph.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.c > CMakeFiles/cc2.dir/src/engine/glyph.c.i CMakeFiles/cc2.dir/src/engine/glyph.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/glyph.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/glyph.c -o CMakeFiles/cc2.dir/src/engine/glyph.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.c -o CMakeFiles/cc2.dir/src/engine/glyph.c.s CMakeFiles/cc2.dir/src/engine/json.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/json.c.o: /home/anon/main/repos/cc2/src/engine/json.c +CMakeFiles/cc2.dir/src/engine/json.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/json.c CMakeFiles/cc2.dir/src/engine/json.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_10) "Building C object CMakeFiles/cc2.dir/src/engine/json.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/json.c.o -MF CMakeFiles/cc2.dir/src/engine/json.c.o.d -o CMakeFiles/cc2.dir/src/engine/json.c.o -c /home/anon/main/repos/cc2/src/engine/json.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_10) "Building C object CMakeFiles/cc2.dir/src/engine/json.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/json.c.o -MF CMakeFiles/cc2.dir/src/engine/json.c.o.d -o CMakeFiles/cc2.dir/src/engine/json.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/json.c CMakeFiles/cc2.dir/src/engine/json.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/json.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/json.c > CMakeFiles/cc2.dir/src/engine/json.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/json.c > CMakeFiles/cc2.dir/src/engine/json.c.i CMakeFiles/cc2.dir/src/engine/json.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/json.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/json.c -o CMakeFiles/cc2.dir/src/engine/json.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/json.c -o CMakeFiles/cc2.dir/src/engine/json.c.s CMakeFiles/cc2.dir/src/engine/keyboard.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/keyboard.c.o: /home/anon/main/repos/cc2/src/engine/keyboard.c +CMakeFiles/cc2.dir/src/engine/keyboard.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.c CMakeFiles/cc2.dir/src/engine/keyboard.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_11) "Building C object CMakeFiles/cc2.dir/src/engine/keyboard.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/keyboard.c.o -MF CMakeFiles/cc2.dir/src/engine/keyboard.c.o.d -o CMakeFiles/cc2.dir/src/engine/keyboard.c.o -c /home/anon/main/repos/cc2/src/engine/keyboard.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_11) "Building C object CMakeFiles/cc2.dir/src/engine/keyboard.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/keyboard.c.o -MF CMakeFiles/cc2.dir/src/engine/keyboard.c.o.d -o CMakeFiles/cc2.dir/src/engine/keyboard.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.c CMakeFiles/cc2.dir/src/engine/keyboard.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/keyboard.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/keyboard.c > CMakeFiles/cc2.dir/src/engine/keyboard.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.c > CMakeFiles/cc2.dir/src/engine/keyboard.c.i CMakeFiles/cc2.dir/src/engine/keyboard.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/keyboard.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/keyboard.c -o CMakeFiles/cc2.dir/src/engine/keyboard.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.c -o CMakeFiles/cc2.dir/src/engine/keyboard.c.s CMakeFiles/cc2.dir/src/engine/mouse.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/mouse.c.o: /home/anon/main/repos/cc2/src/engine/mouse.c +CMakeFiles/cc2.dir/src/engine/mouse.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.c CMakeFiles/cc2.dir/src/engine/mouse.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Building C object CMakeFiles/cc2.dir/src/engine/mouse.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/mouse.c.o -MF CMakeFiles/cc2.dir/src/engine/mouse.c.o.d -o CMakeFiles/cc2.dir/src/engine/mouse.c.o -c /home/anon/main/repos/cc2/src/engine/mouse.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Building C object CMakeFiles/cc2.dir/src/engine/mouse.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/mouse.c.o -MF CMakeFiles/cc2.dir/src/engine/mouse.c.o.d -o CMakeFiles/cc2.dir/src/engine/mouse.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.c CMakeFiles/cc2.dir/src/engine/mouse.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/mouse.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/mouse.c > CMakeFiles/cc2.dir/src/engine/mouse.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.c > CMakeFiles/cc2.dir/src/engine/mouse.c.i CMakeFiles/cc2.dir/src/engine/mouse.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/mouse.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/mouse.c -o CMakeFiles/cc2.dir/src/engine/mouse.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.c -o CMakeFiles/cc2.dir/src/engine/mouse.c.s CMakeFiles/cc2.dir/src/engine/music.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/music.c.o: /home/anon/main/repos/cc2/src/engine/music.c +CMakeFiles/cc2.dir/src/engine/music.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/music.c CMakeFiles/cc2.dir/src/engine/music.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_13) "Building C object CMakeFiles/cc2.dir/src/engine/music.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/music.c.o -MF CMakeFiles/cc2.dir/src/engine/music.c.o.d -o CMakeFiles/cc2.dir/src/engine/music.c.o -c /home/anon/main/repos/cc2/src/engine/music.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_13) "Building C object CMakeFiles/cc2.dir/src/engine/music.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/music.c.o -MF CMakeFiles/cc2.dir/src/engine/music.c.o.d -o CMakeFiles/cc2.dir/src/engine/music.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/music.c CMakeFiles/cc2.dir/src/engine/music.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/music.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/music.c > CMakeFiles/cc2.dir/src/engine/music.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/music.c > CMakeFiles/cc2.dir/src/engine/music.c.i CMakeFiles/cc2.dir/src/engine/music.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/music.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/music.c -o CMakeFiles/cc2.dir/src/engine/music.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/music.c -o CMakeFiles/cc2.dir/src/engine/music.c.s CMakeFiles/cc2.dir/src/engine/rectangle.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/rectangle.c.o: /home/anon/main/repos/cc2/src/engine/rectangle.c +CMakeFiles/cc2.dir/src/engine/rectangle.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.c CMakeFiles/cc2.dir/src/engine/rectangle.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_14) "Building C object CMakeFiles/cc2.dir/src/engine/rectangle.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/rectangle.c.o -MF CMakeFiles/cc2.dir/src/engine/rectangle.c.o.d -o CMakeFiles/cc2.dir/src/engine/rectangle.c.o -c /home/anon/main/repos/cc2/src/engine/rectangle.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_14) "Building C object CMakeFiles/cc2.dir/src/engine/rectangle.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/rectangle.c.o -MF CMakeFiles/cc2.dir/src/engine/rectangle.c.o.d -o CMakeFiles/cc2.dir/src/engine/rectangle.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.c CMakeFiles/cc2.dir/src/engine/rectangle.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/rectangle.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/rectangle.c > CMakeFiles/cc2.dir/src/engine/rectangle.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.c > CMakeFiles/cc2.dir/src/engine/rectangle.c.i CMakeFiles/cc2.dir/src/engine/rectangle.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/rectangle.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/rectangle.c -o CMakeFiles/cc2.dir/src/engine/rectangle.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.c -o CMakeFiles/cc2.dir/src/engine/rectangle.c.s CMakeFiles/cc2.dir/src/engine/renderer.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/renderer.c.o: /home/anon/main/repos/cc2/src/engine/renderer.c +CMakeFiles/cc2.dir/src/engine/renderer.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.c CMakeFiles/cc2.dir/src/engine/renderer.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_15) "Building C object CMakeFiles/cc2.dir/src/engine/renderer.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/renderer.c.o -MF CMakeFiles/cc2.dir/src/engine/renderer.c.o.d -o CMakeFiles/cc2.dir/src/engine/renderer.c.o -c /home/anon/main/repos/cc2/src/engine/renderer.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_15) "Building C object CMakeFiles/cc2.dir/src/engine/renderer.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/renderer.c.o -MF CMakeFiles/cc2.dir/src/engine/renderer.c.o.d -o CMakeFiles/cc2.dir/src/engine/renderer.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.c CMakeFiles/cc2.dir/src/engine/renderer.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/renderer.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/renderer.c > CMakeFiles/cc2.dir/src/engine/renderer.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.c > CMakeFiles/cc2.dir/src/engine/renderer.c.i CMakeFiles/cc2.dir/src/engine/renderer.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/renderer.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/renderer.c -o CMakeFiles/cc2.dir/src/engine/renderer.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.c -o CMakeFiles/cc2.dir/src/engine/renderer.c.s CMakeFiles/cc2.dir/src/engine/sdl.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/sdl.c.o: /home/anon/main/repos/cc2/src/engine/sdl.c +CMakeFiles/cc2.dir/src/engine/sdl.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.c CMakeFiles/cc2.dir/src/engine/sdl.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_16) "Building C object CMakeFiles/cc2.dir/src/engine/sdl.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/sdl.c.o -MF CMakeFiles/cc2.dir/src/engine/sdl.c.o.d -o CMakeFiles/cc2.dir/src/engine/sdl.c.o -c /home/anon/main/repos/cc2/src/engine/sdl.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_16) "Building C object CMakeFiles/cc2.dir/src/engine/sdl.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/sdl.c.o -MF CMakeFiles/cc2.dir/src/engine/sdl.c.o.d -o CMakeFiles/cc2.dir/src/engine/sdl.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.c CMakeFiles/cc2.dir/src/engine/sdl.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/sdl.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/sdl.c > CMakeFiles/cc2.dir/src/engine/sdl.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.c > CMakeFiles/cc2.dir/src/engine/sdl.c.i CMakeFiles/cc2.dir/src/engine/sdl.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/sdl.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/sdl.c -o CMakeFiles/cc2.dir/src/engine/sdl.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.c -o CMakeFiles/cc2.dir/src/engine/sdl.c.s CMakeFiles/cc2.dir/src/engine/shader.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/shader.c.o: /home/anon/main/repos/cc2/src/engine/shader.c +CMakeFiles/cc2.dir/src/engine/shader.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/shader.c CMakeFiles/cc2.dir/src/engine/shader.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_17) "Building C object CMakeFiles/cc2.dir/src/engine/shader.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/shader.c.o -MF CMakeFiles/cc2.dir/src/engine/shader.c.o.d -o CMakeFiles/cc2.dir/src/engine/shader.c.o -c /home/anon/main/repos/cc2/src/engine/shader.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_17) "Building C object CMakeFiles/cc2.dir/src/engine/shader.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/shader.c.o -MF CMakeFiles/cc2.dir/src/engine/shader.c.o.d -o CMakeFiles/cc2.dir/src/engine/shader.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/shader.c CMakeFiles/cc2.dir/src/engine/shader.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/shader.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/shader.c > CMakeFiles/cc2.dir/src/engine/shader.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/shader.c > CMakeFiles/cc2.dir/src/engine/shader.c.i CMakeFiles/cc2.dir/src/engine/shader.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/shader.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/shader.c -o CMakeFiles/cc2.dir/src/engine/shader.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/shader.c -o CMakeFiles/cc2.dir/src/engine/shader.c.s CMakeFiles/cc2.dir/src/engine/sound.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/sound.c.o: /home/anon/main/repos/cc2/src/engine/sound.c +CMakeFiles/cc2.dir/src/engine/sound.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/sound.c CMakeFiles/cc2.dir/src/engine/sound.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_18) "Building C object CMakeFiles/cc2.dir/src/engine/sound.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/sound.c.o -MF CMakeFiles/cc2.dir/src/engine/sound.c.o.d -o CMakeFiles/cc2.dir/src/engine/sound.c.o -c /home/anon/main/repos/cc2/src/engine/sound.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_18) "Building C object CMakeFiles/cc2.dir/src/engine/sound.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/sound.c.o -MF CMakeFiles/cc2.dir/src/engine/sound.c.o.d -o CMakeFiles/cc2.dir/src/engine/sound.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/sound.c CMakeFiles/cc2.dir/src/engine/sound.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/sound.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/sound.c > CMakeFiles/cc2.dir/src/engine/sound.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/sound.c > CMakeFiles/cc2.dir/src/engine/sound.c.i CMakeFiles/cc2.dir/src/engine/sound.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/sound.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/sound.c -o CMakeFiles/cc2.dir/src/engine/sound.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/sound.c -o CMakeFiles/cc2.dir/src/engine/sound.c.s CMakeFiles/cc2.dir/src/engine/surface.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/surface.c.o: /home/anon/main/repos/cc2/src/engine/surface.c +CMakeFiles/cc2.dir/src/engine/surface.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/surface.c CMakeFiles/cc2.dir/src/engine/surface.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_19) "Building C object CMakeFiles/cc2.dir/src/engine/surface.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/surface.c.o -MF CMakeFiles/cc2.dir/src/engine/surface.c.o.d -o CMakeFiles/cc2.dir/src/engine/surface.c.o -c /home/anon/main/repos/cc2/src/engine/surface.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_19) "Building C object CMakeFiles/cc2.dir/src/engine/surface.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/surface.c.o -MF CMakeFiles/cc2.dir/src/engine/surface.c.o.d -o CMakeFiles/cc2.dir/src/engine/surface.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/surface.c CMakeFiles/cc2.dir/src/engine/surface.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/surface.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/surface.c > CMakeFiles/cc2.dir/src/engine/surface.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/surface.c > CMakeFiles/cc2.dir/src/engine/surface.c.i CMakeFiles/cc2.dir/src/engine/surface.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/surface.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/surface.c -o CMakeFiles/cc2.dir/src/engine/surface.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/surface.c -o CMakeFiles/cc2.dir/src/engine/surface.c.s CMakeFiles/cc2.dir/src/engine/texture.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/texture.c.o: /home/anon/main/repos/cc2/src/engine/texture.c +CMakeFiles/cc2.dir/src/engine/texture.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/texture.c CMakeFiles/cc2.dir/src/engine/texture.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_20) "Building C object CMakeFiles/cc2.dir/src/engine/texture.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/texture.c.o -MF CMakeFiles/cc2.dir/src/engine/texture.c.o.d -o CMakeFiles/cc2.dir/src/engine/texture.c.o -c /home/anon/main/repos/cc2/src/engine/texture.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_20) "Building C object CMakeFiles/cc2.dir/src/engine/texture.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/texture.c.o -MF CMakeFiles/cc2.dir/src/engine/texture.c.o.d -o CMakeFiles/cc2.dir/src/engine/texture.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/texture.c CMakeFiles/cc2.dir/src/engine/texture.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/texture.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/texture.c > CMakeFiles/cc2.dir/src/engine/texture.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/texture.c > CMakeFiles/cc2.dir/src/engine/texture.c.i CMakeFiles/cc2.dir/src/engine/texture.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/texture.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/texture.c -o CMakeFiles/cc2.dir/src/engine/texture.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/texture.c -o CMakeFiles/cc2.dir/src/engine/texture.c.s CMakeFiles/cc2.dir/src/engine/tick.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/tick.c.o: /home/anon/main/repos/cc2/src/engine/tick.c +CMakeFiles/cc2.dir/src/engine/tick.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/tick.c CMakeFiles/cc2.dir/src/engine/tick.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_21) "Building C object CMakeFiles/cc2.dir/src/engine/tick.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/tick.c.o -MF CMakeFiles/cc2.dir/src/engine/tick.c.o.d -o CMakeFiles/cc2.dir/src/engine/tick.c.o -c /home/anon/main/repos/cc2/src/engine/tick.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_21) "Building C object CMakeFiles/cc2.dir/src/engine/tick.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/tick.c.o -MF CMakeFiles/cc2.dir/src/engine/tick.c.o.d -o CMakeFiles/cc2.dir/src/engine/tick.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/tick.c CMakeFiles/cc2.dir/src/engine/tick.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/tick.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/tick.c > CMakeFiles/cc2.dir/src/engine/tick.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/tick.c > CMakeFiles/cc2.dir/src/engine/tick.c.i CMakeFiles/cc2.dir/src/engine/tick.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/tick.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/tick.c -o CMakeFiles/cc2.dir/src/engine/tick.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/tick.c -o CMakeFiles/cc2.dir/src/engine/tick.c.s CMakeFiles/cc2.dir/src/engine/vao.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/vao.c.o: /home/anon/main/repos/cc2/src/engine/vao.c +CMakeFiles/cc2.dir/src/engine/vao.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/vao.c CMakeFiles/cc2.dir/src/engine/vao.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_22) "Building C object CMakeFiles/cc2.dir/src/engine/vao.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/vao.c.o -MF CMakeFiles/cc2.dir/src/engine/vao.c.o.d -o CMakeFiles/cc2.dir/src/engine/vao.c.o -c /home/anon/main/repos/cc2/src/engine/vao.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_22) "Building C object CMakeFiles/cc2.dir/src/engine/vao.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/vao.c.o -MF CMakeFiles/cc2.dir/src/engine/vao.c.o.d -o CMakeFiles/cc2.dir/src/engine/vao.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/vao.c CMakeFiles/cc2.dir/src/engine/vao.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/vao.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/vao.c > CMakeFiles/cc2.dir/src/engine/vao.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/vao.c > CMakeFiles/cc2.dir/src/engine/vao.c.i CMakeFiles/cc2.dir/src/engine/vao.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/vao.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/vao.c -o CMakeFiles/cc2.dir/src/engine/vao.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/vao.c -o CMakeFiles/cc2.dir/src/engine/vao.c.s CMakeFiles/cc2.dir/src/engine/vbo.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/vbo.c.o: /home/anon/main/repos/cc2/src/engine/vbo.c +CMakeFiles/cc2.dir/src/engine/vbo.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.c CMakeFiles/cc2.dir/src/engine/vbo.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_23) "Building C object CMakeFiles/cc2.dir/src/engine/vbo.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/vbo.c.o -MF CMakeFiles/cc2.dir/src/engine/vbo.c.o.d -o CMakeFiles/cc2.dir/src/engine/vbo.c.o -c /home/anon/main/repos/cc2/src/engine/vbo.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_23) "Building C object CMakeFiles/cc2.dir/src/engine/vbo.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/vbo.c.o -MF CMakeFiles/cc2.dir/src/engine/vbo.c.o.d -o CMakeFiles/cc2.dir/src/engine/vbo.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.c CMakeFiles/cc2.dir/src/engine/vbo.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/vbo.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/vbo.c > CMakeFiles/cc2.dir/src/engine/vbo.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.c > CMakeFiles/cc2.dir/src/engine/vbo.c.i CMakeFiles/cc2.dir/src/engine/vbo.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/vbo.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/vbo.c -o CMakeFiles/cc2.dir/src/engine/vbo.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.c -o CMakeFiles/cc2.dir/src/engine/vbo.c.s CMakeFiles/cc2.dir/src/engine/vector.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/vector.c.o: /home/anon/main/repos/cc2/src/engine/vector.c +CMakeFiles/cc2.dir/src/engine/vector.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/vector.c CMakeFiles/cc2.dir/src/engine/vector.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_24) "Building C object CMakeFiles/cc2.dir/src/engine/vector.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/vector.c.o -MF CMakeFiles/cc2.dir/src/engine/vector.c.o.d -o CMakeFiles/cc2.dir/src/engine/vector.c.o -c /home/anon/main/repos/cc2/src/engine/vector.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_24) "Building C object CMakeFiles/cc2.dir/src/engine/vector.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/vector.c.o -MF CMakeFiles/cc2.dir/src/engine/vector.c.o.d -o CMakeFiles/cc2.dir/src/engine/vector.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/vector.c CMakeFiles/cc2.dir/src/engine/vector.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/vector.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/vector.c > CMakeFiles/cc2.dir/src/engine/vector.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/vector.c > CMakeFiles/cc2.dir/src/engine/vector.c.i CMakeFiles/cc2.dir/src/engine/vector.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/vector.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/vector.c -o CMakeFiles/cc2.dir/src/engine/vector.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/vector.c -o CMakeFiles/cc2.dir/src/engine/vector.c.s CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: /home/anon/main/repos/cc2/src/engine/vertexattribute.c +CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.c CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_25) "Building C object CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o -MF CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o.d -o CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o -c /home/anon/main/repos/cc2/src/engine/vertexattribute.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_25) "Building C object CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o -MF CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o.d -o CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.c CMakeFiles/cc2.dir/src/engine/vertexattribute.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/vertexattribute.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/vertexattribute.c > CMakeFiles/cc2.dir/src/engine/vertexattribute.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.c > CMakeFiles/cc2.dir/src/engine/vertexattribute.c.i CMakeFiles/cc2.dir/src/engine/vertexattribute.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/vertexattribute.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/vertexattribute.c -o CMakeFiles/cc2.dir/src/engine/vertexattribute.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.c -o CMakeFiles/cc2.dir/src/engine/vertexattribute.c.s CMakeFiles/cc2.dir/src/engine/window.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/engine/window.c.o: /home/anon/main/repos/cc2/src/engine/window.c +CMakeFiles/cc2.dir/src/engine/window.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/window.c CMakeFiles/cc2.dir/src/engine/window.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_26) "Building C object CMakeFiles/cc2.dir/src/engine/window.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/window.c.o -MF CMakeFiles/cc2.dir/src/engine/window.c.o.d -o CMakeFiles/cc2.dir/src/engine/window.c.o -c /home/anon/main/repos/cc2/src/engine/window.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_26) "Building C object CMakeFiles/cc2.dir/src/engine/window.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/engine/window.c.o -MF CMakeFiles/cc2.dir/src/engine/window.c.o.d -o CMakeFiles/cc2.dir/src/engine/window.c.o -c /home/anon/sda/Personal/Repos/cc2/src/engine/window.c CMakeFiles/cc2.dir/src/engine/window.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/engine/window.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/engine/window.c > CMakeFiles/cc2.dir/src/engine/window.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/engine/window.c > CMakeFiles/cc2.dir/src/engine/window.c.i CMakeFiles/cc2.dir/src/engine/window.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/engine/window.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/engine/window.c -o CMakeFiles/cc2.dir/src/engine/window.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/engine/window.c -o CMakeFiles/cc2.dir/src/engine/window.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_27) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_27) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_28) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.c + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_28) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_29) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_29) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_30) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_30) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_31) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_32) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.c + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_31) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_33) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_32) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_34) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_35) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.c + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_33) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_36) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_37) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.c + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_34) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_38) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_35) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_39) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.s -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_36) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_40) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.c -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.i: cmake_force - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.i +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.i -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.s: cmake_force - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.s +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_41) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_42) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.c + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_43) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.c + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_37) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_44) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_38) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_45) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.s CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_39) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_46) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.c CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.i CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_47) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.c + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.c +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_48) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.c + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.c > CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.c -o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.s CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_40) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_49) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c > CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c > CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.i CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.c +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_50) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.c + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.c > CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.c -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.s CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_41) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_51) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c > CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c > CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.i CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.c +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_52) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.c + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.c > CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.c -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.c +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_53) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.c + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.c > CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.c -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.c +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_54) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.c + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.c > CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.c -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_squash.c +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_55) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_squash.c + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_squash.c > CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_squash.c -o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_56) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c + +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c > CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.s CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_42) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_57) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c > CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c > CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.i CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.s CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_43) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_58) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c > CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c > CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.i CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.s CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_44) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_59) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c > CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c > CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.i CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.s CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_45) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_60) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c > CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c > CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.i CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c -o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.c +CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_61) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.c + +CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.c > CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.c -o CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.s CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.c +CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.c CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_46) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_62) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.c CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.c > CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.c > CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.i CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.c -o CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.c -o CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.s CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.c +CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.c CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_47) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_63) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.c CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.c > CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.c > CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.i CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.c -o CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.c -o CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.s CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.c +CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.c CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_48) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_64) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.c CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.c > CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.c > CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.i CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.c -o CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.c -o CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.s CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/component_text.c +CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.c CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_49) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/component_text.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_65) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.c CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/component_text.c > CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.c > CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.i CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/component_text.c -o CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.c -o CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.s CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.c +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_50) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_66) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.i CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.c +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_67) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.c + +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.s CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.c +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_51) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_68) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.i CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.s CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.c +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_52) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_69) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.i CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.s CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.c +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_53) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_70) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.i CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.s CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.c +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_54) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_71) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.i CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.s CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.c +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_55) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_72) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.i CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.s CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.c +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_56) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_73) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.c CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.c > CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.i CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.c -o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.s CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.c +CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.c CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_57) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_74) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.c CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.c > CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.c > CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.i CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.c -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.c -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.s CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.c +CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.c CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_58) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_75) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.c CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.c > CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.c > CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.i CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.c -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.c -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.s CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.c +CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.c CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_59) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_76) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.c CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.c > CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.c > CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.i CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.c -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.c -o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.s CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.c +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.c CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_60) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_77) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.c CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.c > CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.c > CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.i CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.c -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.c -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.c +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_78) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.c + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.c > CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.c -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.c +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_79) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.c + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.c > CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.c -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.c +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_80) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.c + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.c > CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.c -o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.s CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_61) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_81) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.i CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.s CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_62) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_82) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.i CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.s CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_63) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_83) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.i CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.s CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_64) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_84) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.i CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.s CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_65) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_85) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.i CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.s CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_66) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_86) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.i CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.s CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_67) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_87) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.i CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_88) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.c + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_89) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.c + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_90) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.c + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.s CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_68) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_91) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.i CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.s -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.c -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_69) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_92) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.c -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.i: cmake_force - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.i +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.i -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.s: cmake_force - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.s +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_93) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.c + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_94) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.c + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_95) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.c + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.s CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_70) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o -c /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_96) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.c CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.i CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.s + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.c +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_97) "Building C object CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.c + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.c > CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.i + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.c -o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.s CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: /home/anon/main/repos/cc2/src/game/ecs/ecs.c +CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.c CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_71) "Building C object CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o -c /home/anon/main/repos/cc2/src/game/ecs/ecs.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_98) "Building C object CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.c CMakeFiles/cc2.dir/src/game/ecs/ecs.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/ecs.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/ecs.c > CMakeFiles/cc2.dir/src/game/ecs/ecs.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.c > CMakeFiles/cc2.dir/src/game/ecs/ecs.c.i CMakeFiles/cc2.dir/src/game/ecs/ecs.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/ecs.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/ecs.c -o CMakeFiles/cc2.dir/src/game/ecs/ecs.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.c -o CMakeFiles/cc2.dir/src/game/ecs/ecs.c.s CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: /home/anon/main/repos/cc2/src/game/ecs/ecs_component.c +CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.c CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_72) "Building C object CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o -c /home/anon/main/repos/cc2/src/game/ecs/ecs_component.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_99) "Building C object CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.c CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/ecs_component.c > CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.c > CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.i CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/ecs_component.c -o CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.c -o CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.s CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.c +CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.c CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_73) "Building C object CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o -c /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_100) "Building C object CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.c CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.c > CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.c > CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.i CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.c -o CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.c -o CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.s CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.c +CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.c CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_74) "Building C object CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o -c /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_101) "Building C object CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.c CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.c > CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.c > CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.i CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.c -o CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.c -o CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.c +CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_102) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.c > CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_75) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_103) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_76) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_104) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_105) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_77) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_106) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_78) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_107) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_79) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_108) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_109) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_80) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_110) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_111) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_81) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_112) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_82) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_113) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_114) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_115) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_116) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_83) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_117) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_118) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_119) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_120) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_121) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_84) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_122) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_123) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_124) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_125) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_126) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_127) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_128) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.s CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_85) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_129) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.c CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.i CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.s -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.c -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_86) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_130) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.c -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.i: cmake_force - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.i +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.i -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.s: cmake_force - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.s +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.s -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.c -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_87) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o -c /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_131) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.c -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.i: cmake_force - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.i +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.i -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.s: cmake_force - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.s +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_132) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_133) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_134) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_135) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.s + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o: CMakeFiles/cc2.dir/flags.make +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.c +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o: CMakeFiles/cc2.dir/compiler_depend.ts + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_136) "Building C object CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o -MF CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o.d -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.c + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.i: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.i" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.c > CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.i + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.s: cmake_force + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.s" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.c -o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.s CMakeFiles/cc2.dir/src/game/game.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/game.c.o: /home/anon/main/repos/cc2/src/game/game.c +CMakeFiles/cc2.dir/src/game/game.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/game.c CMakeFiles/cc2.dir/src/game/game.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_88) "Building C object CMakeFiles/cc2.dir/src/game/game.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/game.c.o -MF CMakeFiles/cc2.dir/src/game/game.c.o.d -o CMakeFiles/cc2.dir/src/game/game.c.o -c /home/anon/main/repos/cc2/src/game/game.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_137) "Building C object CMakeFiles/cc2.dir/src/game/game.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/game.c.o -MF CMakeFiles/cc2.dir/src/game/game.c.o.d -o CMakeFiles/cc2.dir/src/game/game.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/game.c CMakeFiles/cc2.dir/src/game/game.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/game.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/game.c > CMakeFiles/cc2.dir/src/game/game.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/game.c > CMakeFiles/cc2.dir/src/game/game.c.i CMakeFiles/cc2.dir/src/game/game.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/game.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/game.c -o CMakeFiles/cc2.dir/src/game/game.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/game.c -o CMakeFiles/cc2.dir/src/game/game.c.s CMakeFiles/cc2.dir/src/game/input/input.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/input/input.c.o: /home/anon/main/repos/cc2/src/game/input/input.c +CMakeFiles/cc2.dir/src/game/input/input.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/input/input.c CMakeFiles/cc2.dir/src/game/input/input.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_89) "Building C object CMakeFiles/cc2.dir/src/game/input/input.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/input/input.c.o -MF CMakeFiles/cc2.dir/src/game/input/input.c.o.d -o CMakeFiles/cc2.dir/src/game/input/input.c.o -c /home/anon/main/repos/cc2/src/game/input/input.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_138) "Building C object CMakeFiles/cc2.dir/src/game/input/input.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/input/input.c.o -MF CMakeFiles/cc2.dir/src/game/input/input.c.o.d -o CMakeFiles/cc2.dir/src/game/input/input.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/input/input.c CMakeFiles/cc2.dir/src/game/input/input.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/input/input.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/input/input.c > CMakeFiles/cc2.dir/src/game/input/input.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/input/input.c > CMakeFiles/cc2.dir/src/game/input/input.c.i CMakeFiles/cc2.dir/src/game/input/input.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/input/input.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/input/input.c -o CMakeFiles/cc2.dir/src/game/input/input.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/input/input.c -o CMakeFiles/cc2.dir/src/game/input/input.c.s CMakeFiles/cc2.dir/src/game/render/color_quad.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/render/color_quad.c.o: /home/anon/main/repos/cc2/src/game/render/color_quad.c +CMakeFiles/cc2.dir/src/game/render/color_quad.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.c CMakeFiles/cc2.dir/src/game/render/color_quad.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_90) "Building C object CMakeFiles/cc2.dir/src/game/render/color_quad.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/render/color_quad.c.o -MF CMakeFiles/cc2.dir/src/game/render/color_quad.c.o.d -o CMakeFiles/cc2.dir/src/game/render/color_quad.c.o -c /home/anon/main/repos/cc2/src/game/render/color_quad.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_139) "Building C object CMakeFiles/cc2.dir/src/game/render/color_quad.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/render/color_quad.c.o -MF CMakeFiles/cc2.dir/src/game/render/color_quad.c.o.d -o CMakeFiles/cc2.dir/src/game/render/color_quad.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.c CMakeFiles/cc2.dir/src/game/render/color_quad.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/render/color_quad.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/render/color_quad.c > CMakeFiles/cc2.dir/src/game/render/color_quad.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.c > CMakeFiles/cc2.dir/src/game/render/color_quad.c.i CMakeFiles/cc2.dir/src/game/render/color_quad.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/render/color_quad.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/render/color_quad.c -o CMakeFiles/cc2.dir/src/game/render/color_quad.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.c -o CMakeFiles/cc2.dir/src/game/render/color_quad.c.s CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o: /home/anon/main/repos/cc2/src/game/render/texture_quad.c +CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.c CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_91) "Building C object CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o -MF CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o.d -o CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o -c /home/anon/main/repos/cc2/src/game/render/texture_quad.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_140) "Building C object CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o -MF CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o.d -o CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.c CMakeFiles/cc2.dir/src/game/render/texture_quad.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/render/texture_quad.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/render/texture_quad.c > CMakeFiles/cc2.dir/src/game/render/texture_quad.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.c > CMakeFiles/cc2.dir/src/game/render/texture_quad.c.i CMakeFiles/cc2.dir/src/game/render/texture_quad.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/render/texture_quad.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/render/texture_quad.c -o CMakeFiles/cc2.dir/src/game/render/texture_quad.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.c -o CMakeFiles/cc2.dir/src/game/render/texture_quad.c.s CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_font.c +CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.c CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_92) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o -c /home/anon/main/repos/cc2/src/game/resource/resource_font.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_141) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.c CMakeFiles/cc2.dir/src/game/resource/resource_font.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/resource/resource_font.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/resource/resource_font.c > CMakeFiles/cc2.dir/src/game/resource/resource_font.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.c > CMakeFiles/cc2.dir/src/game/resource/resource_font.c.i CMakeFiles/cc2.dir/src/game/resource/resource_font.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/resource/resource_font.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/resource/resource_font.c -o CMakeFiles/cc2.dir/src/game/resource/resource_font.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.c -o CMakeFiles/cc2.dir/src/game/resource/resource_font.c.s CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_music.c +CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.c CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_93) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o -c /home/anon/main/repos/cc2/src/game/resource/resource_music.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_142) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.c CMakeFiles/cc2.dir/src/game/resource/resource_music.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/resource/resource_music.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/resource/resource_music.c > CMakeFiles/cc2.dir/src/game/resource/resource_music.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.c > CMakeFiles/cc2.dir/src/game/resource/resource_music.c.i CMakeFiles/cc2.dir/src/game/resource/resource_music.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/resource/resource_music.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/resource/resource_music.c -o CMakeFiles/cc2.dir/src/game/resource/resource_music.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.c -o CMakeFiles/cc2.dir/src/game/resource/resource_music.c.s CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_shader.c +CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.c CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_94) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o -c /home/anon/main/repos/cc2/src/game/resource/resource_shader.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_143) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.c CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/resource/resource_shader.c > CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.c > CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.i CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/resource/resource_shader.c -o CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.c -o CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.s CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_sound.c +CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.c CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_95) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o -c /home/anon/main/repos/cc2/src/game/resource/resource_sound.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_144) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.c CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/resource/resource_sound.c > CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.c > CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.i CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/resource/resource_sound.c -o CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.c -o CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.s CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_texture.c +CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.c CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_96) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o -c /home/anon/main/repos/cc2/src/game/resource/resource_texture.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_145) "Building C object CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o -MF CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o.d -o CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.c CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/resource/resource_texture.c > CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.c > CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.i CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/resource/resource_texture.c -o CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.c -o CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.s CMakeFiles/cc2.dir/src/game/state/play/play.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/state/play/play.c.o: /home/anon/main/repos/cc2/src/game/state/play/play.c +CMakeFiles/cc2.dir/src/game/state/play/play.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.c CMakeFiles/cc2.dir/src/game/state/play/play.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_97) "Building C object CMakeFiles/cc2.dir/src/game/state/play/play.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/state/play/play.c.o -MF CMakeFiles/cc2.dir/src/game/state/play/play.c.o.d -o CMakeFiles/cc2.dir/src/game/state/play/play.c.o -c /home/anon/main/repos/cc2/src/game/state/play/play.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_146) "Building C object CMakeFiles/cc2.dir/src/game/state/play/play.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/state/play/play.c.o -MF CMakeFiles/cc2.dir/src/game/state/play/play.c.o.d -o CMakeFiles/cc2.dir/src/game/state/play/play.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.c CMakeFiles/cc2.dir/src/game/state/play/play.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/state/play/play.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/state/play/play.c > CMakeFiles/cc2.dir/src/game/state/play/play.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.c > CMakeFiles/cc2.dir/src/game/state/play/play.c.i CMakeFiles/cc2.dir/src/game/state/play/play.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/state/play/play.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/state/play/play.c -o CMakeFiles/cc2.dir/src/game/state/play/play.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.c -o CMakeFiles/cc2.dir/src/game/state/play/play.c.s CMakeFiles/cc2.dir/src/game/state/state.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/game/state/state.c.o: /home/anon/main/repos/cc2/src/game/state/state.c +CMakeFiles/cc2.dir/src/game/state/state.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/state/state.c CMakeFiles/cc2.dir/src/game/state/state.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_98) "Building C object CMakeFiles/cc2.dir/src/game/state/state.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/state/state.c.o -MF CMakeFiles/cc2.dir/src/game/state/state.c.o.d -o CMakeFiles/cc2.dir/src/game/state/state.c.o -c /home/anon/main/repos/cc2/src/game/state/state.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_147) "Building C object CMakeFiles/cc2.dir/src/game/state/state.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/game/state/state.c.o -MF CMakeFiles/cc2.dir/src/game/state/state.c.o.d -o CMakeFiles/cc2.dir/src/game/state/state.c.o -c /home/anon/sda/Personal/Repos/cc2/src/game/state/state.c CMakeFiles/cc2.dir/src/game/state/state.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/game/state/state.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/game/state/state.c > CMakeFiles/cc2.dir/src/game/state/state.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/game/state/state.c > CMakeFiles/cc2.dir/src/game/state/state.c.i CMakeFiles/cc2.dir/src/game/state/state.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/game/state/state.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/game/state/state.c -o CMakeFiles/cc2.dir/src/game/state/state.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/game/state/state.c -o CMakeFiles/cc2.dir/src/game/state/state.c.s CMakeFiles/cc2.dir/src/main.c.o: CMakeFiles/cc2.dir/flags.make -CMakeFiles/cc2.dir/src/main.c.o: /home/anon/main/repos/cc2/src/main.c +CMakeFiles/cc2.dir/src/main.c.o: /home/anon/sda/Personal/Repos/cc2/src/main.c CMakeFiles/cc2.dir/src/main.c.o: CMakeFiles/cc2.dir/compiler_depend.ts - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_99) "Building C object CMakeFiles/cc2.dir/src/main.c.o" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/main.c.o -MF CMakeFiles/cc2.dir/src/main.c.o.d -o CMakeFiles/cc2.dir/src/main.c.o -c /home/anon/main/repos/cc2/src/main.c + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_148) "Building C object CMakeFiles/cc2.dir/src/main.c.o" + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -MD -MT CMakeFiles/cc2.dir/src/main.c.o -MF CMakeFiles/cc2.dir/src/main.c.o.d -o CMakeFiles/cc2.dir/src/main.c.o -c /home/anon/sda/Personal/Repos/cc2/src/main.c CMakeFiles/cc2.dir/src/main.c.i: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Preprocessing C source to CMakeFiles/cc2.dir/src/main.c.i" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/main/repos/cc2/src/main.c > CMakeFiles/cc2.dir/src/main.c.i + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -E /home/anon/sda/Personal/Repos/cc2/src/main.c > CMakeFiles/cc2.dir/src/main.c.i CMakeFiles/cc2.dir/src/main.c.s: cmake_force @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green "Compiling C source to assembly CMakeFiles/cc2.dir/src/main.c.s" - /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/main/repos/cc2/src/main.c -o CMakeFiles/cc2.dir/src/main.c.s + /usr/bin/cc $(C_DEFINES) $(C_INCLUDES) $(C_FLAGS) -S /home/anon/sda/Personal/Repos/cc2/src/main.c -o CMakeFiles/cc2.dir/src/main.c.s # Object files for target cc2 cc2_OBJECTS = \ @@ -1484,29 +2170,46 @@ cc2_OBJECTS = \ "CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o" \ "CMakeFiles/cc2.dir/src/engine/window.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o" \ -"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o" \ @@ -1517,6 +2220,9 @@ cc2_OBJECTS = \ "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o" \ @@ -1524,26 +2230,55 @@ cc2_OBJECTS = \ "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o" \ -"CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o" \ "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o" \ -"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o" \ -"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o" \ +"CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o" \ "CMakeFiles/cc2.dir/src/game/game.c.o" \ "CMakeFiles/cc2.dir/src/game/input/input.c.o" \ "CMakeFiles/cc2.dir/src/game/render/color_quad.c.o" \ @@ -1587,29 +2322,46 @@ cc2: CMakeFiles/cc2.dir/src/engine/vector.c.o cc2: CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o cc2: CMakeFiles/cc2.dir/src/engine/window.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o -cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o @@ -1620,6 +2372,9 @@ cc2: CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o @@ -1627,26 +2382,55 @@ cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o -cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o -cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o -cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o +cc2: CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o cc2: CMakeFiles/cc2.dir/src/game/game.c.o cc2: CMakeFiles/cc2.dir/src/game/input/input.c.o cc2: CMakeFiles/cc2.dir/src/game/render/color_quad.c.o @@ -1661,7 +2445,7 @@ cc2: CMakeFiles/cc2.dir/src/game/state/state.c.o cc2: CMakeFiles/cc2.dir/src/main.c.o cc2: CMakeFiles/cc2.dir/build.make cc2: CMakeFiles/cc2.dir/link.txt - @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --bold --progress-dir=/home/anon/main/repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_100) "Linking C executable cc2" + @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --green --bold --progress-dir=/home/anon/sda/Personal/Repos/cc2/build/CMakeFiles --progress-num=$(CMAKE_PROGRESS_149) "Linking C executable cc2" $(CMAKE_COMMAND) -E cmake_link_script CMakeFiles/cc2.dir/link.txt --verbose=$(VERBOSE) # Rule to build all files generated by this target. @@ -1673,6 +2457,6 @@ CMakeFiles/cc2.dir/clean: .PHONY : CMakeFiles/cc2.dir/clean CMakeFiles/cc2.dir/depend: - cd /home/anon/main/repos/cc2/build && $(CMAKE_COMMAND) -E cmake_depends "Unix Makefiles" /home/anon/main/repos/cc2 /home/anon/main/repos/cc2 /home/anon/main/repos/cc2/build /home/anon/main/repos/cc2/build /home/anon/main/repos/cc2/build/CMakeFiles/cc2.dir/DependInfo.cmake "--color=$(COLOR)" + cd /home/anon/sda/Personal/Repos/cc2/build && $(CMAKE_COMMAND) -E cmake_depends "Unix Makefiles" /home/anon/sda/Personal/Repos/cc2 /home/anon/sda/Personal/Repos/cc2 /home/anon/sda/Personal/Repos/cc2/build /home/anon/sda/Personal/Repos/cc2/build /home/anon/sda/Personal/Repos/cc2/build/CMakeFiles/cc2.dir/DependInfo.cmake "--color=$(COLOR)" .PHONY : CMakeFiles/cc2.dir/depend diff --git a/build/CMakeFiles/cc2.dir/cmake_clean.cmake b/build/CMakeFiles/cc2.dir/cmake_clean.cmake index 294ddb6..6b9ee1f 100644 --- a/build/CMakeFiles/cc2.dir/cmake_clean.cmake +++ b/build/CMakeFiles/cc2.dir/cmake_clean.cmake @@ -53,34 +53,64 @@ file(REMOVE_RECURSE "CMakeFiles/cc2.dir/src/engine/window.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o.d" - "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o" - "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o" @@ -89,6 +119,8 @@ file(REMOVE_RECURSE "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o" @@ -99,6 +131,8 @@ file(REMOVE_RECURSE "CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o" @@ -119,6 +153,12 @@ file(REMOVE_RECURSE "CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o" @@ -133,12 +173,26 @@ file(REMOVE_RECURSE "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o.d" - "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o" - "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o" "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o" "CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o" @@ -147,32 +201,76 @@ file(REMOVE_RECURSE "CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o" "CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o.d" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o" "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o.d" - "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o" - "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o.d" - "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o" - "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o.d" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o" + "CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o.d" "CMakeFiles/cc2.dir/src/game/game.c.o" "CMakeFiles/cc2.dir/src/game/game.c.o.d" "CMakeFiles/cc2.dir/src/game/input/input.c.o" diff --git a/build/CMakeFiles/cc2.dir/compiler_depend.internal b/build/CMakeFiles/cc2.dir/compiler_depend.internal index 3ce3085..e2fbf3a 100644 --- a/build/CMakeFiles/cc2.dir/compiler_depend.internal +++ b/build/CMakeFiles/cc2.dir/compiler_depend.internal @@ -2,66 +2,66 @@ # Generated by "Unix Makefiles" Generator, CMake Version 3.27 CMakeFiles/cc2.dir/src/engine/atlas.c.o - /home/anon/main/repos/cc2/src/engine/atlas.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -296,66 +296,66 @@ CMakeFiles/cc2.dir/src/engine/atlas.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/camera.c.o - /home/anon/main/repos/cc2/src/engine/camera.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -589,65 +589,65 @@ CMakeFiles/cc2.dir/src/engine/camera.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/circle.c.o - /home/anon/main/repos/cc2/src/engine/circle.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h /usr/include/alloca.h /usr/include/assert.h /usr/include/bits/atomic_wide_counter.h @@ -733,65 +733,65 @@ CMakeFiles/cc2.dir/src/engine/circle.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/engine/event.c.o - /home/anon/main/repos/cc2/src/engine/event.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -1022,65 +1022,65 @@ CMakeFiles/cc2.dir/src/engine/event.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/file.c.o - /home/anon/main/repos/cc2/src/engine/file.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -1311,65 +1311,65 @@ CMakeFiles/cc2.dir/src/engine/file.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/font.c.o - /home/anon/main/repos/cc2/src/engine/font.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -1601,74 +1601,74 @@ CMakeFiles/cc2.dir/src/engine/font.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/fullscreen.c.o - /home/anon/main/repos/cc2/src/engine/fullscreen.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -1903,65 +1903,65 @@ CMakeFiles/cc2.dir/src/engine/fullscreen.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/glew.c.o - /home/anon/main/repos/cc2/src/engine/glew.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -2050,68 +2050,68 @@ CMakeFiles/cc2.dir/src/engine/glew.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/engine/glyph.c.o - /home/anon/main/repos/cc2/src/engine/glyph.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/glyph.h - /home/anon/main/repos/cc2/src/engine/surface.h - /home/anon/main/repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -2347,66 +2347,66 @@ CMakeFiles/cc2.dir/src/engine/glyph.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/json.c.o - /home/anon/main/repos/cc2/src/engine/json.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -2651,65 +2651,65 @@ CMakeFiles/cc2.dir/src/engine/json.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/keyboard.c.o - /home/anon/main/repos/cc2/src/engine/keyboard.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -2940,74 +2940,74 @@ CMakeFiles/cc2.dir/src/engine/keyboard.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/mouse.c.o - /home/anon/main/repos/cc2/src/engine/mouse.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -3242,65 +3242,65 @@ CMakeFiles/cc2.dir/src/engine/mouse.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/music.c.o - /home/anon/main/repos/cc2/src/engine/music.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h /usr/include/SDL2/SDL_atomic.h /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_config.h @@ -3405,65 +3405,65 @@ CMakeFiles/cc2.dir/src/engine/music.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/engine/rectangle.c.o - /home/anon/main/repos/cc2/src/engine/rectangle.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -3694,73 +3694,73 @@ CMakeFiles/cc2.dir/src/engine/rectangle.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/renderer.c.o - /home/anon/main/repos/cc2/src/engine/renderer.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -3995,65 +3995,65 @@ CMakeFiles/cc2.dir/src/engine/renderer.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/sdl.c.o - /home/anon/main/repos/cc2/src/engine/sdl.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -4287,66 +4287,66 @@ CMakeFiles/cc2.dir/src/engine/sdl.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/shader.c.o - /home/anon/main/repos/cc2/src/engine/shader.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -4581,65 +4581,65 @@ CMakeFiles/cc2.dir/src/engine/shader.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/sound.c.o - /home/anon/main/repos/cc2/src/engine/sound.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h /usr/include/SDL2/SDL_atomic.h /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_config.h @@ -4744,65 +4744,65 @@ CMakeFiles/cc2.dir/src/engine/sound.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/engine/surface.c.o - /home/anon/main/repos/cc2/src/engine/surface.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -5033,65 +5033,65 @@ CMakeFiles/cc2.dir/src/engine/surface.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/texture.c.o - /home/anon/main/repos/cc2/src/engine/texture.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -5326,65 +5326,65 @@ CMakeFiles/cc2.dir/src/engine/texture.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/tick.c.o - /home/anon/main/repos/cc2/src/engine/tick.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -5615,65 +5615,65 @@ CMakeFiles/cc2.dir/src/engine/tick.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/engine/vao.c.o - /home/anon/main/repos/cc2/src/engine/vao.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -5762,65 +5762,65 @@ CMakeFiles/cc2.dir/src/engine/vao.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/engine/vbo.c.o - /home/anon/main/repos/cc2/src/engine/vbo.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -5909,65 +5909,65 @@ CMakeFiles/cc2.dir/src/engine/vbo.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/engine/vector.c.o - /home/anon/main/repos/cc2/src/engine/vector.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h /usr/include/alloca.h /usr/include/assert.h /usr/include/bits/atomic_wide_counter.h @@ -6053,65 +6053,65 @@ CMakeFiles/cc2.dir/src/engine/vector.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o - /home/anon/main/repos/cc2/src/engine/vertexattribute.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -6200,65 +6200,65 @@ CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/engine/window.c.o - /home/anon/main/repos/cc2/src/engine/window.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h @@ -6489,103 +6489,475 @@ CMakeFiles/cc2.dir/src/engine/window.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -6836,99 +7208,99 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -7179,102 +7551,102 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_time /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -7525,103 +7897,450 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touc /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -7872,108 +8591,109 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touc /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -8224,107 +8944,453 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -8575,109 +9641,540 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -8928,117 +10425,118 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -9289,101 +10787,101 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -9633,102 +11131,1190 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -9979,105 +12565,133 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -10328,103 +12942,132 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -10675,107 +13318,940 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -11026,103 +14502,452 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -11373,107 +15198,1514 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_ch /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_squash.c + /usr/include/stdc-predef.h + +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -11724,109 +16956,141 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -12077,108 +17341,112 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_a /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -12429,107 +17697,109 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang. /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -12780,107 +18050,455 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -13131,106 +18749,107 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -13481,100 +19100,100 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -13825,102 +19444,102 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -14171,104 +19790,104 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/glyph.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/surface.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -14519,102 +20138,506 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -14865,110 +20888,139 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -15219,102 +21271,103 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -15565,125 +21618,171 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -15934,110 +22033,139 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -16288,112 +22416,140 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -16644,109 +22800,139 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -16997,110 +23183,111 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -17351,122 +23538,135 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -17717,113 +23917,114 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -18074,104 +24275,1205 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -18422,99 +25724,99 @@ CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -18765,99 +26067,99 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -19108,99 +26410,99 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -19451,99 +26753,99 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -19794,99 +27096,99 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -20137,99 +27439,99 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -20480,99 +27782,1129 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -20823,99 +29155,99 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -21165,100 +29497,1226 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -21509,110 +30967,483 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -21863,152 +31694,196 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o - /home/anon/main/repos/cc2/src/game/ecs/ecs.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/glyph.h - /home/anon/main/repos/cc2/src/engine/surface.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h - /home/anon/main/repos/cc2/src/game/ecs/ecs.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -22259,69 +32134,69 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h /usr/include/alloca.h /usr/include/assert.h /usr/include/bits/atomic_wide_counter.h @@ -22407,68 +32282,68 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h /usr/include/alloca.h /usr/include/assert.h /usr/include/bits/atomic_wide_counter.h @@ -22554,70 +32429,70 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h /usr/include/alloca.h /usr/include/assert.h /usr/include/bits/atomic_wide_counter.h @@ -22702,108 +32577,484 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h +CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -23054,127 +33305,501 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -23425,123 +34050,137 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -23792,124 +34431,137 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -24160,124 +34812,493 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -24528,109 +35549,541 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -24881,125 +36334,140 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -25250,116 +36718,1173 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -25610,135 +38135,1616 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -25989,103 +39995,2424 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -26336,120 +42663,143 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -26699,108 +43049,160 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.h +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -27050,71 +43452,160 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.h +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h /usr/include/alloca.h /usr/include/assert.h /usr/include/bits/atomic_wide_counter.h @@ -27159,6 +43650,7 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o /usr/include/bits/types/clockid_t.h /usr/include/bits/types/cookie_io_functions_t.h /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h /usr/include/bits/types/sigset_t.h /usr/include/bits/types/struct_FILE.h /usr/include/bits/types/struct_itimerspec.h @@ -27167,17 +43659,34 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o /usr/include/bits/types/struct_tm.h /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h /usr/include/bits/typesizes.h /usr/include/bits/uintn-identity.h /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h /usr/include/bits/wchar.h /usr/include/bits/wordsize.h + /usr/include/ctype.h /usr/include/endian.h /usr/include/features-time64.h /usr/include/features.h /usr/include/gnu/stubs-64.h /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h /usr/include/math.h /usr/include/stdc-predef.h /usr/include/stdint.h @@ -27189,178 +43698,2078 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o /usr/include/sys/select.h /usr/include/sys/types.h /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h + /usr/include/GL/gl.h + /usr/include/GL/glew.h + /usr/include/GL/glu.h + /usr/include/SDL2/SDL.h + /usr/include/SDL2/SDL_assert.h + /usr/include/SDL2/SDL_atomic.h + /usr/include/SDL2/SDL_audio.h + /usr/include/SDL2/SDL_blendmode.h + /usr/include/SDL2/SDL_clipboard.h + /usr/include/SDL2/SDL_config.h + /usr/include/SDL2/SDL_cpuinfo.h + /usr/include/SDL2/SDL_endian.h + /usr/include/SDL2/SDL_error.h + /usr/include/SDL2/SDL_events.h + /usr/include/SDL2/SDL_filesystem.h + /usr/include/SDL2/SDL_gamecontroller.h + /usr/include/SDL2/SDL_gesture.h + /usr/include/SDL2/SDL_guid.h + /usr/include/SDL2/SDL_haptic.h + /usr/include/SDL2/SDL_hidapi.h + /usr/include/SDL2/SDL_hints.h + /usr/include/SDL2/SDL_image.h + /usr/include/SDL2/SDL_joystick.h + /usr/include/SDL2/SDL_keyboard.h + /usr/include/SDL2/SDL_keycode.h + /usr/include/SDL2/SDL_loadso.h + /usr/include/SDL2/SDL_locale.h + /usr/include/SDL2/SDL_log.h + /usr/include/SDL2/SDL_main.h + /usr/include/SDL2/SDL_messagebox.h + /usr/include/SDL2/SDL_metal.h + /usr/include/SDL2/SDL_misc.h + /usr/include/SDL2/SDL_mixer.h + /usr/include/SDL2/SDL_mouse.h + /usr/include/SDL2/SDL_mutex.h + /usr/include/SDL2/SDL_pixels.h + /usr/include/SDL2/SDL_platform.h + /usr/include/SDL2/SDL_power.h + /usr/include/SDL2/SDL_quit.h + /usr/include/SDL2/SDL_rect.h + /usr/include/SDL2/SDL_render.h + /usr/include/SDL2/SDL_rwops.h + /usr/include/SDL2/SDL_scancode.h + /usr/include/SDL2/SDL_sensor.h + /usr/include/SDL2/SDL_shape.h + /usr/include/SDL2/SDL_stdinc.h + /usr/include/SDL2/SDL_surface.h + /usr/include/SDL2/SDL_system.h + /usr/include/SDL2/SDL_thread.h + /usr/include/SDL2/SDL_timer.h + /usr/include/SDL2/SDL_touch.h + /usr/include/SDL2/SDL_ttf.h + /usr/include/SDL2/SDL_version.h + /usr/include/SDL2/SDL_video.h + /usr/include/SDL2/begin_code.h + /usr/include/SDL2/close_code.h + /usr/include/alloca.h + /usr/include/assert.h + /usr/include/bits/atomic_wide_counter.h + /usr/include/bits/byteswap.h + /usr/include/bits/endian.h + /usr/include/bits/endianness.h + /usr/include/bits/floatn-common.h + /usr/include/bits/floatn.h + /usr/include/bits/flt-eval-method.h + /usr/include/bits/fp-fast.h + /usr/include/bits/fp-logb.h + /usr/include/bits/libc-header-start.h + /usr/include/bits/libm-simd-decl-stubs.h + /usr/include/bits/long-double.h + /usr/include/bits/math-vector.h + /usr/include/bits/mathcalls-helper-functions.h + /usr/include/bits/mathcalls.h + /usr/include/bits/pthreadtypes-arch.h + /usr/include/bits/pthreadtypes.h + /usr/include/bits/select.h + /usr/include/bits/stdint-intn.h + /usr/include/bits/stdint-uintn.h + /usr/include/bits/stdio.h + /usr/include/bits/stdio_lim.h + /usr/include/bits/stdlib-bsearch.h + /usr/include/bits/stdlib-float.h + /usr/include/bits/struct_mutex.h + /usr/include/bits/struct_rwlock.h + /usr/include/bits/thread-shared-types.h + /usr/include/bits/time.h + /usr/include/bits/time64.h + /usr/include/bits/timesize.h + /usr/include/bits/types.h + /usr/include/bits/types/FILE.h + /usr/include/bits/types/__FILE.h + /usr/include/bits/types/__fpos64_t.h + /usr/include/bits/types/__fpos_t.h + /usr/include/bits/types/__locale_t.h + /usr/include/bits/types/__mbstate_t.h + /usr/include/bits/types/__sigset_t.h + /usr/include/bits/types/clock_t.h + /usr/include/bits/types/clockid_t.h + /usr/include/bits/types/cookie_io_functions_t.h + /usr/include/bits/types/locale_t.h + /usr/include/bits/types/mbstate_t.h + /usr/include/bits/types/sigset_t.h + /usr/include/bits/types/struct_FILE.h + /usr/include/bits/types/struct_itimerspec.h + /usr/include/bits/types/struct_timespec.h + /usr/include/bits/types/struct_timeval.h + /usr/include/bits/types/struct_tm.h + /usr/include/bits/types/time_t.h + /usr/include/bits/types/timer_t.h + /usr/include/bits/types/wint_t.h + /usr/include/bits/typesizes.h + /usr/include/bits/uintn-identity.h + /usr/include/bits/waitflags.h + /usr/include/bits/waitstatus.h + /usr/include/bits/wchar.h + /usr/include/bits/wordsize.h + /usr/include/ctype.h + /usr/include/endian.h + /usr/include/features-time64.h + /usr/include/features.h + /usr/include/gnu/stubs-64.h + /usr/include/gnu/stubs.h + /usr/include/inttypes.h + /usr/include/json-c/arraylist.h + /usr/include/json-c/debug.h + /usr/include/json-c/json.h + /usr/include/json-c/json_c_version.h + /usr/include/json-c/json_config.h + /usr/include/json-c/json_inttypes.h + /usr/include/json-c/json_object.h + /usr/include/json-c/json_object_iterator.h + /usr/include/json-c/json_pointer.h + /usr/include/json-c/json_tokener.h + /usr/include/json-c/json_types.h + /usr/include/json-c/json_util.h + /usr/include/json-c/linkhash.h + /usr/include/json-c/printbuf.h + /usr/include/math.h + /usr/include/stdc-predef.h + /usr/include/stdint.h + /usr/include/stdio.h + /usr/include/stdlib.h + /usr/include/string.h + /usr/include/strings.h + /usr/include/sys/cdefs.h + /usr/include/sys/select.h + /usr/include/sys/types.h + /usr/include/time.h + /usr/include/wchar.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/game.c.o - /home/anon/main/repos/cc2/src/game/game.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/game/game.h - /home/anon/main/repos/cc2/src/game/resource/resource_font.h - /home/anon/main/repos/cc2/src/game/resource/resource_music.h - /home/anon/main/repos/cc2/src/game/resource/resource_sound.h - /home/anon/main/repos/cc2/src/engine/glyph.h - /home/anon/main/repos/cc2/src/engine/surface.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h - /home/anon/main/repos/cc2/src/game/ecs/ecs.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/state/play/play.h - /home/anon/main/repos/cc2/src/game/state/state.h + /home/anon/sda/Personal/Repos/cc2/src/game/game.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/game/game.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -27611,78 +46020,78 @@ CMakeFiles/cc2.dir/src/game/game.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/input/input.c.o - /home/anon/main/repos/cc2/src/game/input/input.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -27917,76 +46326,76 @@ CMakeFiles/cc2.dir/src/game/input/input.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/render/color_quad.c.o - /home/anon/main/repos/cc2/src/game/render/color_quad.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/color_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -28221,76 +46630,76 @@ CMakeFiles/cc2.dir/src/game/render/color_quad.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o - /home/anon/main/repos/cc2/src/game/render/texture_quad.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -28525,72 +46934,72 @@ CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o - /home/anon/main/repos/cc2/src/game/resource/resource_font.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_font.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -28827,72 +47236,72 @@ CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o - /home/anon/main/repos/cc2/src/game/resource/resource_music.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_music.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -29129,72 +47538,72 @@ CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o - /home/anon/main/repos/cc2/src/game/resource/resource_shader.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -29431,72 +47840,72 @@ CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o - /home/anon/main/repos/cc2/src/game/resource/resource_sound.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_sound.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -29733,72 +48142,72 @@ CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o - /home/anon/main/repos/cc2/src/game/resource/resource_texture.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -30035,162 +48444,212 @@ CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/state/play/play.c.o - /home/anon/main/repos/cc2/src/game/state/play/play.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/engine/glyph.h - /home/anon/main/repos/cc2/src/engine/surface.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h - /home/anon/main/repos/cc2/src/game/ecs/ecs.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/state/play/play.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -30441,166 +48900,216 @@ CMakeFiles/cc2.dir/src/game/state/play/play.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/game/state/state.c.o - /home/anon/main/repos/cc2/src/game/state/state.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/game/resource/resource_font.h - /home/anon/main/repos/cc2/src/game/resource/resource_music.h - /home/anon/main/repos/cc2/src/game/resource/resource_sound.h - /home/anon/main/repos/cc2/src/engine/glyph.h - /home/anon/main/repos/cc2/src/engine/surface.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h - /home/anon/main/repos/cc2/src/game/ecs/ecs.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/state/play/play.h - /home/anon/main/repos/cc2/src/game/state/state.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h @@ -30851,168 +49360,218 @@ CMakeFiles/cc2.dir/src/game/state/state.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h CMakeFiles/cc2.dir/src/main.c.o - /home/anon/main/repos/cc2/src/main.c - /home/anon/main/repos/cc2/include/cglm/affine-mat.h - /home/anon/main/repos/cc2/include/cglm/affine-post.h - /home/anon/main/repos/cc2/include/cglm/affine-pre.h - /home/anon/main/repos/cc2/include/cglm/affine.h - /home/anon/main/repos/cc2/include/cglm/affine2d.h - /home/anon/main/repos/cc2/include/cglm/bezier.h - /home/anon/main/repos/cc2/include/cglm/box.h - /home/anon/main/repos/cc2/include/cglm/cam.h - /home/anon/main/repos/cc2/include/cglm/cglm.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h - /home/anon/main/repos/cc2/include/cglm/color.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/curve.h - /home/anon/main/repos/cc2/include/cglm/ease.h - /home/anon/main/repos/cc2/include/cglm/euler.h - /home/anon/main/repos/cc2/include/cglm/frustum.h - /home/anon/main/repos/cc2/include/cglm/io.h - /home/anon/main/repos/cc2/include/cglm/ivec2.h - /home/anon/main/repos/cc2/include/cglm/ivec3.h - /home/anon/main/repos/cc2/include/cglm/ivec4.h - /home/anon/main/repos/cc2/include/cglm/mat2.h - /home/anon/main/repos/cc2/include/cglm/mat3.h - /home/anon/main/repos/cc2/include/cglm/mat4.h - /home/anon/main/repos/cc2/include/cglm/plane.h - /home/anon/main/repos/cc2/include/cglm/project.h - /home/anon/main/repos/cc2/include/cglm/quat.h - /home/anon/main/repos/cc2/include/cglm/ray.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/common.h - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h - /home/anon/main/repos/cc2/include/cglm/simd/x86.h - /home/anon/main/repos/cc2/include/cglm/sphere.h - /home/anon/main/repos/cc2/include/cglm/types.h - /home/anon/main/repos/cc2/include/cglm/util.h - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h - /home/anon/main/repos/cc2/include/cglm/vec2.h - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h - /home/anon/main/repos/cc2/include/cglm/vec3.h - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h - /home/anon/main/repos/cc2/include/cglm/vec4.h - /home/anon/main/repos/cc2/src/game/game.h - /home/anon/main/repos/cc2/src/game/resource/resource_font.h - /home/anon/main/repos/cc2/src/game/resource/resource_music.h - /home/anon/main/repos/cc2/src/game/resource/resource_sound.h - /home/anon/main/repos/cc2/src/engine/glyph.h - /home/anon/main/repos/cc2/src/engine/surface.h - /home/anon/main/repos/cc2/src/engine/atlas.h - /home/anon/main/repos/cc2/src/engine/circle.h - /home/anon/main/repos/cc2/src/engine/fullscreen.h - /home/anon/main/repos/cc2/src/engine/json.h - /home/anon/main/repos/cc2/src/engine/rectangle.h - /home/anon/main/repos/cc2/src/engine/sdl.h - /home/anon/main/repos/cc2/src/engine/tick.h - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h - /home/anon/main/repos/cc2/src/engine/vector.h - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h - /home/anon/main/repos/cc2/src/engine/camera.h - /home/anon/main/repos/cc2/src/engine/event.h - /home/anon/main/repos/cc2/src/engine/glew.h - /home/anon/main/repos/cc2/src/engine/keyboard.h - /home/anon/main/repos/cc2/src/engine/mouse.h - /home/anon/main/repos/cc2/src/engine/renderer.h - /home/anon/main/repos/cc2/src/engine/vao.h - /home/anon/main/repos/cc2/src/engine/vbo.h - /home/anon/main/repos/cc2/src/engine/vertexattribute.h - /home/anon/main/repos/cc2/src/engine/window.h - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h - /home/anon/main/repos/cc2/src/game/input/input.h - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h - /home/anon/main/repos/cc2/src/game/render/texture_quad.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h - /home/anon/main/repos/cc2/src/game/ecs/ecs.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h - /home/anon/main/repos/cc2/src/COMMON.h - /home/anon/main/repos/cc2/src/STRINGS.h - /home/anon/main/repos/cc2/src/engine/file.h - /home/anon/main/repos/cc2/src/engine/font.h - /home/anon/main/repos/cc2/src/engine/music.h - /home/anon/main/repos/cc2/src/engine/shader.h - /home/anon/main/repos/cc2/src/engine/sound.h - /home/anon/main/repos/cc2/src/engine/texture.h - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h - /home/anon/main/repos/cc2/src/game/state/play/play.h - /home/anon/main/repos/cc2/src/game/state/state.h - /home/anon/main/repos/cc2/src/main.h + /home/anon/sda/Personal/Repos/cc2/src/main.c + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h + /home/anon/sda/Personal/Repos/cc2/src/game/game.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.h + /home/anon/sda/Personal/Repos/cc2/src/main.h /usr/include/GL/gl.h /usr/include/GL/glew.h /usr/include/GL/glu.h diff --git a/build/CMakeFiles/cc2.dir/compiler_depend.make b/build/CMakeFiles/cc2.dir/compiler_depend.make index 1cfa0dc..25a3f96 100644 --- a/build/CMakeFiles/cc2.dir/compiler_depend.make +++ b/build/CMakeFiles/cc2.dir/compiler_depend.make @@ -1,66 +1,66 @@ # CMAKE generated file: DO NOT EDIT! # Generated by "Unix Makefiles" Generator, CMake Version 3.27 -CMakeFiles/cc2.dir/src/engine/atlas.c.o: /home/anon/main/repos/cc2/src/engine/atlas.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ +CMakeFiles/cc2.dir/src/engine/atlas.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -294,66 +294,66 @@ CMakeFiles/cc2.dir/src/engine/atlas.c.o: /home/anon/main/repos/cc2/src/engine/at /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/camera.c.o: /home/anon/main/repos/cc2/src/engine/camera.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ +CMakeFiles/cc2.dir/src/engine/camera.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/camera.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -586,65 +586,65 @@ CMakeFiles/cc2.dir/src/engine/camera.c.o: /home/anon/main/repos/cc2/src/engine/c /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/circle.c.o: /home/anon/main/repos/cc2/src/engine/circle.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ +CMakeFiles/cc2.dir/src/engine/circle.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/circle.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ /usr/include/alloca.h \ /usr/include/assert.h \ /usr/include/bits/atomic_wide_counter.h \ @@ -729,65 +729,65 @@ CMakeFiles/cc2.dir/src/engine/circle.c.o: /home/anon/main/repos/cc2/src/engine/c /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/engine/event.c.o: /home/anon/main/repos/cc2/src/engine/event.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ +CMakeFiles/cc2.dir/src/engine/event.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/event.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -1017,65 +1017,65 @@ CMakeFiles/cc2.dir/src/engine/event.c.o: /home/anon/main/repos/cc2/src/engine/ev /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/file.c.o: /home/anon/main/repos/cc2/src/engine/file.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ +CMakeFiles/cc2.dir/src/engine/file.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/file.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -1305,65 +1305,65 @@ CMakeFiles/cc2.dir/src/engine/file.c.o: /home/anon/main/repos/cc2/src/engine/fil /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/font.c.o: /home/anon/main/repos/cc2/src/engine/font.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ +CMakeFiles/cc2.dir/src/engine/font.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/font.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -1594,74 +1594,74 @@ CMakeFiles/cc2.dir/src/engine/font.c.o: /home/anon/main/repos/cc2/src/engine/fon /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/fullscreen.c.o: /home/anon/main/repos/cc2/src/engine/fullscreen.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ +CMakeFiles/cc2.dir/src/engine/fullscreen.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -1895,65 +1895,65 @@ CMakeFiles/cc2.dir/src/engine/fullscreen.c.o: /home/anon/main/repos/cc2/src/engi /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/glew.c.o: /home/anon/main/repos/cc2/src/engine/glew.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ +CMakeFiles/cc2.dir/src/engine/glew.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/glew.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -2041,68 +2041,68 @@ CMakeFiles/cc2.dir/src/engine/glew.c.o: /home/anon/main/repos/cc2/src/engine/gle /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/engine/glyph.c.o: /home/anon/main/repos/cc2/src/engine/glyph.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/glyph.h \ - /home/anon/main/repos/cc2/src/engine/surface.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ +CMakeFiles/cc2.dir/src/engine/glyph.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -2337,66 +2337,66 @@ CMakeFiles/cc2.dir/src/engine/glyph.c.o: /home/anon/main/repos/cc2/src/engine/gl /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/json.c.o: /home/anon/main/repos/cc2/src/engine/json.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ +CMakeFiles/cc2.dir/src/engine/json.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/json.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -2640,65 +2640,65 @@ CMakeFiles/cc2.dir/src/engine/json.c.o: /home/anon/main/repos/cc2/src/engine/jso /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/keyboard.c.o: /home/anon/main/repos/cc2/src/engine/keyboard.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ +CMakeFiles/cc2.dir/src/engine/keyboard.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -2928,74 +2928,74 @@ CMakeFiles/cc2.dir/src/engine/keyboard.c.o: /home/anon/main/repos/cc2/src/engine /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/mouse.c.o: /home/anon/main/repos/cc2/src/engine/mouse.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ +CMakeFiles/cc2.dir/src/engine/mouse.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -3229,65 +3229,65 @@ CMakeFiles/cc2.dir/src/engine/mouse.c.o: /home/anon/main/repos/cc2/src/engine/mo /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/music.c.o: /home/anon/main/repos/cc2/src/engine/music.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ +CMakeFiles/cc2.dir/src/engine/music.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/music.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ /usr/include/SDL2/SDL_atomic.h \ /usr/include/SDL2/SDL_audio.h \ /usr/include/SDL2/SDL_config.h \ @@ -3391,65 +3391,65 @@ CMakeFiles/cc2.dir/src/engine/music.c.o: /home/anon/main/repos/cc2/src/engine/mu /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/engine/rectangle.c.o: /home/anon/main/repos/cc2/src/engine/rectangle.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ +CMakeFiles/cc2.dir/src/engine/rectangle.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -3679,73 +3679,73 @@ CMakeFiles/cc2.dir/src/engine/rectangle.c.o: /home/anon/main/repos/cc2/src/engin /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/renderer.c.o: /home/anon/main/repos/cc2/src/engine/renderer.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ +CMakeFiles/cc2.dir/src/engine/renderer.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -3979,65 +3979,65 @@ CMakeFiles/cc2.dir/src/engine/renderer.c.o: /home/anon/main/repos/cc2/src/engine /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/sdl.c.o: /home/anon/main/repos/cc2/src/engine/sdl.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ +CMakeFiles/cc2.dir/src/engine/sdl.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -4270,66 +4270,66 @@ CMakeFiles/cc2.dir/src/engine/sdl.c.o: /home/anon/main/repos/cc2/src/engine/sdl. /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/shader.c.o: /home/anon/main/repos/cc2/src/engine/shader.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ +CMakeFiles/cc2.dir/src/engine/shader.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/shader.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -4563,65 +4563,65 @@ CMakeFiles/cc2.dir/src/engine/shader.c.o: /home/anon/main/repos/cc2/src/engine/s /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/sound.c.o: /home/anon/main/repos/cc2/src/engine/sound.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ +CMakeFiles/cc2.dir/src/engine/sound.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/sound.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ /usr/include/SDL2/SDL_atomic.h \ /usr/include/SDL2/SDL_audio.h \ /usr/include/SDL2/SDL_config.h \ @@ -4725,65 +4725,65 @@ CMakeFiles/cc2.dir/src/engine/sound.c.o: /home/anon/main/repos/cc2/src/engine/so /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/engine/surface.c.o: /home/anon/main/repos/cc2/src/engine/surface.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/surface.h \ +CMakeFiles/cc2.dir/src/engine/surface.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/surface.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -5013,65 +5013,65 @@ CMakeFiles/cc2.dir/src/engine/surface.c.o: /home/anon/main/repos/cc2/src/engine/ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/texture.c.o: /home/anon/main/repos/cc2/src/engine/texture.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ +CMakeFiles/cc2.dir/src/engine/texture.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/texture.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -5305,65 +5305,65 @@ CMakeFiles/cc2.dir/src/engine/texture.c.o: /home/anon/main/repos/cc2/src/engine/ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/tick.c.o: /home/anon/main/repos/cc2/src/engine/tick.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ +CMakeFiles/cc2.dir/src/engine/tick.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/tick.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -5593,65 +5593,65 @@ CMakeFiles/cc2.dir/src/engine/tick.c.o: /home/anon/main/repos/cc2/src/engine/tic /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/engine/vao.c.o: /home/anon/main/repos/cc2/src/engine/vao.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ +CMakeFiles/cc2.dir/src/engine/vao.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/vao.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -5739,65 +5739,65 @@ CMakeFiles/cc2.dir/src/engine/vao.c.o: /home/anon/main/repos/cc2/src/engine/vao. /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/engine/vbo.c.o: /home/anon/main/repos/cc2/src/engine/vbo.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ +CMakeFiles/cc2.dir/src/engine/vbo.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -5885,65 +5885,65 @@ CMakeFiles/cc2.dir/src/engine/vbo.c.o: /home/anon/main/repos/cc2/src/engine/vbo. /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/engine/vector.c.o: /home/anon/main/repos/cc2/src/engine/vector.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ +CMakeFiles/cc2.dir/src/engine/vector.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/vector.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ /usr/include/alloca.h \ /usr/include/assert.h \ /usr/include/bits/atomic_wide_counter.h \ @@ -6028,65 +6028,65 @@ CMakeFiles/cc2.dir/src/engine/vector.c.o: /home/anon/main/repos/cc2/src/engine/v /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: /home/anon/main/repos/cc2/src/engine/vertexattribute.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ +CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -6174,65 +6174,65 @@ CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: /home/anon/main/repos/cc2/src /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/engine/window.c.o: /home/anon/main/repos/cc2/src/engine/window.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ +CMakeFiles/cc2.dir/src/engine/window.c.o: /home/anon/sda/Personal/Repos/cc2/src/engine/window.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ /usr/include/SDL2/SDL.h \ /usr/include/SDL2/SDL_assert.h \ /usr/include/SDL2/SDL_atomic.h \ @@ -6462,103 +6462,130 @@ CMakeFiles/cc2.dir/src/engine/window.c.o: /home/anon/main/repos/cc2/src/engine/w /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -6808,99 +6835,101 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: /h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -7150,102 +7179,99 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_time /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -7495,103 +7521,102 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touc /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -7841,108 +7866,103 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touc /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -8192,107 +8212,103 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: /hom /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -8542,109 +8558,109 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: / /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -8894,117 +8910,108 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: /hom /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -9254,101 +9261,101 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -9598,101 +9605,138 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -9942,105 +9986,158 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -10290,103 +10387,118 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -10636,107 +10748,101 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: /h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -10986,103 +11092,131 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: /ho /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -11332,107 +11466,119 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_ch /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -11682,109 +11828,103 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -12034,108 +12174,104 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_a /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -12385,107 +12521,133 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang. /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -12735,107 +12897,132 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -13085,106 +13272,137 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: / /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -13434,100 +13652,157 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: /home/anon/ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -13777,102 +14052,158 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: /home/anon/main /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -14122,104 +14453,104 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: /home/anon/main/ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/component_text.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/glyph.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/surface.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -14469,102 +14800,104 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: /home/anon/main/re /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -14814,110 +15147,108 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: /ho /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -15167,102 +15498,104 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: /h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -15512,125 +15845,107 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: /h /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -15880,110 +16195,107 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -16233,112 +16545,111 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_squash.c \ + /usr/include/stdc-predef.h + +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -16588,109 +16899,141 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -16940,110 +17283,112 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: / /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -17293,122 +17638,109 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: /home/ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -17658,113 +17990,109 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: /home/anon /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -18014,104 +18342,102 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: /home/ano /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -18361,99 +18687,107 @@ CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: /home/anon/m /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -18703,99 +19037,100 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: /home/a /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -19045,99 +19380,102 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: /home/a /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -19387,99 +19725,104 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: /home/anon/ma /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -19729,99 +20072,102 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: /home/anon /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -20071,99 +20417,160 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: / /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -20413,99 +20820,139 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: /home/anon /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -20755,99 +21202,103 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: /home/anon/ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -21097,99 +21548,171 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: /home/an /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -21439,110 +21962,139 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o: /home/anon/m /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -21792,152 +22344,140 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: /home/ano /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: /home/anon/main/repos/cc2/src/game/ecs/ecs.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/glyph.h \ - /home/anon/main/repos/cc2/src/engine/surface.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -22187,69 +22727,9377 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: /home/anon/main/repos/cc2/src/game/ecs/ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: /home/anon/main/repos/cc2/src/game/ecs/ecs_component.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ /usr/include/alloca.h \ /usr/include/assert.h \ /usr/include/bits/atomic_wide_counter.h \ @@ -22334,68 +32182,68 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: /home/anon/main/repos/cc2/src /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ +CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ /usr/include/alloca.h \ /usr/include/assert.h \ /usr/include/bits/atomic_wide_counter.h \ @@ -22480,70 +32328,70 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: /home/anon/main/repos/cc /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ +CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ /usr/include/alloca.h \ /usr/include/assert.h \ /usr/include/bits/atomic_wide_counter.h \ @@ -22628,107 +32476,103 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: /home/anon/main/repos/cc2/src/ga /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -22978,127 +32822,136 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: /home/anon/main/rep /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -23348,123 +33201,147 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: /home/anon/main/ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -23714,124 +33591,110 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: /home/anon/main /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -24081,124 +33944,137 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: /home/anon/main/r /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -24448,109 +34324,137 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: /home/anon/ma /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -24800,125 +34704,137 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: /home/anon/mai /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -25168,116 +35084,112 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: /home/anon/mai /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -25527,135 +35439,180 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: /home/anon/main/r /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -25905,103 +35862,117 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: /home/anon/main/r /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -26251,120 +36222,140 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: /home/anon/main/r /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -26614,107 +36605,117 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: /home/anon/main/re /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -26964,315 +36965,110 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: /home/anon/main/re /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o: /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.h \ - /usr/include/alloca.h \ - /usr/include/assert.h \ - /usr/include/bits/atomic_wide_counter.h \ - /usr/include/bits/byteswap.h \ - /usr/include/bits/endian.h \ - /usr/include/bits/endianness.h \ - /usr/include/bits/floatn-common.h \ - /usr/include/bits/floatn.h \ - /usr/include/bits/flt-eval-method.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/fp-logb.h \ - /usr/include/bits/libc-header-start.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/long-double.h \ - /usr/include/bits/math-vector.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/pthreadtypes.h \ - /usr/include/bits/select.h \ - /usr/include/bits/stdint-intn.h \ - /usr/include/bits/stdint-uintn.h \ - /usr/include/bits/stdio.h \ - /usr/include/bits/stdio_lim.h \ - /usr/include/bits/stdlib-bsearch.h \ - /usr/include/bits/stdlib-float.h \ - /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h \ - /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/time.h \ - /usr/include/bits/time64.h \ - /usr/include/bits/timesize.h \ - /usr/include/bits/types.h \ - /usr/include/bits/types/FILE.h \ - /usr/include/bits/types/__FILE.h \ - /usr/include/bits/types/__fpos64_t.h \ - /usr/include/bits/types/__fpos_t.h \ - /usr/include/bits/types/__locale_t.h \ - /usr/include/bits/types/__mbstate_t.h \ - /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/types/locale_t.h \ - /usr/include/bits/types/sigset_t.h \ - /usr/include/bits/types/struct_FILE.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ - /usr/include/bits/typesizes.h \ - /usr/include/bits/uintn-identity.h \ - /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h \ - /usr/include/bits/wchar.h \ - /usr/include/bits/wordsize.h \ - /usr/include/endian.h \ - /usr/include/features-time64.h \ - /usr/include/features.h \ - /usr/include/gnu/stubs-64.h \ - /usr/include/gnu/stubs.h \ - /usr/include/math.h \ - /usr/include/stdc-predef.h \ - /usr/include/stdint.h \ - /usr/include/stdio.h \ - /usr/include/stdlib.h \ - /usr/include/string.h \ - /usr/include/strings.h \ - /usr/include/sys/cdefs.h \ - /usr/include/sys/select.h \ - /usr/include/sys/types.h \ - /usr/include/time.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h - -CMakeFiles/cc2.dir/src/game/game.c.o: /home/anon/main/repos/cc2/src/game/game.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/game/game.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_font.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_music.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_sound.h \ - /home/anon/main/repos/cc2/src/engine/glyph.h \ - /home/anon/main/repos/cc2/src/engine/surface.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/play.h \ - /home/anon/main/repos/cc2/src/game/state/state.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -27522,2578 +37318,110 @@ CMakeFiles/cc2.dir/src/game/game.c.o: /home/anon/main/repos/cc2/src/game/game.c /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/input/input.c.o: /home/anon/main/repos/cc2/src/game/input/input.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /usr/include/GL/gl.h \ - /usr/include/GL/glew.h \ - /usr/include/GL/glu.h \ - /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_assert.h \ - /usr/include/SDL2/SDL_atomic.h \ - /usr/include/SDL2/SDL_audio.h \ - /usr/include/SDL2/SDL_blendmode.h \ - /usr/include/SDL2/SDL_clipboard.h \ - /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_cpuinfo.h \ - /usr/include/SDL2/SDL_endian.h \ - /usr/include/SDL2/SDL_error.h \ - /usr/include/SDL2/SDL_events.h \ - /usr/include/SDL2/SDL_filesystem.h \ - /usr/include/SDL2/SDL_gamecontroller.h \ - /usr/include/SDL2/SDL_gesture.h \ - /usr/include/SDL2/SDL_guid.h \ - /usr/include/SDL2/SDL_haptic.h \ - /usr/include/SDL2/SDL_hidapi.h \ - /usr/include/SDL2/SDL_hints.h \ - /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL_joystick.h \ - /usr/include/SDL2/SDL_keyboard.h \ - /usr/include/SDL2/SDL_keycode.h \ - /usr/include/SDL2/SDL_loadso.h \ - /usr/include/SDL2/SDL_locale.h \ - /usr/include/SDL2/SDL_log.h \ - /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_messagebox.h \ - /usr/include/SDL2/SDL_metal.h \ - /usr/include/SDL2/SDL_misc.h \ - /usr/include/SDL2/SDL_mouse.h \ - /usr/include/SDL2/SDL_mutex.h \ - /usr/include/SDL2/SDL_pixels.h \ - /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/SDL_power.h \ - /usr/include/SDL2/SDL_quit.h \ - /usr/include/SDL2/SDL_rect.h \ - /usr/include/SDL2/SDL_render.h \ - /usr/include/SDL2/SDL_rwops.h \ - /usr/include/SDL2/SDL_scancode.h \ - /usr/include/SDL2/SDL_sensor.h \ - /usr/include/SDL2/SDL_shape.h \ - /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_surface.h \ - /usr/include/SDL2/SDL_system.h \ - /usr/include/SDL2/SDL_thread.h \ - /usr/include/SDL2/SDL_timer.h \ - /usr/include/SDL2/SDL_touch.h \ - /usr/include/SDL2/SDL_version.h \ - /usr/include/SDL2/SDL_video.h \ - /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h \ - /usr/include/alloca.h \ - /usr/include/assert.h \ - /usr/include/bits/atomic_wide_counter.h \ - /usr/include/bits/byteswap.h \ - /usr/include/bits/endian.h \ - /usr/include/bits/endianness.h \ - /usr/include/bits/floatn-common.h \ - /usr/include/bits/floatn.h \ - /usr/include/bits/flt-eval-method.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/fp-logb.h \ - /usr/include/bits/libc-header-start.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/long-double.h \ - /usr/include/bits/math-vector.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/pthreadtypes.h \ - /usr/include/bits/select.h \ - /usr/include/bits/stdint-intn.h \ - /usr/include/bits/stdint-uintn.h \ - /usr/include/bits/stdio.h \ - /usr/include/bits/stdio_lim.h \ - /usr/include/bits/stdlib-bsearch.h \ - /usr/include/bits/stdlib-float.h \ - /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h \ - /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/time.h \ - /usr/include/bits/time64.h \ - /usr/include/bits/timesize.h \ - /usr/include/bits/types.h \ - /usr/include/bits/types/FILE.h \ - /usr/include/bits/types/__FILE.h \ - /usr/include/bits/types/__fpos64_t.h \ - /usr/include/bits/types/__fpos_t.h \ - /usr/include/bits/types/__locale_t.h \ - /usr/include/bits/types/__mbstate_t.h \ - /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/types/locale_t.h \ - /usr/include/bits/types/mbstate_t.h \ - /usr/include/bits/types/sigset_t.h \ - /usr/include/bits/types/struct_FILE.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ - /usr/include/bits/types/wint_t.h \ - /usr/include/bits/typesizes.h \ - /usr/include/bits/uintn-identity.h \ - /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h \ - /usr/include/bits/wchar.h \ - /usr/include/bits/wordsize.h \ - /usr/include/ctype.h \ - /usr/include/endian.h \ - /usr/include/features-time64.h \ - /usr/include/features.h \ - /usr/include/gnu/stubs-64.h \ - /usr/include/gnu/stubs.h \ - /usr/include/inttypes.h \ - /usr/include/math.h \ - /usr/include/stdc-predef.h \ - /usr/include/stdint.h \ - /usr/include/stdio.h \ - /usr/include/stdlib.h \ - /usr/include/string.h \ - /usr/include/strings.h \ - /usr/include/sys/cdefs.h \ - /usr/include/sys/select.h \ - /usr/include/sys/types.h \ - /usr/include/time.h \ - /usr/include/wchar.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h - -CMakeFiles/cc2.dir/src/game/render/color_quad.c.o: /home/anon/main/repos/cc2/src/game/render/color_quad.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/color_quad.h \ - /usr/include/GL/gl.h \ - /usr/include/GL/glew.h \ - /usr/include/GL/glu.h \ - /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_assert.h \ - /usr/include/SDL2/SDL_atomic.h \ - /usr/include/SDL2/SDL_audio.h \ - /usr/include/SDL2/SDL_blendmode.h \ - /usr/include/SDL2/SDL_clipboard.h \ - /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_cpuinfo.h \ - /usr/include/SDL2/SDL_endian.h \ - /usr/include/SDL2/SDL_error.h \ - /usr/include/SDL2/SDL_events.h \ - /usr/include/SDL2/SDL_filesystem.h \ - /usr/include/SDL2/SDL_gamecontroller.h \ - /usr/include/SDL2/SDL_gesture.h \ - /usr/include/SDL2/SDL_guid.h \ - /usr/include/SDL2/SDL_haptic.h \ - /usr/include/SDL2/SDL_hidapi.h \ - /usr/include/SDL2/SDL_hints.h \ - /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL_joystick.h \ - /usr/include/SDL2/SDL_keyboard.h \ - /usr/include/SDL2/SDL_keycode.h \ - /usr/include/SDL2/SDL_loadso.h \ - /usr/include/SDL2/SDL_locale.h \ - /usr/include/SDL2/SDL_log.h \ - /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_messagebox.h \ - /usr/include/SDL2/SDL_metal.h \ - /usr/include/SDL2/SDL_misc.h \ - /usr/include/SDL2/SDL_mouse.h \ - /usr/include/SDL2/SDL_mutex.h \ - /usr/include/SDL2/SDL_pixels.h \ - /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/SDL_power.h \ - /usr/include/SDL2/SDL_quit.h \ - /usr/include/SDL2/SDL_rect.h \ - /usr/include/SDL2/SDL_render.h \ - /usr/include/SDL2/SDL_rwops.h \ - /usr/include/SDL2/SDL_scancode.h \ - /usr/include/SDL2/SDL_sensor.h \ - /usr/include/SDL2/SDL_shape.h \ - /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_surface.h \ - /usr/include/SDL2/SDL_system.h \ - /usr/include/SDL2/SDL_thread.h \ - /usr/include/SDL2/SDL_timer.h \ - /usr/include/SDL2/SDL_touch.h \ - /usr/include/SDL2/SDL_version.h \ - /usr/include/SDL2/SDL_video.h \ - /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h \ - /usr/include/alloca.h \ - /usr/include/assert.h \ - /usr/include/bits/atomic_wide_counter.h \ - /usr/include/bits/byteswap.h \ - /usr/include/bits/endian.h \ - /usr/include/bits/endianness.h \ - /usr/include/bits/floatn-common.h \ - /usr/include/bits/floatn.h \ - /usr/include/bits/flt-eval-method.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/fp-logb.h \ - /usr/include/bits/libc-header-start.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/long-double.h \ - /usr/include/bits/math-vector.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/pthreadtypes.h \ - /usr/include/bits/select.h \ - /usr/include/bits/stdint-intn.h \ - /usr/include/bits/stdint-uintn.h \ - /usr/include/bits/stdio.h \ - /usr/include/bits/stdio_lim.h \ - /usr/include/bits/stdlib-bsearch.h \ - /usr/include/bits/stdlib-float.h \ - /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h \ - /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/time.h \ - /usr/include/bits/time64.h \ - /usr/include/bits/timesize.h \ - /usr/include/bits/types.h \ - /usr/include/bits/types/FILE.h \ - /usr/include/bits/types/__FILE.h \ - /usr/include/bits/types/__fpos64_t.h \ - /usr/include/bits/types/__fpos_t.h \ - /usr/include/bits/types/__locale_t.h \ - /usr/include/bits/types/__mbstate_t.h \ - /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/types/locale_t.h \ - /usr/include/bits/types/mbstate_t.h \ - /usr/include/bits/types/sigset_t.h \ - /usr/include/bits/types/struct_FILE.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ - /usr/include/bits/types/wint_t.h \ - /usr/include/bits/typesizes.h \ - /usr/include/bits/uintn-identity.h \ - /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h \ - /usr/include/bits/wchar.h \ - /usr/include/bits/wordsize.h \ - /usr/include/ctype.h \ - /usr/include/endian.h \ - /usr/include/features-time64.h \ - /usr/include/features.h \ - /usr/include/gnu/stubs-64.h \ - /usr/include/gnu/stubs.h \ - /usr/include/inttypes.h \ - /usr/include/math.h \ - /usr/include/stdc-predef.h \ - /usr/include/stdint.h \ - /usr/include/stdio.h \ - /usr/include/stdlib.h \ - /usr/include/string.h \ - /usr/include/strings.h \ - /usr/include/sys/cdefs.h \ - /usr/include/sys/select.h \ - /usr/include/sys/types.h \ - /usr/include/time.h \ - /usr/include/wchar.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h - -CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o: /home/anon/main/repos/cc2/src/game/render/texture_quad.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /usr/include/GL/gl.h \ - /usr/include/GL/glew.h \ - /usr/include/GL/glu.h \ - /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_assert.h \ - /usr/include/SDL2/SDL_atomic.h \ - /usr/include/SDL2/SDL_audio.h \ - /usr/include/SDL2/SDL_blendmode.h \ - /usr/include/SDL2/SDL_clipboard.h \ - /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_cpuinfo.h \ - /usr/include/SDL2/SDL_endian.h \ - /usr/include/SDL2/SDL_error.h \ - /usr/include/SDL2/SDL_events.h \ - /usr/include/SDL2/SDL_filesystem.h \ - /usr/include/SDL2/SDL_gamecontroller.h \ - /usr/include/SDL2/SDL_gesture.h \ - /usr/include/SDL2/SDL_guid.h \ - /usr/include/SDL2/SDL_haptic.h \ - /usr/include/SDL2/SDL_hidapi.h \ - /usr/include/SDL2/SDL_hints.h \ - /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL_joystick.h \ - /usr/include/SDL2/SDL_keyboard.h \ - /usr/include/SDL2/SDL_keycode.h \ - /usr/include/SDL2/SDL_loadso.h \ - /usr/include/SDL2/SDL_locale.h \ - /usr/include/SDL2/SDL_log.h \ - /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_messagebox.h \ - /usr/include/SDL2/SDL_metal.h \ - /usr/include/SDL2/SDL_misc.h \ - /usr/include/SDL2/SDL_mouse.h \ - /usr/include/SDL2/SDL_mutex.h \ - /usr/include/SDL2/SDL_pixels.h \ - /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/SDL_power.h \ - /usr/include/SDL2/SDL_quit.h \ - /usr/include/SDL2/SDL_rect.h \ - /usr/include/SDL2/SDL_render.h \ - /usr/include/SDL2/SDL_rwops.h \ - /usr/include/SDL2/SDL_scancode.h \ - /usr/include/SDL2/SDL_sensor.h \ - /usr/include/SDL2/SDL_shape.h \ - /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_surface.h \ - /usr/include/SDL2/SDL_system.h \ - /usr/include/SDL2/SDL_thread.h \ - /usr/include/SDL2/SDL_timer.h \ - /usr/include/SDL2/SDL_touch.h \ - /usr/include/SDL2/SDL_version.h \ - /usr/include/SDL2/SDL_video.h \ - /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h \ - /usr/include/alloca.h \ - /usr/include/assert.h \ - /usr/include/bits/atomic_wide_counter.h \ - /usr/include/bits/byteswap.h \ - /usr/include/bits/endian.h \ - /usr/include/bits/endianness.h \ - /usr/include/bits/floatn-common.h \ - /usr/include/bits/floatn.h \ - /usr/include/bits/flt-eval-method.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/fp-logb.h \ - /usr/include/bits/libc-header-start.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/long-double.h \ - /usr/include/bits/math-vector.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/pthreadtypes.h \ - /usr/include/bits/select.h \ - /usr/include/bits/stdint-intn.h \ - /usr/include/bits/stdint-uintn.h \ - /usr/include/bits/stdio.h \ - /usr/include/bits/stdio_lim.h \ - /usr/include/bits/stdlib-bsearch.h \ - /usr/include/bits/stdlib-float.h \ - /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h \ - /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/time.h \ - /usr/include/bits/time64.h \ - /usr/include/bits/timesize.h \ - /usr/include/bits/types.h \ - /usr/include/bits/types/FILE.h \ - /usr/include/bits/types/__FILE.h \ - /usr/include/bits/types/__fpos64_t.h \ - /usr/include/bits/types/__fpos_t.h \ - /usr/include/bits/types/__locale_t.h \ - /usr/include/bits/types/__mbstate_t.h \ - /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/types/locale_t.h \ - /usr/include/bits/types/mbstate_t.h \ - /usr/include/bits/types/sigset_t.h \ - /usr/include/bits/types/struct_FILE.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ - /usr/include/bits/types/wint_t.h \ - /usr/include/bits/typesizes.h \ - /usr/include/bits/uintn-identity.h \ - /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h \ - /usr/include/bits/wchar.h \ - /usr/include/bits/wordsize.h \ - /usr/include/ctype.h \ - /usr/include/endian.h \ - /usr/include/features-time64.h \ - /usr/include/features.h \ - /usr/include/gnu/stubs-64.h \ - /usr/include/gnu/stubs.h \ - /usr/include/inttypes.h \ - /usr/include/math.h \ - /usr/include/stdc-predef.h \ - /usr/include/stdint.h \ - /usr/include/stdio.h \ - /usr/include/stdlib.h \ - /usr/include/string.h \ - /usr/include/strings.h \ - /usr/include/sys/cdefs.h \ - /usr/include/sys/select.h \ - /usr/include/sys/types.h \ - /usr/include/time.h \ - /usr/include/wchar.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h - -CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_font.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_font.h \ - /usr/include/GL/gl.h \ - /usr/include/GL/glew.h \ - /usr/include/GL/glu.h \ - /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_assert.h \ - /usr/include/SDL2/SDL_atomic.h \ - /usr/include/SDL2/SDL_audio.h \ - /usr/include/SDL2/SDL_blendmode.h \ - /usr/include/SDL2/SDL_clipboard.h \ - /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_cpuinfo.h \ - /usr/include/SDL2/SDL_endian.h \ - /usr/include/SDL2/SDL_error.h \ - /usr/include/SDL2/SDL_events.h \ - /usr/include/SDL2/SDL_filesystem.h \ - /usr/include/SDL2/SDL_gamecontroller.h \ - /usr/include/SDL2/SDL_gesture.h \ - /usr/include/SDL2/SDL_guid.h \ - /usr/include/SDL2/SDL_haptic.h \ - /usr/include/SDL2/SDL_hidapi.h \ - /usr/include/SDL2/SDL_hints.h \ - /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL_joystick.h \ - /usr/include/SDL2/SDL_keyboard.h \ - /usr/include/SDL2/SDL_keycode.h \ - /usr/include/SDL2/SDL_loadso.h \ - /usr/include/SDL2/SDL_locale.h \ - /usr/include/SDL2/SDL_log.h \ - /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_messagebox.h \ - /usr/include/SDL2/SDL_metal.h \ - /usr/include/SDL2/SDL_misc.h \ - /usr/include/SDL2/SDL_mixer.h \ - /usr/include/SDL2/SDL_mouse.h \ - /usr/include/SDL2/SDL_mutex.h \ - /usr/include/SDL2/SDL_pixels.h \ - /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/SDL_power.h \ - /usr/include/SDL2/SDL_quit.h \ - /usr/include/SDL2/SDL_rect.h \ - /usr/include/SDL2/SDL_render.h \ - /usr/include/SDL2/SDL_rwops.h \ - /usr/include/SDL2/SDL_scancode.h \ - /usr/include/SDL2/SDL_sensor.h \ - /usr/include/SDL2/SDL_shape.h \ - /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_surface.h \ - /usr/include/SDL2/SDL_system.h \ - /usr/include/SDL2/SDL_thread.h \ - /usr/include/SDL2/SDL_timer.h \ - /usr/include/SDL2/SDL_touch.h \ - /usr/include/SDL2/SDL_ttf.h \ - /usr/include/SDL2/SDL_version.h \ - /usr/include/SDL2/SDL_video.h \ - /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h \ - /usr/include/alloca.h \ - /usr/include/assert.h \ - /usr/include/bits/atomic_wide_counter.h \ - /usr/include/bits/byteswap.h \ - /usr/include/bits/endian.h \ - /usr/include/bits/endianness.h \ - /usr/include/bits/floatn-common.h \ - /usr/include/bits/floatn.h \ - /usr/include/bits/flt-eval-method.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/fp-logb.h \ - /usr/include/bits/libc-header-start.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/long-double.h \ - /usr/include/bits/math-vector.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/pthreadtypes.h \ - /usr/include/bits/select.h \ - /usr/include/bits/stdint-intn.h \ - /usr/include/bits/stdint-uintn.h \ - /usr/include/bits/stdio.h \ - /usr/include/bits/stdio_lim.h \ - /usr/include/bits/stdlib-bsearch.h \ - /usr/include/bits/stdlib-float.h \ - /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h \ - /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/time.h \ - /usr/include/bits/time64.h \ - /usr/include/bits/timesize.h \ - /usr/include/bits/types.h \ - /usr/include/bits/types/FILE.h \ - /usr/include/bits/types/__FILE.h \ - /usr/include/bits/types/__fpos64_t.h \ - /usr/include/bits/types/__fpos_t.h \ - /usr/include/bits/types/__locale_t.h \ - /usr/include/bits/types/__mbstate_t.h \ - /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/types/locale_t.h \ - /usr/include/bits/types/mbstate_t.h \ - /usr/include/bits/types/sigset_t.h \ - /usr/include/bits/types/struct_FILE.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ - /usr/include/bits/types/wint_t.h \ - /usr/include/bits/typesizes.h \ - /usr/include/bits/uintn-identity.h \ - /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h \ - /usr/include/bits/wchar.h \ - /usr/include/bits/wordsize.h \ - /usr/include/ctype.h \ - /usr/include/endian.h \ - /usr/include/features-time64.h \ - /usr/include/features.h \ - /usr/include/gnu/stubs-64.h \ - /usr/include/gnu/stubs.h \ - /usr/include/inttypes.h \ - /usr/include/math.h \ - /usr/include/stdc-predef.h \ - /usr/include/stdint.h \ - /usr/include/stdio.h \ - /usr/include/stdlib.h \ - /usr/include/string.h \ - /usr/include/strings.h \ - /usr/include/sys/cdefs.h \ - /usr/include/sys/select.h \ - /usr/include/sys/types.h \ - /usr/include/time.h \ - /usr/include/wchar.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h - -CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_music.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_music.h \ - /usr/include/GL/gl.h \ - /usr/include/GL/glew.h \ - /usr/include/GL/glu.h \ - /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_assert.h \ - /usr/include/SDL2/SDL_atomic.h \ - /usr/include/SDL2/SDL_audio.h \ - /usr/include/SDL2/SDL_blendmode.h \ - /usr/include/SDL2/SDL_clipboard.h \ - /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_cpuinfo.h \ - /usr/include/SDL2/SDL_endian.h \ - /usr/include/SDL2/SDL_error.h \ - /usr/include/SDL2/SDL_events.h \ - /usr/include/SDL2/SDL_filesystem.h \ - /usr/include/SDL2/SDL_gamecontroller.h \ - /usr/include/SDL2/SDL_gesture.h \ - /usr/include/SDL2/SDL_guid.h \ - /usr/include/SDL2/SDL_haptic.h \ - /usr/include/SDL2/SDL_hidapi.h \ - /usr/include/SDL2/SDL_hints.h \ - /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL_joystick.h \ - /usr/include/SDL2/SDL_keyboard.h \ - /usr/include/SDL2/SDL_keycode.h \ - /usr/include/SDL2/SDL_loadso.h \ - /usr/include/SDL2/SDL_locale.h \ - /usr/include/SDL2/SDL_log.h \ - /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_messagebox.h \ - /usr/include/SDL2/SDL_metal.h \ - /usr/include/SDL2/SDL_misc.h \ - /usr/include/SDL2/SDL_mixer.h \ - /usr/include/SDL2/SDL_mouse.h \ - /usr/include/SDL2/SDL_mutex.h \ - /usr/include/SDL2/SDL_pixels.h \ - /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/SDL_power.h \ - /usr/include/SDL2/SDL_quit.h \ - /usr/include/SDL2/SDL_rect.h \ - /usr/include/SDL2/SDL_render.h \ - /usr/include/SDL2/SDL_rwops.h \ - /usr/include/SDL2/SDL_scancode.h \ - /usr/include/SDL2/SDL_sensor.h \ - /usr/include/SDL2/SDL_shape.h \ - /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_surface.h \ - /usr/include/SDL2/SDL_system.h \ - /usr/include/SDL2/SDL_thread.h \ - /usr/include/SDL2/SDL_timer.h \ - /usr/include/SDL2/SDL_touch.h \ - /usr/include/SDL2/SDL_ttf.h \ - /usr/include/SDL2/SDL_version.h \ - /usr/include/SDL2/SDL_video.h \ - /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h \ - /usr/include/alloca.h \ - /usr/include/assert.h \ - /usr/include/bits/atomic_wide_counter.h \ - /usr/include/bits/byteswap.h \ - /usr/include/bits/endian.h \ - /usr/include/bits/endianness.h \ - /usr/include/bits/floatn-common.h \ - /usr/include/bits/floatn.h \ - /usr/include/bits/flt-eval-method.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/fp-logb.h \ - /usr/include/bits/libc-header-start.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/long-double.h \ - /usr/include/bits/math-vector.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/pthreadtypes.h \ - /usr/include/bits/select.h \ - /usr/include/bits/stdint-intn.h \ - /usr/include/bits/stdint-uintn.h \ - /usr/include/bits/stdio.h \ - /usr/include/bits/stdio_lim.h \ - /usr/include/bits/stdlib-bsearch.h \ - /usr/include/bits/stdlib-float.h \ - /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h \ - /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/time.h \ - /usr/include/bits/time64.h \ - /usr/include/bits/timesize.h \ - /usr/include/bits/types.h \ - /usr/include/bits/types/FILE.h \ - /usr/include/bits/types/__FILE.h \ - /usr/include/bits/types/__fpos64_t.h \ - /usr/include/bits/types/__fpos_t.h \ - /usr/include/bits/types/__locale_t.h \ - /usr/include/bits/types/__mbstate_t.h \ - /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/types/locale_t.h \ - /usr/include/bits/types/mbstate_t.h \ - /usr/include/bits/types/sigset_t.h \ - /usr/include/bits/types/struct_FILE.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ - /usr/include/bits/types/wint_t.h \ - /usr/include/bits/typesizes.h \ - /usr/include/bits/uintn-identity.h \ - /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h \ - /usr/include/bits/wchar.h \ - /usr/include/bits/wordsize.h \ - /usr/include/ctype.h \ - /usr/include/endian.h \ - /usr/include/features-time64.h \ - /usr/include/features.h \ - /usr/include/gnu/stubs-64.h \ - /usr/include/gnu/stubs.h \ - /usr/include/inttypes.h \ - /usr/include/math.h \ - /usr/include/stdc-predef.h \ - /usr/include/stdint.h \ - /usr/include/stdio.h \ - /usr/include/stdlib.h \ - /usr/include/string.h \ - /usr/include/strings.h \ - /usr/include/sys/cdefs.h \ - /usr/include/sys/select.h \ - /usr/include/sys/types.h \ - /usr/include/time.h \ - /usr/include/wchar.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h - -CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_shader.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /usr/include/GL/gl.h \ - /usr/include/GL/glew.h \ - /usr/include/GL/glu.h \ - /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_assert.h \ - /usr/include/SDL2/SDL_atomic.h \ - /usr/include/SDL2/SDL_audio.h \ - /usr/include/SDL2/SDL_blendmode.h \ - /usr/include/SDL2/SDL_clipboard.h \ - /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_cpuinfo.h \ - /usr/include/SDL2/SDL_endian.h \ - /usr/include/SDL2/SDL_error.h \ - /usr/include/SDL2/SDL_events.h \ - /usr/include/SDL2/SDL_filesystem.h \ - /usr/include/SDL2/SDL_gamecontroller.h \ - /usr/include/SDL2/SDL_gesture.h \ - /usr/include/SDL2/SDL_guid.h \ - /usr/include/SDL2/SDL_haptic.h \ - /usr/include/SDL2/SDL_hidapi.h \ - /usr/include/SDL2/SDL_hints.h \ - /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL_joystick.h \ - /usr/include/SDL2/SDL_keyboard.h \ - /usr/include/SDL2/SDL_keycode.h \ - /usr/include/SDL2/SDL_loadso.h \ - /usr/include/SDL2/SDL_locale.h \ - /usr/include/SDL2/SDL_log.h \ - /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_messagebox.h \ - /usr/include/SDL2/SDL_metal.h \ - /usr/include/SDL2/SDL_misc.h \ - /usr/include/SDL2/SDL_mixer.h \ - /usr/include/SDL2/SDL_mouse.h \ - /usr/include/SDL2/SDL_mutex.h \ - /usr/include/SDL2/SDL_pixels.h \ - /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/SDL_power.h \ - /usr/include/SDL2/SDL_quit.h \ - /usr/include/SDL2/SDL_rect.h \ - /usr/include/SDL2/SDL_render.h \ - /usr/include/SDL2/SDL_rwops.h \ - /usr/include/SDL2/SDL_scancode.h \ - /usr/include/SDL2/SDL_sensor.h \ - /usr/include/SDL2/SDL_shape.h \ - /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_surface.h \ - /usr/include/SDL2/SDL_system.h \ - /usr/include/SDL2/SDL_thread.h \ - /usr/include/SDL2/SDL_timer.h \ - /usr/include/SDL2/SDL_touch.h \ - /usr/include/SDL2/SDL_ttf.h \ - /usr/include/SDL2/SDL_version.h \ - /usr/include/SDL2/SDL_video.h \ - /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h \ - /usr/include/alloca.h \ - /usr/include/assert.h \ - /usr/include/bits/atomic_wide_counter.h \ - /usr/include/bits/byteswap.h \ - /usr/include/bits/endian.h \ - /usr/include/bits/endianness.h \ - /usr/include/bits/floatn-common.h \ - /usr/include/bits/floatn.h \ - /usr/include/bits/flt-eval-method.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/fp-logb.h \ - /usr/include/bits/libc-header-start.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/long-double.h \ - /usr/include/bits/math-vector.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/pthreadtypes.h \ - /usr/include/bits/select.h \ - /usr/include/bits/stdint-intn.h \ - /usr/include/bits/stdint-uintn.h \ - /usr/include/bits/stdio.h \ - /usr/include/bits/stdio_lim.h \ - /usr/include/bits/stdlib-bsearch.h \ - /usr/include/bits/stdlib-float.h \ - /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h \ - /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/time.h \ - /usr/include/bits/time64.h \ - /usr/include/bits/timesize.h \ - /usr/include/bits/types.h \ - /usr/include/bits/types/FILE.h \ - /usr/include/bits/types/__FILE.h \ - /usr/include/bits/types/__fpos64_t.h \ - /usr/include/bits/types/__fpos_t.h \ - /usr/include/bits/types/__locale_t.h \ - /usr/include/bits/types/__mbstate_t.h \ - /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/types/locale_t.h \ - /usr/include/bits/types/mbstate_t.h \ - /usr/include/bits/types/sigset_t.h \ - /usr/include/bits/types/struct_FILE.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ - /usr/include/bits/types/wint_t.h \ - /usr/include/bits/typesizes.h \ - /usr/include/bits/uintn-identity.h \ - /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h \ - /usr/include/bits/wchar.h \ - /usr/include/bits/wordsize.h \ - /usr/include/ctype.h \ - /usr/include/endian.h \ - /usr/include/features-time64.h \ - /usr/include/features.h \ - /usr/include/gnu/stubs-64.h \ - /usr/include/gnu/stubs.h \ - /usr/include/inttypes.h \ - /usr/include/math.h \ - /usr/include/stdc-predef.h \ - /usr/include/stdint.h \ - /usr/include/stdio.h \ - /usr/include/stdlib.h \ - /usr/include/string.h \ - /usr/include/strings.h \ - /usr/include/sys/cdefs.h \ - /usr/include/sys/select.h \ - /usr/include/sys/types.h \ - /usr/include/time.h \ - /usr/include/wchar.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h - -CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_sound.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_sound.h \ - /usr/include/GL/gl.h \ - /usr/include/GL/glew.h \ - /usr/include/GL/glu.h \ - /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_assert.h \ - /usr/include/SDL2/SDL_atomic.h \ - /usr/include/SDL2/SDL_audio.h \ - /usr/include/SDL2/SDL_blendmode.h \ - /usr/include/SDL2/SDL_clipboard.h \ - /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_cpuinfo.h \ - /usr/include/SDL2/SDL_endian.h \ - /usr/include/SDL2/SDL_error.h \ - /usr/include/SDL2/SDL_events.h \ - /usr/include/SDL2/SDL_filesystem.h \ - /usr/include/SDL2/SDL_gamecontroller.h \ - /usr/include/SDL2/SDL_gesture.h \ - /usr/include/SDL2/SDL_guid.h \ - /usr/include/SDL2/SDL_haptic.h \ - /usr/include/SDL2/SDL_hidapi.h \ - /usr/include/SDL2/SDL_hints.h \ - /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL_joystick.h \ - /usr/include/SDL2/SDL_keyboard.h \ - /usr/include/SDL2/SDL_keycode.h \ - /usr/include/SDL2/SDL_loadso.h \ - /usr/include/SDL2/SDL_locale.h \ - /usr/include/SDL2/SDL_log.h \ - /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_messagebox.h \ - /usr/include/SDL2/SDL_metal.h \ - /usr/include/SDL2/SDL_misc.h \ - /usr/include/SDL2/SDL_mixer.h \ - /usr/include/SDL2/SDL_mouse.h \ - /usr/include/SDL2/SDL_mutex.h \ - /usr/include/SDL2/SDL_pixels.h \ - /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/SDL_power.h \ - /usr/include/SDL2/SDL_quit.h \ - /usr/include/SDL2/SDL_rect.h \ - /usr/include/SDL2/SDL_render.h \ - /usr/include/SDL2/SDL_rwops.h \ - /usr/include/SDL2/SDL_scancode.h \ - /usr/include/SDL2/SDL_sensor.h \ - /usr/include/SDL2/SDL_shape.h \ - /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_surface.h \ - /usr/include/SDL2/SDL_system.h \ - /usr/include/SDL2/SDL_thread.h \ - /usr/include/SDL2/SDL_timer.h \ - /usr/include/SDL2/SDL_touch.h \ - /usr/include/SDL2/SDL_ttf.h \ - /usr/include/SDL2/SDL_version.h \ - /usr/include/SDL2/SDL_video.h \ - /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h \ - /usr/include/alloca.h \ - /usr/include/assert.h \ - /usr/include/bits/atomic_wide_counter.h \ - /usr/include/bits/byteswap.h \ - /usr/include/bits/endian.h \ - /usr/include/bits/endianness.h \ - /usr/include/bits/floatn-common.h \ - /usr/include/bits/floatn.h \ - /usr/include/bits/flt-eval-method.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/fp-logb.h \ - /usr/include/bits/libc-header-start.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/long-double.h \ - /usr/include/bits/math-vector.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/pthreadtypes.h \ - /usr/include/bits/select.h \ - /usr/include/bits/stdint-intn.h \ - /usr/include/bits/stdint-uintn.h \ - /usr/include/bits/stdio.h \ - /usr/include/bits/stdio_lim.h \ - /usr/include/bits/stdlib-bsearch.h \ - /usr/include/bits/stdlib-float.h \ - /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h \ - /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/time.h \ - /usr/include/bits/time64.h \ - /usr/include/bits/timesize.h \ - /usr/include/bits/types.h \ - /usr/include/bits/types/FILE.h \ - /usr/include/bits/types/__FILE.h \ - /usr/include/bits/types/__fpos64_t.h \ - /usr/include/bits/types/__fpos_t.h \ - /usr/include/bits/types/__locale_t.h \ - /usr/include/bits/types/__mbstate_t.h \ - /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/types/locale_t.h \ - /usr/include/bits/types/mbstate_t.h \ - /usr/include/bits/types/sigset_t.h \ - /usr/include/bits/types/struct_FILE.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ - /usr/include/bits/types/wint_t.h \ - /usr/include/bits/typesizes.h \ - /usr/include/bits/uintn-identity.h \ - /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h \ - /usr/include/bits/wchar.h \ - /usr/include/bits/wordsize.h \ - /usr/include/ctype.h \ - /usr/include/endian.h \ - /usr/include/features-time64.h \ - /usr/include/features.h \ - /usr/include/gnu/stubs-64.h \ - /usr/include/gnu/stubs.h \ - /usr/include/inttypes.h \ - /usr/include/math.h \ - /usr/include/stdc-predef.h \ - /usr/include/stdint.h \ - /usr/include/stdio.h \ - /usr/include/stdlib.h \ - /usr/include/string.h \ - /usr/include/strings.h \ - /usr/include/sys/cdefs.h \ - /usr/include/sys/select.h \ - /usr/include/sys/types.h \ - /usr/include/time.h \ - /usr/include/wchar.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h - -CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o: /home/anon/main/repos/cc2/src/game/resource/resource_texture.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /usr/include/GL/gl.h \ - /usr/include/GL/glew.h \ - /usr/include/GL/glu.h \ - /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_assert.h \ - /usr/include/SDL2/SDL_atomic.h \ - /usr/include/SDL2/SDL_audio.h \ - /usr/include/SDL2/SDL_blendmode.h \ - /usr/include/SDL2/SDL_clipboard.h \ - /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_cpuinfo.h \ - /usr/include/SDL2/SDL_endian.h \ - /usr/include/SDL2/SDL_error.h \ - /usr/include/SDL2/SDL_events.h \ - /usr/include/SDL2/SDL_filesystem.h \ - /usr/include/SDL2/SDL_gamecontroller.h \ - /usr/include/SDL2/SDL_gesture.h \ - /usr/include/SDL2/SDL_guid.h \ - /usr/include/SDL2/SDL_haptic.h \ - /usr/include/SDL2/SDL_hidapi.h \ - /usr/include/SDL2/SDL_hints.h \ - /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL_joystick.h \ - /usr/include/SDL2/SDL_keyboard.h \ - /usr/include/SDL2/SDL_keycode.h \ - /usr/include/SDL2/SDL_loadso.h \ - /usr/include/SDL2/SDL_locale.h \ - /usr/include/SDL2/SDL_log.h \ - /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_messagebox.h \ - /usr/include/SDL2/SDL_metal.h \ - /usr/include/SDL2/SDL_misc.h \ - /usr/include/SDL2/SDL_mixer.h \ - /usr/include/SDL2/SDL_mouse.h \ - /usr/include/SDL2/SDL_mutex.h \ - /usr/include/SDL2/SDL_pixels.h \ - /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/SDL_power.h \ - /usr/include/SDL2/SDL_quit.h \ - /usr/include/SDL2/SDL_rect.h \ - /usr/include/SDL2/SDL_render.h \ - /usr/include/SDL2/SDL_rwops.h \ - /usr/include/SDL2/SDL_scancode.h \ - /usr/include/SDL2/SDL_sensor.h \ - /usr/include/SDL2/SDL_shape.h \ - /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_surface.h \ - /usr/include/SDL2/SDL_system.h \ - /usr/include/SDL2/SDL_thread.h \ - /usr/include/SDL2/SDL_timer.h \ - /usr/include/SDL2/SDL_touch.h \ - /usr/include/SDL2/SDL_ttf.h \ - /usr/include/SDL2/SDL_version.h \ - /usr/include/SDL2/SDL_video.h \ - /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h \ - /usr/include/alloca.h \ - /usr/include/assert.h \ - /usr/include/bits/atomic_wide_counter.h \ - /usr/include/bits/byteswap.h \ - /usr/include/bits/endian.h \ - /usr/include/bits/endianness.h \ - /usr/include/bits/floatn-common.h \ - /usr/include/bits/floatn.h \ - /usr/include/bits/flt-eval-method.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/fp-logb.h \ - /usr/include/bits/libc-header-start.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/long-double.h \ - /usr/include/bits/math-vector.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/pthreadtypes.h \ - /usr/include/bits/select.h \ - /usr/include/bits/stdint-intn.h \ - /usr/include/bits/stdint-uintn.h \ - /usr/include/bits/stdio.h \ - /usr/include/bits/stdio_lim.h \ - /usr/include/bits/stdlib-bsearch.h \ - /usr/include/bits/stdlib-float.h \ - /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h \ - /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/time.h \ - /usr/include/bits/time64.h \ - /usr/include/bits/timesize.h \ - /usr/include/bits/types.h \ - /usr/include/bits/types/FILE.h \ - /usr/include/bits/types/__FILE.h \ - /usr/include/bits/types/__fpos64_t.h \ - /usr/include/bits/types/__fpos_t.h \ - /usr/include/bits/types/__locale_t.h \ - /usr/include/bits/types/__mbstate_t.h \ - /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/types/locale_t.h \ - /usr/include/bits/types/mbstate_t.h \ - /usr/include/bits/types/sigset_t.h \ - /usr/include/bits/types/struct_FILE.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ - /usr/include/bits/types/wint_t.h \ - /usr/include/bits/typesizes.h \ - /usr/include/bits/uintn-identity.h \ - /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h \ - /usr/include/bits/wchar.h \ - /usr/include/bits/wordsize.h \ - /usr/include/ctype.h \ - /usr/include/endian.h \ - /usr/include/features-time64.h \ - /usr/include/features.h \ - /usr/include/gnu/stubs-64.h \ - /usr/include/gnu/stubs.h \ - /usr/include/inttypes.h \ - /usr/include/math.h \ - /usr/include/stdc-predef.h \ - /usr/include/stdint.h \ - /usr/include/stdio.h \ - /usr/include/stdlib.h \ - /usr/include/string.h \ - /usr/include/strings.h \ - /usr/include/sys/cdefs.h \ - /usr/include/sys/select.h \ - /usr/include/sys/types.h \ - /usr/include/time.h \ - /usr/include/wchar.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h - -CMakeFiles/cc2.dir/src/game/state/play/play.c.o: /home/anon/main/repos/cc2/src/game/state/play/play.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/engine/glyph.h \ - /home/anon/main/repos/cc2/src/engine/surface.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/play.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -30343,166 +37671,104 @@ CMakeFiles/cc2.dir/src/game/state/play/play.c.o: /home/anon/main/repos/cc2/src/g /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/game/state/state.c.o: /home/anon/main/repos/cc2/src/game/state/state.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_font.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_music.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_sound.h \ - /home/anon/main/repos/cc2/src/engine/glyph.h \ - /home/anon/main/repos/cc2/src/engine/surface.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/play.h \ - /home/anon/main/repos/cc2/src/game/state/state.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -30752,168 +38018,11412 @@ CMakeFiles/cc2.dir/src/game/state/state.c.o: /home/anon/main/repos/cc2/src/game/ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -CMakeFiles/cc2.dir/src/main.c.o: /home/anon/main/repos/cc2/src/main.c \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/src/game/game.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_font.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_music.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_sound.h \ - /home/anon/main/repos/cc2/src/engine/glyph.h \ - /home/anon/main/repos/cc2/src/engine/surface.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/json.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h \ - /home/anon/main/repos/cc2/src/engine/tick.h \ - /home/anon/main/repos/cc2/src/game/GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/engine/camera.h \ - /home/anon/main/repos/cc2/src/engine/event.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/COMMON.h \ - /home/anon/main/repos/cc2/src/STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/file.h \ - /home/anon/main/repos/cc2/src/engine/font.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/play.h \ - /home/anon/main/repos/cc2/src/game/state/state.h \ - /home/anon/main/repos/cc2/src/main.h \ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/game.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/game.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/game.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/input/input.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/input/input.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/render/color_quad.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/state/play/play.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/game/state/state.c.o: /home/anon/sda/Personal/Repos/cc2/src/game/state/state.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.h \ + /usr/include/GL/gl.h \ + /usr/include/GL/glew.h \ + /usr/include/GL/glu.h \ + /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_assert.h \ + /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h \ + /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_clipboard.h \ + /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/include/SDL2/SDL_endian.h \ + /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_events.h \ + /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_gamecontroller.h \ + /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_haptic.h \ + /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h \ + /usr/include/SDL2/SDL_image.h \ + /usr/include/SDL2/SDL_joystick.h \ + /usr/include/SDL2/SDL_keyboard.h \ + /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_log.h \ + /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h \ + /usr/include/SDL2/SDL_misc.h \ + /usr/include/SDL2/SDL_mixer.h \ + /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_pixels.h \ + /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_quit.h \ + /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_render.h \ + /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_scancode.h \ + /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_surface.h \ + /usr/include/SDL2/SDL_system.h \ + /usr/include/SDL2/SDL_thread.h \ + /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_touch.h \ + /usr/include/SDL2/SDL_ttf.h \ + /usr/include/SDL2/SDL_version.h \ + /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h \ + /usr/include/alloca.h \ + /usr/include/assert.h \ + /usr/include/bits/atomic_wide_counter.h \ + /usr/include/bits/byteswap.h \ + /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h \ + /usr/include/bits/floatn-common.h \ + /usr/include/bits/floatn.h \ + /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/fp-logb.h \ + /usr/include/bits/libc-header-start.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/long-double.h \ + /usr/include/bits/math-vector.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/pthreadtypes.h \ + /usr/include/bits/select.h \ + /usr/include/bits/stdint-intn.h \ + /usr/include/bits/stdint-uintn.h \ + /usr/include/bits/stdio.h \ + /usr/include/bits/stdio_lim.h \ + /usr/include/bits/stdlib-bsearch.h \ + /usr/include/bits/stdlib-float.h \ + /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h \ + /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/time.h \ + /usr/include/bits/time64.h \ + /usr/include/bits/timesize.h \ + /usr/include/bits/types.h \ + /usr/include/bits/types/FILE.h \ + /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/__fpos64_t.h \ + /usr/include/bits/types/__fpos_t.h \ + /usr/include/bits/types/__locale_t.h \ + /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/mbstate_t.h \ + /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/wint_t.h \ + /usr/include/bits/typesizes.h \ + /usr/include/bits/uintn-identity.h \ + /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h \ + /usr/include/bits/wchar.h \ + /usr/include/bits/wordsize.h \ + /usr/include/ctype.h \ + /usr/include/endian.h \ + /usr/include/features-time64.h \ + /usr/include/features.h \ + /usr/include/gnu/stubs-64.h \ + /usr/include/gnu/stubs.h \ + /usr/include/inttypes.h \ + /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h \ + /usr/include/json-c/json.h \ + /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_config.h \ + /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_object.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h \ + /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_types.h \ + /usr/include/json-c/json_util.h \ + /usr/include/json-c/linkhash.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/math.h \ + /usr/include/stdc-predef.h \ + /usr/include/stdint.h \ + /usr/include/stdio.h \ + /usr/include/stdlib.h \ + /usr/include/string.h \ + /usr/include/strings.h \ + /usr/include/sys/cdefs.h \ + /usr/include/sys/select.h \ + /usr/include/sys/types.h \ + /usr/include/time.h \ + /usr/include/wchar.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h + +CMakeFiles/cc2.dir/src/main.c.o: /home/anon/sda/Personal/Repos/cc2/src/main.c \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/game.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.h \ + /home/anon/sda/Personal/Repos/cc2/src/main.h \ /usr/include/GL/gl.h \ /usr/include/GL/glew.h \ /usr/include/GL/glu.h \ @@ -31164,1010 +49674,1206 @@ CMakeFiles/cc2.dir/src/main.c.o: /home/anon/main/repos/cc2/src/main.c \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h -/home/anon/main/repos/cc2/src/game/resource/resource_texture.c: +/home/anon/sda/Personal/Repos/cc2/src/main.h: -/home/anon/main/repos/cc2/src/game/resource/resource_sound.c: +/home/anon/sda/Personal/Repos/cc2/src/main.c: -/home/anon/main/repos/cc2/src/game/resource/resource_shader.c: +/home/anon/sda/Personal/Repos/cc2/src/game/state/state.c: -/home/anon/main/repos/cc2/src/game/resource/resource_music.c: +/home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.c: -/home/anon/main/repos/cc2/src/game/resource/resource_font.c: +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.c: -/home/anon/main/repos/cc2/src/game/input/input.c: +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.c: -/home/anon/main/repos/cc2/src/game/state/state.h: +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.c: -/home/anon/main/repos/cc2/src/game/resource/resource_music.h: +/home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.c: -/home/anon/main/repos/cc2/src/game/game.c: +/home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.h: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.c: +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.c: +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h: +/home/anon/sda/Personal/Repos/cc2/src/game/game.c: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.c: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.c: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.c: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.c: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.c: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.c: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.c: -/home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.c: -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.c: -/home/anon/main/repos/cc2/src/game/resource/resource_font.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.c: -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.c: -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.c: -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h: -/home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h: -/home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h: -/home/anon/main/repos/cc2/src/game/ecs/ecs.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h: -/home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.c: -/home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.c: -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h: -/home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.c: -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.c: -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.c: -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.c: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.c: -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.c: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h: -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h: +/usr/include/SDL2/SDL_hints.h: -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h: -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h: -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.c: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h: -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h: +/usr/include/stdio.h: -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.c: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h: -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.c: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h: -/home/anon/main/repos/cc2/src/game/ecs/component/component_physics.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.c: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c: - -/home/anon/main/repos/cc2/src/game/ecs/ecs.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h: - -/home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h: - -/home/anon/main/repos/cc2/src/game/state/play/PLAY_COMMON.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.c: - -/home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h: - -/home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h: - -/home/anon/main/repos/cc2/src/game/GAME_COMMON.h: - -/home/anon/main/repos/cc2/src/engine/vertexattribute.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h: - -/home/anon/main/repos/cc2/src/engine/vector.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.c: - -/home/anon/main/repos/cc2/src/engine/vbo.c: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h: - -/home/anon/main/repos/cc2/src/engine/vao.c: - -/home/anon/main/repos/cc2/src/engine/surface.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h: - -/home/anon/main/repos/cc2/src/engine/sound.h: - -/home/anon/main/repos/cc2/src/game/render/color_quad.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h: - -/home/anon/main/repos/cc2/src/engine/sound.c: - -/home/anon/main/repos/cc2/src/engine/shader.c: - -/home/anon/main/repos/cc2/src/engine/sdl.c: - -/home/anon/main/repos/cc2/src/engine/rectangle.h: - -/home/anon/main/repos/cc2/src/engine/rectangle.c: - -/home/anon/main/repos/cc2/src/engine/music.c: - -/home/anon/main/repos/cc2/src/engine/mouse.h: - -/home/anon/main/repos/cc2/src/engine/keyboard.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.h: - -/home/anon/main/repos/cc2/src/engine/keyboard.c: - -/home/anon/main/repos/cc2/src/game/ecs/ecs_component.h: - -/usr/include/json-c/printbuf.h: - -/usr/include/json-c/json_util.h: - -/usr/include/json-c/json_tokener.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.c: - -/usr/include/json-c/json_object_iterator.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h: - -/usr/include/json-c/json_object.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.c: - -/home/anon/main/repos/cc2/src/game/resource/resource_texture.h: - -/usr/include/json-c/json_config.h: - -/usr/include/json-c/arraylist.h: - -/home/anon/main/repos/cc2/src/engine/json.c: - -/home/anon/main/repos/cc2/src/game/game.h: - -/home/anon/main/repos/cc2/src/engine/surface.h: - -/home/anon/main/repos/cc2/src/engine/glyph.h: - -/home/anon/main/repos/cc2/src/game/state/play/play.c: - -/home/anon/main/repos/cc2/src/game/resource/resource_shader.h: - -/home/anon/main/repos/cc2/src/engine/vertexattribute.h: - -/home/anon/main/repos/cc2/src/engine/vao.h: - -/home/anon/main/repos/cc2/src/engine/shader.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.c: - -/home/anon/main/repos/cc2/src/engine/renderer.h: - -/home/anon/main/repos/cc2/src/engine/glew.h: - -/home/anon/main/repos/cc2/src/engine/fullscreen.h: - -/home/anon/main/repos/cc2/src/engine/font.h: - -/home/anon/main/repos/cc2/src/engine/file.h: - -/home/anon/main/repos/cc2/src/engine/file.c: - -/home/anon/main/repos/cc2/src/engine/sdl.h: - -/home/anon/main/repos/cc2/src/engine/event.h: - -/home/anon/main/repos/cc2/src/engine/circle.c: - -/home/anon/main/repos/cc2/src/engine/window.h: - -/home/anon/main/repos/cc2/src/engine/camera.h: - -/home/anon/main/repos/cc2/src/engine/tick.c: - -/home/anon/main/repos/cc2/src/engine/camera.c: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h: - -/home/anon/main/repos/cc2/src/game/input/input.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h: - -/home/anon/main/repos/cc2/src/engine/vector.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h: - -/home/anon/main/repos/cc2/src/game/state/state.c: - -/usr/include/json-c/json_inttypes.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h: - -/home/anon/main/repos/cc2/src/game/render/color_quad.c: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h: - -/home/anon/main/repos/cc2/src/engine/event.c: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h: - -/usr/include/json-c/json_c_version.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h: - -/usr/include/bits/select.h: - -/usr/include/bits/math-vector.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h: - -/home/anon/main/repos/cc2/src/game/state/STATE_COMMON.h: - -/usr/include/bits/libm-simd-decl-stubs.h: - -/usr/include/bits/fp-logb.h: - -/home/anon/main/repos/cc2/include/cglm/common.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h: - -/usr/include/bits/atomic_wide_counter.h: - -/usr/include/SDL2/SDL_gamecontroller.h: - -/usr/include/SDL2/close_code.h: - -/usr/include/SDL2/SDL_mixer.h: - -/home/anon/main/repos/cc2/include/cglm/affine-pre.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h: - -/usr/include/SDL2/SDL_rect.h: - -/usr/include/SDL2/SDL_touch.h: - -/usr/include/bits/types/locale_t.h: - -/usr/include/json-c/debug.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h: - -/usr/include/SDL2/SDL_log.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h: - -/usr/include/SDL2/SDL_thread.h: - -/home/anon/main/repos/cc2/src/engine/circle.h: - -/usr/include/SDL2/SDL_mutex.h: - -/home/anon/main/repos/cc2/include/cglm/affine-post.h: - -/usr/include/SDL2/SDL_misc.h: - -/usr/include/json-c/linkhash.h: - -/usr/include/SDL2/SDL_messagebox.h: - -/usr/include/SDL2/SDL_locale.h: - -/usr/include/SDL2/SDL_keyboard.h: - -/home/anon/main/repos/cc2/include/cglm/vec2-ext.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h: - -/home/anon/main/repos/cc2/src/game/resource/resource_sound.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h: - -/usr/include/assert.h: - -/usr/include/SDL2/SDL_joystick.h: - -/usr/include/SDL2/SDL_image.h: - -/home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h: - -/usr/include/alloca.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h: - -/home/anon/main/repos/cc2/src/engine/renderer.c: - -/home/anon/main/repos/cc2/src/engine/glew.c: - -/usr/include/SDL2/SDL_filesystem.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c: - -/home/anon/main/repos/cc2/include/cglm/cglm.h: - -/home/anon/main/repos/cc2/src/game/state/play/play.h: - -/usr/include/SDL2/SDL_mouse.h: - -/usr/include/SDL2/SDL_error.h: - -/usr/include/bits/mathcalls.h: - -/usr/include/bits/types/clock_t.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h: - -/usr/include/SDL2/SDL_main.h: - -/home/anon/main/repos/cc2/include/cglm/euler.h: - -/usr/include/SDL2/SDL_cpuinfo.h: - -/home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h: - -/usr/include/bits/typesizes.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c: - -/usr/include/SDL2/SDL_config.h: - -/usr/include/SDL2/SDL_power.h: - -/home/anon/main/repos/cc2/src/engine/fullscreen.c: - -/home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h: - -/home/anon/main/repos/cc2/include/cglm/ivec2.h: - -/home/anon/main/repos/cc2/include/cglm/mat2.h: - -/home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h: - -/usr/include/bits/types/__sigset_t.h: - -/usr/include/bits/pthreadtypes-arch.h: - -/home/anon/main/repos/cc2/src/COMMON.h: - -/usr/include/gnu/stubs.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h: - -/usr/include/SDL2/SDL_timer.h: - -/home/anon/main/repos/cc2/include/cglm/bezier.h: - -/home/anon/main/repos/cc2/include/cglm/vec3.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.c: - -/home/anon/main/repos/cc2/include/cglm/mat3.h: - -/home/anon/main/repos/cc2/include/cglm/io.h: - -/usr/include/SDL2/SDL_quit.h: - -/usr/include/SDL2/SDL_shape.h: - -/usr/include/SDL2/SDL_rwops.h: - -/home/anon/main/repos/cc2/include/cglm/plane.h: - -/usr/include/SDL2/SDL_stdinc.h: - -/usr/include/bits/types/sigset_t.h: - -/home/anon/main/repos/cc2/include/cglm/curve.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.c: - -/usr/include/bits/types/struct_FILE.h: - -/usr/include/SDL2/SDL_events.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.h: - -/home/anon/main/repos/cc2/include/cglm/affine-mat.h: - -/usr/include/bits/mathcalls-helper-functions.h: - -/home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h: - -/usr/include/string.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h: - -/usr/include/SDL2/SDL_loadso.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h: - -/home/anon/main/repos/cc2/include/cglm/color.h: - -/usr/include/bits/flt-eval-method.h: - -/usr/include/bits/types/FILE.h: - -/home/anon/main/repos/cc2/include/cglm/vec4.h: - -/usr/include/SDL2/SDL_video.h: - -/usr/include/bits/byteswap.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h: - -/usr/include/bits/floatn-common.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.c: - -/home/anon/main/repos/cc2/include/cglm/affine.h: - -/home/anon/main/repos/cc2/src/engine/window.c: - -/usr/include/sys/cdefs.h: - -/home/anon/main/repos/cc2/src/game/ecs/ecs_component.c: - -/home/anon/main/repos/cc2/src/game/ecs/component/component_text.c: - -/home/anon/main/repos/cc2/src/engine/atlas.c: - -/usr/include/SDL2/SDL.h: - -/home/anon/main/repos/cc2/src/engine/vbo.h: - -/usr/include/SDL2/begin_code.h: - -/usr/include/SDL2/SDL_version.h: - -/usr/include/bits/uintn-identity.h: - -/home/anon/main/repos/cc2/include/cglm/ivec4.h: - -/usr/include/bits/stdint-uintn.h: - -/home/anon/main/repos/cc2/include/cglm/simd/x86.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.c: - -/home/anon/main/repos/cc2/src/STRINGS.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h: - -/home/anon/main/repos/cc2/include/cglm/simd/intrin.h: - -/usr/include/bits/endianness.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.c: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h: - -/home/anon/main/repos/cc2/include/cglm/ease.h: - -/home/anon/main/repos/cc2/include/cglm/box.h: - -/usr/include/GL/glu.h: - -/home/anon/main/repos/cc2/include/cglm/vec2.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h: - -/usr/include/bits/types.h: - -/usr/include/SDL2/SDL_pixels.h: - -/home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h: - -/home/anon/main/repos/cc2/include/cglm/project.h: - -/home/anon/main/repos/cc2/include/cglm/quat.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.c: - -/home/anon/main/repos/cc2/include/cglm/affine2d.h: - -/home/anon/main/repos/cc2/include/cglm/sphere.h: - -/home/anon/main/repos/cc2/include/cglm/ray.h: - -/usr/include/SDL2/SDL_render.h: - -/usr/include/SDL2/SDL_keycode.h: - -/usr/include/SDL2/SDL_blendmode.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h: - -/usr/include/bits/floatn.h: - -/home/anon/main/repos/cc2/include/cglm/util.h: - -/usr/include/bits/types/struct_timeval.h: - -/usr/include/bits/fp-fast.h: - -/home/anon/main/repos/cc2/src/engine/texture.c: - -/home/anon/main/repos/cc2/src/engine/texture.h: - -/usr/include/SDL2/SDL_audio.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h: - -/home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h: - -/usr/include/bits/types/mbstate_t.h: - -/home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h: - -/home/anon/main/repos/cc2/src/engine/music.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h: - -/home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h: - -/home/anon/main/repos/cc2/src/game/ecs/ecs_entity.c: - -/usr/include/SDL2/SDL_platform.h: - -/home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h: - -/home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h: - -/usr/include/bits/thread-shared-types.h: - -/usr/include/SDL2/SDL_surface.h: - -/home/anon/main/repos/cc2/include/cglm/vec3-ext.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h: - -/home/anon/main/repos/cc2/include/cglm/ivec3.h: - -/home/anon/main/repos/cc2/include/cglm/types.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h: - -/usr/include/SDL2/SDL_sensor.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h: - -/home/anon/main/repos/cc2/src/engine/atlas.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c: - -/usr/include/SDL2/SDL_endian.h: - -/home/anon/main/repos/cc2/include/cglm/mat4.h: - -/usr/include/bits/types/time_t.h: - -/home/anon/main/repos/cc2/include/cglm/cam.h: - -/usr/include/SDL2/SDL_assert.h: - -/usr/include/stdlib.h: - -/home/anon/main/repos/cc2/src/main.h: - -/usr/include/bits/libc-header-start.h: - -/home/anon/main/repos/cc2/include/cglm/vec4-ext.h: - -/usr/include/SDL2/SDL_clipboard.h: - -/usr/include/json-c/json.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h: - -/home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h: - -/usr/include/bits/long-double.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h: - -/usr/include/GL/gl.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.c: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h: - -/usr/include/GL/glew.h: - -/usr/include/bits/types/clockid_t.h: - -/usr/include/bits/stdint-intn.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h: - -/usr/include/bits/stdio_lim.h: - -/usr/include/bits/time.h: - -/usr/include/bits/types/__mbstate_t.h: - -/usr/include/bits/stdlib-bsearch.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h: - -/home/anon/main/repos/cc2/src/engine/glyph.c: - -/usr/include/SDL2/SDL_metal.h: - -/usr/include/bits/stdlib-float.h: - -/usr/include/bits/time64.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/component_text.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h: - -/usr/include/bits/struct_mutex.h: - -/usr/include/bits/struct_rwlock.h: - -/usr/include/bits/types/struct_itimerspec.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.c: - -/usr/include/bits/timesize.h: - -/usr/include/features.h: - -/usr/include/bits/types/__FILE.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h: - -/usr/include/bits/types/__fpos64_t.h: - -/home/anon/main/repos/cc2/include/cglm/clipspace/persp.h: - -/usr/include/bits/types/__locale_t.h: - -/usr/include/bits/types/cookie_io_functions_t.h: - -/usr/include/SDL2/SDL_hidapi.h: - -/usr/include/bits/types/struct_timespec.h: - -/usr/include/bits/types/struct_tm.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.c: - -/usr/include/bits/types/timer_t.h: - -/usr/include/bits/types/wint_t.h: - -/usr/include/bits/endian.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h: - -/usr/include/bits/waitflags.h: - -/usr/include/SDL2/SDL_gesture.h: - -/usr/include/ctype.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h: - -/usr/include/SDL2/SDL_haptic.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h: - -/usr/include/SDL2/SDL_atomic.h: - -/usr/include/bits/waitstatus.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h: - -/usr/include/bits/wchar.h: - -/usr/include/stdint.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h: - -/usr/include/endian.h: - -/usr/include/gnu/stubs-64.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h: - -/usr/include/SDL2/SDL_ttf.h: - -/usr/include/inttypes.h: - -/usr/include/bits/types/__fpos_t.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h: - -/usr/include/math.h: - -/usr/include/stdc-predef.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c: - -/home/anon/main/repos/cc2/src/engine/json.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h: - -/usr/include/strings.h: - -/usr/include/sys/select.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h: - -/usr/include/time.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.c: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c: - -/usr/include/wchar.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h: - -/home/anon/main/repos/cc2/include/cglm/frustum.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h: - -/usr/include/sys/types.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h: - -/home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h: - -/usr/include/features-time64.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h: - -/home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h: - -/usr/include/SDL2/SDL_system.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h: - -/home/anon/main/repos/cc2/src/game/render/texture_quad.c: - -/usr/include/json-c/json_types.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h: - -/home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h: - -/home/anon/main/repos/cc2/src/main.c: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h: - -/home/anon/main/repos/cc2/src/engine/font.c: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h: - -/home/anon/main/repos/cc2/src/engine/tick.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h: - -/usr/include/SDL2/SDL_guid.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h: - -/usr/include/bits/stdio.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h: - -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h: /usr/include/bits/pthreadtypes.h: /usr/include/SDL2/SDL_scancode.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.c: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.c: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h: +/usr/include/SDL2/SDL_guid.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.c: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.c: + +/usr/include/json-c/json_types.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h: + +/usr/include/sys/types.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/window.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h: + +/usr/include/wchar.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/color.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h: + +/usr/include/sys/cdefs.h: + +/usr/include/strings.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h: + +/usr/include/bits/wchar.h: + +/usr/include/bits/waitstatus.h: + +/usr/include/SDL2/SDL_atomic.h: /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h: + +/usr/include/ctype.h: + +/usr/include/bits/waitflags.h: + +/usr/include/bits/types/wint_t.h: + +/usr/include/bits/types/struct_timeval.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c: + +/usr/include/bits/types/struct_FILE.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h: + +/usr/include/bits/types/cookie_io_functions_t.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/state/state.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_squash.c: + +/usr/include/bits/types/__FILE.h: + +/usr/include/features.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.c: + +/usr/include/bits/timesize.h: + +/usr/include/bits/types/struct_itimerspec.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.c: + +/usr/include/bits/struct_rwlock.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.c: + +/usr/include/bits/struct_mutex.h: + +/usr/include/bits/stdlib-bsearch.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/camera.h: + +/usr/include/bits/types/__mbstate_t.h: + +/usr/include/bits/time.h: + +/usr/include/bits/stdio_lim.h: + +/usr/include/bits/stdio.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h: + +/usr/include/bits/stdint-uintn.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h: + +/usr/include/stdlib.h: + +/usr/include/SDL2/SDL_assert.h: + +/usr/include/bits/types.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/sdl.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h: + +/usr/include/GL/glu.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h: + +/usr/include/GL/gl.h: + +/usr/include/SDL2/SDL_config.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h: + +/usr/include/SDL2/SDL_loadso.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h: + +/usr/include/endian.h: + +/usr/include/stdint.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/texture.h: + +/usr/include/SDL2/SDL_version.h: + +/usr/include/SDL2/begin_code.h: + +/usr/include/SDL2/SDL.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h: + +/usr/include/json-c/json_util.h: + +/usr/include/GL/glew.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/GAME_COMMON.h: + +/usr/include/bits/types/clockid_t.h: + +/usr/include/SDL2/SDL_timer.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h: + +/usr/include/SDL2/SDL_events.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/project.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h: + +/usr/include/bits/time64.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h: + +/usr/include/SDL2/SDL_metal.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h: + +/usr/include/SDL2/SDL_log.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h: + +/usr/include/bits/endianness.h: + +/usr/include/bits/types/struct_tm.h: + +/usr/include/bits/long-double.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.c: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h: + +/usr/include/bits/types/__fpos64_t.h: + +/usr/include/SDL2/SDL_clipboard.h: + +/usr/include/bits/stdint-intn.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h: + +/usr/include/SDL2/SDL_sensor.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c: + +/usr/include/inttypes.h: + +/usr/include/SDL2/SDL_ttf.h: + +/usr/include/bits/types/timer_t.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.c: + +/usr/include/math.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h: + +/usr/include/json-c/debug.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h: + +/usr/include/bits/pthreadtypes-arch.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h: + +/usr/include/bits/types/struct_timespec.h: + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h: -/home/anon/main/repos/cc2/src/engine/mouse.c: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h: -/usr/include/bits/wordsize.h: +/usr/include/SDL2/SDL_hidapi.h: -/usr/include/stdio.h: +/home/anon/sda/Personal/Repos/cc2/src/engine/atlas.c: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h: +/home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.c: -/home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.c: +/home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h: -/home/anon/main/repos/cc2/src/game/render/texture_quad.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h: + +/usr/include/bits/types/__locale_t.h: + +/usr/include/SDL2/SDL_error.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.c: + +/usr/include/sys/select.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/circle.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/box.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.c: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/font.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h: + +/usr/include/SDL2/SDL_messagebox.h: + +/usr/include/json-c/linkhash.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h: + +/usr/include/SDL2/SDL_misc.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c: + +/usr/include/bits/types/time_t.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h: + +/usr/include/json-c/json_config.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h: + +/usr/include/SDL2/SDL_keyboard.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h: + +/usr/include/SDL2/SDL_audio.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h: + +/usr/include/bits/fp-fast.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h: + +/usr/include/SDL2/SDL_blendmode.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h: + +/usr/include/bits/byteswap.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h: + +/usr/include/SDL2/SDL_video.h: + +/usr/include/json-c/json.h: + +/usr/include/SDL2/SDL_cpuinfo.h: + +/home/anon/sda/Personal/Repos/cc2/src/STRINGS.h: + +/usr/include/gnu/stubs.h: + +/usr/include/SDL2/SDL_main.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/surface.c: + +/usr/include/bits/types/clock_t.h: + +/usr/include/bits/mathcalls.h: + +/usr/include/SDL2/SDL_filesystem.h: + +/usr/include/SDL2/SDL_platform.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/surface.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h: + +/usr/include/bits/floatn-common.h: + +/usr/include/SDL2/SDL_joystick.h: + +/usr/include/assert.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.c: + +/usr/include/SDL2/SDL_locale.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h: + +/usr/include/SDL2/SDL_power.h: + +/usr/include/SDL2/SDL_shape.h: + +/usr/include/SDL2/SDL_rwops.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h: + +/usr/include/bits/types/sigset_t.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.c: + +/usr/include/SDL2/SDL_surface.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/io.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h: + +/usr/include/bits/types/locale_t.h: + +/usr/include/SDL2/SDL_touch.h: + +/usr/include/SDL2/SDL_rect.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/util.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h: + +/usr/include/SDL2/SDL_image.h: + +/usr/include/alloca.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h: + +/usr/include/SDL2/SDL_gamecontroller.h: + +/usr/include/bits/atomic_wide_counter.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.c: /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h: +/usr/include/bits/floatn.h: -/usr/include/SDL2/SDL_hints.h: +/usr/include/bits/types/FILE.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h: +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h: -/home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.c: +/usr/include/bits/flt-eval-method.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/game.h: + +/usr/include/bits/fp-logb.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c: + +/usr/include/bits/libc-header-start.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h: + +/usr/include/bits/libm-simd-decl-stubs.h: + +/usr/include/bits/math-vector.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h: + +/usr/include/string.h: + +/usr/include/bits/mathcalls-helper-functions.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.c: + +/usr/include/bits/select.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h: + +/usr/include/json-c/json_c_version.h: + +/usr/include/SDL2/SDL_thread.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/event.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/input/input.h: + +/usr/include/json-c/json_inttypes.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h: + +/usr/include/gnu/stubs-64.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/types.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.c: + +/usr/include/bits/endian.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h: + +/usr/include/bits/wordsize.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/window.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/circle.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/event.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h: + +/usr/include/bits/typesizes.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/file.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/font.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/glew.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/renderer.c: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/vao.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.c: + +/usr/include/SDL2/SDL_stdinc.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/vbo.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/glew.c: + +/usr/include/SDL2/SDL_mouse.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/glyph.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/json.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/json.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h: + +/usr/include/json-c/arraylist.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.c: + +/usr/include/json-c/json_object.h: + +/usr/include/json-c/json_object_iterator.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h: + +/usr/include/json-c/printbuf.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.c: + +/usr/include/SDL2/SDL_haptic.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/file.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/mouse.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/music.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/music.h: + +/usr/include/SDL2/SDL_mixer.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/sound.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/sound.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/texture.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/tick.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/tick.h: + +/usr/include/SDL2/SDL_render.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h: + +/usr/include/bits/types/mbstate_t.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/common.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/vao.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/vector.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/vector.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h: + +/usr/include/bits/types/__sigset_t.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/state/STATE_COMMON.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/state/play/PLAY_COMMON.h: + +/usr/include/SDL2/SDL_keycode.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c: + +/usr/include/SDL2/SDL_system.h: /usr/include/json-c/json_pointer.h: -/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h: +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h: + +/usr/include/SDL2/SDL_endian.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h: + +/usr/include/bits/stdlib-float.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.c: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c: + +/usr/include/bits/types/__fpos_t.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h: + +/usr/include/bits/thread-shared-types.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.c: + +/usr/include/stdc-predef.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/input/input.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h: + +/usr/include/SDL2/SDL_gesture.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h: + +/usr/include/time.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.c: + +/usr/include/bits/uintn-identity.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h: + +/usr/include/json-c/json_tokener.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.c: + +/usr/include/SDL2/SDL_quit.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/shader.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.c: + +/home/anon/sda/Personal/Repos/cc2/src/engine/shader.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h: + +/usr/include/SDL2/close_code.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.c: + +/usr/include/features-time64.h: + +/usr/include/SDL2/SDL_pixels.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.c: + +/home/anon/sda/Personal/Repos/cc2/src/COMMON.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h: + +/home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h: + +/usr/include/SDL2/SDL_mutex.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.c: + +/usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h: + +/home/anon/sda/Personal/Repos/cc2/src/engine/camera.c: + +/home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.c: diff --git a/build/CMakeFiles/cc2.dir/flags.make b/build/CMakeFiles/cc2.dir/flags.make index c765927..6505345 100644 --- a/build/CMakeFiles/cc2.dir/flags.make +++ b/build/CMakeFiles/cc2.dir/flags.make @@ -4,7 +4,7 @@ # compile C with /usr/bin/cc C_DEFINES = -C_INCLUDES = -I/home/anon/main/repos/cc2/include -I/home/anon/main/repos/cc2/src +C_INCLUDES = -I/home/anon/sda/Personal/Repos/cc2/include -I/home/anon/sda/Personal/Repos/cc2/src C_FLAGS = -DDEBUG -g -O2 -Wno-unused-variable -Wno-unused-parameter -Wall -Wextra -pedantic -g diff --git a/build/CMakeFiles/cc2.dir/link.txt b/build/CMakeFiles/cc2.dir/link.txt index 9716dcc..70dc328 100644 --- a/build/CMakeFiles/cc2.dir/link.txt +++ b/build/CMakeFiles/cc2.dir/link.txt @@ -1 +1 @@ -/usr/bin/cc -DDEBUG -g -O2 -Wno-unused-variable -Wno-unused-parameter -Wall -Wextra -pedantic -g CMakeFiles/cc2.dir/src/engine/atlas.c.o CMakeFiles/cc2.dir/src/engine/camera.c.o CMakeFiles/cc2.dir/src/engine/circle.c.o CMakeFiles/cc2.dir/src/engine/event.c.o CMakeFiles/cc2.dir/src/engine/file.c.o CMakeFiles/cc2.dir/src/engine/font.c.o CMakeFiles/cc2.dir/src/engine/fullscreen.c.o CMakeFiles/cc2.dir/src/engine/glew.c.o CMakeFiles/cc2.dir/src/engine/glyph.c.o CMakeFiles/cc2.dir/src/engine/json.c.o CMakeFiles/cc2.dir/src/engine/keyboard.c.o CMakeFiles/cc2.dir/src/engine/mouse.c.o CMakeFiles/cc2.dir/src/engine/music.c.o CMakeFiles/cc2.dir/src/engine/rectangle.c.o CMakeFiles/cc2.dir/src/engine/renderer.c.o CMakeFiles/cc2.dir/src/engine/sdl.c.o CMakeFiles/cc2.dir/src/engine/shader.c.o CMakeFiles/cc2.dir/src/engine/sound.c.o CMakeFiles/cc2.dir/src/engine/surface.c.o CMakeFiles/cc2.dir/src/engine/texture.c.o CMakeFiles/cc2.dir/src/engine/tick.c.o CMakeFiles/cc2.dir/src/engine/vao.c.o CMakeFiles/cc2.dir/src/engine/vbo.c.o CMakeFiles/cc2.dir/src/engine/vector.c.o CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o CMakeFiles/cc2.dir/src/engine/window.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o CMakeFiles/cc2.dir/src/game/game.c.o CMakeFiles/cc2.dir/src/game/input/input.c.o CMakeFiles/cc2.dir/src/game/render/color_quad.c.o CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o CMakeFiles/cc2.dir/src/game/state/play/play.c.o CMakeFiles/cc2.dir/src/game/state/state.c.o CMakeFiles/cc2.dir/src/main.c.o -o cc2 -lm -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lGL -lGLEW -ljson-c +/usr/bin/cc -DDEBUG -g -O2 -Wno-unused-variable -Wno-unused-parameter -Wall -Wextra -pedantic -g CMakeFiles/cc2.dir/src/engine/atlas.c.o CMakeFiles/cc2.dir/src/engine/camera.c.o CMakeFiles/cc2.dir/src/engine/circle.c.o CMakeFiles/cc2.dir/src/engine/event.c.o CMakeFiles/cc2.dir/src/engine/file.c.o CMakeFiles/cc2.dir/src/engine/font.c.o CMakeFiles/cc2.dir/src/engine/fullscreen.c.o CMakeFiles/cc2.dir/src/engine/glew.c.o CMakeFiles/cc2.dir/src/engine/glyph.c.o CMakeFiles/cc2.dir/src/engine/json.c.o CMakeFiles/cc2.dir/src/engine/keyboard.c.o CMakeFiles/cc2.dir/src/engine/mouse.c.o CMakeFiles/cc2.dir/src/engine/music.c.o CMakeFiles/cc2.dir/src/engine/rectangle.c.o CMakeFiles/cc2.dir/src/engine/renderer.c.o CMakeFiles/cc2.dir/src/engine/sdl.c.o CMakeFiles/cc2.dir/src/engine/shader.c.o CMakeFiles/cc2.dir/src/engine/sound.c.o CMakeFiles/cc2.dir/src/engine/surface.c.o CMakeFiles/cc2.dir/src/engine/texture.c.o CMakeFiles/cc2.dir/src/engine/tick.c.o CMakeFiles/cc2.dir/src/engine/vao.c.o CMakeFiles/cc2.dir/src/engine/vbo.c.o CMakeFiles/cc2.dir/src/engine/vector.c.o CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o CMakeFiles/cc2.dir/src/engine/window.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o CMakeFiles/cc2.dir/src/game/game.c.o CMakeFiles/cc2.dir/src/game/input/input.c.o CMakeFiles/cc2.dir/src/game/render/color_quad.c.o CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o CMakeFiles/cc2.dir/src/game/state/play/play.c.o CMakeFiles/cc2.dir/src/game/state/state.c.o CMakeFiles/cc2.dir/src/main.c.o -o cc2 -lm -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lGL -lGLEW -ljson-c diff --git a/build/CMakeFiles/cc2.dir/progress.make b/build/CMakeFiles/cc2.dir/progress.make index bb6fe8f..1a7bd30 100644 --- a/build/CMakeFiles/cc2.dir/progress.make +++ b/build/CMakeFiles/cc2.dir/progress.make @@ -1,101 +1,150 @@ -CMAKE_PROGRESS_1 = 1 -CMAKE_PROGRESS_2 = 2 -CMAKE_PROGRESS_3 = 3 -CMAKE_PROGRESS_4 = 4 -CMAKE_PROGRESS_5 = 5 -CMAKE_PROGRESS_6 = 6 -CMAKE_PROGRESS_7 = 7 -CMAKE_PROGRESS_8 = 8 -CMAKE_PROGRESS_9 = 9 -CMAKE_PROGRESS_10 = 10 -CMAKE_PROGRESS_11 = 11 -CMAKE_PROGRESS_12 = 12 -CMAKE_PROGRESS_13 = 13 -CMAKE_PROGRESS_14 = 14 -CMAKE_PROGRESS_15 = 15 -CMAKE_PROGRESS_16 = 16 -CMAKE_PROGRESS_17 = 17 -CMAKE_PROGRESS_18 = 18 -CMAKE_PROGRESS_19 = 19 -CMAKE_PROGRESS_20 = 20 -CMAKE_PROGRESS_21 = 21 -CMAKE_PROGRESS_22 = 22 -CMAKE_PROGRESS_23 = 23 -CMAKE_PROGRESS_24 = 24 -CMAKE_PROGRESS_25 = 25 -CMAKE_PROGRESS_26 = 26 -CMAKE_PROGRESS_27 = 27 -CMAKE_PROGRESS_28 = 28 -CMAKE_PROGRESS_29 = 29 -CMAKE_PROGRESS_30 = 30 -CMAKE_PROGRESS_31 = 31 -CMAKE_PROGRESS_32 = 32 -CMAKE_PROGRESS_33 = 33 -CMAKE_PROGRESS_34 = 34 -CMAKE_PROGRESS_35 = 35 -CMAKE_PROGRESS_36 = 36 -CMAKE_PROGRESS_37 = 37 -CMAKE_PROGRESS_38 = 38 -CMAKE_PROGRESS_39 = 39 -CMAKE_PROGRESS_40 = 40 -CMAKE_PROGRESS_41 = 41 -CMAKE_PROGRESS_42 = 42 -CMAKE_PROGRESS_43 = 43 -CMAKE_PROGRESS_44 = 44 -CMAKE_PROGRESS_45 = 45 -CMAKE_PROGRESS_46 = 46 -CMAKE_PROGRESS_47 = 47 -CMAKE_PROGRESS_48 = 48 -CMAKE_PROGRESS_49 = 49 -CMAKE_PROGRESS_50 = 50 -CMAKE_PROGRESS_51 = 51 -CMAKE_PROGRESS_52 = 52 -CMAKE_PROGRESS_53 = 53 -CMAKE_PROGRESS_54 = 54 -CMAKE_PROGRESS_55 = 55 -CMAKE_PROGRESS_56 = 56 -CMAKE_PROGRESS_57 = 57 -CMAKE_PROGRESS_58 = 58 -CMAKE_PROGRESS_59 = 59 -CMAKE_PROGRESS_60 = 60 -CMAKE_PROGRESS_61 = 61 -CMAKE_PROGRESS_62 = 62 -CMAKE_PROGRESS_63 = 63 -CMAKE_PROGRESS_64 = 64 -CMAKE_PROGRESS_65 = 65 -CMAKE_PROGRESS_66 = 66 -CMAKE_PROGRESS_67 = 67 -CMAKE_PROGRESS_68 = 68 -CMAKE_PROGRESS_69 = 69 -CMAKE_PROGRESS_70 = 70 -CMAKE_PROGRESS_71 = 71 -CMAKE_PROGRESS_72 = 72 -CMAKE_PROGRESS_73 = 73 -CMAKE_PROGRESS_74 = 74 -CMAKE_PROGRESS_75 = 75 -CMAKE_PROGRESS_76 = 76 -CMAKE_PROGRESS_77 = 77 -CMAKE_PROGRESS_78 = 78 -CMAKE_PROGRESS_79 = 79 -CMAKE_PROGRESS_80 = 80 -CMAKE_PROGRESS_81 = 81 -CMAKE_PROGRESS_82 = 82 -CMAKE_PROGRESS_83 = 83 -CMAKE_PROGRESS_84 = 84 -CMAKE_PROGRESS_85 = 85 -CMAKE_PROGRESS_86 = 86 -CMAKE_PROGRESS_87 = 87 -CMAKE_PROGRESS_88 = 88 -CMAKE_PROGRESS_89 = 89 -CMAKE_PROGRESS_90 = 90 -CMAKE_PROGRESS_91 = 91 -CMAKE_PROGRESS_92 = 92 -CMAKE_PROGRESS_93 = 93 -CMAKE_PROGRESS_94 = 94 -CMAKE_PROGRESS_95 = 95 -CMAKE_PROGRESS_96 = 96 -CMAKE_PROGRESS_97 = 97 -CMAKE_PROGRESS_98 = 98 -CMAKE_PROGRESS_99 = 99 -CMAKE_PROGRESS_100 = 100 +CMAKE_PROGRESS_1 = +CMAKE_PROGRESS_2 = 1 +CMAKE_PROGRESS_3 = 2 +CMAKE_PROGRESS_4 = +CMAKE_PROGRESS_5 = 3 +CMAKE_PROGRESS_6 = 4 +CMAKE_PROGRESS_7 = +CMAKE_PROGRESS_8 = 5 +CMAKE_PROGRESS_9 = 6 +CMAKE_PROGRESS_10 = +CMAKE_PROGRESS_11 = 7 +CMAKE_PROGRESS_12 = 8 +CMAKE_PROGRESS_13 = +CMAKE_PROGRESS_14 = 9 +CMAKE_PROGRESS_15 = 10 +CMAKE_PROGRESS_16 = +CMAKE_PROGRESS_17 = 11 +CMAKE_PROGRESS_18 = 12 +CMAKE_PROGRESS_19 = +CMAKE_PROGRESS_20 = 13 +CMAKE_PROGRESS_21 = 14 +CMAKE_PROGRESS_22 = +CMAKE_PROGRESS_23 = 15 +CMAKE_PROGRESS_24 = 16 +CMAKE_PROGRESS_25 = +CMAKE_PROGRESS_26 = 17 +CMAKE_PROGRESS_27 = 18 +CMAKE_PROGRESS_28 = +CMAKE_PROGRESS_29 = 19 +CMAKE_PROGRESS_30 = 20 +CMAKE_PROGRESS_31 = +CMAKE_PROGRESS_32 = 21 +CMAKE_PROGRESS_33 = 22 +CMAKE_PROGRESS_34 = +CMAKE_PROGRESS_35 = 23 +CMAKE_PROGRESS_36 = 24 +CMAKE_PROGRESS_37 = +CMAKE_PROGRESS_38 = 25 +CMAKE_PROGRESS_39 = 26 +CMAKE_PROGRESS_40 = +CMAKE_PROGRESS_41 = 27 +CMAKE_PROGRESS_42 = 28 +CMAKE_PROGRESS_43 = +CMAKE_PROGRESS_44 = 29 +CMAKE_PROGRESS_45 = 30 +CMAKE_PROGRESS_46 = +CMAKE_PROGRESS_47 = 31 +CMAKE_PROGRESS_48 = 32 +CMAKE_PROGRESS_49 = +CMAKE_PROGRESS_50 = 33 +CMAKE_PROGRESS_51 = 34 +CMAKE_PROGRESS_52 = +CMAKE_PROGRESS_53 = 35 +CMAKE_PROGRESS_54 = 36 +CMAKE_PROGRESS_55 = +CMAKE_PROGRESS_56 = 37 +CMAKE_PROGRESS_57 = 38 +CMAKE_PROGRESS_58 = +CMAKE_PROGRESS_59 = 39 +CMAKE_PROGRESS_60 = 40 +CMAKE_PROGRESS_61 = +CMAKE_PROGRESS_62 = 41 +CMAKE_PROGRESS_63 = 42 +CMAKE_PROGRESS_64 = +CMAKE_PROGRESS_65 = 43 +CMAKE_PROGRESS_66 = 44 +CMAKE_PROGRESS_67 = +CMAKE_PROGRESS_68 = 45 +CMAKE_PROGRESS_69 = 46 +CMAKE_PROGRESS_70 = +CMAKE_PROGRESS_71 = 47 +CMAKE_PROGRESS_72 = 48 +CMAKE_PROGRESS_73 = +CMAKE_PROGRESS_74 = 49 +CMAKE_PROGRESS_75 = 50 +CMAKE_PROGRESS_76 = 51 +CMAKE_PROGRESS_77 = +CMAKE_PROGRESS_78 = 52 +CMAKE_PROGRESS_79 = 53 +CMAKE_PROGRESS_80 = +CMAKE_PROGRESS_81 = 54 +CMAKE_PROGRESS_82 = 55 +CMAKE_PROGRESS_83 = +CMAKE_PROGRESS_84 = 56 +CMAKE_PROGRESS_85 = 57 +CMAKE_PROGRESS_86 = +CMAKE_PROGRESS_87 = 58 +CMAKE_PROGRESS_88 = 59 +CMAKE_PROGRESS_89 = +CMAKE_PROGRESS_90 = 60 +CMAKE_PROGRESS_91 = 61 +CMAKE_PROGRESS_92 = +CMAKE_PROGRESS_93 = 62 +CMAKE_PROGRESS_94 = 63 +CMAKE_PROGRESS_95 = +CMAKE_PROGRESS_96 = 64 +CMAKE_PROGRESS_97 = 65 +CMAKE_PROGRESS_98 = +CMAKE_PROGRESS_99 = 66 +CMAKE_PROGRESS_100 = 67 +CMAKE_PROGRESS_101 = +CMAKE_PROGRESS_102 = 68 +CMAKE_PROGRESS_103 = 69 +CMAKE_PROGRESS_104 = +CMAKE_PROGRESS_105 = 70 +CMAKE_PROGRESS_106 = 71 +CMAKE_PROGRESS_107 = +CMAKE_PROGRESS_108 = 72 +CMAKE_PROGRESS_109 = 73 +CMAKE_PROGRESS_110 = +CMAKE_PROGRESS_111 = 74 +CMAKE_PROGRESS_112 = 75 +CMAKE_PROGRESS_113 = +CMAKE_PROGRESS_114 = 76 +CMAKE_PROGRESS_115 = 77 +CMAKE_PROGRESS_116 = +CMAKE_PROGRESS_117 = 78 +CMAKE_PROGRESS_118 = 79 +CMAKE_PROGRESS_119 = +CMAKE_PROGRESS_120 = 80 +CMAKE_PROGRESS_121 = 81 +CMAKE_PROGRESS_122 = +CMAKE_PROGRESS_123 = 82 +CMAKE_PROGRESS_124 = 83 +CMAKE_PROGRESS_125 = +CMAKE_PROGRESS_126 = 84 +CMAKE_PROGRESS_127 = 85 +CMAKE_PROGRESS_128 = +CMAKE_PROGRESS_129 = 86 +CMAKE_PROGRESS_130 = 87 +CMAKE_PROGRESS_131 = +CMAKE_PROGRESS_132 = 88 +CMAKE_PROGRESS_133 = 89 +CMAKE_PROGRESS_134 = +CMAKE_PROGRESS_135 = 90 +CMAKE_PROGRESS_136 = 91 +CMAKE_PROGRESS_137 = +CMAKE_PROGRESS_138 = 92 +CMAKE_PROGRESS_139 = 93 +CMAKE_PROGRESS_140 = +CMAKE_PROGRESS_141 = 94 +CMAKE_PROGRESS_142 = 95 +CMAKE_PROGRESS_143 = +CMAKE_PROGRESS_144 = 96 +CMAKE_PROGRESS_145 = 97 +CMAKE_PROGRESS_146 = +CMAKE_PROGRESS_147 = 98 +CMAKE_PROGRESS_148 = 99 +CMAKE_PROGRESS_149 = 100 diff --git a/build/CMakeFiles/cc2.dir/src/engine/atlas.c.o b/build/CMakeFiles/cc2.dir/src/engine/atlas.c.o index 4f1f49b..32d8c88 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/atlas.c.o and b/build/CMakeFiles/cc2.dir/src/engine/atlas.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/atlas.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/atlas.c.o.d index 6b012cc..6353453 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/atlas.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/atlas.c.o.d @@ -1,7 +1,9 @@ CMakeFiles/cc2.dir/src/engine/atlas.c.o: \ - /home/anon/main/repos/cc2/src/engine/atlas.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/atlas.h \ - /home/anon/main/repos/cc2/src/engine/texture.h /usr/include/GL/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/include/stdint.h /usr/include/bits/libc-header-start.h \ @@ -166,66 +168,68 @@ CMakeFiles/cc2.dir/src/engine/atlas.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL.h /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/camera.c.o b/build/CMakeFiles/cc2.dir/src/engine/camera.c.o index e02f0ea..4a46f59 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/camera.c.o and b/build/CMakeFiles/cc2.dir/src/engine/camera.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/camera.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/camera.c.o.d index 61b0486..c46e5f4 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/camera.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/camera.c.o.d @@ -1,6 +1,8 @@ CMakeFiles/cc2.dir/src/engine/camera.c.o: \ - /home/anon/main/repos/cc2/src/engine/camera.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/camera.h /usr/include/GL/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/include/stdint.h /usr/include/bits/libc-header-start.h \ @@ -12,17 +14,18 @@ CMakeFiles/cc2.dir/src/engine/camera.c.o: \ /usr/include/bits/time64.h /usr/include/bits/wchar.h \ /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/engine/window.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h /usr/include/endian.h \ - /usr/include/bits/endian.h /usr/include/bits/endianness.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /usr/include/endian.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/types/struct_timespec.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ @@ -166,66 +169,67 @@ CMakeFiles/cc2.dir/src/engine/camera.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/circle.c.o b/build/CMakeFiles/cc2.dir/src/engine/circle.c.o index d83aa31..70037a1 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/circle.c.o and b/build/CMakeFiles/cc2.dir/src/engine/circle.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/circle.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/circle.c.o.d index d4f8fe8..8e17e30 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/circle.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/circle.c.o.d @@ -1,17 +1,18 @@ CMakeFiles/cc2.dir/src/engine/circle.c.o: \ - /home/anon/main/repos/cc2/src/engine/circle.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/circle.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h /usr/include/math.h \ - /usr/include/bits/libc-header-start.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/math-vector.h /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/floatn.h /usr/include/bits/floatn-common.h \ - /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ - /usr/include/bits/fp-fast.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ /usr/include/bits/mathcalls-helper-functions.h \ /usr/include/bits/mathcalls.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ @@ -35,13 +36,14 @@ CMakeFiles/cc2.dir/src/engine/circle.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -49,63 +51,64 @@ CMakeFiles/cc2.dir/src/engine/circle.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/event.c.o b/build/CMakeFiles/cc2.dir/src/engine/event.c.o index e8d1c0f..6b5b51b 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/event.c.o and b/build/CMakeFiles/cc2.dir/src/engine/event.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/event.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/event.c.o.d index 9e317c2..12bf169 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/event.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/event.c.o.d @@ -1,17 +1,19 @@ CMakeFiles/cc2.dir/src/engine/event.c.o: \ - /home/anon/main/repos/cc2/src/engine/event.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/event.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/event.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -165,66 +167,67 @@ CMakeFiles/cc2.dir/src/engine/event.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/file.c.o b/build/CMakeFiles/cc2.dir/src/engine/file.c.o index 9e82113..596050c 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/file.c.o and b/build/CMakeFiles/cc2.dir/src/engine/file.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/file.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/file.c.o.d index c4a4e4d..97d98bc 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/file.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/file.c.o.d @@ -1,17 +1,19 @@ CMakeFiles/cc2.dir/src/engine/file.c.o: \ - /home/anon/main/repos/cc2/src/engine/file.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/file.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -165,66 +167,67 @@ CMakeFiles/cc2.dir/src/engine/file.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/font.c.o b/build/CMakeFiles/cc2.dir/src/engine/font.c.o index 4bbf8b5..02fb339 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/font.c.o and b/build/CMakeFiles/cc2.dir/src/engine/font.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/font.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/font.c.o.d index 8f1363d..78ce4b2 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/font.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/font.c.o.d @@ -1,18 +1,19 @@ CMakeFiles/cc2.dir/src/engine/font.c.o: \ - /home/anon/main/repos/cc2/src/engine/font.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/font.h /usr/include/SDL2/SDL_ttf.h \ - /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ - /usr/include/features.h /usr/include/features-time64.h \ - /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ - /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ - /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ - /usr/include/bits/types.h /usr/include/bits/typesizes.h \ - /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /usr/include/SDL2/SDL_ttf.h /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ + /usr/include/sys/types.h /usr/include/features.h \ + /usr/include/features-time64.h /usr/include/bits/wordsize.h \ + /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ + /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ + /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ + /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -166,66 +167,67 @@ CMakeFiles/cc2.dir/src/engine/font.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/fullscreen.c.o b/build/CMakeFiles/cc2.dir/src/engine/fullscreen.c.o index 694edb7..33fcdd2 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/fullscreen.c.o and b/build/CMakeFiles/cc2.dir/src/engine/fullscreen.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/fullscreen.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/fullscreen.c.o.d index 92e0cf1..56dcd46 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/fullscreen.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/fullscreen.c.o.d @@ -1,19 +1,20 @@ CMakeFiles/cc2.dir/src/engine/fullscreen.c.o: \ - /home/anon/main/repos/cc2/src/engine/fullscreen.c \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/engine/window.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -167,76 +168,77 @@ CMakeFiles/cc2.dir/src/engine/fullscreen.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/camera.h /usr/include/GL/glew.h \ - /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/glew.c.o b/build/CMakeFiles/cc2.dir/src/engine/glew.c.o index 13776b7..1c1967c 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/glew.c.o and b/build/CMakeFiles/cc2.dir/src/engine/glew.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/glew.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/glew.c.o.d index e65635e..a7ac3d0 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/glew.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/glew.c.o.d @@ -1,6 +1,8 @@ CMakeFiles/cc2.dir/src/engine/glew.c.o: \ - /home/anon/main/repos/cc2/src/engine/glew.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/glew.h /usr/include/GL/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/include/stdint.h /usr/include/bits/libc-header-start.h \ @@ -12,11 +14,11 @@ CMakeFiles/cc2.dir/src/engine/glew.c.o: \ /usr/include/bits/time64.h /usr/include/bits/wchar.h \ /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h /usr/include/math.h \ - /usr/include/bits/math-vector.h /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/floatn.h /usr/include/bits/floatn-common.h \ - /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ - /usr/include/bits/fp-fast.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ + /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ /usr/include/bits/mathcalls-helper-functions.h \ /usr/include/bits/mathcalls.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ @@ -36,13 +38,14 @@ CMakeFiles/cc2.dir/src/engine/glew.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -50,63 +53,64 @@ CMakeFiles/cc2.dir/src/engine/glew.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/glyph.c.o b/build/CMakeFiles/cc2.dir/src/engine/glyph.c.o index de27c5e..7a5107e 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/glyph.c.o and b/build/CMakeFiles/cc2.dir/src/engine/glyph.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/glyph.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/glyph.c.o.d index 0d1cbb9..4fd66f9 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/glyph.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/glyph.c.o.d @@ -1,19 +1,20 @@ CMakeFiles/cc2.dir/src/engine/glyph.c.o: \ - /home/anon/main/repos/cc2/src/engine/glyph.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/glyph.h \ - /home/anon/main/repos/cc2/src/engine/font.h /usr/include/SDL2/SDL_ttf.h \ - /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ - /usr/include/features.h /usr/include/features-time64.h \ - /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ - /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ - /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ - /usr/include/bits/types.h /usr/include/bits/typesizes.h \ - /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/font.h \ + /usr/include/SDL2/SDL_ttf.h /usr/include/SDL2/SDL.h \ + /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ + /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ + /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ + /usr/include/sys/types.h /usr/include/features.h \ + /usr/include/features-time64.h /usr/include/bits/wordsize.h \ + /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ + /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ + /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ + /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -167,70 +168,71 @@ CMakeFiles/cc2.dir/src/engine/glyph.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/texture.h /usr/include/GL/glew.h \ - /usr/include/GL/glu.h /usr/include/GL/gl.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_image.h \ - /home/anon/main/repos/cc2/src/engine/surface.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_image.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/json.c.o b/build/CMakeFiles/cc2.dir/src/engine/json.c.o index 83fb858..debbd43 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/json.c.o and b/build/CMakeFiles/cc2.dir/src/engine/json.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/json.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/json.c.o.d index c2874af..cbd10d1 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/json.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/json.c.o.d @@ -1,7 +1,8 @@ CMakeFiles/cc2.dir/src/engine/json.c.o: \ - /home/anon/main/repos/cc2/src/engine/json.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/json.h /usr/include/json-c/json.h \ - /usr/include/json-c/arraylist.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/json-c/debug.h /usr/include/stdlib.h \ /usr/include/bits/libc-header-start.h /usr/include/features.h \ @@ -37,11 +38,11 @@ CMakeFiles/cc2.dir/src/engine/json.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/engine/file.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/stdio.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/stdio.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ @@ -175,66 +176,67 @@ CMakeFiles/cc2.dir/src/engine/json.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/keyboard.c.o b/build/CMakeFiles/cc2.dir/src/engine/keyboard.c.o index d7dac39..338b18f 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/keyboard.c.o and b/build/CMakeFiles/cc2.dir/src/engine/keyboard.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/keyboard.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/keyboard.c.o.d index f5af699..570576a 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/keyboard.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/keyboard.c.o.d @@ -1,18 +1,19 @@ CMakeFiles/cc2.dir/src/engine/keyboard.c.o: \ - /home/anon/main/repos/cc2/src/engine/keyboard.c \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/keyboard.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/keyboard.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -166,66 +167,67 @@ CMakeFiles/cc2.dir/src/engine/keyboard.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/mouse.c.o b/build/CMakeFiles/cc2.dir/src/engine/mouse.c.o index 49040cf..a8ddbad 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/mouse.c.o and b/build/CMakeFiles/cc2.dir/src/engine/mouse.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/mouse.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/mouse.c.o.d index d81d5bd..9de57ef 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/mouse.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/mouse.c.o.d @@ -1,17 +1,19 @@ CMakeFiles/cc2.dir/src/engine/mouse.c.o: \ - /home/anon/main/repos/cc2/src/engine/mouse.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/mouse.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/mouse.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -165,77 +167,78 @@ CMakeFiles/cc2.dir/src/engine/mouse.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/camera.h /usr/include/GL/glew.h \ - /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/engine/window.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/music.c.o b/build/CMakeFiles/cc2.dir/src/engine/music.c.o index aecc240..c941b0b 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/music.c.o and b/build/CMakeFiles/cc2.dir/src/engine/music.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/music.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/music.c.o.d index 11d0776..6524d2c 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/music.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/music.c.o.d @@ -1,6 +1,7 @@ CMakeFiles/cc2.dir/src/engine/music.c.o: \ - /home/anon/main/repos/cc2/src/engine/music.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/music.h \ /usr/include/SDL2/SDL_mixer.h /usr/include/SDL2/SDL_stdinc.h \ /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ @@ -53,70 +54,71 @@ CMakeFiles/cc2.dir/src/engine/music.c.o: \ /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_endian.h \ /usr/include/SDL2/SDL_mutex.h /usr/include/SDL2/SDL_thread.h \ /usr/include/SDL2/SDL_atomic.h /usr/include/SDL2/SDL_version.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/rectangle.c.o b/build/CMakeFiles/cc2.dir/src/engine/rectangle.c.o index a111a68..c1a161c 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/rectangle.c.o and b/build/CMakeFiles/cc2.dir/src/engine/rectangle.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/rectangle.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/rectangle.c.o.d index f22d4ec..de9dddb 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/rectangle.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/rectangle.c.o.d @@ -1,18 +1,19 @@ CMakeFiles/cc2.dir/src/engine/rectangle.c.o: \ - /home/anon/main/repos/cc2/src/engine/rectangle.c \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/rectangle.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/rectangle.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -166,66 +167,67 @@ CMakeFiles/cc2.dir/src/engine/rectangle.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/renderer.c.o b/build/CMakeFiles/cc2.dir/src/engine/renderer.c.o index 636c319..d1e6467 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/renderer.c.o and b/build/CMakeFiles/cc2.dir/src/engine/renderer.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/renderer.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/renderer.c.o.d index 21fa089..cc76331 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/renderer.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/renderer.c.o.d @@ -1,8 +1,9 @@ CMakeFiles/cc2.dir/src/engine/renderer.c.o: \ - /home/anon/main/repos/cc2/src/engine/renderer.c \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/renderer.h \ - /home/anon/main/repos/cc2/src/engine/camera.h /usr/include/GL/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/camera.h \ + /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/include/stdint.h /usr/include/bits/libc-header-start.h \ @@ -14,17 +15,18 @@ CMakeFiles/cc2.dir/src/engine/renderer.c.o: \ /usr/include/bits/time64.h /usr/include/bits/wchar.h \ /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/engine/window.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h /usr/include/endian.h \ - /usr/include/bits/endian.h /usr/include/bits/endianness.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /usr/include/endian.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/types/struct_timespec.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ @@ -168,73 +170,74 @@ CMakeFiles/cc2.dir/src/engine/renderer.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/engine/glew.h \ - /home/anon/main/repos/cc2/src/engine/shader.h \ - /home/anon/main/repos/cc2/src/engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/engine/vao.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/sdl.c.o b/build/CMakeFiles/cc2.dir/src/engine/sdl.c.o index 60dd1a8..99e00a5 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/sdl.c.o and b/build/CMakeFiles/cc2.dir/src/engine/sdl.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/sdl.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/sdl.c.o.d index b1acaca..c99bb09 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/sdl.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/sdl.c.o.d @@ -1,17 +1,19 @@ CMakeFiles/cc2.dir/src/engine/sdl.c.o: \ - /home/anon/main/repos/cc2/src/engine/sdl.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/sdl.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sdl.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -167,66 +169,67 @@ CMakeFiles/cc2.dir/src/engine/sdl.c.o: \ /usr/include/SDL2/SDL_misc.h /usr/include/SDL2/SDL_image.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_mixer.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/shader.c.o b/build/CMakeFiles/cc2.dir/src/engine/shader.c.o index b3e413e..8e58a2b 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/shader.c.o and b/build/CMakeFiles/cc2.dir/src/engine/shader.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/shader.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/shader.c.o.d index 5792f97..a1f4442 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/shader.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/shader.c.o.d @@ -1,6 +1,8 @@ CMakeFiles/cc2.dir/src/engine/shader.c.o: \ - /home/anon/main/repos/cc2/src/engine/shader.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/shader.h /usr/include/GL/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/shader.h \ + /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/include/stdint.h /usr/include/bits/libc-header-start.h \ @@ -12,17 +14,18 @@ CMakeFiles/cc2.dir/src/engine/shader.c.o: \ /usr/include/bits/time64.h /usr/include/bits/wchar.h \ /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/engine/texture.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h /usr/include/endian.h \ - /usr/include/bits/endian.h /usr/include/bits/endianness.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /usr/include/endian.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/types/struct_timespec.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ @@ -166,66 +169,68 @@ CMakeFiles/cc2.dir/src/engine/shader.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL.h /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/sound.c.o b/build/CMakeFiles/cc2.dir/src/engine/sound.c.o index 70f247d..60869e8 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/sound.c.o and b/build/CMakeFiles/cc2.dir/src/engine/sound.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/sound.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/sound.c.o.d index ebed20e..7b0acac 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/sound.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/sound.c.o.d @@ -1,6 +1,7 @@ CMakeFiles/cc2.dir/src/engine/sound.c.o: \ - /home/anon/main/repos/cc2/src/engine/sound.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/sound.h \ /usr/include/SDL2/SDL_mixer.h /usr/include/SDL2/SDL_stdinc.h \ /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ @@ -53,70 +54,71 @@ CMakeFiles/cc2.dir/src/engine/sound.c.o: \ /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_endian.h \ /usr/include/SDL2/SDL_mutex.h /usr/include/SDL2/SDL_thread.h \ /usr/include/SDL2/SDL_atomic.h /usr/include/SDL2/SDL_version.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/surface.c.o b/build/CMakeFiles/cc2.dir/src/engine/surface.c.o index eba17ff..6fc58e2 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/surface.c.o and b/build/CMakeFiles/cc2.dir/src/engine/surface.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/surface.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/surface.c.o.d index 979b3d8..3264c6f 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/surface.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/surface.c.o.d @@ -1,18 +1,19 @@ CMakeFiles/cc2.dir/src/engine/surface.c.o: \ - /home/anon/main/repos/cc2/src/engine/surface.c \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/surface.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/surface.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -166,66 +167,67 @@ CMakeFiles/cc2.dir/src/engine/surface.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/texture.c.o b/build/CMakeFiles/cc2.dir/src/engine/texture.c.o index 7d628f7..2659083 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/texture.c.o and b/build/CMakeFiles/cc2.dir/src/engine/texture.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/texture.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/texture.c.o.d index bea83c1..4681b26 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/texture.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/texture.c.o.d @@ -1,7 +1,8 @@ CMakeFiles/cc2.dir/src/engine/texture.c.o: \ - /home/anon/main/repos/cc2/src/engine/texture.c \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/texture.h /usr/include/GL/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/texture.h \ + /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/include/stdint.h /usr/include/bits/libc-header-start.h \ @@ -166,66 +167,68 @@ CMakeFiles/cc2.dir/src/engine/texture.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h /usr/include/SDL2/SDL_image.h \ - /usr/include/SDL2/SDL.h /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/tick.c.o b/build/CMakeFiles/cc2.dir/src/engine/tick.c.o index 4f430de..6e033ac 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/tick.c.o and b/build/CMakeFiles/cc2.dir/src/engine/tick.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/tick.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/tick.c.o.d index 99f50e6..f94bb88 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/tick.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/tick.c.o.d @@ -1,17 +1,19 @@ CMakeFiles/cc2.dir/src/engine/tick.c.o: \ - /home/anon/main/repos/cc2/src/engine/tick.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/tick.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/tick.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -165,66 +167,67 @@ CMakeFiles/cc2.dir/src/engine/tick.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/vao.c.o b/build/CMakeFiles/cc2.dir/src/engine/vao.c.o index acdbed1..2325a11 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/vao.c.o and b/build/CMakeFiles/cc2.dir/src/engine/vao.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/vao.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/vao.c.o.d index 30a2e53..1d4e064 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/vao.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/vao.c.o.d @@ -1,6 +1,8 @@ CMakeFiles/cc2.dir/src/engine/vao.c.o: \ - /home/anon/main/repos/cc2/src/engine/vao.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/vao.h /usr/include/GL/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vao.h \ + /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/include/stdint.h /usr/include/bits/libc-header-start.h \ @@ -12,11 +14,11 @@ CMakeFiles/cc2.dir/src/engine/vao.c.o: \ /usr/include/bits/time64.h /usr/include/bits/wchar.h \ /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h /usr/include/math.h \ - /usr/include/bits/math-vector.h /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/floatn.h /usr/include/bits/floatn-common.h \ - /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ - /usr/include/bits/fp-fast.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ + /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ /usr/include/bits/mathcalls-helper-functions.h \ /usr/include/bits/mathcalls.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ @@ -36,13 +38,14 @@ CMakeFiles/cc2.dir/src/engine/vao.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -50,63 +53,64 @@ CMakeFiles/cc2.dir/src/engine/vao.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/vbo.c.o b/build/CMakeFiles/cc2.dir/src/engine/vbo.c.o index a39f039..ea8cf64 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/vbo.c.o and b/build/CMakeFiles/cc2.dir/src/engine/vbo.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/vbo.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/vbo.c.o.d index 6b8d699..18545ff 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/vbo.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/vbo.c.o.d @@ -1,6 +1,8 @@ CMakeFiles/cc2.dir/src/engine/vbo.c.o: \ - /home/anon/main/repos/cc2/src/engine/vbo.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/vbo.h /usr/include/GL/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vbo.h \ + /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ /usr/include/stdint.h /usr/include/bits/libc-header-start.h \ @@ -12,11 +14,11 @@ CMakeFiles/cc2.dir/src/engine/vbo.c.o: \ /usr/include/bits/time64.h /usr/include/bits/wchar.h \ /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h /usr/include/math.h \ - /usr/include/bits/math-vector.h /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/floatn.h /usr/include/bits/floatn-common.h \ - /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ - /usr/include/bits/fp-fast.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ + /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ /usr/include/bits/mathcalls-helper-functions.h \ /usr/include/bits/mathcalls.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ @@ -36,13 +38,14 @@ CMakeFiles/cc2.dir/src/engine/vbo.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -50,63 +53,64 @@ CMakeFiles/cc2.dir/src/engine/vbo.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/vector.c.o b/build/CMakeFiles/cc2.dir/src/engine/vector.c.o index 0f1287f..92ab605 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/vector.c.o and b/build/CMakeFiles/cc2.dir/src/engine/vector.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/vector.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/vector.c.o.d index 55a552b..182044e 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/vector.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/vector.c.o.d @@ -1,17 +1,18 @@ CMakeFiles/cc2.dir/src/engine/vector.c.o: \ - /home/anon/main/repos/cc2/src/engine/vector.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/vector.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h /usr/include/math.h \ - /usr/include/bits/libc-header-start.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/math-vector.h /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/floatn.h /usr/include/bits/floatn-common.h \ - /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ - /usr/include/bits/fp-fast.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ /usr/include/bits/mathcalls-helper-functions.h \ /usr/include/bits/mathcalls.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ @@ -35,13 +36,14 @@ CMakeFiles/cc2.dir/src/engine/vector.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -49,63 +51,64 @@ CMakeFiles/cc2.dir/src/engine/vector.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o b/build/CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o index 34f89b8..9c1d790 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o and b/build/CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o.d index eb22c3a..7b8db35 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o.d @@ -1,7 +1,7 @@ CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.c \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/vertexattribute.h \ /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ @@ -14,11 +14,11 @@ CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: \ /usr/include/bits/time64.h /usr/include/bits/wchar.h \ /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h /usr/include/math.h \ - /usr/include/bits/math-vector.h /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/floatn.h /usr/include/bits/floatn-common.h \ - /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ - /usr/include/bits/fp-fast.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ + /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ /usr/include/bits/mathcalls-helper-functions.h \ /usr/include/bits/mathcalls.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ @@ -38,13 +38,14 @@ CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -52,63 +53,64 @@ CMakeFiles/cc2.dir/src/engine/vertexattribute.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/engine/window.c.o b/build/CMakeFiles/cc2.dir/src/engine/window.c.o index f73e0b6..13348c5 100644 Binary files a/build/CMakeFiles/cc2.dir/src/engine/window.c.o and b/build/CMakeFiles/cc2.dir/src/engine/window.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/engine/window.c.o.d b/build/CMakeFiles/cc2.dir/src/engine/window.c.o.d index 5a04c9f..57346dc 100644 --- a/build/CMakeFiles/cc2.dir/src/engine/window.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/engine/window.c.o.d @@ -1,17 +1,19 @@ CMakeFiles/cc2.dir/src/engine/window.c.o: \ - /home/anon/main/repos/cc2/src/engine/window.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/engine/window.h /usr/include/SDL2/SDL.h \ - /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_stdinc.h \ - /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_platform.h \ - /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h \ - /usr/include/sys/types.h /usr/include/features.h \ - /usr/include/features-time64.h /usr/include/bits/wordsize.h \ - /usr/include/bits/timesize.h /usr/include/sys/cdefs.h \ - /usr/include/bits/long-double.h /usr/include/gnu/stubs.h \ - /usr/include/gnu/stubs-64.h /usr/include/bits/types.h \ - /usr/include/bits/typesizes.h /usr/include/bits/time64.h \ - /usr/include/bits/types/clock_t.h /usr/include/bits/types/clockid_t.h \ - /usr/include/bits/types/time_t.h /usr/include/bits/types/timer_t.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/window.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/include/bits/stdint-intn.h /usr/include/endian.h \ /usr/include/bits/endian.h /usr/include/bits/endianness.h \ @@ -165,66 +167,67 @@ CMakeFiles/cc2.dir/src/engine/window.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/engine/../STRINGS.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/engine/../STRINGS.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o index a2aeb46..ace0a12 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o.d index ce51a1c..c30674d 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,13 +271,40 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o new file mode 100644 index 0000000..5fe865f Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o.d new file mode 100644 index 0000000..58086de --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o.d @@ -0,0 +1,281 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o index a8b558d..22413fe 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o.d index a7cd6a4..3244ed5 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_timer.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_time /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_time /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o index 1805d8d..beabaa9 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o.d index 0ee3355..d531c2e 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_entity.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touc /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,12 +271,12 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touc /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o index e8cd8ad..4f2c01a 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o.d index ac4b8ee..77f7f03 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touc /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,13 +271,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touc /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o new file mode 100644 index 0000000..60deefb Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o.d new file mode 100644 index 0000000..15b80f6 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o.d @@ -0,0 +1,283 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o index 1cc4372..b046e2b 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o.d index ad8405f..64223db 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,18 +271,19 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_grip.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o index 8647815..6f41b58 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o.d index 374bf69..e82354c 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,17 +271,18 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o new file mode 100644 index 0000000..bad2678 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o.d new file mode 100644 index 0000000..c31be34 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o.d @@ -0,0 +1,281 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o index 3add714..5824071 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o.d index bb14ab2..6a7e498 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,19 +271,48 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o new file mode 100644 index 0000000..6b1b898 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o.d new file mode 100644 index 0000000..6a708ec --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o.d @@ -0,0 +1,338 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o index 564e362..311053e 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o.d index 5765324..57b5f77 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,27 +271,28 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_drop /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o index daf4884..c88ff00 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o.d index 78418a1..e32d41d 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,11 +271,11 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o index 1e4eea9..4e4cc2e 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o.d index d1b58fa..d8eaaa5 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,11 +271,11 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o new file mode 100644 index 0000000..fc7cb2f Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o.d new file mode 100644 index 0000000..4dc360b --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o.d @@ -0,0 +1,311 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o new file mode 100644 index 0000000..a7d6407 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o.d new file mode 100644 index 0000000..ae837f1 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o.d @@ -0,0 +1,299 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_spawn_hide.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_spawn_hide.c.o new file mode 100644 index 0000000..0c87f2e Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_spawn_hide.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_spawn_hide.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_spawn_hide.c.o.d new file mode 100644 index 0000000..247145d --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_spawn_hide.c.o.d @@ -0,0 +1,322 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_spawn_hide.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_spawn_hide.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_spawn_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o new file mode 100644 index 0000000..221a542 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o.d new file mode 100644 index 0000000..27216a7 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o.d @@ -0,0 +1,283 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o new file mode 100644 index 0000000..2be86bf Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o.d new file mode 100644 index 0000000..d72ce3d --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o.d @@ -0,0 +1,284 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o index 847b58d..dbd41c8 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o.d index 04bd3fc..0e6dce6 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,15 +271,43 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_redirect.c.o: /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o index ff0f167..ac291c1 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o.d index d2275ad..48b8f6a 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,13 +271,42 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_return.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o index 15a64ca..e58a5d4 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o.d index 23270d3..8a801ed 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,17 +271,47 @@ CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o new file mode 100644 index 0000000..bd2601d Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o.d new file mode 100644 index 0000000..4e7f086 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o.d @@ -0,0 +1,337 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o new file mode 100644 index 0000000..a98a24b Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o.d new file mode 100644 index 0000000..baa41d9 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o.d @@ -0,0 +1,338 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o index 9d66301..804190e 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o.d index 3b91c06..f4a942b 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o.d @@ -1,62 +1,133 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/file.h \ - /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ - /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ - /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ - /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ /usr/include/bits/types.h /usr/include/bits/typesizes.h \ - /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ - /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ - /usr/include/bits/types/timer_t.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ - /usr/include/bits/stdint-intn.h /usr/include/endian.h \ - /usr/include/bits/endian.h /usr/include/bits/endianness.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ - /usr/include/bits/types/struct_timeval.h \ - /usr/include/bits/types/struct_timespec.h \ - /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ - /usr/include/bits/pthreadtypes-arch.h \ - /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ - /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ - /usr/include/bits/libc-header-start.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ /usr/include/bits/types/cookie_io_functions_t.h \ - /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ - /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ - /usr/include/stdlib.h /usr/include/bits/waitflags.h \ - /usr/include/bits/waitstatus.h /usr/include/alloca.h \ - /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ /usr/include/string.h /usr/include/bits/types/locale_t.h \ /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ - /usr/include/wchar.h /usr/include/bits/wchar.h \ - /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ - /usr/include/inttypes.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ - /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ - /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ - /usr/include/bits/libm-simd-decl-stubs.h \ - /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ - /usr/include/bits/fp-fast.h \ - /usr/include/bits/mathcalls-helper-functions.h \ - /usr/include/bits/mathcalls.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ @@ -101,10 +172,6 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_ch /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ @@ -173,95 +240,29 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_ch /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/../COMMON.h \ - /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ - /usr/include/time.h /usr/include/bits/time.h \ - /usr/include/bits/types/struct_tm.h \ - /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,13 +271,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_ch /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o new file mode 100644 index 0000000..def80fe Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o.d new file mode 100644 index 0000000..f0aa911 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o.d @@ -0,0 +1,283 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o index 1b09ff3..4210bca 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o.d index 395b9a0..5bf1765 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,17 +271,18 @@ CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/../../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../entity/play/../../component/stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o new file mode 100644 index 0000000..5272e53 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o.d new file mode 100644 index 0000000..de1660c --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o.d @@ -0,0 +1,283 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o new file mode 100644 index 0000000..562c830 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o.d new file mode 100644 index 0000000..60e9e38 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o.d @@ -0,0 +1,286 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o new file mode 100644 index 0000000..5425025 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o.d new file mode 100644 index 0000000..c87a535 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o.d @@ -0,0 +1,286 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/../../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o new file mode 100644 index 0000000..5783151 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o.d new file mode 100644 index 0000000..528d837 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o.d @@ -0,0 +1,3 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_squash.c \ + /usr/include/stdc-predef.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o new file mode 100644 index 0000000..7bc5ad1 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o.d new file mode 100644 index 0000000..e8f31ac --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o.d @@ -0,0 +1,288 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../entity/play/../../component/stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o index 3f042f6..4fb6912 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o.d index 72c2d6d..bd13804 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_a /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,19 +271,51 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_approach_a /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o index e2a24ee..4c6cfcc 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o.d index 6f218d7..327dad5 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang. /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,18 +271,22 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_boomerang. /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../animation/component_animation_levitate.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../behavior/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../behavior/component_behavior_act_in_rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o index c78be4e..9433a5d 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o.d index 3441b26..0ab02be 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,17 +271,19 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_chase.c.o: /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../stat/component_level.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o index 962e2fe..2208f09 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o.d index 1da2321..17a776b 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,17 +271,19 @@ CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/../../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/behavior/../stat/component_level.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_character.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_character.c.o deleted file mode 100644 index ac9f797..0000000 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_character.c.o and /dev/null differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o new file mode 100644 index 0000000..4842e48 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o.d new file mode 100644 index 0000000..2b5a156 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o.d @@ -0,0 +1,282 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/circle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o index 864ccbf..4a007fa 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o.d index 774276a..e5d1fb0 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,16 +271,17 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_game_object.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../entity/play/../../component/stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o index f864804..e332037 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o.d index 67367da..68fc7a6 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,10 +271,10 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_physics.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o index d4bb853..9d7c9cc 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o.d index 667752e..837fd13 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,12 +271,12 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_sprite.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o index 5229b54..6c53186 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o.d index 72aea0a..ab02600 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,14 +271,14 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_text.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/glyph.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/surface.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o index 18d580e..c9c6cbd 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o.d index 53def88..7b86d41 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,12 +271,12 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o new file mode 100644 index 0000000..50a334a Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o.d new file mode 100644 index 0000000..2ba86b9 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o.d @@ -0,0 +1,340 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_boomerang.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o index c77668d..fee34df 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o.d index eeeaf0b..3d02ff2 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,20 +271,49 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_lock.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o index b0046f8..c92da0f 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o.d index bea6385..2f34a81 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,12 +271,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_move.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../stat/component_stun.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o index 5039575..d3318a7 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o.d index d560a15..95da50a 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,35 +271,81 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_player.c.o: /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/behavior/component_behavior_boomerang.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o index b5ecd80..4b8fac6 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o.d index 6efcf6f..351cc97 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,20 +271,49 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_recall.c.o: /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o index 6765989..2c2ea5b 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o.d index 651c6ce..29ec7f8 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,22 +271,50 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_redirect.c.o /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../stat/component_redirects.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o index 1529c54..783291f 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o.d index 6a054d2..5c73870 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,19 +271,49 @@ CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_shoot.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../stat/component_ammo.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../stat/component_ammo.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o index d358f5a..9f8abce 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o.d index dd8af17..a4168f1 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,20 +271,21 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_character.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../stat/component_speed.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../stat/component_level.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o index 895e246..4397774 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o.d index 0b6b037..21ae4e4 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,32 +271,45 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_enemy.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/component_action_on_out_of_bounds_delete.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o index cb9cede..3441171 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o.d index 6eb59fd..4270948 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,23 +271,24 @@ CMakeFiles/cc2.dir/src/game/ecs/component/entity/component_pickup.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/entity/../action/component_action_gripped.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o index 683ede3..3409dc8 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o.d index 7951bc1..958d824 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,14 +271,14 @@ CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/../../../../engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o new file mode 100644 index 0000000..100a2d8 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o.d new file mode 100644 index 0000000..05daeaf --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o.d @@ -0,0 +1,289 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_stat.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_stat.c.o new file mode 100644 index 0000000..7d3d3fe Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_stat.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_stat.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_stat.c.o.d new file mode 100644 index 0000000..33e823b --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_stat.c.o.d @@ -0,0 +1,294 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_stat.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_stat.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_streak.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o new file mode 100644 index 0000000..8e8233a Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o.d new file mode 100644 index 0000000..bbae5ae --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o.d @@ -0,0 +1,325 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o new file mode 100644 index 0000000..13722cc Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o.d new file mode 100644 index 0000000..67da93c --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o.d @@ -0,0 +1,295 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_icon.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o index 6934871..3c6c074 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o.d index a043b69..2d1f1a5 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_act_entity.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o index 18d788a..dacc77f 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o.d index 1275362..63988d0 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_allegiance.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o index 1c14d37..e787508 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o.d index 3e87c0d..5ca904f 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_ammo.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_entity_list.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_entity_list.c.o.d new file mode 100644 index 0000000..5ed47af --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_entity_list.c.o.d @@ -0,0 +1,279 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_entity_list.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_entity_list.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_entity_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o index c9200e2..3057c64 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o.d index bdd9815..36098d1 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_fatness.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_count.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_count.c.o new file mode 100644 index 0000000..fa6302a Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_count.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_count.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_count.c.o.d new file mode 100644 index 0000000..5c9c673 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_count.c.o.d @@ -0,0 +1,279 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_count.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_count.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_count.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o index 8ad72f4..4aeac3e 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o.d index 0716d91..5a22813 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type_list.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type_list.c.o new file mode 100644 index 0000000..0fba0e8 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type_list.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type_list.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type_list.c.o.d new file mode 100644 index 0000000..3051d33 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type_list.c.o.d @@ -0,0 +1,280 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_game_entity_type_list.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type_list.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o index 92d9b09..bc981d8 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o.d index 80c6315..aeedd78 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_goodies.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o index fe6a2ac..565c00e 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o.d index 1592af7..c018b28 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o new file mode 100644 index 0000000..2a608e6 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o.d new file mode 100644 index 0000000..25b1caf --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o.d @@ -0,0 +1,280 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_goodies.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o new file mode 100644 index 0000000..74c6ccf Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o.d new file mode 100644 index 0000000..b34f471 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o.d @@ -0,0 +1,279 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o new file mode 100644 index 0000000..59aa30c Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_character.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o.d similarity index 60% rename from build/CMakeFiles/cc2.dir/src/game/ecs/component/component_character.c.o.d rename to build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o.d index 5ac8f25..1be6cae 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/component_character.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o.d @@ -1,13 +1,13 @@ -CMakeFiles/cc2.dir/src/game/ecs/component/component_character.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_character.c \ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,93 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_character.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -268,21 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/component_character.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/sdl.h \ - /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../render/color_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_health.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o index d7282d3..1907316 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o.d index 2d7c538..59828a8 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o new file mode 100644 index 0000000..a545742 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o.d new file mode 100644 index 0000000..06e07b3 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o.d @@ -0,0 +1,334 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../../entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/circle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o new file mode 100644 index 0000000..4973d53 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o.d new file mode 100644 index 0000000..a8b2b99 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o.d @@ -0,0 +1,321 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o index 33a8a54..e744486 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o.d index fccc164..4aeb4c0 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_speed.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_speed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,9 +271,9 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o new file mode 100644 index 0000000..394866e Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o.d new file mode 100644 index 0000000..0699075 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o.d @@ -0,0 +1,279 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o new file mode 100644 index 0000000..aa5b84c Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o.d new file mode 100644 index 0000000..dc3325c --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o.d @@ -0,0 +1,279 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o index a143924..1112a06 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o.d index 13f7ec8..a56e881 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +173,96 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,20 +271,50 @@ CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o new file mode 100644 index 0000000..e9ddc19 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o.d new file mode 100644 index 0000000..4a3db5b --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o.d @@ -0,0 +1,279 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_weight.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_weight.c.o new file mode 100644 index 0000000..04b57b5 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_weight.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_weight.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_weight.c.o.d new file mode 100644 index 0000000..5ae6910 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_weight.c.o.d @@ -0,0 +1,279 @@ +CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_weight.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_weight.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_weight.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../ecs_component_list.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o index ff529c4..f719c50 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o.d index 34277a0..3596e6f 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o.d @@ -1,13 +1,14 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/ecs.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,95 +174,96 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -270,61 +272,105 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/../stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/glyph.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../engine/surface.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/../stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/stat/component_upgrades.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/control/../stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../../entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/hud/../stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/../../entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/stat/component_timer.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o index c437be1..ff5b29e 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o.d index fd0bebc..90078cb 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o.d @@ -1,11 +1,11 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../COMMON.h \ /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ @@ -39,13 +39,14 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -53,64 +54,65 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/../../engine/vector.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/../../engine/vector.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o index 8090d30..450b9e4 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o.d index f87b789..19fd556 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o.d @@ -1,10 +1,10 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../COMMON.h \ /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ @@ -38,13 +38,14 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -52,64 +53,65 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_component_list.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/../../engine/vector.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/../../engine/vector.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o index bbdc866..fcf72f2 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o.d index b4a41d3..975987d 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o.d @@ -1,12 +1,12 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../COMMON.h \ /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ @@ -40,13 +40,14 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -54,64 +55,65 @@ CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/component/../../../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/../../engine/vector.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/../../engine/vector.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o new file mode 100644 index 0000000..1119923 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o.d new file mode 100644 index 0000000..9a2f270 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o.d @@ -0,0 +1,282 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/entity_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/../component/../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o index 72cd9ff..1a6e5da 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o.d index 5625061..d0691c2 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o.d @@ -1,12 +1,12 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ @@ -40,13 +40,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -54,74 +55,75 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -240,29 +242,29 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,14 +273,43 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chip.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o index bf3430b..d3e0a46 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o.d index aa1cbe1..13e7dca 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o.d @@ -1,12 +1,12 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ @@ -40,13 +40,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -54,74 +55,75 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -240,29 +242,29 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,34 +273,54 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_chip.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o new file mode 100644 index 0000000..fab1d63 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o.d new file mode 100644 index 0000000..985461a --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o.d @@ -0,0 +1,290 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_combat_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o index 3e2614e..fa9601c 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o.d index c6f0f20..21e2e54 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o.d @@ -1,14 +1,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -174,95 +174,96 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,32 +272,46 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_crumbler.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_height_damage_disable.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o index 46e463a..cf12f51 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o.d index 13e56e0..fc1aee0 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o.d @@ -1,14 +1,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -174,95 +174,96 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,33 +272,46 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_cupper.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_hop.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_hop.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o index 257dbe6..f9cd3b6 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o.d index ecc5018..5ced3a3 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o.d @@ -1,14 +1,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -174,95 +174,96 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,33 +272,46 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o new file mode 100644 index 0000000..963d785 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o.d new file mode 100644 index 0000000..508a8ac --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o.d @@ -0,0 +1,292 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/component_animation_stretch.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o index ec03993..fda43ea 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o.d index 766ca06..0117bda 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o.d @@ -1,14 +1,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -174,95 +174,96 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,18 +272,89 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/stat/component_fatness.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/../../component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/../../component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/../../component/hud/../../entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/../../component/hud/../stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/../../component/hud/../stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/../../component/hud/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/../../component/hud/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o new file mode 100644 index 0000000..9be4e2a Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o.d new file mode 100644 index 0000000..c006097 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o.d @@ -0,0 +1,297 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_goodies.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o index c907561..5badac2 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o.d index 800eef1..6ddffff 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o.d @@ -1,14 +1,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -174,95 +174,96 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,34 +272,49 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_excorsant.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/animation/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../behavior/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/behavior/../behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o index c2e003f..e7aae54 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o.d index 024db2d..25df7c9 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o.d @@ -1,12 +1,12 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ @@ -40,13 +40,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -54,74 +55,75 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -240,29 +242,29 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,23 +273,24 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_goodies.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_goodies.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o new file mode 100644 index 0000000..252fa66 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o.d new file mode 100644 index 0000000..4789308 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o.d @@ -0,0 +1,290 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o new file mode 100644 index 0000000..aeb8bd1 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o.d new file mode 100644 index 0000000..bb4521f --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o.d @@ -0,0 +1,290 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_heart_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o new file mode 100644 index 0000000..e2dda1c Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o.d new file mode 100644 index 0000000..dbc7c36 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o.d @@ -0,0 +1,284 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o index cf29476..8660579 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o.d index a9d54c1..b5cbca4 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o.d @@ -1,14 +1,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -174,95 +174,96 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,44 +272,93 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/../stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/../action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/../action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/../action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/../action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/../action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/../stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/control/../action/../../entity/play/../../component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o new file mode 100644 index 0000000..d0a9eff Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o.d new file mode 100644 index 0000000..d7d7a62 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o.d @@ -0,0 +1,296 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o new file mode 100644 index 0000000..20ce14b Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o.d new file mode 100644 index 0000000..fe23bb3 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o.d @@ -0,0 +1,296 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o new file mode 100644 index 0000000..e8e5a52 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o.d new file mode 100644 index 0000000..ee28967 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o.d @@ -0,0 +1,296 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o new file mode 100644 index 0000000..64b53a8 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o.d new file mode 100644 index 0000000..87b9984 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o.d @@ -0,0 +1,288 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/animation/ANIMATION_COMMON.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o index a4adc93..2bf2b63 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o.d index 440fd0a..b3f642e 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o.d @@ -1,14 +1,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -174,95 +174,96 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,12 +272,13 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o new file mode 100644 index 0000000..00e23d9 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o.d new file mode 100644 index 0000000..2cf0f93 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o.d @@ -0,0 +1,326 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o new file mode 100644 index 0000000..3961d7d Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o.d new file mode 100644 index 0000000..dcee94b --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o.d @@ -0,0 +1,321 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o new file mode 100644 index 0000000..3e4940f Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o.d new file mode 100644 index 0000000..8cdc1d9 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o.d @@ -0,0 +1,321 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o new file mode 100644 index 0000000..9e65a45 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o.d new file mode 100644 index 0000000..28e57d4 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o.d @@ -0,0 +1,321 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o new file mode 100644 index 0000000..93c4475 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o.d new file mode 100644 index 0000000..de5debd --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o.d @@ -0,0 +1,321 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o new file mode 100644 index 0000000..b7cd91e Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o.d new file mode 100644 index 0000000..ad24de8 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o.d @@ -0,0 +1,321 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o index fb6492a..1dc021a 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o.d index 8cddd9a..42fe4bb 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o.d @@ -1,12 +1,12 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ @@ -40,13 +40,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -54,74 +55,75 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -240,29 +242,29 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,27 +273,50 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_gripped.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_grip.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o new file mode 100644 index 0000000..9702ed4 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o.d new file mode 100644 index 0000000..a3ebec3 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o.d @@ -0,0 +1,338 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_spawner.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/../action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/action/component_action_wave.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o new file mode 100644 index 0000000..4c355d9 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o.d new file mode 100644 index 0000000..e4d8352 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o.d @@ -0,0 +1,282 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o new file mode 100644 index 0000000..4e3b74c Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o.d new file mode 100644 index 0000000..9fc489d --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o.d @@ -0,0 +1,282 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o index b9dafea..e81f79c 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o.d index 0006823..3243658 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o.d @@ -1,12 +1,12 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_swing.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_swing.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_swing.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ @@ -40,13 +40,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -54,74 +55,75 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_game_object.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -240,29 +242,29 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -271,14 +273,15 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../input/input.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/component_physics.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../entity/play/entity_shadow.h + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../entity/play/../../component/stat/component_game_entity_type.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o new file mode 100644 index 0000000..6b196ef Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o.d new file mode 100644 index 0000000..2a8189c --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o.d @@ -0,0 +1,284 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /usr/include/math.h /usr/include/bits/libc-header-start.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/flt-eval-method.h \ + /usr/include/bits/fp-logb.h /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/wchar.h \ + /usr/include/bits/stdint-intn.h /usr/include/bits/stdint-uintn.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/stdio.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/stdio.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/clock_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_timespec.h /usr/include/bits/endian.h \ + /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h /usr/include/ctype.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o new file mode 100644 index 0000000..e28804c Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o.d new file mode 100644 index 0000000..b1a1a91 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o.d @@ -0,0 +1,291 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/stat/component_timer.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o index 65a95f0..2790938 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o.d index c584c26..64fef85 100644 --- a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o.d @@ -1,12 +1,12 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o: \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/entity_wave.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../COMMON.h \ /usr/include/math.h /usr/include/bits/libc-header-start.h \ /usr/include/features.h /usr/include/features-time64.h \ /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ @@ -40,13 +40,14 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o: \ /usr/include/bits/endianness.h /usr/include/bits/types/clockid_t.h \ /usr/include/bits/types/timer_t.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h /usr/include/stdlib.h \ - /usr/include/bits/waitflags.h /usr/include/bits/waitstatus.h \ - /usr/include/sys/types.h /usr/include/endian.h \ - /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ - /usr/include/sys/select.h /usr/include/bits/select.h \ - /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/sys/types.h \ + /usr/include/endian.h /usr/include/bits/byteswap.h \ + /usr/include/bits/uintn-identity.h /usr/include/sys/select.h \ + /usr/include/bits/select.h /usr/include/bits/types/sigset_t.h \ + /usr/include/bits/types/__sigset_t.h \ /usr/include/bits/types/struct_timeval.h \ /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ /usr/include/bits/pthreadtypes-arch.h \ @@ -54,64 +55,65 @@ CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o: \ /usr/include/bits/struct_rwlock.h /usr/include/alloca.h \ /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/../../../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../../../engine/vector.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o new file mode 100644 index 0000000..1b13206 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o.d new file mode 100644 index 0000000..b6d7809 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o.d @@ -0,0 +1,290 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o new file mode 100644 index 0000000..3445431 Binary files /dev/null and b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o.d b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o.d new file mode 100644 index 0000000..8df0441 --- /dev/null +++ b/build/CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o.d @@ -0,0 +1,290 @@ +CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/entity_wave_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/file.h \ + /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ + /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ + /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ + /usr/include/SDL2/close_code.h /usr/include/sys/types.h \ + /usr/include/features.h /usr/include/features-time64.h \ + /usr/include/bits/wordsize.h /usr/include/bits/timesize.h \ + /usr/include/sys/cdefs.h /usr/include/bits/long-double.h \ + /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h \ + /usr/include/bits/types.h /usr/include/bits/typesizes.h \ + /usr/include/bits/time64.h /usr/include/bits/types/clock_t.h \ + /usr/include/bits/types/clockid_t.h /usr/include/bits/types/time_t.h \ + /usr/include/bits/types/timer_t.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ + /usr/include/bits/stdint-intn.h /usr/include/endian.h \ + /usr/include/bits/endian.h /usr/include/bits/endianness.h \ + /usr/include/bits/byteswap.h /usr/include/bits/uintn-identity.h \ + /usr/include/sys/select.h /usr/include/bits/select.h \ + /usr/include/bits/types/sigset_t.h /usr/include/bits/types/__sigset_t.h \ + /usr/include/bits/types/struct_timeval.h \ + /usr/include/bits/types/struct_timespec.h \ + /usr/include/bits/pthreadtypes.h /usr/include/bits/thread-shared-types.h \ + /usr/include/bits/pthreadtypes-arch.h \ + /usr/include/bits/atomic_wide_counter.h /usr/include/bits/struct_mutex.h \ + /usr/include/bits/struct_rwlock.h /usr/include/stdio.h \ + /usr/include/bits/libc-header-start.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdarg.h \ + /usr/include/bits/types/__fpos_t.h /usr/include/bits/types/__mbstate_t.h \ + /usr/include/bits/types/__fpos64_t.h /usr/include/bits/types/__FILE.h \ + /usr/include/bits/types/FILE.h /usr/include/bits/types/struct_FILE.h \ + /usr/include/bits/types/cookie_io_functions_t.h \ + /usr/include/bits/stdio_lim.h /usr/include/bits/floatn.h \ + /usr/include/bits/floatn-common.h /usr/include/bits/stdio.h \ + /usr/include/stdlib.h /usr/include/bits/waitflags.h \ + /usr/include/bits/waitstatus.h /usr/include/alloca.h \ + /usr/include/bits/stdlib-bsearch.h /usr/include/bits/stdlib-float.h \ + /usr/include/string.h /usr/include/bits/types/locale_t.h \ + /usr/include/bits/types/__locale_t.h /usr/include/strings.h \ + /usr/include/wchar.h /usr/include/bits/wchar.h \ + /usr/include/bits/types/wint_t.h /usr/include/bits/types/mbstate_t.h \ + /usr/include/inttypes.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ + /usr/include/stdint.h /usr/include/bits/stdint-uintn.h \ + /usr/include/ctype.h /usr/include/math.h /usr/include/bits/math-vector.h \ + /usr/include/bits/libm-simd-decl-stubs.h \ + /usr/include/bits/flt-eval-method.h /usr/include/bits/fp-logb.h \ + /usr/include/bits/fp-fast.h \ + /usr/include/bits/mathcalls-helper-functions.h \ + /usr/include/bits/mathcalls.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/float.h \ + /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h \ + /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_error.h \ + /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_mutex.h \ + /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_rwops.h \ + /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_cpuinfo.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/immintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/x86gprintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/ia32intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/adxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/bmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cldemoteintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clflushoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clwbintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/clzerointrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/cmpccxaddintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/enqcmdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fxsrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lzcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/lwpintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/movdirintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mwaitxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pconfigintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/popcntintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pkuintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/raointintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rdseedintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/rtmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/serializeintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/sgxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tbmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tsxldtrkintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/uintrintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/waitpkgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wbnoinvdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavecintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsaveoptintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xsavesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xtestintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/hresetintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/xmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/mm_malloc.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/emmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/pmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/tmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/smmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/wmmintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxvnniint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512erintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512pfintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512cdintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512dqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vlbwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vldqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512ifmavlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmiintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124fmapsintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx5124vnniwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vbmi2vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vnnivlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vpopcntdqvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bitalgintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512vp2intersectvlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512fp16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/shaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/fmaintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/f16cintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/gfniintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vaesintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/vpclmulqdqintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16vlintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avx512bf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/avxneconvertintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxtileintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxint8intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxbf16intrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxcomplexintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/prfchwintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/keylockerintrin.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/amxfp16intrin.h \ + /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_video.h \ + /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_rect.h \ + /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_blendmode.h \ + /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h \ + /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_mouse.h \ + /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_guid.h \ + /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_sensor.h \ + /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_gesture.h \ + /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_filesystem.h \ + /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h \ + /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_loadso.h \ + /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_messagebox.h \ + /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_power.h \ + /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_shape.h \ + /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ + /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ + /usr/include/SDL2/SDL_misc.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../COMMON.h \ + /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ + /usr/include/time.h /usr/include/bits/time.h \ + /usr/include/bits/types/struct_tm.h \ + /usr/include/bits/types/struct_itimerspec.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/shader.h \ + /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/texture.h \ + /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/font.h \ + /usr/include/SDL2/SDL_ttf.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/sound.h \ + /usr/include/SDL2/SDL_mixer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../state/play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/json.h \ + /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ + /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ + /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ + /usr/include/json-c/json_config.h /usr/include/json-c/json_types.h \ + /usr/include/json-c/printbuf.h \ + /usr/include/json-c/json_object_iterator.h \ + /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ + /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../entity/play/../../component/stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/ecs/entity/play/../../component/hud/../../../../engine/surface.h diff --git a/build/CMakeFiles/cc2.dir/src/game/game.c.o b/build/CMakeFiles/cc2.dir/src/game/game.c.o index 04f43c9..6aec849 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/game.c.o and b/build/CMakeFiles/cc2.dir/src/game/game.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/game.c.o.d b/build/CMakeFiles/cc2.dir/src/game/game.c.o.d index 77b7819..a1bd6af 100644 --- a/build/CMakeFiles/cc2.dir/src/game/game.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/game.c.o.d @@ -1,13 +1,14 @@ CMakeFiles/cc2.dir/src/game/game.c.o: \ - /home/anon/main/repos/cc2/src/game/game.c /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/game.h \ - /home/anon/main/repos/cc2/src/game/state/state.h \ - /home/anon/main/repos/cc2/src/game/state/play/play.h \ - /home/anon/main/repos/cc2/src/game/state/play/../STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/game.c \ + /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/game.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,98 +174,99 @@ CMakeFiles/cc2.dir/src/game/game.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/ecs.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/ecs.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -273,73 +275,123 @@ CMakeFiles/cc2.dir/src/game/game.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/../../../engine/glyph.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/../../../engine/surface.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/../stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_cupper.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_crumbler.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_excorsant.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_custarpedo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_chipper.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_chip.h \ - /home/anon/main/repos/cc2/src/game/state/../resource/resource_font.h \ - /home/anon/main/repos/cc2/src/game/state/../resource/resource_music.h \ - /home/anon/main/repos/cc2/src/game/state/../resource/resource_sound.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/../stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_spawner.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_combat_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_wave_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_heart_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_wave_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/entity_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/../resource/resource_font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/../resource/resource_music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/../resource/resource_sound.h diff --git a/build/CMakeFiles/cc2.dir/src/game/input/input.c.o b/build/CMakeFiles/cc2.dir/src/game/input/input.c.o index 9255ced..48e6dce 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/input/input.c.o and b/build/CMakeFiles/cc2.dir/src/game/input/input.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/input/input.c.o.d b/build/CMakeFiles/cc2.dir/src/game/input/input.c.o.d index 9f260d8..ab6e3f7 100644 --- a/build/CMakeFiles/cc2.dir/src/game/input/input.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/input/input.c.o.d @@ -1,9 +1,9 @@ CMakeFiles/cc2.dir/src/game/input/input.c.o: \ - /home/anon/main/repos/cc2/src/game/input/input.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/input/input.h \ - /home/anon/main/repos/cc2/src/game/input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/event.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -169,79 +169,80 @@ CMakeFiles/cc2.dir/src/game/input/input.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/camera.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/shader.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/input/../../engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/input/../../engine/vertexattribute.h diff --git a/build/CMakeFiles/cc2.dir/src/game/render/color_quad.c.o b/build/CMakeFiles/cc2.dir/src/game/render/color_quad.c.o index 4f127e9..ef4ea5c 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/render/color_quad.c.o and b/build/CMakeFiles/cc2.dir/src/game/render/color_quad.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/render/color_quad.c.o.d b/build/CMakeFiles/cc2.dir/src/game/render/color_quad.c.o.d index ca30b3c..fccb66e 100644 --- a/build/CMakeFiles/cc2.dir/src/game/render/color_quad.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/render/color_quad.c.o.d @@ -1,10 +1,10 @@ CMakeFiles/cc2.dir/src/game/render/color_quad.c.o: \ - /home/anon/main/repos/cc2/src/game/render/color_quad.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/render/color_quad.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/color_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/texture.h \ /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ @@ -171,74 +171,75 @@ CMakeFiles/cc2.dir/src/game/render/color_quad.c.o: \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h /usr/include/SDL2/SDL_image.h \ /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/shader.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/vertexattribute.h diff --git a/build/CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o b/build/CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o index c3f466d..9b32809 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o and b/build/CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o.d b/build/CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o.d index 34018de..18a4345 100644 --- a/build/CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o.d @@ -1,10 +1,10 @@ CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o: \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/texture.h \ /usr/include/GL/glew.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stddef.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdint.h \ @@ -171,74 +171,75 @@ CMakeFiles/cc2.dir/src/game/render/texture_quad.c.o: \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h /usr/include/SDL2/SDL_image.h \ /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/shader.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/render/../../engine/vertexattribute.h + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/render/../../engine/vertexattribute.h diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o b/build/CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o index cd0a63c..841a127 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o and b/build/CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o.d b/build/CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o.d index 9f78185..4be7631 100644 --- a/build/CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o.d @@ -1,9 +1,9 @@ CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o: \ - /home/anon/main/repos/cc2/src/game/resource/resource_font.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_font.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -169,75 +169,76 @@ CMakeFiles/cc2.dir/src/game/resource/resource_font.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/music.h diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o b/build/CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o index 26ed775..15bdb61 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o and b/build/CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o.d b/build/CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o.d index e969e99..0ccaa3f 100644 --- a/build/CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o.d @@ -1,9 +1,9 @@ CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o: \ - /home/anon/main/repos/cc2/src/game/resource/resource_music.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_music.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -169,75 +169,76 @@ CMakeFiles/cc2.dir/src/game/resource/resource_music.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/music.h diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o b/build/CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o index 349dbbc..c314f42 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o and b/build/CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o.d b/build/CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o.d index d80c6f4..c82614d 100644 --- a/build/CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o.d @@ -1,9 +1,9 @@ CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o: \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -169,75 +169,76 @@ CMakeFiles/cc2.dir/src/game/resource/resource_shader.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/music.h diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o b/build/CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o index 001b3d4..79c20b8 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o and b/build/CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o.d b/build/CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o.d index 9de9ff2..1855397 100644 --- a/build/CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o.d @@ -1,9 +1,9 @@ CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o: \ - /home/anon/main/repos/cc2/src/game/resource/resource_sound.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_sound.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -169,75 +169,76 @@ CMakeFiles/cc2.dir/src/game/resource/resource_sound.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/music.h diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o b/build/CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o index 70353ed..6915722 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o and b/build/CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o.d b/build/CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o.d index 01c3410..506670e 100644 --- a/build/CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o.d @@ -1,9 +1,9 @@ CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o: \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -169,75 +169,76 @@ CMakeFiles/cc2.dir/src/game/resource/resource_texture.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/resource/../../engine/music.h + /home/anon/sda/Personal/Repos/cc2/src/game/resource/../../engine/music.h diff --git a/build/CMakeFiles/cc2.dir/src/game/state/play/play.c.o b/build/CMakeFiles/cc2.dir/src/game/state/play/play.c.o index 4c4a354..79d1242 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/state/play/play.c.o and b/build/CMakeFiles/cc2.dir/src/game/state/play/play.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/state/play/play.c.o.d b/build/CMakeFiles/cc2.dir/src/game/state/play/play.c.o.d index e84f30c..e0d06a3 100644 --- a/build/CMakeFiles/cc2.dir/src/game/state/play/play.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/state/play/play.c.o.d @@ -1,12 +1,12 @@ CMakeFiles/cc2.dir/src/game/state/play/play.c.o: \ - /home/anon/main/repos/cc2/src/game/state/play/play.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/state/play/play.h \ - /home/anon/main/repos/cc2/src/game/state/play/../STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -172,98 +172,99 @@ CMakeFiles/cc2.dir/src/game/state/play/play.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/ecs.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/ecs.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -272,70 +273,120 @@ CMakeFiles/cc2.dir/src/game/state/play/play.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/../../../engine/glyph.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/../../../engine/surface.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/../stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_cupper.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_crumbler.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_excorsant.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_custarpedo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_chipper.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_chip.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/../stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_spawner.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_combat_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_wave_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_heart_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_wave_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/entity_cursor.h diff --git a/build/CMakeFiles/cc2.dir/src/game/state/state.c.o b/build/CMakeFiles/cc2.dir/src/game/state/state.c.o index 019ae89..e740188 100644 Binary files a/build/CMakeFiles/cc2.dir/src/game/state/state.c.o and b/build/CMakeFiles/cc2.dir/src/game/state/state.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/game/state/state.c.o.d b/build/CMakeFiles/cc2.dir/src/game/state/state.c.o.d index 7ea1d2b..78fefb4 100644 --- a/build/CMakeFiles/cc2.dir/src/game/state/state.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/game/state/state.c.o.d @@ -1,13 +1,13 @@ CMakeFiles/cc2.dir/src/game/state/state.c.o: \ - /home/anon/main/repos/cc2/src/game/state/state.c \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.c \ /usr/include/stdc-predef.h \ - /home/anon/main/repos/cc2/src/game/state/state.h \ - /home/anon/main/repos/cc2/src/game/state/play/play.h \ - /home/anon/main/repos/cc2/src/game/state/play/../STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/file.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,98 +173,99 @@ CMakeFiles/cc2.dir/src/game/state/state.c.o: \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/ecs.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/ecs.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -273,73 +274,123 @@ CMakeFiles/cc2.dir/src/game/state/state.c.o: \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/../../../engine/glyph.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/../../../engine/surface.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/../stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_cupper.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_crumbler.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_excorsant.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_custarpedo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_chipper.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_chip.h \ - /home/anon/main/repos/cc2/src/game/state/../resource/resource_font.h \ - /home/anon/main/repos/cc2/src/game/state/../resource/resource_music.h \ - /home/anon/main/repos/cc2/src/game/state/../resource/resource_sound.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/../stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_spawner.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_combat_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_wave_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_heart_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_wave_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/entity_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/../resource/resource_font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/../resource/resource_music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/../resource/resource_sound.h diff --git a/build/CMakeFiles/cc2.dir/src/main.c.o b/build/CMakeFiles/cc2.dir/src/main.c.o index 52ba630..a42148d 100644 Binary files a/build/CMakeFiles/cc2.dir/src/main.c.o and b/build/CMakeFiles/cc2.dir/src/main.c.o differ diff --git a/build/CMakeFiles/cc2.dir/src/main.c.o.d b/build/CMakeFiles/cc2.dir/src/main.c.o.d index cd82b39..7950737 100644 --- a/build/CMakeFiles/cc2.dir/src/main.c.o.d +++ b/build/CMakeFiles/cc2.dir/src/main.c.o.d @@ -1,13 +1,14 @@ -CMakeFiles/cc2.dir/src/main.c.o: /home/anon/main/repos/cc2/src/main.c \ - /usr/include/stdc-predef.h /home/anon/main/repos/cc2/src/main.h \ - /home/anon/main/repos/cc2/src/game/game.h \ - /home/anon/main/repos/cc2/src/game/state/state.h \ - /home/anon/main/repos/cc2/src/game/state/play/play.h \ - /home/anon/main/repos/cc2/src/game/state/play/../STATE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/PLAY_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/resource_shader.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/RESOURCE_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/file.h \ +CMakeFiles/cc2.dir/src/main.c.o: \ + /home/anon/sda/Personal/Repos/cc2/src/main.c /usr/include/stdc-predef.h \ + /home/anon/sda/Personal/Repos/cc2/src/main.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/game.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/state.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/play.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../STATE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/PLAY_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/resource_shader.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/RESOURCE_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/file.h \ /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_main.h \ /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_config.h \ /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/begin_code.h \ @@ -173,98 +174,99 @@ CMakeFiles/cc2.dir/src/main.c.o: /home/anon/main/repos/cc2/src/main.c \ /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_timer.h \ /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_locale.h \ /usr/include/SDL2/SDL_misc.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/../COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/../COMMON.h \ /usr/lib/gcc/x86_64-pc-linux-gnu/13.2.1/include/stdbool.h \ /usr/include/time.h /usr/include/bits/time.h \ /usr/include/bits/types/struct_tm.h \ /usr/include/bits/types/struct_itimerspec.h \ - /home/anon/main/repos/cc2/include/cglm/cglm.h \ - /home/anon/main/repos/cc2/include/cglm/common.h \ - /home/anon/main/repos/cc2/include/cglm/types.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/simd/x86.h \ - /home/anon/main/repos/cc2/include/cglm/simd/intrin.h \ - /home/anon/main/repos/cc2/include/cglm/vec2.h \ - /home/anon/main/repos/cc2/include/cglm/util.h \ - /home/anon/main/repos/cc2/include/cglm/vec2-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3.h \ - /home/anon/main/repos/cc2/include/cglm/vec4.h \ - /home/anon/main/repos/cc2/include/cglm/vec4-ext.h \ - /home/anon/main/repos/cc2/include/cglm/vec3-ext.h \ - /home/anon/main/repos/cc2/include/cglm/ivec2.h \ - /home/anon/main/repos/cc2/include/cglm/ivec3.h \ - /home/anon/main/repos/cc2/include/cglm/ivec4.h \ - /home/anon/main/repos/cc2/include/cglm/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat4.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../../common.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/../intrin.h \ - /usr/include/assert.h /home/anon/main/repos/cc2/include/cglm/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat3.h \ - /home/anon/main/repos/cc2/include/cglm/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/mat2.h \ - /home/anon/main/repos/cc2/include/cglm/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-mat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/affine.h \ - /home/anon/main/repos/cc2/include/cglm/affine-pre.h \ - /home/anon/main/repos/cc2/include/cglm/affine-post.h \ - /home/anon/main/repos/cc2/include/cglm/cam.h \ - /home/anon/main/repos/cc2/include/cglm/plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../common.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../plane.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../mat4.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/persp.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/view_rh.h \ - /home/anon/main/repos/cc2/include/cglm/frustum.h \ - /home/anon/main/repos/cc2/include/cglm/quat.h \ - /home/anon/main/repos/cc2/include/cglm/simd/sse2/quat.h \ - /home/anon/main/repos/cc2/include/cglm/euler.h \ - /home/anon/main/repos/cc2/include/cglm/box.h \ - /home/anon/main/repos/cc2/include/cglm/color.h \ - /home/anon/main/repos/cc2/include/cglm/io.h \ - /home/anon/main/repos/cc2/include/cglm/project.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/project_no.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec3.h \ - /home/anon/main/repos/cc2/include/cglm/clipspace/../vec4.h \ - /home/anon/main/repos/cc2/include/cglm/sphere.h \ - /home/anon/main/repos/cc2/include/cglm/ease.h \ - /home/anon/main/repos/cc2/include/cglm/curve.h \ - /home/anon/main/repos/cc2/include/cglm/bezier.h \ - /home/anon/main/repos/cc2/include/cglm/ray.h \ - /home/anon/main/repos/cc2/include/cglm/affine2d.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/../STRINGS.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/shader.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cglm.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/types.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/x86.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/intrin.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/util.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec2-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec4-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/vec3-ext.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ivec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/../intrin.h \ + /usr/include/assert.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/mat2.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-mat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/affine.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-pre.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine-post.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/cam.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../common.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../plane.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../mat4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/ortho_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/persp.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/view_rh.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/frustum.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/simd/sse2/quat.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/euler.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/box.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/color.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/io.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/project.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/project_no.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec3.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/clipspace/../vec4.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/sphere.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ease.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/curve.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/bezier.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/ray.h \ + /home/anon/sda/Personal/Repos/cc2/include/cglm/affine2d.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/../STRINGS.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/shader.h \ /usr/include/GL/glew.h /usr/include/GL/glu.h /usr/include/GL/gl.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/texture.h \ /usr/include/SDL2/SDL_image.h /usr/include/SDL2/SDL.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/font.h \ /usr/include/SDL2/SDL_ttf.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/sound.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/sound.h \ /usr/include/SDL2/SDL_mixer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/../../engine/music.h \ - /home/anon/main/repos/cc2/src/game/state/play/../play/../../resource/resource_texture.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/ecs.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_damage.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../GAME_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/ECS_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/../../engine/vector.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/INPUT_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/event.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/keyboard.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/mouse.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/renderer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/camera.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/window.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/glew.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vao.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vbo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vertexattribute.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/atlas.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/json.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/../../engine/music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../play/../../resource/resource_texture.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/ecs.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_damage.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../GAME_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/ECS_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/component/COMPONENT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../ecs/../../engine/vector.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/INPUT_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/event.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/keyboard.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/renderer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/camera.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/window.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/glew.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vao.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vbo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/../../engine/vertexattribute.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/atlas.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/json.h \ /usr/include/json-c/json.h /usr/include/json-c/arraylist.h \ /usr/include/json-c/debug.h /usr/include/json-c/json_c_version.h \ /usr/include/json-c/json_object.h /usr/include/json-c/json_inttypes.h \ @@ -273,73 +275,123 @@ CMakeFiles/cc2.dir/src/main.c.o: /home/anon/main/repos/cc2/src/main.c \ /usr/include/json-c/json_object_iterator.h \ /usr/include/json-c/json_pointer.h /usr/include/json-c/json_tokener.h \ /usr/include/json-c/json_util.h /usr/include/json-c/linkhash.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/sdl.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/tick.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/fullscreen.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component_list.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_physics.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/rectangle.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_allegiance.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_health.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_timer.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_act_entity.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_game_entity_type.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_grip.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_gripped.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_game_object.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../input/input.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../component_sprite.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../render/texture_quad.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../render/RENDER_COMMON.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_shadow.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_lock.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/circle.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_return.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_drop_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_goodie.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_delete_give_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_give_ammo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_ammo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_redirect.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/action/component_action_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/animation/component_animation_levitate.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_hop.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_boomerang.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_chase.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/behavior/component_behavior_approach_and_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/component_text.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/../../../engine/glyph.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/../../../engine/surface.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_aim.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_lock.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_move.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_player.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_shoot.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_redirect.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/../stat/component_redirects.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/control/component_control_recall.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/component_character.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/../stat/component_speed.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/entity/component_enemy.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/hud/component_button.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/stat/component_fatness.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/component/stat/component_upgrades.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_snake.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_cupper.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_crumbler.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_excorsant.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_custarpedo.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_chipper.h \ - /home/anon/main/repos/cc2/src/game/state/play/../../ecs/entity/play/entity_chip.h \ - /home/anon/main/repos/cc2/src/game/state/../resource/resource_font.h \ - /home/anon/main/repos/cc2/src/game/state/../resource/resource_music.h \ - /home/anon/main/repos/cc2/src/game/state/../resource/resource_sound.h + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/sdl.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/tick.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/fullscreen.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../ecs_component_list.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../component_physics.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_allegiance.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_invincibility.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_stun.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_drop_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_goodie.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_pickup.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../component_game_object.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../input/input.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../component_sprite.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../render/texture_quad.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../../render/RENDER_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../../entity/play/entity_shadow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/component_animation_color_change.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../animation/ANIMATION_COMMON.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_touch_game_entity_type.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/../stat/component_act_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_delete_on_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_gripped.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_touch_give_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/../stat/component_goodies.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_damage_number.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/component_text.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/../../../engine/glyph.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/../../../engine/surface.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_squash.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_stretch.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_dead.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_delete_on_touch_entity.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_grip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_keep_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../../../engine/circle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_return.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_redirect_arrow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_follow.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_point_to_mouse.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_combat_hide.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_spawn.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_chip.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_enemy.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/component_character.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../stat/component_level.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/entity/../action/component_action_on_out_of_bounds_delete.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_cupper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_hop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_custarpedo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_chase.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_crumbler.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/action/component_action_on_height_damage_disable.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_chipper.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_approach_and_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/../action/component_action_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_act_in_rectangle.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/entity_excorsant.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/animation/component_animation_levitate.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../../entity/play/../../component/behavior/component_behavior_boomerang.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_on_delete_give_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/../stat/component_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/action/component_action_wave.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/animation/component_animation_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/component_circle_collision.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_aim.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_lock.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_move.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_shoot.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_redirect.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_recall.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/component_control_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/control/../stat/component_heart.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_hud_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_streak.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_icon.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_stat_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/component_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../../entity/play/entity_streak_square.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../stat/component_shop_item.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/hud/../stat/component_upgrades.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_shop.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_button.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_lifetime.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_ammo.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_upgrade_redirects.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_health.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/../../entity/play/entity_shop_item_feed.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_fatness.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/component/stat/component_timer.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_snake.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_health_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_ammo_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_player_redirect_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_elemental_goodie_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_spawner.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_combat_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_wave_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_heart_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/play/entity_wave_timer_display.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/play/../../ecs/entity/entity_cursor.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/../resource/resource_font.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/../resource/resource_music.h \ + /home/anon/sda/Personal/Repos/cc2/src/game/state/../resource/resource_sound.h diff --git a/build/Makefile b/build/Makefile index 32f8565..d4e5b66 100644 --- a/build/Makefile +++ b/build/Makefile @@ -57,10 +57,10 @@ RM = /usr/bin/cmake -E rm -f EQUALS = = # The top-level source directory on which CMake was run. -CMAKE_SOURCE_DIR = /home/anon/main/repos/cc2 +CMAKE_SOURCE_DIR = /home/anon/sda/Personal/Repos/cc2 # The top-level build directory on which CMake was run. -CMAKE_BINARY_DIR = /home/anon/main/repos/cc2/build +CMAKE_BINARY_DIR = /home/anon/sda/Personal/Repos/cc2/build #============================================================================= # Targets provided globally by CMake. @@ -87,9 +87,9 @@ rebuild_cache/fast: rebuild_cache # The main all target all: cmake_check_build_system - $(CMAKE_COMMAND) -E cmake_progress_start /home/anon/main/repos/cc2/build/CMakeFiles /home/anon/main/repos/cc2/build//CMakeFiles/progress.marks + $(CMAKE_COMMAND) -E cmake_progress_start /home/anon/sda/Personal/Repos/cc2/build/CMakeFiles /home/anon/sda/Personal/Repos/cc2/build//CMakeFiles/progress.marks $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 all - $(CMAKE_COMMAND) -E cmake_progress_start /home/anon/main/repos/cc2/build/CMakeFiles 0 + $(CMAKE_COMMAND) -E cmake_progress_start /home/anon/sda/Personal/Repos/cc2/build/CMakeFiles 0 .PHONY : all # The main clean target @@ -777,6 +777,30 @@ src/game/ecs/component/action/component_action_damage.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_damage.c.s .PHONY : src/game/ecs/component/action/component_action_damage.c.s +src/game/ecs/component/action/component_action_delete_on_dead.o: src/game/ecs/component/action/component_action_delete_on_dead.c.o +.PHONY : src/game/ecs/component/action/component_action_delete_on_dead.o + +# target to build an object file +src/game/ecs/component/action/component_action_delete_on_dead.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.o +.PHONY : src/game/ecs/component/action/component_action_delete_on_dead.c.o + +src/game/ecs/component/action/component_action_delete_on_dead.i: src/game/ecs/component/action/component_action_delete_on_dead.c.i +.PHONY : src/game/ecs/component/action/component_action_delete_on_dead.i + +# target to preprocess a source file +src/game/ecs/component/action/component_action_delete_on_dead.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.i +.PHONY : src/game/ecs/component/action/component_action_delete_on_dead.c.i + +src/game/ecs/component/action/component_action_delete_on_dead.s: src/game/ecs/component/action/component_action_delete_on_dead.c.s +.PHONY : src/game/ecs/component/action/component_action_delete_on_dead.s + +# target to generate assembly for a file +src/game/ecs/component/action/component_action_delete_on_dead.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_dead.c.s +.PHONY : src/game/ecs/component/action/component_action_delete_on_dead.c.s + src/game/ecs/component/action/component_action_delete_on_timer.o: src/game/ecs/component/action/component_action_delete_on_timer.c.o .PHONY : src/game/ecs/component/action/component_action_delete_on_timer.o @@ -849,6 +873,30 @@ src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type. $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.s .PHONY : src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.c.s +src/game/ecs/component/action/component_action_follow.o: src/game/ecs/component/action/component_action_follow.c.o +.PHONY : src/game/ecs/component/action/component_action_follow.o + +# target to build an object file +src/game/ecs/component/action/component_action_follow.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.o +.PHONY : src/game/ecs/component/action/component_action_follow.c.o + +src/game/ecs/component/action/component_action_follow.i: src/game/ecs/component/action/component_action_follow.c.i +.PHONY : src/game/ecs/component/action/component_action_follow.i + +# target to preprocess a source file +src/game/ecs/component/action/component_action_follow.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.i +.PHONY : src/game/ecs/component/action/component_action_follow.c.i + +src/game/ecs/component/action/component_action_follow.s: src/game/ecs/component/action/component_action_follow.c.s +.PHONY : src/game/ecs/component/action/component_action_follow.s + +# target to generate assembly for a file +src/game/ecs/component/action/component_action_follow.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_follow.c.s +.PHONY : src/game/ecs/component/action/component_action_follow.c.s + src/game/ecs/component/action/component_action_grip.o: src/game/ecs/component/action/component_action_grip.c.o .PHONY : src/game/ecs/component/action/component_action_grip.o @@ -897,6 +945,30 @@ src/game/ecs/component/action/component_action_gripped.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_gripped.c.s .PHONY : src/game/ecs/component/action/component_action_gripped.c.s +src/game/ecs/component/action/component_action_keep_in_rectangle.o: src/game/ecs/component/action/component_action_keep_in_rectangle.c.o +.PHONY : src/game/ecs/component/action/component_action_keep_in_rectangle.o + +# target to build an object file +src/game/ecs/component/action/component_action_keep_in_rectangle.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.o +.PHONY : src/game/ecs/component/action/component_action_keep_in_rectangle.c.o + +src/game/ecs/component/action/component_action_keep_in_rectangle.i: src/game/ecs/component/action/component_action_keep_in_rectangle.c.i +.PHONY : src/game/ecs/component/action/component_action_keep_in_rectangle.i + +# target to preprocess a source file +src/game/ecs/component/action/component_action_keep_in_rectangle.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.i +.PHONY : src/game/ecs/component/action/component_action_keep_in_rectangle.c.i + +src/game/ecs/component/action/component_action_keep_in_rectangle.s: src/game/ecs/component/action/component_action_keep_in_rectangle.c.s +.PHONY : src/game/ecs/component/action/component_action_keep_in_rectangle.s + +# target to generate assembly for a file +src/game/ecs/component/action/component_action_keep_in_rectangle.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_keep_in_rectangle.c.s +.PHONY : src/game/ecs/component/action/component_action_keep_in_rectangle.c.s + src/game/ecs/component/action/component_action_lock.o: src/game/ecs/component/action/component_action_lock.c.o .PHONY : src/game/ecs/component/action/component_action_lock.o @@ -921,6 +993,30 @@ src/game/ecs/component/action/component_action_lock.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_lock.c.s .PHONY : src/game/ecs/component/action/component_action_lock.c.s +src/game/ecs/component/action/component_action_on_combat_hide.o: src/game/ecs/component/action/component_action_on_combat_hide.c.o +.PHONY : src/game/ecs/component/action/component_action_on_combat_hide.o + +# target to build an object file +src/game/ecs/component/action/component_action_on_combat_hide.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.o +.PHONY : src/game/ecs/component/action/component_action_on_combat_hide.c.o + +src/game/ecs/component/action/component_action_on_combat_hide.i: src/game/ecs/component/action/component_action_on_combat_hide.c.i +.PHONY : src/game/ecs/component/action/component_action_on_combat_hide.i + +# target to preprocess a source file +src/game/ecs/component/action/component_action_on_combat_hide.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.i +.PHONY : src/game/ecs/component/action/component_action_on_combat_hide.c.i + +src/game/ecs/component/action/component_action_on_combat_hide.s: src/game/ecs/component/action/component_action_on_combat_hide.c.s +.PHONY : src/game/ecs/component/action/component_action_on_combat_hide.s + +# target to generate assembly for a file +src/game/ecs/component/action/component_action_on_combat_hide.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_combat_hide.c.s +.PHONY : src/game/ecs/component/action/component_action_on_combat_hide.c.s + src/game/ecs/component/action/component_action_on_delete_drop_goodies.o: src/game/ecs/component/action/component_action_on_delete_drop_goodies.c.o .PHONY : src/game/ecs/component/action/component_action_on_delete_drop_goodies.o @@ -969,29 +1065,101 @@ src/game/ecs/component/action/component_action_on_delete_give_ammo.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_ammo.c.s .PHONY : src/game/ecs/component/action/component_action_on_delete_give_ammo.c.s -src/game/ecs/component/action/component_action_on_delete_give_goodies.o: src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o -.PHONY : src/game/ecs/component/action/component_action_on_delete_give_goodies.o +src/game/ecs/component/action/component_action_on_height_damage_disable.o: src/game/ecs/component/action/component_action_on_height_damage_disable.c.o +.PHONY : src/game/ecs/component/action/component_action_on_height_damage_disable.o # target to build an object file -src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o -.PHONY : src/game/ecs/component/action/component_action_on_delete_give_goodies.c.o +src/game/ecs/component/action/component_action_on_height_damage_disable.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.o +.PHONY : src/game/ecs/component/action/component_action_on_height_damage_disable.c.o -src/game/ecs/component/action/component_action_on_delete_give_goodies.i: src/game/ecs/component/action/component_action_on_delete_give_goodies.c.i -.PHONY : src/game/ecs/component/action/component_action_on_delete_give_goodies.i +src/game/ecs/component/action/component_action_on_height_damage_disable.i: src/game/ecs/component/action/component_action_on_height_damage_disable.c.i +.PHONY : src/game/ecs/component/action/component_action_on_height_damage_disable.i # target to preprocess a source file -src/game/ecs/component/action/component_action_on_delete_give_goodies.c.i: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.i -.PHONY : src/game/ecs/component/action/component_action_on_delete_give_goodies.c.i +src/game/ecs/component/action/component_action_on_height_damage_disable.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.i +.PHONY : src/game/ecs/component/action/component_action_on_height_damage_disable.c.i -src/game/ecs/component/action/component_action_on_delete_give_goodies.s: src/game/ecs/component/action/component_action_on_delete_give_goodies.c.s -.PHONY : src/game/ecs/component/action/component_action_on_delete_give_goodies.s +src/game/ecs/component/action/component_action_on_height_damage_disable.s: src/game/ecs/component/action/component_action_on_height_damage_disable.c.s +.PHONY : src/game/ecs/component/action/component_action_on_height_damage_disable.s # target to generate assembly for a file -src/game/ecs/component/action/component_action_on_delete_give_goodies.c.s: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_delete_give_goodies.c.s -.PHONY : src/game/ecs/component/action/component_action_on_delete_give_goodies.c.s +src/game/ecs/component/action/component_action_on_height_damage_disable.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_height_damage_disable.c.s +.PHONY : src/game/ecs/component/action/component_action_on_height_damage_disable.c.s + +src/game/ecs/component/action/component_action_on_out_of_bounds_delete.o: src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o +.PHONY : src/game/ecs/component/action/component_action_on_out_of_bounds_delete.o + +# target to build an object file +src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o +.PHONY : src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.o + +src/game/ecs/component/action/component_action_on_out_of_bounds_delete.i: src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.i +.PHONY : src/game/ecs/component/action/component_action_on_out_of_bounds_delete.i + +# target to preprocess a source file +src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.i +.PHONY : src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.i + +src/game/ecs/component/action/component_action_on_out_of_bounds_delete.s: src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.s +.PHONY : src/game/ecs/component/action/component_action_on_out_of_bounds_delete.s + +# target to generate assembly for a file +src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.s +.PHONY : src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c.s + +src/game/ecs/component/action/component_action_on_touch_give_goodies.o: src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o +.PHONY : src/game/ecs/component/action/component_action_on_touch_give_goodies.o + +# target to build an object file +src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o +.PHONY : src/game/ecs/component/action/component_action_on_touch_give_goodies.c.o + +src/game/ecs/component/action/component_action_on_touch_give_goodies.i: src/game/ecs/component/action/component_action_on_touch_give_goodies.c.i +.PHONY : src/game/ecs/component/action/component_action_on_touch_give_goodies.i + +# target to preprocess a source file +src/game/ecs/component/action/component_action_on_touch_give_goodies.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.i +.PHONY : src/game/ecs/component/action/component_action_on_touch_give_goodies.c.i + +src/game/ecs/component/action/component_action_on_touch_give_goodies.s: src/game/ecs/component/action/component_action_on_touch_give_goodies.c.s +.PHONY : src/game/ecs/component/action/component_action_on_touch_give_goodies.s + +# target to generate assembly for a file +src/game/ecs/component/action/component_action_on_touch_give_goodies.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_on_touch_give_goodies.c.s +.PHONY : src/game/ecs/component/action/component_action_on_touch_give_goodies.c.s + +src/game/ecs/component/action/component_action_point_to_mouse.o: src/game/ecs/component/action/component_action_point_to_mouse.c.o +.PHONY : src/game/ecs/component/action/component_action_point_to_mouse.o + +# target to build an object file +src/game/ecs/component/action/component_action_point_to_mouse.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.o +.PHONY : src/game/ecs/component/action/component_action_point_to_mouse.c.o + +src/game/ecs/component/action/component_action_point_to_mouse.i: src/game/ecs/component/action/component_action_point_to_mouse.c.i +.PHONY : src/game/ecs/component/action/component_action_point_to_mouse.i + +# target to preprocess a source file +src/game/ecs/component/action/component_action_point_to_mouse.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.i +.PHONY : src/game/ecs/component/action/component_action_point_to_mouse.c.i + +src/game/ecs/component/action/component_action_point_to_mouse.s: src/game/ecs/component/action/component_action_point_to_mouse.c.s +.PHONY : src/game/ecs/component/action/component_action_point_to_mouse.s + +# target to generate assembly for a file +src/game/ecs/component/action/component_action_point_to_mouse.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_point_to_mouse.c.s +.PHONY : src/game/ecs/component/action/component_action_point_to_mouse.c.s src/game/ecs/component/action/component_action_redirect.o: src/game/ecs/component/action/component_action_redirect.c.o .PHONY : src/game/ecs/component/action/component_action_redirect.o @@ -1065,6 +1233,54 @@ src/game/ecs/component/action/component_action_shoot.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_shoot.c.s .PHONY : src/game/ecs/component/action/component_action_shoot.c.s +src/game/ecs/component/action/component_action_spawn.o: src/game/ecs/component/action/component_action_spawn.c.o +.PHONY : src/game/ecs/component/action/component_action_spawn.o + +# target to build an object file +src/game/ecs/component/action/component_action_spawn.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.o +.PHONY : src/game/ecs/component/action/component_action_spawn.c.o + +src/game/ecs/component/action/component_action_spawn.i: src/game/ecs/component/action/component_action_spawn.c.i +.PHONY : src/game/ecs/component/action/component_action_spawn.i + +# target to preprocess a source file +src/game/ecs/component/action/component_action_spawn.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.i +.PHONY : src/game/ecs/component/action/component_action_spawn.c.i + +src/game/ecs/component/action/component_action_spawn.s: src/game/ecs/component/action/component_action_spawn.c.s +.PHONY : src/game/ecs/component/action/component_action_spawn.s + +# target to generate assembly for a file +src/game/ecs/component/action/component_action_spawn.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_spawn.c.s +.PHONY : src/game/ecs/component/action/component_action_spawn.c.s + +src/game/ecs/component/action/component_action_wave.o: src/game/ecs/component/action/component_action_wave.c.o +.PHONY : src/game/ecs/component/action/component_action_wave.o + +# target to build an object file +src/game/ecs/component/action/component_action_wave.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.o +.PHONY : src/game/ecs/component/action/component_action_wave.c.o + +src/game/ecs/component/action/component_action_wave.i: src/game/ecs/component/action/component_action_wave.c.i +.PHONY : src/game/ecs/component/action/component_action_wave.i + +# target to preprocess a source file +src/game/ecs/component/action/component_action_wave.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.i +.PHONY : src/game/ecs/component/action/component_action_wave.c.i + +src/game/ecs/component/action/component_action_wave.s: src/game/ecs/component/action/component_action_wave.c.s +.PHONY : src/game/ecs/component/action/component_action_wave.s + +# target to generate assembly for a file +src/game/ecs/component/action/component_action_wave.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/action/component_action_wave.c.s +.PHONY : src/game/ecs/component/action/component_action_wave.c.s + src/game/ecs/component/animation/component_animation_color_change.o: src/game/ecs/component/animation/component_animation_color_change.c.o .PHONY : src/game/ecs/component/animation/component_animation_color_change.o @@ -1089,6 +1305,30 @@ src/game/ecs/component/animation/component_animation_color_change.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_color_change.c.s .PHONY : src/game/ecs/component/animation/component_animation_color_change.c.s +src/game/ecs/component/animation/component_animation_cursor.o: src/game/ecs/component/animation/component_animation_cursor.c.o +.PHONY : src/game/ecs/component/animation/component_animation_cursor.o + +# target to build an object file +src/game/ecs/component/animation/component_animation_cursor.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.o +.PHONY : src/game/ecs/component/animation/component_animation_cursor.c.o + +src/game/ecs/component/animation/component_animation_cursor.i: src/game/ecs/component/animation/component_animation_cursor.c.i +.PHONY : src/game/ecs/component/animation/component_animation_cursor.i + +# target to preprocess a source file +src/game/ecs/component/animation/component_animation_cursor.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.i +.PHONY : src/game/ecs/component/animation/component_animation_cursor.c.i + +src/game/ecs/component/animation/component_animation_cursor.s: src/game/ecs/component/animation/component_animation_cursor.c.s +.PHONY : src/game/ecs/component/animation/component_animation_cursor.s + +# target to generate assembly for a file +src/game/ecs/component/animation/component_animation_cursor.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_cursor.c.s +.PHONY : src/game/ecs/component/animation/component_animation_cursor.c.s + src/game/ecs/component/animation/component_animation_levitate.o: src/game/ecs/component/animation/component_animation_levitate.c.o .PHONY : src/game/ecs/component/animation/component_animation_levitate.o @@ -1113,6 +1353,126 @@ src/game/ecs/component/animation/component_animation_levitate.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_levitate.c.s .PHONY : src/game/ecs/component/animation/component_animation_levitate.c.s +src/game/ecs/component/animation/component_animation_move.o: src/game/ecs/component/animation/component_animation_move.c.o +.PHONY : src/game/ecs/component/animation/component_animation_move.o + +# target to build an object file +src/game/ecs/component/animation/component_animation_move.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.o +.PHONY : src/game/ecs/component/animation/component_animation_move.c.o + +src/game/ecs/component/animation/component_animation_move.i: src/game/ecs/component/animation/component_animation_move.c.i +.PHONY : src/game/ecs/component/animation/component_animation_move.i + +# target to preprocess a source file +src/game/ecs/component/animation/component_animation_move.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.i +.PHONY : src/game/ecs/component/animation/component_animation_move.c.i + +src/game/ecs/component/animation/component_animation_move.s: src/game/ecs/component/animation/component_animation_move.c.s +.PHONY : src/game/ecs/component/animation/component_animation_move.s + +# target to generate assembly for a file +src/game/ecs/component/animation/component_animation_move.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_move.c.s +.PHONY : src/game/ecs/component/animation/component_animation_move.c.s + +src/game/ecs/component/animation/component_animation_squash.o: src/game/ecs/component/animation/component_animation_squash.c.o +.PHONY : src/game/ecs/component/animation/component_animation_squash.o + +# target to build an object file +src/game/ecs/component/animation/component_animation_squash.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.o +.PHONY : src/game/ecs/component/animation/component_animation_squash.c.o + +src/game/ecs/component/animation/component_animation_squash.i: src/game/ecs/component/animation/component_animation_squash.c.i +.PHONY : src/game/ecs/component/animation/component_animation_squash.i + +# target to preprocess a source file +src/game/ecs/component/animation/component_animation_squash.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.i +.PHONY : src/game/ecs/component/animation/component_animation_squash.c.i + +src/game/ecs/component/animation/component_animation_squash.s: src/game/ecs/component/animation/component_animation_squash.c.s +.PHONY : src/game/ecs/component/animation/component_animation_squash.s + +# target to generate assembly for a file +src/game/ecs/component/animation/component_animation_squash.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_squash.c.s +.PHONY : src/game/ecs/component/animation/component_animation_squash.c.s + +src/game/ecs/component/animation/component_animation_stretch.o: src/game/ecs/component/animation/component_animation_stretch.c.o +.PHONY : src/game/ecs/component/animation/component_animation_stretch.o + +# target to build an object file +src/game/ecs/component/animation/component_animation_stretch.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.o +.PHONY : src/game/ecs/component/animation/component_animation_stretch.c.o + +src/game/ecs/component/animation/component_animation_stretch.i: src/game/ecs/component/animation/component_animation_stretch.c.i +.PHONY : src/game/ecs/component/animation/component_animation_stretch.i + +# target to preprocess a source file +src/game/ecs/component/animation/component_animation_stretch.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.i +.PHONY : src/game/ecs/component/animation/component_animation_stretch.c.i + +src/game/ecs/component/animation/component_animation_stretch.s: src/game/ecs/component/animation/component_animation_stretch.c.s +.PHONY : src/game/ecs/component/animation/component_animation_stretch.s + +# target to generate assembly for a file +src/game/ecs/component/animation/component_animation_stretch.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_animation_stretch.c.s +.PHONY : src/game/ecs/component/animation/component_animation_stretch.c.s + +src/game/ecs/component/animation/component_squash.o: src/game/ecs/component/animation/component_squash.c.o +.PHONY : src/game/ecs/component/animation/component_squash.o + +# target to build an object file +src/game/ecs/component/animation/component_squash.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.o +.PHONY : src/game/ecs/component/animation/component_squash.c.o + +src/game/ecs/component/animation/component_squash.i: src/game/ecs/component/animation/component_squash.c.i +.PHONY : src/game/ecs/component/animation/component_squash.i + +# target to preprocess a source file +src/game/ecs/component/animation/component_squash.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.i +.PHONY : src/game/ecs/component/animation/component_squash.c.i + +src/game/ecs/component/animation/component_squash.s: src/game/ecs/component/animation/component_squash.c.s +.PHONY : src/game/ecs/component/animation/component_squash.s + +# target to generate assembly for a file +src/game/ecs/component/animation/component_squash.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/animation/component_squash.c.s +.PHONY : src/game/ecs/component/animation/component_squash.c.s + +src/game/ecs/component/behavior/component_behavior_act_in_rectangle.o: src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o +.PHONY : src/game/ecs/component/behavior/component_behavior_act_in_rectangle.o + +# target to build an object file +src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o +.PHONY : src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.o + +src/game/ecs/component/behavior/component_behavior_act_in_rectangle.i: src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.i +.PHONY : src/game/ecs/component/behavior/component_behavior_act_in_rectangle.i + +# target to preprocess a source file +src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.i +.PHONY : src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.i + +src/game/ecs/component/behavior/component_behavior_act_in_rectangle.s: src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.s +.PHONY : src/game/ecs/component/behavior/component_behavior_act_in_rectangle.s + +# target to generate assembly for a file +src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.s +.PHONY : src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c.s + src/game/ecs/component/behavior/component_behavior_approach_and_shoot.o: src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c.o .PHONY : src/game/ecs/component/behavior/component_behavior_approach_and_shoot.o @@ -1209,6 +1569,30 @@ src/game/ecs/component/behavior/component_behavior_hop.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/behavior/component_behavior_hop.c.s .PHONY : src/game/ecs/component/behavior/component_behavior_hop.c.s +src/game/ecs/component/component_circle_collision.o: src/game/ecs/component/component_circle_collision.c.o +.PHONY : src/game/ecs/component/component_circle_collision.o + +# target to build an object file +src/game/ecs/component/component_circle_collision.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.o +.PHONY : src/game/ecs/component/component_circle_collision.c.o + +src/game/ecs/component/component_circle_collision.i: src/game/ecs/component/component_circle_collision.c.i +.PHONY : src/game/ecs/component/component_circle_collision.i + +# target to preprocess a source file +src/game/ecs/component/component_circle_collision.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.i +.PHONY : src/game/ecs/component/component_circle_collision.c.i + +src/game/ecs/component/component_circle_collision.s: src/game/ecs/component/component_circle_collision.c.s +.PHONY : src/game/ecs/component/component_circle_collision.s + +# target to generate assembly for a file +src/game/ecs/component/component_circle_collision.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/component_circle_collision.c.s +.PHONY : src/game/ecs/component/component_circle_collision.c.s + src/game/ecs/component/component_game_object.o: src/game/ecs/component/component_game_object.c.o .PHONY : src/game/ecs/component/component_game_object.o @@ -1329,6 +1713,30 @@ src/game/ecs/component/control/component_control_aim.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_aim.c.s .PHONY : src/game/ecs/component/control/component_control_aim.c.s +src/game/ecs/component/control/component_control_heart.o: src/game/ecs/component/control/component_control_heart.c.o +.PHONY : src/game/ecs/component/control/component_control_heart.o + +# target to build an object file +src/game/ecs/component/control/component_control_heart.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.o +.PHONY : src/game/ecs/component/control/component_control_heart.c.o + +src/game/ecs/component/control/component_control_heart.i: src/game/ecs/component/control/component_control_heart.c.i +.PHONY : src/game/ecs/component/control/component_control_heart.i + +# target to preprocess a source file +src/game/ecs/component/control/component_control_heart.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.i +.PHONY : src/game/ecs/component/control/component_control_heart.c.i + +src/game/ecs/component/control/component_control_heart.s: src/game/ecs/component/control/component_control_heart.c.s +.PHONY : src/game/ecs/component/control/component_control_heart.s + +# target to generate assembly for a file +src/game/ecs/component/control/component_control_heart.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/control/component_control_heart.c.s +.PHONY : src/game/ecs/component/control/component_control_heart.c.s + src/game/ecs/component/control/component_control_lock.o: src/game/ecs/component/control/component_control_lock.c.o .PHONY : src/game/ecs/component/control/component_control_lock.o @@ -1569,6 +1977,78 @@ src/game/ecs/component/hud/component_button.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_button.c.s .PHONY : src/game/ecs/component/hud/component_button.c.s +src/game/ecs/component/hud/component_hud_display.o: src/game/ecs/component/hud/component_hud_display.c.o +.PHONY : src/game/ecs/component/hud/component_hud_display.o + +# target to build an object file +src/game/ecs/component/hud/component_hud_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.o +.PHONY : src/game/ecs/component/hud/component_hud_display.c.o + +src/game/ecs/component/hud/component_hud_display.i: src/game/ecs/component/hud/component_hud_display.c.i +.PHONY : src/game/ecs/component/hud/component_hud_display.i + +# target to preprocess a source file +src/game/ecs/component/hud/component_hud_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.i +.PHONY : src/game/ecs/component/hud/component_hud_display.c.i + +src/game/ecs/component/hud/component_hud_display.s: src/game/ecs/component/hud/component_hud_display.c.s +.PHONY : src/game/ecs/component/hud/component_hud_display.s + +# target to generate assembly for a file +src/game/ecs/component/hud/component_hud_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_hud_display.c.s +.PHONY : src/game/ecs/component/hud/component_hud_display.c.s + +src/game/ecs/component/hud/component_shop_button.o: src/game/ecs/component/hud/component_shop_button.c.o +.PHONY : src/game/ecs/component/hud/component_shop_button.o + +# target to build an object file +src/game/ecs/component/hud/component_shop_button.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.o +.PHONY : src/game/ecs/component/hud/component_shop_button.c.o + +src/game/ecs/component/hud/component_shop_button.i: src/game/ecs/component/hud/component_shop_button.c.i +.PHONY : src/game/ecs/component/hud/component_shop_button.i + +# target to preprocess a source file +src/game/ecs/component/hud/component_shop_button.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.i +.PHONY : src/game/ecs/component/hud/component_shop_button.c.i + +src/game/ecs/component/hud/component_shop_button.s: src/game/ecs/component/hud/component_shop_button.c.s +.PHONY : src/game/ecs/component/hud/component_shop_button.s + +# target to generate assembly for a file +src/game/ecs/component/hud/component_shop_button.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_shop_button.c.s +.PHONY : src/game/ecs/component/hud/component_shop_button.c.s + +src/game/ecs/component/hud/component_stat_display.o: src/game/ecs/component/hud/component_stat_display.c.o +.PHONY : src/game/ecs/component/hud/component_stat_display.o + +# target to build an object file +src/game/ecs/component/hud/component_stat_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.o +.PHONY : src/game/ecs/component/hud/component_stat_display.c.o + +src/game/ecs/component/hud/component_stat_display.i: src/game/ecs/component/hud/component_stat_display.c.i +.PHONY : src/game/ecs/component/hud/component_stat_display.i + +# target to preprocess a source file +src/game/ecs/component/hud/component_stat_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.i +.PHONY : src/game/ecs/component/hud/component_stat_display.c.i + +src/game/ecs/component/hud/component_stat_display.s: src/game/ecs/component/hud/component_stat_display.c.s +.PHONY : src/game/ecs/component/hud/component_stat_display.s + +# target to generate assembly for a file +src/game/ecs/component/hud/component_stat_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/hud/component_stat_display.c.s +.PHONY : src/game/ecs/component/hud/component_stat_display.c.s + src/game/ecs/component/stat/component_act_entity.o: src/game/ecs/component/stat/component_act_entity.c.o .PHONY : src/game/ecs/component/stat/component_act_entity.o @@ -1737,6 +2217,78 @@ src/game/ecs/component/stat/component_health.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_health.c.s .PHONY : src/game/ecs/component/stat/component_health.c.s +src/game/ecs/component/stat/component_heart.o: src/game/ecs/component/stat/component_heart.c.o +.PHONY : src/game/ecs/component/stat/component_heart.o + +# target to build an object file +src/game/ecs/component/stat/component_heart.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.o +.PHONY : src/game/ecs/component/stat/component_heart.c.o + +src/game/ecs/component/stat/component_heart.i: src/game/ecs/component/stat/component_heart.c.i +.PHONY : src/game/ecs/component/stat/component_heart.i + +# target to preprocess a source file +src/game/ecs/component/stat/component_heart.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.i +.PHONY : src/game/ecs/component/stat/component_heart.c.i + +src/game/ecs/component/stat/component_heart.s: src/game/ecs/component/stat/component_heart.c.s +.PHONY : src/game/ecs/component/stat/component_heart.s + +# target to generate assembly for a file +src/game/ecs/component/stat/component_heart.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_heart.c.s +.PHONY : src/game/ecs/component/stat/component_heart.c.s + +src/game/ecs/component/stat/component_invincibility.o: src/game/ecs/component/stat/component_invincibility.c.o +.PHONY : src/game/ecs/component/stat/component_invincibility.o + +# target to build an object file +src/game/ecs/component/stat/component_invincibility.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.o +.PHONY : src/game/ecs/component/stat/component_invincibility.c.o + +src/game/ecs/component/stat/component_invincibility.i: src/game/ecs/component/stat/component_invincibility.c.i +.PHONY : src/game/ecs/component/stat/component_invincibility.i + +# target to preprocess a source file +src/game/ecs/component/stat/component_invincibility.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.i +.PHONY : src/game/ecs/component/stat/component_invincibility.c.i + +src/game/ecs/component/stat/component_invincibility.s: src/game/ecs/component/stat/component_invincibility.c.s +.PHONY : src/game/ecs/component/stat/component_invincibility.s + +# target to generate assembly for a file +src/game/ecs/component/stat/component_invincibility.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_invincibility.c.s +.PHONY : src/game/ecs/component/stat/component_invincibility.c.s + +src/game/ecs/component/stat/component_level.o: src/game/ecs/component/stat/component_level.c.o +.PHONY : src/game/ecs/component/stat/component_level.o + +# target to build an object file +src/game/ecs/component/stat/component_level.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.o +.PHONY : src/game/ecs/component/stat/component_level.c.o + +src/game/ecs/component/stat/component_level.i: src/game/ecs/component/stat/component_level.c.i +.PHONY : src/game/ecs/component/stat/component_level.i + +# target to preprocess a source file +src/game/ecs/component/stat/component_level.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.i +.PHONY : src/game/ecs/component/stat/component_level.c.i + +src/game/ecs/component/stat/component_level.s: src/game/ecs/component/stat/component_level.c.s +.PHONY : src/game/ecs/component/stat/component_level.s + +# target to generate assembly for a file +src/game/ecs/component/stat/component_level.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_level.c.s +.PHONY : src/game/ecs/component/stat/component_level.c.s + src/game/ecs/component/stat/component_redirects.o: src/game/ecs/component/stat/component_redirects.c.o .PHONY : src/game/ecs/component/stat/component_redirects.o @@ -1761,29 +2313,101 @@ src/game/ecs/component/stat/component_redirects.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_redirects.c.s .PHONY : src/game/ecs/component/stat/component_redirects.c.s -src/game/ecs/component/stat/component_speed.o: src/game/ecs/component/stat/component_speed.c.o -.PHONY : src/game/ecs/component/stat/component_speed.o +src/game/ecs/component/stat/component_shop.o: src/game/ecs/component/stat/component_shop.c.o +.PHONY : src/game/ecs/component/stat/component_shop.o # target to build an object file -src/game/ecs/component/stat/component_speed.c.o: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.o -.PHONY : src/game/ecs/component/stat/component_speed.c.o +src/game/ecs/component/stat/component_shop.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.o +.PHONY : src/game/ecs/component/stat/component_shop.c.o -src/game/ecs/component/stat/component_speed.i: src/game/ecs/component/stat/component_speed.c.i -.PHONY : src/game/ecs/component/stat/component_speed.i +src/game/ecs/component/stat/component_shop.i: src/game/ecs/component/stat/component_shop.c.i +.PHONY : src/game/ecs/component/stat/component_shop.i # target to preprocess a source file -src/game/ecs/component/stat/component_speed.c.i: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.i -.PHONY : src/game/ecs/component/stat/component_speed.c.i +src/game/ecs/component/stat/component_shop.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.i +.PHONY : src/game/ecs/component/stat/component_shop.c.i -src/game/ecs/component/stat/component_speed.s: src/game/ecs/component/stat/component_speed.c.s -.PHONY : src/game/ecs/component/stat/component_speed.s +src/game/ecs/component/stat/component_shop.s: src/game/ecs/component/stat/component_shop.c.s +.PHONY : src/game/ecs/component/stat/component_shop.s # target to generate assembly for a file -src/game/ecs/component/stat/component_speed.c.s: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_speed.c.s -.PHONY : src/game/ecs/component/stat/component_speed.c.s +src/game/ecs/component/stat/component_shop.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop.c.s +.PHONY : src/game/ecs/component/stat/component_shop.c.s + +src/game/ecs/component/stat/component_shop_item.o: src/game/ecs/component/stat/component_shop_item.c.o +.PHONY : src/game/ecs/component/stat/component_shop_item.o + +# target to build an object file +src/game/ecs/component/stat/component_shop_item.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.o +.PHONY : src/game/ecs/component/stat/component_shop_item.c.o + +src/game/ecs/component/stat/component_shop_item.i: src/game/ecs/component/stat/component_shop_item.c.i +.PHONY : src/game/ecs/component/stat/component_shop_item.i + +# target to preprocess a source file +src/game/ecs/component/stat/component_shop_item.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.i +.PHONY : src/game/ecs/component/stat/component_shop_item.c.i + +src/game/ecs/component/stat/component_shop_item.s: src/game/ecs/component/stat/component_shop_item.c.s +.PHONY : src/game/ecs/component/stat/component_shop_item.s + +# target to generate assembly for a file +src/game/ecs/component/stat/component_shop_item.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_shop_item.c.s +.PHONY : src/game/ecs/component/stat/component_shop_item.c.s + +src/game/ecs/component/stat/component_stun.o: src/game/ecs/component/stat/component_stun.c.o +.PHONY : src/game/ecs/component/stat/component_stun.o + +# target to build an object file +src/game/ecs/component/stat/component_stun.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.o +.PHONY : src/game/ecs/component/stat/component_stun.c.o + +src/game/ecs/component/stat/component_stun.i: src/game/ecs/component/stat/component_stun.c.i +.PHONY : src/game/ecs/component/stat/component_stun.i + +# target to preprocess a source file +src/game/ecs/component/stat/component_stun.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.i +.PHONY : src/game/ecs/component/stat/component_stun.c.i + +src/game/ecs/component/stat/component_stun.s: src/game/ecs/component/stat/component_stun.c.s +.PHONY : src/game/ecs/component/stat/component_stun.s + +# target to generate assembly for a file +src/game/ecs/component/stat/component_stun.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_stun.c.s +.PHONY : src/game/ecs/component/stat/component_stun.c.s + +src/game/ecs/component/stat/component_timer.o: src/game/ecs/component/stat/component_timer.c.o +.PHONY : src/game/ecs/component/stat/component_timer.o + +# target to build an object file +src/game/ecs/component/stat/component_timer.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.o +.PHONY : src/game/ecs/component/stat/component_timer.c.o + +src/game/ecs/component/stat/component_timer.i: src/game/ecs/component/stat/component_timer.c.i +.PHONY : src/game/ecs/component/stat/component_timer.i + +# target to preprocess a source file +src/game/ecs/component/stat/component_timer.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.i +.PHONY : src/game/ecs/component/stat/component_timer.c.i + +src/game/ecs/component/stat/component_timer.s: src/game/ecs/component/stat/component_timer.c.s +.PHONY : src/game/ecs/component/stat/component_timer.s + +# target to generate assembly for a file +src/game/ecs/component/stat/component_timer.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_timer.c.s +.PHONY : src/game/ecs/component/stat/component_timer.c.s src/game/ecs/component/stat/component_upgrades.o: src/game/ecs/component/stat/component_upgrades.c.o .PHONY : src/game/ecs/component/stat/component_upgrades.o @@ -1809,6 +2433,30 @@ src/game/ecs/component/stat/component_upgrades.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_upgrades.c.s .PHONY : src/game/ecs/component/stat/component_upgrades.c.s +src/game/ecs/component/stat/component_wave.o: src/game/ecs/component/stat/component_wave.c.o +.PHONY : src/game/ecs/component/stat/component_wave.o + +# target to build an object file +src/game/ecs/component/stat/component_wave.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.o +.PHONY : src/game/ecs/component/stat/component_wave.c.o + +src/game/ecs/component/stat/component_wave.i: src/game/ecs/component/stat/component_wave.c.i +.PHONY : src/game/ecs/component/stat/component_wave.i + +# target to preprocess a source file +src/game/ecs/component/stat/component_wave.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.i +.PHONY : src/game/ecs/component/stat/component_wave.c.i + +src/game/ecs/component/stat/component_wave.s: src/game/ecs/component/stat/component_wave.c.s +.PHONY : src/game/ecs/component/stat/component_wave.s + +# target to generate assembly for a file +src/game/ecs/component/stat/component_wave.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/component/stat/component_wave.c.s +.PHONY : src/game/ecs/component/stat/component_wave.c.s + src/game/ecs/ecs.o: src/game/ecs/ecs.c.o .PHONY : src/game/ecs/ecs.o @@ -1905,6 +2553,30 @@ src/game/ecs/ecs_entity.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/ecs_entity.c.s .PHONY : src/game/ecs/ecs_entity.c.s +src/game/ecs/entity/entity_cursor.o: src/game/ecs/entity/entity_cursor.c.o +.PHONY : src/game/ecs/entity/entity_cursor.o + +# target to build an object file +src/game/ecs/entity/entity_cursor.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.o +.PHONY : src/game/ecs/entity/entity_cursor.c.o + +src/game/ecs/entity/entity_cursor.i: src/game/ecs/entity/entity_cursor.c.i +.PHONY : src/game/ecs/entity/entity_cursor.i + +# target to preprocess a source file +src/game/ecs/entity/entity_cursor.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.i +.PHONY : src/game/ecs/entity/entity_cursor.c.i + +src/game/ecs/entity/entity_cursor.s: src/game/ecs/entity/entity_cursor.c.s +.PHONY : src/game/ecs/entity/entity_cursor.s + +# target to generate assembly for a file +src/game/ecs/entity/entity_cursor.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/entity_cursor.c.s +.PHONY : src/game/ecs/entity/entity_cursor.c.s + src/game/ecs/entity/play/entity_chip.o: src/game/ecs/entity/play/entity_chip.c.o .PHONY : src/game/ecs/entity/play/entity_chip.o @@ -1953,6 +2625,30 @@ src/game/ecs/entity/play/entity_chipper.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_chipper.c.s .PHONY : src/game/ecs/entity/play/entity_chipper.c.s +src/game/ecs/entity/play/entity_combat_timer_display.o: src/game/ecs/entity/play/entity_combat_timer_display.c.o +.PHONY : src/game/ecs/entity/play/entity_combat_timer_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_combat_timer_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.o +.PHONY : src/game/ecs/entity/play/entity_combat_timer_display.c.o + +src/game/ecs/entity/play/entity_combat_timer_display.i: src/game/ecs/entity/play/entity_combat_timer_display.c.i +.PHONY : src/game/ecs/entity/play/entity_combat_timer_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_combat_timer_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.i +.PHONY : src/game/ecs/entity/play/entity_combat_timer_display.c.i + +src/game/ecs/entity/play/entity_combat_timer_display.s: src/game/ecs/entity/play/entity_combat_timer_display.c.s +.PHONY : src/game/ecs/entity/play/entity_combat_timer_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_combat_timer_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_combat_timer_display.c.s +.PHONY : src/game/ecs/entity/play/entity_combat_timer_display.c.s + src/game/ecs/entity/play/entity_crumbler.o: src/game/ecs/entity/play/entity_crumbler.c.o .PHONY : src/game/ecs/entity/play/entity_crumbler.o @@ -2025,6 +2721,30 @@ src/game/ecs/entity/play/entity_custarpedo.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_custarpedo.c.s .PHONY : src/game/ecs/entity/play/entity_custarpedo.c.s +src/game/ecs/entity/play/entity_damage_number.o: src/game/ecs/entity/play/entity_damage_number.c.o +.PHONY : src/game/ecs/entity/play/entity_damage_number.o + +# target to build an object file +src/game/ecs/entity/play/entity_damage_number.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.o +.PHONY : src/game/ecs/entity/play/entity_damage_number.c.o + +src/game/ecs/entity/play/entity_damage_number.i: src/game/ecs/entity/play/entity_damage_number.c.i +.PHONY : src/game/ecs/entity/play/entity_damage_number.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_damage_number.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.i +.PHONY : src/game/ecs/entity/play/entity_damage_number.c.i + +src/game/ecs/entity/play/entity_damage_number.s: src/game/ecs/entity/play/entity_damage_number.c.s +.PHONY : src/game/ecs/entity/play/entity_damage_number.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_damage_number.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_damage_number.c.s +.PHONY : src/game/ecs/entity/play/entity_damage_number.c.s + src/game/ecs/entity/play/entity_elemental.o: src/game/ecs/entity/play/entity_elemental.c.o .PHONY : src/game/ecs/entity/play/entity_elemental.o @@ -2049,6 +2769,30 @@ src/game/ecs/entity/play/entity_elemental.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental.c.s .PHONY : src/game/ecs/entity/play/entity_elemental.c.s +src/game/ecs/entity/play/entity_elemental_goodie_display.o: src/game/ecs/entity/play/entity_elemental_goodie_display.c.o +.PHONY : src/game/ecs/entity/play/entity_elemental_goodie_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_elemental_goodie_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.o +.PHONY : src/game/ecs/entity/play/entity_elemental_goodie_display.c.o + +src/game/ecs/entity/play/entity_elemental_goodie_display.i: src/game/ecs/entity/play/entity_elemental_goodie_display.c.i +.PHONY : src/game/ecs/entity/play/entity_elemental_goodie_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_elemental_goodie_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.i +.PHONY : src/game/ecs/entity/play/entity_elemental_goodie_display.c.i + +src/game/ecs/entity/play/entity_elemental_goodie_display.s: src/game/ecs/entity/play/entity_elemental_goodie_display.c.s +.PHONY : src/game/ecs/entity/play/entity_elemental_goodie_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_elemental_goodie_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_elemental_goodie_display.c.s +.PHONY : src/game/ecs/entity/play/entity_elemental_goodie_display.c.s + src/game/ecs/entity/play/entity_excorsant.o: src/game/ecs/entity/play/entity_excorsant.c.o .PHONY : src/game/ecs/entity/play/entity_excorsant.o @@ -2097,6 +2841,78 @@ src/game/ecs/entity/play/entity_goodie.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie.c.s .PHONY : src/game/ecs/entity/play/entity_goodie.c.s +src/game/ecs/entity/play/entity_goodie_display.o: src/game/ecs/entity/play/entity_goodie_display.c.o +.PHONY : src/game/ecs/entity/play/entity_goodie_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_goodie_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.o +.PHONY : src/game/ecs/entity/play/entity_goodie_display.c.o + +src/game/ecs/entity/play/entity_goodie_display.i: src/game/ecs/entity/play/entity_goodie_display.c.i +.PHONY : src/game/ecs/entity/play/entity_goodie_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_goodie_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.i +.PHONY : src/game/ecs/entity/play/entity_goodie_display.c.i + +src/game/ecs/entity/play/entity_goodie_display.s: src/game/ecs/entity/play/entity_goodie_display.c.s +.PHONY : src/game/ecs/entity/play/entity_goodie_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_goodie_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_goodie_display.c.s +.PHONY : src/game/ecs/entity/play/entity_goodie_display.c.s + +src/game/ecs/entity/play/entity_heart_display.o: src/game/ecs/entity/play/entity_heart_display.c.o +.PHONY : src/game/ecs/entity/play/entity_heart_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_heart_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.o +.PHONY : src/game/ecs/entity/play/entity_heart_display.c.o + +src/game/ecs/entity/play/entity_heart_display.i: src/game/ecs/entity/play/entity_heart_display.c.i +.PHONY : src/game/ecs/entity/play/entity_heart_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_heart_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.i +.PHONY : src/game/ecs/entity/play/entity_heart_display.c.i + +src/game/ecs/entity/play/entity_heart_display.s: src/game/ecs/entity/play/entity_heart_display.c.s +.PHONY : src/game/ecs/entity/play/entity_heart_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_heart_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_heart_display.c.s +.PHONY : src/game/ecs/entity/play/entity_heart_display.c.s + +src/game/ecs/entity/play/entity_icon.o: src/game/ecs/entity/play/entity_icon.c.o +.PHONY : src/game/ecs/entity/play/entity_icon.o + +# target to build an object file +src/game/ecs/entity/play/entity_icon.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.o +.PHONY : src/game/ecs/entity/play/entity_icon.c.o + +src/game/ecs/entity/play/entity_icon.i: src/game/ecs/entity/play/entity_icon.c.i +.PHONY : src/game/ecs/entity/play/entity_icon.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_icon.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.i +.PHONY : src/game/ecs/entity/play/entity_icon.c.i + +src/game/ecs/entity/play/entity_icon.s: src/game/ecs/entity/play/entity_icon.c.s +.PHONY : src/game/ecs/entity/play/entity_icon.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_icon.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_icon.c.s +.PHONY : src/game/ecs/entity/play/entity_icon.c.s + src/game/ecs/entity/play/entity_player.o: src/game/ecs/entity/play/entity_player.c.o .PHONY : src/game/ecs/entity/play/entity_player.o @@ -2121,6 +2937,102 @@ src/game/ecs/entity/play/entity_player.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.s .PHONY : src/game/ecs/entity/play/entity_player.c.s +src/game/ecs/entity/play/entity_player_ammo_display.o: src/game/ecs/entity/play/entity_player_ammo_display.c.o +.PHONY : src/game/ecs/entity/play/entity_player_ammo_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_player_ammo_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.o +.PHONY : src/game/ecs/entity/play/entity_player_ammo_display.c.o + +src/game/ecs/entity/play/entity_player_ammo_display.i: src/game/ecs/entity/play/entity_player_ammo_display.c.i +.PHONY : src/game/ecs/entity/play/entity_player_ammo_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_player_ammo_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.i +.PHONY : src/game/ecs/entity/play/entity_player_ammo_display.c.i + +src/game/ecs/entity/play/entity_player_ammo_display.s: src/game/ecs/entity/play/entity_player_ammo_display.c.s +.PHONY : src/game/ecs/entity/play/entity_player_ammo_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_player_ammo_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_ammo_display.c.s +.PHONY : src/game/ecs/entity/play/entity_player_ammo_display.c.s + +src/game/ecs/entity/play/entity_player_health_display.o: src/game/ecs/entity/play/entity_player_health_display.c.o +.PHONY : src/game/ecs/entity/play/entity_player_health_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_player_health_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.o +.PHONY : src/game/ecs/entity/play/entity_player_health_display.c.o + +src/game/ecs/entity/play/entity_player_health_display.i: src/game/ecs/entity/play/entity_player_health_display.c.i +.PHONY : src/game/ecs/entity/play/entity_player_health_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_player_health_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.i +.PHONY : src/game/ecs/entity/play/entity_player_health_display.c.i + +src/game/ecs/entity/play/entity_player_health_display.s: src/game/ecs/entity/play/entity_player_health_display.c.s +.PHONY : src/game/ecs/entity/play/entity_player_health_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_player_health_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_health_display.c.s +.PHONY : src/game/ecs/entity/play/entity_player_health_display.c.s + +src/game/ecs/entity/play/entity_player_redirect_display.o: src/game/ecs/entity/play/entity_player_redirect_display.c.o +.PHONY : src/game/ecs/entity/play/entity_player_redirect_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_player_redirect_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.o +.PHONY : src/game/ecs/entity/play/entity_player_redirect_display.c.o + +src/game/ecs/entity/play/entity_player_redirect_display.i: src/game/ecs/entity/play/entity_player_redirect_display.c.i +.PHONY : src/game/ecs/entity/play/entity_player_redirect_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_player_redirect_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.i +.PHONY : src/game/ecs/entity/play/entity_player_redirect_display.c.i + +src/game/ecs/entity/play/entity_player_redirect_display.s: src/game/ecs/entity/play/entity_player_redirect_display.c.s +.PHONY : src/game/ecs/entity/play/entity_player_redirect_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_player_redirect_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player_redirect_display.c.s +.PHONY : src/game/ecs/entity/play/entity_player_redirect_display.c.s + +src/game/ecs/entity/play/entity_redirect_arrow.o: src/game/ecs/entity/play/entity_redirect_arrow.c.o +.PHONY : src/game/ecs/entity/play/entity_redirect_arrow.o + +# target to build an object file +src/game/ecs/entity/play/entity_redirect_arrow.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.o +.PHONY : src/game/ecs/entity/play/entity_redirect_arrow.c.o + +src/game/ecs/entity/play/entity_redirect_arrow.i: src/game/ecs/entity/play/entity_redirect_arrow.c.i +.PHONY : src/game/ecs/entity/play/entity_redirect_arrow.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_redirect_arrow.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.i +.PHONY : src/game/ecs/entity/play/entity_redirect_arrow.c.i + +src/game/ecs/entity/play/entity_redirect_arrow.s: src/game/ecs/entity/play/entity_redirect_arrow.c.s +.PHONY : src/game/ecs/entity/play/entity_redirect_arrow.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_redirect_arrow.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_redirect_arrow.c.s +.PHONY : src/game/ecs/entity/play/entity_redirect_arrow.c.s + src/game/ecs/entity/play/entity_shadow.o: src/game/ecs/entity/play/entity_shadow.c.o .PHONY : src/game/ecs/entity/play/entity_shadow.o @@ -2145,6 +3057,150 @@ src/game/ecs/entity/play/entity_shadow.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shadow.c.s .PHONY : src/game/ecs/entity/play/entity_shadow.c.s +src/game/ecs/entity/play/entity_shop_button.o: src/game/ecs/entity/play/entity_shop_button.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_button.o + +# target to build an object file +src/game/ecs/entity/play/entity_shop_button.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_button.c.o + +src/game/ecs/entity/play/entity_shop_button.i: src/game/ecs/entity/play/entity_shop_button.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_button.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_shop_button.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_button.c.i + +src/game/ecs/entity/play/entity_shop_button.s: src/game/ecs/entity/play/entity_shop_button.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_button.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_shop_button.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_button.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_button.c.s + +src/game/ecs/entity/play/entity_shop_item_feed.o: src/game/ecs/entity/play/entity_shop_item_feed.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_feed.o + +# target to build an object file +src/game/ecs/entity/play/entity_shop_item_feed.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_feed.c.o + +src/game/ecs/entity/play/entity_shop_item_feed.i: src/game/ecs/entity/play/entity_shop_item_feed.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_feed.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_shop_item_feed.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_feed.c.i + +src/game/ecs/entity/play/entity_shop_item_feed.s: src/game/ecs/entity/play/entity_shop_item_feed.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_feed.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_shop_item_feed.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_feed.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_feed.c.s + +src/game/ecs/entity/play/entity_shop_item_health.o: src/game/ecs/entity/play/entity_shop_item_health.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_health.o + +# target to build an object file +src/game/ecs/entity/play/entity_shop_item_health.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_health.c.o + +src/game/ecs/entity/play/entity_shop_item_health.i: src/game/ecs/entity/play/entity_shop_item_health.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_health.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_shop_item_health.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_health.c.i + +src/game/ecs/entity/play/entity_shop_item_health.s: src/game/ecs/entity/play/entity_shop_item_health.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_health.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_shop_item_health.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_health.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_health.c.s + +src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.o: src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.o + +# target to build an object file +src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.o + +src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.i: src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.i + +src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.s: src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c.s + +src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.o: src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.o + +# target to build an object file +src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.o + +src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.i: src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.i + +src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.s: src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c.s + +src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.o: src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.o + +# target to build an object file +src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.o + +src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.i: src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.i +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.i + +src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.s: src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.s +.PHONY : src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c.s + src/game/ecs/entity/play/entity_snake.o: src/game/ecs/entity/play/entity_snake.c.o .PHONY : src/game/ecs/entity/play/entity_snake.o @@ -2169,53 +3225,173 @@ src/game/ecs/entity/play/entity_snake.c.s: $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_snake.c.s .PHONY : src/game/ecs/entity/play/entity_snake.c.s -src/game/ecs/entity/play/entity_swing.o: src/game/ecs/entity/play/entity_swing.c.o -.PHONY : src/game/ecs/entity/play/entity_swing.o +src/game/ecs/entity/play/entity_spawner.o: src/game/ecs/entity/play/entity_spawner.c.o +.PHONY : src/game/ecs/entity/play/entity_spawner.o # target to build an object file -src/game/ecs/entity/play/entity_swing.c.o: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.o -.PHONY : src/game/ecs/entity/play/entity_swing.c.o +src/game/ecs/entity/play/entity_spawner.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.o +.PHONY : src/game/ecs/entity/play/entity_spawner.c.o -src/game/ecs/entity/play/entity_swing.i: src/game/ecs/entity/play/entity_swing.c.i -.PHONY : src/game/ecs/entity/play/entity_swing.i +src/game/ecs/entity/play/entity_spawner.i: src/game/ecs/entity/play/entity_spawner.c.i +.PHONY : src/game/ecs/entity/play/entity_spawner.i # target to preprocess a source file -src/game/ecs/entity/play/entity_swing.c.i: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.i -.PHONY : src/game/ecs/entity/play/entity_swing.c.i +src/game/ecs/entity/play/entity_spawner.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.i +.PHONY : src/game/ecs/entity/play/entity_spawner.c.i -src/game/ecs/entity/play/entity_swing.s: src/game/ecs/entity/play/entity_swing.c.s -.PHONY : src/game/ecs/entity/play/entity_swing.s +src/game/ecs/entity/play/entity_spawner.s: src/game/ecs/entity/play/entity_spawner.c.s +.PHONY : src/game/ecs/entity/play/entity_spawner.s # target to generate assembly for a file -src/game/ecs/entity/play/entity_swing.c.s: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.s -.PHONY : src/game/ecs/entity/play/entity_swing.c.s +src/game/ecs/entity/play/entity_spawner.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_spawner.c.s +.PHONY : src/game/ecs/entity/play/entity_spawner.c.s -src/game/ecs/entity/play/entity_wave.o: src/game/ecs/entity/play/entity_wave.c.o -.PHONY : src/game/ecs/entity/play/entity_wave.o +src/game/ecs/entity/play/entity_streak.o: src/game/ecs/entity/play/entity_streak.c.o +.PHONY : src/game/ecs/entity/play/entity_streak.o # target to build an object file -src/game/ecs/entity/play/entity_wave.c.o: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o -.PHONY : src/game/ecs/entity/play/entity_wave.c.o +src/game/ecs/entity/play/entity_streak.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.o +.PHONY : src/game/ecs/entity/play/entity_streak.c.o -src/game/ecs/entity/play/entity_wave.i: src/game/ecs/entity/play/entity_wave.c.i -.PHONY : src/game/ecs/entity/play/entity_wave.i +src/game/ecs/entity/play/entity_streak.i: src/game/ecs/entity/play/entity_streak.c.i +.PHONY : src/game/ecs/entity/play/entity_streak.i # target to preprocess a source file -src/game/ecs/entity/play/entity_wave.c.i: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.i -.PHONY : src/game/ecs/entity/play/entity_wave.c.i +src/game/ecs/entity/play/entity_streak.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.i +.PHONY : src/game/ecs/entity/play/entity_streak.c.i -src/game/ecs/entity/play/entity_wave.s: src/game/ecs/entity/play/entity_wave.c.s -.PHONY : src/game/ecs/entity/play/entity_wave.s +src/game/ecs/entity/play/entity_streak.s: src/game/ecs/entity/play/entity_streak.c.s +.PHONY : src/game/ecs/entity/play/entity_streak.s # target to generate assembly for a file -src/game/ecs/entity/play/entity_wave.c.s: - $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.s -.PHONY : src/game/ecs/entity/play/entity_wave.c.s +src/game/ecs/entity/play/entity_streak.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak.c.s +.PHONY : src/game/ecs/entity/play/entity_streak.c.s + +src/game/ecs/entity/play/entity_streak_square.o: src/game/ecs/entity/play/entity_streak_square.c.o +.PHONY : src/game/ecs/entity/play/entity_streak_square.o + +# target to build an object file +src/game/ecs/entity/play/entity_streak_square.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.o +.PHONY : src/game/ecs/entity/play/entity_streak_square.c.o + +src/game/ecs/entity/play/entity_streak_square.i: src/game/ecs/entity/play/entity_streak_square.c.i +.PHONY : src/game/ecs/entity/play/entity_streak_square.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_streak_square.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.i +.PHONY : src/game/ecs/entity/play/entity_streak_square.c.i + +src/game/ecs/entity/play/entity_streak_square.s: src/game/ecs/entity/play/entity_streak_square.c.s +.PHONY : src/game/ecs/entity/play/entity_streak_square.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_streak_square.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_streak_square.c.s +.PHONY : src/game/ecs/entity/play/entity_streak_square.c.s + +src/game/ecs/entity/play/entity_text.o: src/game/ecs/entity/play/entity_text.c.o +.PHONY : src/game/ecs/entity/play/entity_text.o + +# target to build an object file +src/game/ecs/entity/play/entity_text.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.o +.PHONY : src/game/ecs/entity/play/entity_text.c.o + +src/game/ecs/entity/play/entity_text.i: src/game/ecs/entity/play/entity_text.c.i +.PHONY : src/game/ecs/entity/play/entity_text.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_text.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.i +.PHONY : src/game/ecs/entity/play/entity_text.c.i + +src/game/ecs/entity/play/entity_text.s: src/game/ecs/entity/play/entity_text.c.s +.PHONY : src/game/ecs/entity/play/entity_text.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_text.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_text.c.s +.PHONY : src/game/ecs/entity/play/entity_text.c.s + +src/game/ecs/entity/play/entity_timer_display.o: src/game/ecs/entity/play/entity_timer_display.c.o +.PHONY : src/game/ecs/entity/play/entity_timer_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_timer_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.o +.PHONY : src/game/ecs/entity/play/entity_timer_display.c.o + +src/game/ecs/entity/play/entity_timer_display.i: src/game/ecs/entity/play/entity_timer_display.c.i +.PHONY : src/game/ecs/entity/play/entity_timer_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_timer_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.i +.PHONY : src/game/ecs/entity/play/entity_timer_display.c.i + +src/game/ecs/entity/play/entity_timer_display.s: src/game/ecs/entity/play/entity_timer_display.c.s +.PHONY : src/game/ecs/entity/play/entity_timer_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_timer_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_timer_display.c.s +.PHONY : src/game/ecs/entity/play/entity_timer_display.c.s + +src/game/ecs/entity/play/entity_wave_display.o: src/game/ecs/entity/play/entity_wave_display.c.o +.PHONY : src/game/ecs/entity/play/entity_wave_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_wave_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.o +.PHONY : src/game/ecs/entity/play/entity_wave_display.c.o + +src/game/ecs/entity/play/entity_wave_display.i: src/game/ecs/entity/play/entity_wave_display.c.i +.PHONY : src/game/ecs/entity/play/entity_wave_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_wave_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.i +.PHONY : src/game/ecs/entity/play/entity_wave_display.c.i + +src/game/ecs/entity/play/entity_wave_display.s: src/game/ecs/entity/play/entity_wave_display.c.s +.PHONY : src/game/ecs/entity/play/entity_wave_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_wave_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_display.c.s +.PHONY : src/game/ecs/entity/play/entity_wave_display.c.s + +src/game/ecs/entity/play/entity_wave_timer_display.o: src/game/ecs/entity/play/entity_wave_timer_display.c.o +.PHONY : src/game/ecs/entity/play/entity_wave_timer_display.o + +# target to build an object file +src/game/ecs/entity/play/entity_wave_timer_display.c.o: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.o +.PHONY : src/game/ecs/entity/play/entity_wave_timer_display.c.o + +src/game/ecs/entity/play/entity_wave_timer_display.i: src/game/ecs/entity/play/entity_wave_timer_display.c.i +.PHONY : src/game/ecs/entity/play/entity_wave_timer_display.i + +# target to preprocess a source file +src/game/ecs/entity/play/entity_wave_timer_display.c.i: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.i +.PHONY : src/game/ecs/entity/play/entity_wave_timer_display.c.i + +src/game/ecs/entity/play/entity_wave_timer_display.s: src/game/ecs/entity/play/entity_wave_timer_display.c.s +.PHONY : src/game/ecs/entity/play/entity_wave_timer_display.s + +# target to generate assembly for a file +src/game/ecs/entity/play/entity_wave_timer_display.c.s: + $(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave_timer_display.c.s +.PHONY : src/game/ecs/entity/play/entity_wave_timer_display.c.s src/game/game.o: src/game/game.c.o .PHONY : src/game/game.o @@ -2595,6 +3771,9 @@ help: @echo "... src/game/ecs/component/action/component_action_damage.o" @echo "... src/game/ecs/component/action/component_action_damage.i" @echo "... src/game/ecs/component/action/component_action_damage.s" + @echo "... src/game/ecs/component/action/component_action_delete_on_dead.o" + @echo "... src/game/ecs/component/action/component_action_delete_on_dead.i" + @echo "... src/game/ecs/component/action/component_action_delete_on_dead.s" @echo "... src/game/ecs/component/action/component_action_delete_on_timer.o" @echo "... src/game/ecs/component/action/component_action_delete_on_timer.i" @echo "... src/game/ecs/component/action/component_action_delete_on_timer.s" @@ -2604,24 +3783,42 @@ help: @echo "... src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.o" @echo "... src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.i" @echo "... src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.s" + @echo "... src/game/ecs/component/action/component_action_follow.o" + @echo "... src/game/ecs/component/action/component_action_follow.i" + @echo "... src/game/ecs/component/action/component_action_follow.s" @echo "... src/game/ecs/component/action/component_action_grip.o" @echo "... src/game/ecs/component/action/component_action_grip.i" @echo "... src/game/ecs/component/action/component_action_grip.s" @echo "... src/game/ecs/component/action/component_action_gripped.o" @echo "... src/game/ecs/component/action/component_action_gripped.i" @echo "... src/game/ecs/component/action/component_action_gripped.s" + @echo "... src/game/ecs/component/action/component_action_keep_in_rectangle.o" + @echo "... src/game/ecs/component/action/component_action_keep_in_rectangle.i" + @echo "... src/game/ecs/component/action/component_action_keep_in_rectangle.s" @echo "... src/game/ecs/component/action/component_action_lock.o" @echo "... src/game/ecs/component/action/component_action_lock.i" @echo "... src/game/ecs/component/action/component_action_lock.s" + @echo "... src/game/ecs/component/action/component_action_on_combat_hide.o" + @echo "... src/game/ecs/component/action/component_action_on_combat_hide.i" + @echo "... src/game/ecs/component/action/component_action_on_combat_hide.s" @echo "... src/game/ecs/component/action/component_action_on_delete_drop_goodies.o" @echo "... src/game/ecs/component/action/component_action_on_delete_drop_goodies.i" @echo "... src/game/ecs/component/action/component_action_on_delete_drop_goodies.s" @echo "... src/game/ecs/component/action/component_action_on_delete_give_ammo.o" @echo "... src/game/ecs/component/action/component_action_on_delete_give_ammo.i" @echo "... src/game/ecs/component/action/component_action_on_delete_give_ammo.s" - @echo "... src/game/ecs/component/action/component_action_on_delete_give_goodies.o" - @echo "... src/game/ecs/component/action/component_action_on_delete_give_goodies.i" - @echo "... src/game/ecs/component/action/component_action_on_delete_give_goodies.s" + @echo "... src/game/ecs/component/action/component_action_on_height_damage_disable.o" + @echo "... src/game/ecs/component/action/component_action_on_height_damage_disable.i" + @echo "... src/game/ecs/component/action/component_action_on_height_damage_disable.s" + @echo "... src/game/ecs/component/action/component_action_on_out_of_bounds_delete.o" + @echo "... src/game/ecs/component/action/component_action_on_out_of_bounds_delete.i" + @echo "... src/game/ecs/component/action/component_action_on_out_of_bounds_delete.s" + @echo "... src/game/ecs/component/action/component_action_on_touch_give_goodies.o" + @echo "... src/game/ecs/component/action/component_action_on_touch_give_goodies.i" + @echo "... src/game/ecs/component/action/component_action_on_touch_give_goodies.s" + @echo "... src/game/ecs/component/action/component_action_point_to_mouse.o" + @echo "... src/game/ecs/component/action/component_action_point_to_mouse.i" + @echo "... src/game/ecs/component/action/component_action_point_to_mouse.s" @echo "... src/game/ecs/component/action/component_action_redirect.o" @echo "... src/game/ecs/component/action/component_action_redirect.i" @echo "... src/game/ecs/component/action/component_action_redirect.s" @@ -2631,12 +3828,36 @@ help: @echo "... src/game/ecs/component/action/component_action_shoot.o" @echo "... src/game/ecs/component/action/component_action_shoot.i" @echo "... src/game/ecs/component/action/component_action_shoot.s" + @echo "... src/game/ecs/component/action/component_action_spawn.o" + @echo "... src/game/ecs/component/action/component_action_spawn.i" + @echo "... src/game/ecs/component/action/component_action_spawn.s" + @echo "... src/game/ecs/component/action/component_action_wave.o" + @echo "... src/game/ecs/component/action/component_action_wave.i" + @echo "... src/game/ecs/component/action/component_action_wave.s" @echo "... src/game/ecs/component/animation/component_animation_color_change.o" @echo "... src/game/ecs/component/animation/component_animation_color_change.i" @echo "... src/game/ecs/component/animation/component_animation_color_change.s" + @echo "... src/game/ecs/component/animation/component_animation_cursor.o" + @echo "... src/game/ecs/component/animation/component_animation_cursor.i" + @echo "... src/game/ecs/component/animation/component_animation_cursor.s" @echo "... src/game/ecs/component/animation/component_animation_levitate.o" @echo "... src/game/ecs/component/animation/component_animation_levitate.i" @echo "... src/game/ecs/component/animation/component_animation_levitate.s" + @echo "... src/game/ecs/component/animation/component_animation_move.o" + @echo "... src/game/ecs/component/animation/component_animation_move.i" + @echo "... src/game/ecs/component/animation/component_animation_move.s" + @echo "... src/game/ecs/component/animation/component_animation_squash.o" + @echo "... src/game/ecs/component/animation/component_animation_squash.i" + @echo "... src/game/ecs/component/animation/component_animation_squash.s" + @echo "... src/game/ecs/component/animation/component_animation_stretch.o" + @echo "... src/game/ecs/component/animation/component_animation_stretch.i" + @echo "... src/game/ecs/component/animation/component_animation_stretch.s" + @echo "... src/game/ecs/component/animation/component_squash.o" + @echo "... src/game/ecs/component/animation/component_squash.i" + @echo "... src/game/ecs/component/animation/component_squash.s" + @echo "... src/game/ecs/component/behavior/component_behavior_act_in_rectangle.o" + @echo "... src/game/ecs/component/behavior/component_behavior_act_in_rectangle.i" + @echo "... src/game/ecs/component/behavior/component_behavior_act_in_rectangle.s" @echo "... src/game/ecs/component/behavior/component_behavior_approach_and_shoot.o" @echo "... src/game/ecs/component/behavior/component_behavior_approach_and_shoot.i" @echo "... src/game/ecs/component/behavior/component_behavior_approach_and_shoot.s" @@ -2649,6 +3870,9 @@ help: @echo "... src/game/ecs/component/behavior/component_behavior_hop.o" @echo "... src/game/ecs/component/behavior/component_behavior_hop.i" @echo "... src/game/ecs/component/behavior/component_behavior_hop.s" + @echo "... src/game/ecs/component/component_circle_collision.o" + @echo "... src/game/ecs/component/component_circle_collision.i" + @echo "... src/game/ecs/component/component_circle_collision.s" @echo "... src/game/ecs/component/component_game_object.o" @echo "... src/game/ecs/component/component_game_object.i" @echo "... src/game/ecs/component/component_game_object.s" @@ -2664,6 +3888,9 @@ help: @echo "... src/game/ecs/component/control/component_control_aim.o" @echo "... src/game/ecs/component/control/component_control_aim.i" @echo "... src/game/ecs/component/control/component_control_aim.s" + @echo "... src/game/ecs/component/control/component_control_heart.o" + @echo "... src/game/ecs/component/control/component_control_heart.i" + @echo "... src/game/ecs/component/control/component_control_heart.s" @echo "... src/game/ecs/component/control/component_control_lock.o" @echo "... src/game/ecs/component/control/component_control_lock.i" @echo "... src/game/ecs/component/control/component_control_lock.s" @@ -2694,6 +3921,15 @@ help: @echo "... src/game/ecs/component/hud/component_button.o" @echo "... src/game/ecs/component/hud/component_button.i" @echo "... src/game/ecs/component/hud/component_button.s" + @echo "... src/game/ecs/component/hud/component_hud_display.o" + @echo "... src/game/ecs/component/hud/component_hud_display.i" + @echo "... src/game/ecs/component/hud/component_hud_display.s" + @echo "... src/game/ecs/component/hud/component_shop_button.o" + @echo "... src/game/ecs/component/hud/component_shop_button.i" + @echo "... src/game/ecs/component/hud/component_shop_button.s" + @echo "... src/game/ecs/component/hud/component_stat_display.o" + @echo "... src/game/ecs/component/hud/component_stat_display.i" + @echo "... src/game/ecs/component/hud/component_stat_display.s" @echo "... src/game/ecs/component/stat/component_act_entity.o" @echo "... src/game/ecs/component/stat/component_act_entity.i" @echo "... src/game/ecs/component/stat/component_act_entity.s" @@ -2715,15 +3951,36 @@ help: @echo "... src/game/ecs/component/stat/component_health.o" @echo "... src/game/ecs/component/stat/component_health.i" @echo "... src/game/ecs/component/stat/component_health.s" + @echo "... src/game/ecs/component/stat/component_heart.o" + @echo "... src/game/ecs/component/stat/component_heart.i" + @echo "... src/game/ecs/component/stat/component_heart.s" + @echo "... src/game/ecs/component/stat/component_invincibility.o" + @echo "... src/game/ecs/component/stat/component_invincibility.i" + @echo "... src/game/ecs/component/stat/component_invincibility.s" + @echo "... src/game/ecs/component/stat/component_level.o" + @echo "... src/game/ecs/component/stat/component_level.i" + @echo "... src/game/ecs/component/stat/component_level.s" @echo "... src/game/ecs/component/stat/component_redirects.o" @echo "... src/game/ecs/component/stat/component_redirects.i" @echo "... src/game/ecs/component/stat/component_redirects.s" - @echo "... src/game/ecs/component/stat/component_speed.o" - @echo "... src/game/ecs/component/stat/component_speed.i" - @echo "... src/game/ecs/component/stat/component_speed.s" + @echo "... src/game/ecs/component/stat/component_shop.o" + @echo "... src/game/ecs/component/stat/component_shop.i" + @echo "... src/game/ecs/component/stat/component_shop.s" + @echo "... src/game/ecs/component/stat/component_shop_item.o" + @echo "... src/game/ecs/component/stat/component_shop_item.i" + @echo "... src/game/ecs/component/stat/component_shop_item.s" + @echo "... src/game/ecs/component/stat/component_stun.o" + @echo "... src/game/ecs/component/stat/component_stun.i" + @echo "... src/game/ecs/component/stat/component_stun.s" + @echo "... src/game/ecs/component/stat/component_timer.o" + @echo "... src/game/ecs/component/stat/component_timer.i" + @echo "... src/game/ecs/component/stat/component_timer.s" @echo "... src/game/ecs/component/stat/component_upgrades.o" @echo "... src/game/ecs/component/stat/component_upgrades.i" @echo "... src/game/ecs/component/stat/component_upgrades.s" + @echo "... src/game/ecs/component/stat/component_wave.o" + @echo "... src/game/ecs/component/stat/component_wave.i" + @echo "... src/game/ecs/component/stat/component_wave.s" @echo "... src/game/ecs/ecs.o" @echo "... src/game/ecs/ecs.i" @echo "... src/game/ecs/ecs.s" @@ -2736,12 +3993,18 @@ help: @echo "... src/game/ecs/ecs_entity.o" @echo "... src/game/ecs/ecs_entity.i" @echo "... src/game/ecs/ecs_entity.s" + @echo "... src/game/ecs/entity/entity_cursor.o" + @echo "... src/game/ecs/entity/entity_cursor.i" + @echo "... src/game/ecs/entity/entity_cursor.s" @echo "... src/game/ecs/entity/play/entity_chip.o" @echo "... src/game/ecs/entity/play/entity_chip.i" @echo "... src/game/ecs/entity/play/entity_chip.s" @echo "... src/game/ecs/entity/play/entity_chipper.o" @echo "... src/game/ecs/entity/play/entity_chipper.i" @echo "... src/game/ecs/entity/play/entity_chipper.s" + @echo "... src/game/ecs/entity/play/entity_combat_timer_display.o" + @echo "... src/game/ecs/entity/play/entity_combat_timer_display.i" + @echo "... src/game/ecs/entity/play/entity_combat_timer_display.s" @echo "... src/game/ecs/entity/play/entity_crumbler.o" @echo "... src/game/ecs/entity/play/entity_crumbler.i" @echo "... src/game/ecs/entity/play/entity_crumbler.s" @@ -2751,30 +4014,90 @@ help: @echo "... src/game/ecs/entity/play/entity_custarpedo.o" @echo "... src/game/ecs/entity/play/entity_custarpedo.i" @echo "... src/game/ecs/entity/play/entity_custarpedo.s" + @echo "... src/game/ecs/entity/play/entity_damage_number.o" + @echo "... src/game/ecs/entity/play/entity_damage_number.i" + @echo "... src/game/ecs/entity/play/entity_damage_number.s" @echo "... src/game/ecs/entity/play/entity_elemental.o" @echo "... src/game/ecs/entity/play/entity_elemental.i" @echo "... src/game/ecs/entity/play/entity_elemental.s" + @echo "... src/game/ecs/entity/play/entity_elemental_goodie_display.o" + @echo "... src/game/ecs/entity/play/entity_elemental_goodie_display.i" + @echo "... src/game/ecs/entity/play/entity_elemental_goodie_display.s" @echo "... src/game/ecs/entity/play/entity_excorsant.o" @echo "... src/game/ecs/entity/play/entity_excorsant.i" @echo "... src/game/ecs/entity/play/entity_excorsant.s" @echo "... src/game/ecs/entity/play/entity_goodie.o" @echo "... src/game/ecs/entity/play/entity_goodie.i" @echo "... src/game/ecs/entity/play/entity_goodie.s" + @echo "... src/game/ecs/entity/play/entity_goodie_display.o" + @echo "... src/game/ecs/entity/play/entity_goodie_display.i" + @echo "... src/game/ecs/entity/play/entity_goodie_display.s" + @echo "... src/game/ecs/entity/play/entity_heart_display.o" + @echo "... src/game/ecs/entity/play/entity_heart_display.i" + @echo "... src/game/ecs/entity/play/entity_heart_display.s" + @echo "... src/game/ecs/entity/play/entity_icon.o" + @echo "... src/game/ecs/entity/play/entity_icon.i" + @echo "... src/game/ecs/entity/play/entity_icon.s" @echo "... src/game/ecs/entity/play/entity_player.o" @echo "... src/game/ecs/entity/play/entity_player.i" @echo "... src/game/ecs/entity/play/entity_player.s" + @echo "... src/game/ecs/entity/play/entity_player_ammo_display.o" + @echo "... src/game/ecs/entity/play/entity_player_ammo_display.i" + @echo "... src/game/ecs/entity/play/entity_player_ammo_display.s" + @echo "... src/game/ecs/entity/play/entity_player_health_display.o" + @echo "... src/game/ecs/entity/play/entity_player_health_display.i" + @echo "... src/game/ecs/entity/play/entity_player_health_display.s" + @echo "... src/game/ecs/entity/play/entity_player_redirect_display.o" + @echo "... src/game/ecs/entity/play/entity_player_redirect_display.i" + @echo "... src/game/ecs/entity/play/entity_player_redirect_display.s" + @echo "... src/game/ecs/entity/play/entity_redirect_arrow.o" + @echo "... src/game/ecs/entity/play/entity_redirect_arrow.i" + @echo "... src/game/ecs/entity/play/entity_redirect_arrow.s" @echo "... src/game/ecs/entity/play/entity_shadow.o" @echo "... src/game/ecs/entity/play/entity_shadow.i" @echo "... src/game/ecs/entity/play/entity_shadow.s" + @echo "... src/game/ecs/entity/play/entity_shop_button.o" + @echo "... src/game/ecs/entity/play/entity_shop_button.i" + @echo "... src/game/ecs/entity/play/entity_shop_button.s" + @echo "... src/game/ecs/entity/play/entity_shop_item_feed.o" + @echo "... src/game/ecs/entity/play/entity_shop_item_feed.i" + @echo "... src/game/ecs/entity/play/entity_shop_item_feed.s" + @echo "... src/game/ecs/entity/play/entity_shop_item_health.o" + @echo "... src/game/ecs/entity/play/entity_shop_item_health.i" + @echo "... src/game/ecs/entity/play/entity_shop_item_health.s" + @echo "... src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.o" + @echo "... src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.i" + @echo "... src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.s" + @echo "... src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.o" + @echo "... src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.i" + @echo "... src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.s" + @echo "... src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.o" + @echo "... src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.i" + @echo "... src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.s" @echo "... src/game/ecs/entity/play/entity_snake.o" @echo "... src/game/ecs/entity/play/entity_snake.i" @echo "... src/game/ecs/entity/play/entity_snake.s" - @echo "... src/game/ecs/entity/play/entity_swing.o" - @echo "... src/game/ecs/entity/play/entity_swing.i" - @echo "... src/game/ecs/entity/play/entity_swing.s" - @echo "... src/game/ecs/entity/play/entity_wave.o" - @echo "... src/game/ecs/entity/play/entity_wave.i" - @echo "... src/game/ecs/entity/play/entity_wave.s" + @echo "... src/game/ecs/entity/play/entity_spawner.o" + @echo "... src/game/ecs/entity/play/entity_spawner.i" + @echo "... src/game/ecs/entity/play/entity_spawner.s" + @echo "... src/game/ecs/entity/play/entity_streak.o" + @echo "... src/game/ecs/entity/play/entity_streak.i" + @echo "... src/game/ecs/entity/play/entity_streak.s" + @echo "... src/game/ecs/entity/play/entity_streak_square.o" + @echo "... src/game/ecs/entity/play/entity_streak_square.i" + @echo "... src/game/ecs/entity/play/entity_streak_square.s" + @echo "... src/game/ecs/entity/play/entity_text.o" + @echo "... src/game/ecs/entity/play/entity_text.i" + @echo "... src/game/ecs/entity/play/entity_text.s" + @echo "... src/game/ecs/entity/play/entity_timer_display.o" + @echo "... src/game/ecs/entity/play/entity_timer_display.i" + @echo "... src/game/ecs/entity/play/entity_timer_display.s" + @echo "... src/game/ecs/entity/play/entity_wave_display.o" + @echo "... src/game/ecs/entity/play/entity_wave_display.i" + @echo "... src/game/ecs/entity/play/entity_wave_display.s" + @echo "... src/game/ecs/entity/play/entity_wave_timer_display.o" + @echo "... src/game/ecs/entity/play/entity_wave_timer_display.i" + @echo "... src/game/ecs/entity/play/entity_wave_timer_display.s" @echo "... src/game/game.o" @echo "... src/game/game.i" @echo "... src/game/game.s" diff --git a/build/cc2 b/build/cc2 index af9fdad..f05e816 100755 Binary files a/build/cc2 and b/build/cc2 differ diff --git a/build/cmake_install.cmake b/build/cmake_install.cmake index 5d993c8..58907b2 100644 --- a/build/cmake_install.cmake +++ b/build/cmake_install.cmake @@ -1,4 +1,4 @@ -# Install script for directory: /home/anon/main/repos/cc2 +# Install script for directory: /home/anon/sda/Personal/Repos/cc2 # Set the install prefix if(NOT DEFINED CMAKE_INSTALL_PREFIX) @@ -50,5 +50,5 @@ endif() string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT "${CMAKE_INSTALL_MANIFEST_FILES}") -file(WRITE "/home/anon/main/repos/cc2/build/${CMAKE_INSTALL_MANIFEST}" +file(WRITE "/home/anon/sda/Personal/Repos/cc2/build/${CMAKE_INSTALL_MANIFEST}" "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/build/res/gfx/gameover/gameover.png b/build/res/gfx/gameover/gameover.png new file mode 100644 index 0000000..8547801 Binary files /dev/null and b/build/res/gfx/gameover/gameover.png differ diff --git a/build/res/gfx/play/.goodies.png-autosave.kra b/build/res/gfx/play/.goodies.png-autosave.kra new file mode 100644 index 0000000..b32e2bc Binary files /dev/null and b/build/res/gfx/play/.goodies.png-autosave.kra differ diff --git a/build/res/gfx/play/.icons.kra-autosave.kra b/build/res/gfx/play/.icons.kra-autosave.kra new file mode 100644 index 0000000..3b451ef Binary files /dev/null and b/build/res/gfx/play/.icons.kra-autosave.kra differ diff --git a/build/res/gfx/play/.icons.png-autosave.kra b/build/res/gfx/play/.icons.png-autosave.kra new file mode 100644 index 0000000..bfd64b2 Binary files /dev/null and b/build/res/gfx/play/.icons.png-autosave.kra differ diff --git a/build/res/gfx/play/cursor.png b/build/res/gfx/play/cursor.png new file mode 100644 index 0000000..6f42bc8 Binary files /dev/null and b/build/res/gfx/play/cursor.png differ diff --git a/build/res/gfx/play/goodies.png b/build/res/gfx/play/goodies.png index 2202271..7f055d2 100644 Binary files a/build/res/gfx/play/goodies.png and b/build/res/gfx/play/goodies.png differ diff --git a/build/res/gfx/play/icons.kra b/build/res/gfx/play/icons.kra new file mode 100644 index 0000000..0a7d34f Binary files /dev/null and b/build/res/gfx/play/icons.kra differ diff --git a/build/res/gfx/play/icons.png b/build/res/gfx/play/icons.png index a50304b..f327544 100644 Binary files a/build/res/gfx/play/icons.png and b/build/res/gfx/play/icons.png differ diff --git a/build/res/gfx/play/redirectArrow.png b/build/res/gfx/play/redirectArrow.png new file mode 100644 index 0000000..6e6b57f Binary files /dev/null and b/build/res/gfx/play/redirectArrow.png differ diff --git a/build/res/gfx/play/streak.png b/build/res/gfx/play/streak.png new file mode 100644 index 0000000..9bcea02 Binary files /dev/null and b/build/res/gfx/play/streak.png differ diff --git a/build/res/gfx/play/streakSquare.png b/build/res/gfx/play/streakSquare.png new file mode 100644 index 0000000..5c3c147 Binary files /dev/null and b/build/res/gfx/play/streakSquare.png differ diff --git a/build/res/music/chill.ogg b/build/res/music/chill.ogg new file mode 100644 index 0000000..b9455e2 Binary files /dev/null and b/build/res/music/chill.ogg differ diff --git a/build/res/music/combatOne.ogg b/build/res/music/combatOne.ogg new file mode 100644 index 0000000..e64d0ad Binary files /dev/null and b/build/res/music/combatOne.ogg differ diff --git a/build/res/music/combatThree.ogg b/build/res/music/combatThree.ogg new file mode 100644 index 0000000..705b8a9 Binary files /dev/null and b/build/res/music/combatThree.ogg differ diff --git a/build/res/music/combatTwo.ogg b/build/res/music/combatTwo.ogg new file mode 100644 index 0000000..9bdc523 Binary files /dev/null and b/build/res/music/combatTwo.ogg differ diff --git a/build/res/music/gameOver.ogg b/build/res/music/gameOver.ogg new file mode 100644 index 0000000..60bdaf5 Binary files /dev/null and b/build/res/music/gameOver.ogg differ diff --git a/build/res/music/introOne.ogg b/build/res/music/introOne.ogg new file mode 100644 index 0000000..56e5ab1 Binary files /dev/null and b/build/res/music/introOne.ogg differ diff --git a/build/res/music/introTwo.ogg b/build/res/music/introTwo.ogg new file mode 100644 index 0000000..5094bcf Binary files /dev/null and b/build/res/music/introTwo.ogg differ diff --git a/build/res/music/results.ogg b/build/res/music/results.ogg new file mode 100644 index 0000000..99303ac Binary files /dev/null and b/build/res/music/results.ogg differ diff --git a/build/res/music/test.ogg b/build/res/music/test.ogg deleted file mode 100644 index 7e13e70..0000000 Binary files a/build/res/music/test.ogg and /dev/null differ diff --git a/build/res/music/title.ogg b/build/res/music/title.ogg new file mode 100644 index 0000000..d163dcc Binary files /dev/null and b/build/res/music/title.ogg differ diff --git a/build/res/music/waveCompleteOne.ogg b/build/res/music/waveCompleteOne.ogg new file mode 100644 index 0000000..093039d Binary files /dev/null and b/build/res/music/waveCompleteOne.ogg differ diff --git a/build/res/music/waveCompleteThree.ogg b/build/res/music/waveCompleteThree.ogg new file mode 100644 index 0000000..11f2dfc Binary files /dev/null and b/build/res/music/waveCompleteThree.ogg differ diff --git a/build/res/music/waveCompleteTwo.ogg b/build/res/music/waveCompleteTwo.ogg new file mode 100644 index 0000000..7d28578 Binary files /dev/null and b/build/res/music/waveCompleteTwo.ogg differ diff --git a/build/res/shader/texture_quad.fs b/build/res/shader/texture_quad.fs index 7fe7c4e..239e1e5 100644 --- a/build/res/shader/texture_quad.fs +++ b/build/res/shader/texture_quad.fs @@ -9,5 +9,5 @@ out vec4 FragColor; void main() { - gl_FragColor = uColor * texture(uTexture, iUV); + FragColor = uColor * texture(uTexture, iUV); } diff --git a/build/res/sound/bleep.ogg b/build/res/sound/bleep.ogg new file mode 100644 index 0000000..e02b15f Binary files /dev/null and b/build/res/sound/bleep.ogg differ diff --git a/build/res/sound/chipKill.ogg b/build/res/sound/chipKill.ogg new file mode 100644 index 0000000..2180673 Binary files /dev/null and b/build/res/sound/chipKill.ogg differ diff --git a/build/res/sound/chipShoot.ogg b/build/res/sound/chipShoot.ogg new file mode 100644 index 0000000..a1fe728 Binary files /dev/null and b/build/res/sound/chipShoot.ogg differ diff --git a/build/res/sound/chipperKill.ogg b/build/res/sound/chipperKill.ogg new file mode 100644 index 0000000..20d148e Binary files /dev/null and b/build/res/sound/chipperKill.ogg differ diff --git a/build/res/sound/crumblerKill.ogg b/build/res/sound/crumblerKill.ogg new file mode 100644 index 0000000..2180673 Binary files /dev/null and b/build/res/sound/crumblerKill.ogg differ diff --git a/build/res/sound/crumblerSmash.ogg b/build/res/sound/crumblerSmash.ogg new file mode 100644 index 0000000..15536e6 Binary files /dev/null and b/build/res/sound/crumblerSmash.ogg differ diff --git a/build/res/sound/crumblerWhoosh.ogg b/build/res/sound/crumblerWhoosh.ogg new file mode 100644 index 0000000..2171d2e Binary files /dev/null and b/build/res/sound/crumblerWhoosh.ogg differ diff --git a/build/res/sound/cupperHop.ogg b/build/res/sound/cupperHop.ogg new file mode 100644 index 0000000..8f7ce43 Binary files /dev/null and b/build/res/sound/cupperHop.ogg differ diff --git a/build/res/sound/cupperKill.ogg b/build/res/sound/cupperKill.ogg new file mode 100644 index 0000000..c966bac Binary files /dev/null and b/build/res/sound/cupperKill.ogg differ diff --git a/build/res/sound/custarpedoFly.ogg b/build/res/sound/custarpedoFly.ogg new file mode 100644 index 0000000..9f1cc03 Binary files /dev/null and b/build/res/sound/custarpedoFly.ogg differ diff --git a/build/res/sound/custarpedoKill.ogg b/build/res/sound/custarpedoKill.ogg new file mode 100644 index 0000000..009f012 Binary files /dev/null and b/build/res/sound/custarpedoKill.ogg differ diff --git a/build/res/sound/error.ogg b/build/res/sound/error.ogg new file mode 100644 index 0000000..0e3970a Binary files /dev/null and b/build/res/sound/error.ogg differ diff --git a/build/res/sound/excorsantKill.ogg b/build/res/sound/excorsantKill.ogg new file mode 100644 index 0000000..2180673 Binary files /dev/null and b/build/res/sound/excorsantKill.ogg differ diff --git a/build/res/sound/excorsantSpin.ogg b/build/res/sound/excorsantSpin.ogg new file mode 100644 index 0000000..eb3951f Binary files /dev/null and b/build/res/sound/excorsantSpin.ogg differ diff --git a/build/res/sound/ezAcheReady.ogg b/build/res/sound/ezAcheReady.ogg new file mode 100644 index 0000000..516be32 Binary files /dev/null and b/build/res/sound/ezAcheReady.ogg differ diff --git a/build/res/sound/goodie.ogg b/build/res/sound/goodie.ogg new file mode 100644 index 0000000..47f85fb Binary files /dev/null and b/build/res/sound/goodie.ogg differ diff --git a/build/res/sound/grow.ogg b/build/res/sound/grow.ogg new file mode 100644 index 0000000..8a94708 Binary files /dev/null and b/build/res/sound/grow.ogg differ diff --git a/build/res/sound/gulp.ogg b/build/res/sound/gulp.ogg new file mode 100644 index 0000000..d38f3b5 Binary files /dev/null and b/build/res/sound/gulp.ogg differ diff --git a/build/res/sound/heart.ogg b/build/res/sound/heart.ogg new file mode 100644 index 0000000..613fe44 Binary files /dev/null and b/build/res/sound/heart.ogg differ diff --git a/build/res/sound/hurt.ogg b/build/res/sound/hurt.ogg new file mode 100644 index 0000000..48cf954 Binary files /dev/null and b/build/res/sound/hurt.ogg differ diff --git a/build/res/sound/lock.ogg b/build/res/sound/lock.ogg new file mode 100644 index 0000000..d56bc31 Binary files /dev/null and b/build/res/sound/lock.ogg differ diff --git a/build/res/sound/playerHurt.ogg b/build/res/sound/playerHurt.ogg new file mode 100644 index 0000000..ccb71a6 Binary files /dev/null and b/build/res/sound/playerHurt.ogg differ diff --git a/build/res/sound/playerKill.ogg b/build/res/sound/playerKill.ogg new file mode 100644 index 0000000..e2bad2c Binary files /dev/null and b/build/res/sound/playerKill.ogg differ diff --git a/build/res/sound/redirect.ogg b/build/res/sound/redirect.ogg new file mode 100644 index 0000000..7df20b7 Binary files /dev/null and b/build/res/sound/redirect.ogg differ diff --git a/build/res/sound/select.ogg b/build/res/sound/select.ogg new file mode 100644 index 0000000..3078c99 Binary files /dev/null and b/build/res/sound/select.ogg differ diff --git a/build/res/sound/snakeShoot.ogg b/build/res/sound/snakeShoot.ogg new file mode 100644 index 0000000..725e5be Binary files /dev/null and b/build/res/sound/snakeShoot.ogg differ diff --git a/build/res/sound/test.ogg b/build/res/sound/test.ogg deleted file mode 100644 index b555d2c..0000000 Binary files a/build/res/sound/test.ogg and /dev/null differ diff --git a/build/res/sound/unlock.ogg b/build/res/sound/unlock.ogg new file mode 100644 index 0000000..cdd139e Binary files /dev/null and b/build/res/sound/unlock.ogg differ diff --git a/build/res/sound/upgrade.ogg b/build/res/sound/upgrade.ogg new file mode 100644 index 0000000..e33fac8 Binary files /dev/null and b/build/res/sound/upgrade.ogg differ diff --git a/src/COMMON.h b/src/COMMON.h index 9219184..0c80ee7 100644 --- a/src/COMMON.h +++ b/src/COMMON.h @@ -33,6 +33,12 @@ #define DISTANCE_2D(x1, x2, y1, y2) (sqrt(pow(x1 - x2, 2) + pow(y1 - y2, 2))) #define ATAN(x1, x2, y1, y2) (atan2(y2 - y1, x2 - x1)) +#define MILLISECOND_TICK 600 +#define SECOND_TICK 60 +#define SECOND_TICK 60 +#define MINUTE_TICK 3600 +#define HOUR_TICK 216000 + typedef uint8_t u8; typedef uint16_t u16; typedef uint32_t u32; diff --git a/src/engine/atlas.c b/src/engine/atlas.c index ce323ab..e9b92d9 100644 --- a/src/engine/atlas.c +++ b/src/engine/atlas.c @@ -25,8 +25,9 @@ atlas_uv_get(Atlas* self, vec2 uvMin, vec2 uvMax) s32 col; s32 row; - position[0] = (f32)(self->index / self->size[0]) * self->frameSize[0]; - position[1] = (f32)(self->index % self->size[0]) * self->frameSize[1]; + /* left to right, top to bottom */ + position[0] = (f32)(self->index % self->size[1]) * self->frameSize[1]; + position[1] = (f32)(self->index / self->size[1]) * self->frameSize[1]; uvMin[0] = (f32)position[0] / self->texture.size[0]; uvMin[1] = (f32)position[1] / self->texture.size[1]; diff --git a/src/engine/renderer.c b/src/engine/renderer.c index e58e9d1..0c1245d 100644 --- a/src/engine/renderer.c +++ b/src/engine/renderer.c @@ -23,7 +23,8 @@ renderer_init(Renderer* self, Window* window, CameraType type, const vec2 size) self->glContext = SDL_GL_CreateContext(self->window->sdl); - glEnable(GL_DEPTH_TEST); + glEnable(GL_DEPTH_TEST); + glDepthFunc(GL_LESS); glew_init(); diff --git a/src/engine/sdl.c b/src/engine/sdl.c index a90f8ec..43419e3 100644 --- a/src/engine/sdl.c +++ b/src/engine/sdl.c @@ -53,6 +53,8 @@ sdl_init(void) SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); + + SDL_ShowCursor(SDL_DISABLE); } /* Quits SDL. */ diff --git a/src/engine/sound.c b/src/engine/sound.c index 5635cd3..04fe0a4 100644 --- a/src/engine/sound.c +++ b/src/engine/sound.c @@ -31,3 +31,10 @@ sound_play(Sound* self, s32 channel) { Mix_PlayChannel(-1, self->chunk, 0); } + +/* Stops a channel. */ +void +sound_channel_stop(s32 channel) +{ + Mix_HaltChannel(channel); +} diff --git a/src/engine/sound.h b/src/engine/sound.h index 2c46b0a..25786b1 100644 --- a/src/engine/sound.h +++ b/src/engine/sound.h @@ -4,6 +4,10 @@ #include "../COMMON.h" +#define SOUND_PRIORITY 0 +#define SOUND_NO_PRIORITY -1 +#define SOUND_SPECIAL 1 + typedef struct Sound { Mix_Chunk* chunk; @@ -13,3 +17,4 @@ typedef struct Sound bool sound_init(Sound* self, const char* path); void sound_free(Sound* self); void sound_play(Sound* self, s32 channel); +void sound_channel_stop(s32 channel); diff --git a/src/engine/vector.c b/src/engine/vector.c index acaa044..4fd7318 100644 --- a/src/engine/vector.c +++ b/src/engine/vector.c @@ -45,6 +45,9 @@ vector_backward(Vector* self, s32 index) { s32 length; + if (self->count == 0) + return; + length = ((self->count - 1) - index); for (s32 i = 0; i < length; i++) @@ -136,14 +139,19 @@ vector_insert(Vector* self, void* data, s32 index) { u8* pointer; + vector_backward(self, index); + self->count++; _vector_realloc(self); - vector_backward(self, index); - pointer = (u8*)self->data + (index * self->itemSize); + printf("sneed\n"); + + printf("%p\n", self->data); + printf("%p\n", pointer); + memcpy((void*)pointer, data, self->itemSize); return pointer; @@ -186,7 +194,7 @@ vector_remove_from_data(Vector* self, void* data) /* Sorts a vector, based on the comparison function. */ void -vector_qsort(Vector* self, s32 (function) (const void *, const void*)) +vector_sort(Vector* self, SortCompareFunction function) { qsort(self->data, self->count, self->itemSize, function); } diff --git a/src/engine/vector.h b/src/engine/vector.h index dbb6a07..d6f2d6d 100644 --- a/src/engine/vector.h +++ b/src/engine/vector.h @@ -10,6 +10,8 @@ typedef struct Vector void* data; } Vector; +typedef s32 (*SortCompareFunction)(const void*, const void*); + s32 vector_index_get(Vector* self, void* data); size_t vector_size_get(Vector* self); void vector_free(Vector* self); @@ -22,4 +24,4 @@ void* vector_get(Vector* self, s32 index); void* vector_insert(Vector* self, void* data, s32 index); void* vector_push(Vector* self, void* data); void vector_print(Vector* self); -void vector_sort(Vector* self, s32 (function)(const void*, const void*)); +void vector_sort(Vector* self, SortCompareFunction); diff --git a/src/game/GAME_COMMON.h b/src/game/GAME_COMMON.h index cdebc03..b98dedf 100644 --- a/src/game/GAME_COMMON.h +++ b/src/game/GAME_COMMON.h @@ -11,6 +11,8 @@ #include "../engine/sdl.h" #include "../engine/tick.h" #include "../engine/fullscreen.h" +#include "../engine/fullscreen.h" +#include "../engine/fullscreen.h" typedef struct Game { diff --git a/src/game/ecs/component/COMPONENT_COMMON.h b/src/game/ecs/component/COMPONENT_COMMON.h index 62c1d9a..c608dda 100644 --- a/src/game/ecs/component/COMPONENT_COMMON.h +++ b/src/game/ecs/component/COMPONENT_COMMON.h @@ -15,42 +15,61 @@ * - Deletion events */ -#define ECS_COMPONENT_COUNT ECS_COMPONENT_ACTION_DELETE_ON_TOUCH_GAME_ENTITY_TYPE + 1 +#define ECS_COMPONENT_COUNT ECS_COMPONENT_ACTION_ON_OUT_OF_BOUNDS_DELETE + 1 typedef enum ECSComponentType { ECS_COMPONENT_ACTION_ON_DELETE_GIVE_AMMO, - ECS_COMPONENT_ACTION_ON_DELETE_GIVE_GOODIES, ECS_COMPONENT_ACTION_ON_DELETE_DROP_GOODIES, + ECS_COMPONENT_ACTION_SPAWN, + ECS_COMPONENT_ACTION_ON_HEIGHT_DAMAGE_DISABLE, ECS_COMPONENT_ANIMATION_COLOR_CHANGE, ECS_COMPONENT_ANIMATION_LEVITATE, + ECS_COMPONENT_ANIMATION_MOVE, + ECS_COMPONENT_ANIMATION_CURSOR, + ECS_COMPONENT_ANIMATION_STRETCH, + ECS_COMPONENT_ANIMATION_SQUASH, ECS_COMPONENT_PHYSICS, + ECS_COMPONENT_CIRCLE_COLLISION, + ECS_COMPONENT_ACTION_KEEP_IN_RECTANGLE, ECS_COMPONENT_SPRITE, ECS_COMPONENT_TEXT, ECS_COMPONENT_GAME_OBJECT, ECS_COMPONENT_CHARACTER, ECS_COMPONENT_ENEMY, ECS_COMPONENT_PICKUP, + ECS_COMPONENT_BEHAVIOR_ACT_IN_RECTANGLE, ECS_COMPONENT_BEHAVIOR_HOP, ECS_COMPONENT_BEHAVIOR_BOOMERANG, ECS_COMPONENT_BEHAVIOR_CHASE, ECS_COMPONENT_BEHAVIOR_APPROACH_AND_SHOOT, + ECS_COMPONENT_ACTION_ON_COMBAT_HIDE, ECS_COMPONENT_ACTION_SHOOT, ECS_COMPONENT_ACTION_LOCK, + ECS_COMPONENT_ACTION_FOLLOW, + ECS_COMPONENT_ACTION_POINT_TO_MOUSE, ECS_COMPONENT_ACTION_RETURN, ECS_COMPONENT_ACTION_REDIRECT, ECS_COMPONENT_ACTION_DAMAGE, ECS_COMPONENT_ACTION_GRIP, ECS_COMPONENT_ACTION_GRIPPED, + ECS_COMPONENT_ACTION_WAVE, ECS_COMPONENT_CONTROL_MOVE, ECS_COMPONENT_CONTROL_SHOOT, ECS_COMPONENT_CONTROL_AIM, ECS_COMPONENT_CONTROL_REDIRECT, ECS_COMPONENT_CONTROL_LOCK, ECS_COMPONENT_CONTROL_RECALL, + ECS_COMPONENT_CONTROL_HEART, ECS_COMPONENT_CONTROL_PLAYER, + ECS_COMPONENT_SHOP, + ECS_COMPONENT_SHOP_ITEM, ECS_COMPONENT_ACT_ENTITY, ECS_COMPONENT_HEALTH, - ECS_COMPONENT_SPEED, + ECS_COMPONENT_INVINCIBILITY, + ECS_COMPONENT_STUN, + ECS_COMPONENT_LEVEL, + ECS_COMPONENT_WAVE, + ECS_COMPONENT_TIMER, ECS_COMPONENT_AMMO, ECS_COMPONENT_GOODIES, ECS_COMPONENT_FATNESS, @@ -58,8 +77,15 @@ typedef enum ECSComponentType ECS_COMPONENT_ALLEGIANCE, ECS_COMPONENT_GAME_ENTITY_TYPE, ECS_COMPONENT_UPGRADES, + ECS_COMPONENT_HEART, ECS_COMPONENT_BUTTON, + ECS_COMPONENT_SHOP_BUTTON, + ECS_COMPONENT_STAT_DISPLAY, + ECS_COMPONENT_HUD_DISPLAY, + ECS_COMPONENT_ACTION_ON_TOUCH_GIVE_GOODIES, + ECS_COMPONENT_ACTION_DELETE_ON_DEAD, ECS_COMPONENT_ACTION_DELETE_ON_TIMER, ECS_COMPONENT_ACTION_DELETE_ON_TOUCH_ENTITY, - ECS_COMPONENT_ACTION_DELETE_ON_TOUCH_GAME_ENTITY_TYPE + ECS_COMPONENT_ACTION_DELETE_ON_TOUCH_GAME_ENTITY_TYPE, + ECS_COMPONENT_ACTION_ON_OUT_OF_BOUNDS_DELETE } ECSComponentType; diff --git a/src/game/ecs/component/action/component_action_damage.c b/src/game/ecs/component/action/component_action_damage.c index dbcb5f6..c8949b1 100644 --- a/src/game/ecs/component/action/component_action_damage.c +++ b/src/game/ecs/component/action/component_action_damage.c @@ -2,17 +2,142 @@ /* DEPENDENCIES: Physics, Health */ -/* Sets action_damage component info. */ -void -component_action_damage_init(ComponentActionDamage* self, AllegianceType type, u32 value) +static void _damage_entries_tick(ComponentActionDamage* self); +static bool _entity_in_damaged_entities(ComponentActionDamage* self, u32 id); +static void _damage_check(ComponentActionDamage* self, ECS* ecs); +static void _damage_deal(ComponentActionDamage* self, ECS* ecs, u32 id); + +/* After a specified amount of time, previously damaged entities can be damaged again. */ +static void +_damage_entries_tick(ComponentActionDamage* self) { - self->value = value; + for (s32 i = 0; i < (s32)self->damageEntries.count; i++) + { + DamageEntry* damageEntry; + + damageEntry = vector_get(&self->damageEntries, i); + + damageEntry->timer--; + + if (damageEntry->timer <= 0) + vector_remove(&self->damageEntries, i); + } } -/* Ticks action_damage component. */ -void -component_action_damage_tick(ComponentActionDamage* self, ECS* ecs) -{ +/* Check to see if this entity has been damaged prior. */ +static bool +_entity_in_damaged_entities(ComponentActionDamage* self, u32 id) +{ + for (s32 i = 0; i < (s32)self->damageEntries.count; i++) + { + DamageEntry* damageEntry; + u32 checkID; + + damageEntry = vector_get(&self->damageEntries, i); + checkID = damageEntry->id; + + if (checkID == id) + return true; + } + + return false; +} + +/* Ticks health down and changes other stats. */ +static void +_damage_deal(ComponentActionDamage* self, ECS* ecs, u32 id) +{ + ComponentHealth* health; + ComponentInvincibility* invincibility; + ComponentGameEntityType* gameEntityType; + ComponentSprite* sprite; + ComponentStun* stun; + ComponentActionOnDeleteDropGoodies* actionOnDeleteDropGoodies; + DamageEntry damageEntry; + vec3 position; + vec2 size; + u32 damageNumber; + + health = ecs_component_get(ecs, ECS_COMPONENT_HEALTH, id); + invincibility = ecs_component_get(ecs, ECS_COMPONENT_INVINCIBILITY, id); + gameEntityType = ecs_component_get(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + actionOnDeleteDropGoodies = ecs_component_get(ecs, ECS_COMPONENT_ACTION_ON_DELETE_DROP_GOODIES, id); + stun = ecs_component_get(ecs, ECS_COMPONENT_STUN, id); + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, id); + + damageNumber = ecs_entity_add(ecs); + + if (invincibility) + { + if (invincibility->isInvincible) + return; + + invincibility->isInvincible = true; + invincibility->value = invincibility->max; + } + + if (stun) + { + stun->isStun = true; + stun->value = stun->max; + } + + + health->value -= self->value; + + if (health->value < 0) + { + health->value = 0; + health->isDead = true; + + if (actionOnDeleteDropGoodies) + { + u32 overkillCount; + + overkillCount = self->value / health->max; + + overkillCount = MAX(overkillCount, actionOnDeleteDropGoodies->count); + + //actionOnDeleteDropGoodies->count += overkillCount; + } + } + + damageEntry.id = id; + damageEntry.timer = self->damageTimer; + + glm_vec3_copy(sprite->position, position); + + component_sprite_size_get(sprite, size); + + position[1] -= size[1]; + position[2] = 0.0f; + + entity_damage_number_init + ( + ecs, + damageNumber, + position, + self->value + ); + + vector_push(&self->damageEntries, &damageEntry); + + switch (gameEntityType->type) + { + case GAME_ENTITY_PLAYER: + sound_play(&ecs->game->resources.sounds[SOUND_PLAYER_HURT], SOUND_PRIORITY); + break; + default: + sound_play(&ecs->game->resources.sounds[SOUND_HURT], SOUND_NO_PRIORITY); + break; + + } +} + +/* Checks for collided enemies to damage. */ +static void +_damage_check(ComponentActionDamage* self, ECS* ecs) +{ ComponentPhysics* physics; ComponentHealth* health; ComponentAllegiance* allegiance; @@ -31,7 +156,43 @@ component_action_damage_tick(ComponentActionDamage* self, ECS* ecs) if (!health || !allegiance) continue; - if (allegiance->type != self->type) - health->value -= self->value; + if + ( + allegiance->type == self->attackType && + !_entity_in_damaged_entities(self, id) && + !health->component.isDisabled + ) + _damage_deal(self, ecs, id); } } + +/* Runs on add action damage component. */ +void +component_action_damage_add(ComponentActionDamage* self, ECS* ecs) +{ + vector_init(&self->damageEntries, sizeof(DamageEntry)); +} + +/* Runs on delete action damage component. */ +void +component_action_damage_delete(ComponentActionDamage* self, ECS* ecs) +{ + vector_free(&self->damageEntries); +} + +/* Sets action_damage component info. */ +void +component_action_damage_init(ComponentActionDamage* self, AllegianceType attackType, u32 damageTimer, u32 value) +{ + self->attackType = attackType; + self->damageTimer = damageTimer; + self->value = value; +} + +/* Ticks action_damage component. */ +void +component_action_damage_tick(ComponentActionDamage* self, ECS* ecs) +{ + _damage_entries_tick(self); + _damage_check(self, ecs); +} diff --git a/src/game/ecs/component/action/component_action_damage.h b/src/game/ecs/component/action/component_action_damage.h index 4976d2d..a417a29 100644 --- a/src/game/ecs/component/action/component_action_damage.h +++ b/src/game/ecs/component/action/component_action_damage.h @@ -6,15 +6,33 @@ #include "../component_physics.h" #include "../stat/component_allegiance.h" #include "../stat/component_health.h" +#include "../stat/component_invincibility.h" +#include "../stat/component_game_entity_type.h" +#include "../stat/component_stun.h" +#include "component_action_on_delete_drop_goodies.h" + +#include "../../entity/play/entity_damage_number.h" + +#define COMPONENT_ACTION_DAMAGE_OVERKILL_MAX 3 + +typedef struct DamageEntry +{ + u32 id; + u32 timer; +} DamageEntry; typedef struct ComponentActionDamage { ECSComponent component; - AllegianceType type; + Vector damageEntries; /* DamageEntry */ + AllegianceType attackType; u32 value; + u32 damageTimer; } ComponentActionDamage; -void component_action_damage_init(ComponentActionDamage* self, AllegianceType type, u32 value); +void component_action_damage_init(ComponentActionDamage* self, AllegianceType attackType, u32 damageTimer, u32 value); +void component_action_damage_add(ComponentActionDamage* self, ECS* ecs); +void component_action_damage_delete(ComponentActionDamage* self, ECS* ecs); void component_action_damage_tick(ComponentActionDamage* self, ECS* ecs); static const ECSComponentInfo COMPONENT_ACTION_DAMAGE_INFO = @@ -23,8 +41,9 @@ static const ECSComponentInfo COMPONENT_ACTION_DAMAGE_INFO = { .functions = { - NULL, - NULL, + + (ECSFunction)component_action_damage_add, + (ECSFunction)component_action_damage_delete, (ECSFunction)component_action_damage_tick, NULL } diff --git a/src/game/ecs/component/action/component_action_delete_on_dead.c b/src/game/ecs/component/action/component_action_delete_on_dead.c new file mode 100644 index 0000000..d56644f --- /dev/null +++ b/src/game/ecs/component/action/component_action_delete_on_dead.c @@ -0,0 +1,54 @@ +#include "component_action_delete_on_dead.h" + +/* DEPENDENCIES: Health */ +/* This entity associated with this component will be deleted if it is dead. */ + +static void _dead_sound(ComponentActionDeleteOnDead* self, ECS* ecs); + +static void +_dead_sound(ComponentActionDeleteOnDead* self, ECS* ecs) +{ + ComponentGameEntityType* gameEntityType; + + gameEntityType = ecs_component_get(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, self->component.id); + + switch (gameEntityType->type) + { + case GAME_ENTITY_CUPPER: + sound_play(&ecs->game->resources.sounds[SOUND_CUPPER_KILL], SOUND_NO_PRIORITY); + break; + case GAME_ENTITY_CHIPPER: + sound_play(&ecs->game->resources.sounds[SOUND_CHIPPER_KILL], SOUND_NO_PRIORITY); + break; + case GAME_ENTITY_CHIP: + sound_play(&ecs->game->resources.sounds[SOUND_CHIP_KILL], SOUND_NO_PRIORITY); + break; + case GAME_ENTITY_CRUMBLER: + sound_play(&ecs->game->resources.sounds[SOUND_CRUMBLER_KILL], SOUND_NO_PRIORITY); + break; + case GAME_ENTITY_CUSTARPEDO: + sound_play(&ecs->game->resources.sounds[SOUND_CUSTARPEDO_KILL], SOUND_NO_PRIORITY); + break; + case GAME_ENTITY_EXCORSANT: + sound_play(&ecs->game->resources.sounds[SOUND_EXCORSANT_KILL], SOUND_NO_PRIORITY); + break; + default: + break; + } +} + +/* Ticks delete on dead component. */ +void +component_action_delete_on_dead_tick(ComponentActionDeleteOnDead* self, ECS* ecs) +{ + ComponentHealth* health; + + health = ecs_component_get(ecs, ECS_COMPONENT_HEALTH, self->component.id); + + if (health->isDead) + { + _dead_sound(self, ecs); + + ecs_entity_delete(ecs, self->component.id); + } +} diff --git a/src/game/ecs/component/action/component_action_delete_on_dead.h b/src/game/ecs/component/action/component_action_delete_on_dead.h new file mode 100644 index 0000000..33dab82 --- /dev/null +++ b/src/game/ecs/component/action/component_action_delete_on_dead.h @@ -0,0 +1,32 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../stat/component_health.h" +#include "../stat/component_game_entity_type.h" + +typedef struct ComponentActionDeleteOnDead +{ + ECSComponent component; +} ComponentActionDeleteOnDead; + +void component_action_delete_on_dead_tick(ComponentActionDeleteOnDead* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ACTION_DELETE_ON_DEAD_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_action_delete_on_dead_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_DELETE_ON_DEAD, + .size = sizeof(ComponentActionDeleteOnDead) +}; + + diff --git a/src/game/ecs/component/action/component_action_follow.c b/src/game/ecs/component/action/component_action_follow.c new file mode 100644 index 0000000..fb5fe36 --- /dev/null +++ b/src/game/ecs/component/action/component_action_follow.c @@ -0,0 +1,45 @@ +#include "component_action_follow.h" + +/* DEPENDENCIES: Sprite */ + +static void _follow(ComponentActionFollow* self, ECS* ecs); + +/* When this object is being gripped, do this. */ +static void +_follow(ComponentActionFollow* self, ECS* ecs) +{ + ComponentSprite* followSprite; + ComponentSprite* sprite; + + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + followSprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->followID); + + /* If we can't find the followed sprite, kys. */ + if (!followSprite) + { + ecs_entity_delete(ecs, self->component.id); + return; + } + + glm_vec3_copy(followSprite->position, sprite->position); + glm_vec3_add(sprite->position, followSprite->offset, sprite->position); + + sprite->position[0] += -cos(sprite->rotation) * self->offset; + sprite->position[1] += -sin(sprite->rotation) * self->offset; + sprite->position[2] += COMPONENT_ACTION_FOLLOW_Z_OFFSET; +} + +/* Intializes the follow component. */ +void +component_action_follow_init(ComponentActionFollow* self, u32 followID, f32 offset) +{ + self->followID = followID; + self->offset = offset; +} + +/* Ticks grip component. */ +void +component_action_follow_tick(ComponentActionFollow* self, ECS* ecs) +{ + _follow(self, ecs); +} diff --git a/src/game/ecs/component/action/component_action_follow.h b/src/game/ecs/component/action/component_action_follow.h new file mode 100644 index 0000000..c23d97f --- /dev/null +++ b/src/game/ecs/component/action/component_action_follow.h @@ -0,0 +1,36 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../component_sprite.h" + +#define COMPONENT_ACTION_FOLLOW_Z_OFFSET -0.01f + +typedef struct ComponentActionFollow +{ + ECSComponent component; + u32 followID; + f32 offset; +} ComponentActionFollow; + +void component_action_follow_tick(ComponentActionFollow* self, ECS* ecs); +void component_action_follow_init(ComponentActionFollow* self, u32 followID, f32 offset); + +static const ECSComponentInfo COMPONENT_ACTION_FOLLOW_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_action_follow_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_FOLLOW, + .size = sizeof(ComponentActionFollow) +}; + + diff --git a/src/game/ecs/component/action/component_action_grip.c b/src/game/ecs/component/action/component_action_grip.c index 45dce41..a4f3e64 100644 --- a/src/game/ecs/component/action/component_action_grip.c +++ b/src/game/ecs/component/action/component_action_grip.c @@ -19,7 +19,12 @@ _component_action_grip_check(ComponentActionGrip* self, ECS* ecs) actionGripped = ecs_component_get(ecs, ECS_COMPONENT_ACTION_GRIPPED, id); - if (actionGripped && !actionGripped->isGripped) + if + ( + actionGripped && + !actionGripped->isGripped && + actionGripped->isAbleToBeGripped + ) { actionGripped->isGripped = true; actionGripped->gripperID = self->component.id; diff --git a/src/game/ecs/component/action/component_action_gripped.c b/src/game/ecs/component/action/component_action_gripped.c index f6910a7..9c6e9ee 100644 --- a/src/game/ecs/component/action/component_action_gripped.c +++ b/src/game/ecs/component/action/component_action_gripped.c @@ -18,6 +18,7 @@ _component_action_gripped_set(ComponentActionGripped* self, ECS* ecs) { ComponentGameObject* gameObject; ComponentGameObject* gripperGameObject; + ComponentSprite* sprite; ComponentPhysics* physics; ComponentPhysics* gripperPhysics; @@ -33,19 +34,44 @@ _component_action_gripped_set(ComponentActionGripped* self, ECS* ecs) gameObject = ecs_component_get(ecs, ECS_COMPONENT_GAME_OBJECT, self->component.id); physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); gripperPhysics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->gripperID); + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); glm_vec3_copy(gripperPhysics->position, physics->position); + glm_vec3_copy(gripperPhysics->velocity, physics->velocity); gameObject->height = gripperGameObject->height + (physics->size[1] * 2); + + sprite->offset[2] = gripperPhysics->position[2] + COMPONENT_ACTION_GRIPPED_Z_OFFSET; + gameObject->isBounce = gripperGameObject->isBounce; gameObject->isAffectedByGravity = gripperGameObject->isAffectedByGravity; } +/* Runs on add action gripped component. */ +void +component_action_gripped_add(ComponentActionGripped* self, ECS* ecs) +{ + self->timer = COMPONENT_ACTION_GRIPPED_TIMER; +} + /* Ticks grip component. */ void component_action_gripped_tick(ComponentActionGripped* self, ECS* ecs) { + if (self->timer > 0) + { + self->timer--; + + if (self->timer <= 0) + { + self->timer = 0; + self->isAbleToBeGripped = true; + } + + return; + } + if (self->isGripped) _component_action_gripped_set(self, ecs); } diff --git a/src/game/ecs/component/action/component_action_gripped.h b/src/game/ecs/component/action/component_action_gripped.h index 47b94cb..7ad190e 100644 --- a/src/game/ecs/component/action/component_action_gripped.h +++ b/src/game/ecs/component/action/component_action_gripped.h @@ -5,14 +5,20 @@ #include "../component_game_object.h" +#define COMPONENT_ACTION_GRIPPED_TIMER 15 +#define COMPONENT_ACTION_GRIPPED_Z_OFFSET -0.01f + typedef struct ComponentActionGripped { ECSComponent component; u32 gripperID; + u32 timer; bool isGripped; + bool isAbleToBeGripped; } ComponentActionGripped; void component_action_gripped_tick(ComponentActionGripped* self, ECS* ecs); +void component_action_gripped_add(ComponentActionGripped* self, ECS* ecs); static const ECSComponentInfo COMPONENT_ACTION_GRIPPED_INFO = { @@ -20,7 +26,7 @@ static const ECSComponentInfo COMPONENT_ACTION_GRIPPED_INFO = { .functions = { - NULL, + (ECSFunction)component_action_gripped_add, NULL, (ECSFunction)component_action_gripped_tick, NULL diff --git a/src/game/ecs/component/action/component_action_keep_in_rectangle.c b/src/game/ecs/component/action/component_action_keep_in_rectangle.c new file mode 100644 index 0000000..0764945 --- /dev/null +++ b/src/game/ecs/component/action/component_action_keep_in_rectangle.c @@ -0,0 +1,22 @@ +#include "component_action_keep_in_rectangle.h" + +/* DEPENDENCIES: Physics */ + +/* Sets action_keep_in_rectangle component info. */ +void +component_action_keep_in_rectangle_init(ComponentActionKeepInRectangle* self, Rectangle rectangle) +{ + self->rectangle = rectangle; +} + +/* Ticks action_keep_in_rectangle component. */ +void +component_action_keep_in_rectangle_tick(ComponentActionKeepInRectangle* self, ECS* ecs) +{ + ComponentPhysics* physics; + + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + + physics->position[0] = CLAMP(physics->position[0], self->rectangle.x + physics->size[0], self->rectangle.x + self->rectangle.w - physics->size[0]); + physics->position[1] = CLAMP(physics->position[1], self->rectangle.y + physics->size[1], self->rectangle.y + self->rectangle.h - physics->size[1]); +} diff --git a/src/game/ecs/component/action/component_action_keep_in_rectangle.h b/src/game/ecs/component/action/component_action_keep_in_rectangle.h new file mode 100644 index 0000000..54ea760 --- /dev/null +++ b/src/game/ecs/component/action/component_action_keep_in_rectangle.h @@ -0,0 +1,35 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../component_physics.h" + +#include "../../../../engine/rectangle.h" + +typedef struct ComponentActionKeepInRectangle +{ + ECSComponent component; + Rectangle rectangle; +} ComponentActionKeepInRectangle; + +void component_action_keep_in_rectangle_init(ComponentActionKeepInRectangle* self, Rectangle rectangle); +void component_action_keep_in_rectangle_tick(ComponentActionKeepInRectangle* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ACTION_KEEP_IN_RECTANGLE_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_action_keep_in_rectangle_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_KEEP_IN_RECTANGLE, + .size = sizeof(ComponentActionKeepInRectangle) +}; + + diff --git a/src/game/ecs/component/action/component_action_lock.c b/src/game/ecs/component/action/component_action_lock.c index 4301029..8a0df1a 100644 --- a/src/game/ecs/component/action/component_action_lock.c +++ b/src/game/ecs/component/action/component_action_lock.c @@ -2,18 +2,69 @@ /* DEPENDENCIES: Physics, Return */ -static void _component_action_lock_select_check(ComponentActionLock* self, ECS* ecs); +static void _select_check(ComponentActionLock* self, ECS* ecs); +static void _redirect_arrow_set(ComponentActionLock* self, ECS* ecs); + +/* Adds a redirect arrow to help with redirecting. */ +static void +_redirect_arrow_set(ComponentActionLock* self, ECS* ecs) +{ + ComponentSprite* redirectArrowSprite; + + /* Check to make sure if it exists. If it doesn't, make one. */ + if (self->isRedirectArrowInit) + { + ComponentActionFollow* actionFollow; + + actionFollow = ecs_component_get(ecs, ECS_COMPONENT_ACTION_FOLLOW, self->redirectArrowID); + + if (!actionFollow) + self->isRedirectArrowInit = false; + } + + if (!self->isRedirectArrowInit) + { + ComponentSprite* sprite; + ComponentActionPointToMouse* actionPointToMouse; + + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + + self->redirectArrowID = ecs_entity_add(ecs); + + entity_redirect_arrow_init + ( + ecs, + self->redirectArrowID, + sprite->position, + self->component.id + ); + + actionPointToMouse = ecs_component_get(ecs, ECS_COMPONENT_ACTION_POINT_TO_MOUSE, self->redirectArrowID); + + actionPointToMouse->component.isDisabled = true; + + self->isRedirectArrowInit = true; + } + + redirectArrowSprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->redirectArrowID); + + redirectArrowSprite->rotation = self->angle; + + sound_play(&ecs->game->resources.sounds[SOUND_SELECT], SOUND_NO_PRIORITY); +} /* Checks if the mouse has graced a radius around the locked projectile. */ /* If the mouse is moved out of it, a redirect angle is set. */ static void -_component_action_lock_select_check(ComponentActionLock* self, ECS* ecs) +_select_check(ComponentActionLock* self, ECS* ecs) { Circle circle; vec2 mousePosition; ComponentPhysics* physics; + ComponentRedirects* redirects; physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + redirects = ecs_component_get(ecs, ECS_COMPONENT_REDIRECTS, self->sender); circle.position[0] = physics->position[0]; circle.position[1] = physics->position[1]; @@ -22,35 +73,40 @@ _component_action_lock_select_check(ComponentActionLock* self, ECS* ecs) mouse_world_position_get(&ecs->game->input.mouse, &ecs->game->renderer, mousePosition); - if (self->isSelected) + if (redirects && !redirects->isOut) { - if (!circle_has_point(&circle, mousePosition)) + if (self->isSelected) { - if (!self->isRedirectAngleGiven) + if (!circle_has_point(&circle, mousePosition)) { - self->angle = ATAN - ( - mousePosition[0], - circle.position[0], - mousePosition[1], - circle.position[1] + if (!self->isRedirectAngleGiven) + { + self->angle = ATAN + ( + mousePosition[0], + circle.position[0], + mousePosition[1], + circle.position[1] - ); + ); - self->isRedirectAngleGiven = true; + _redirect_arrow_set(self, ecs); + + self->isRedirectAngleGiven = true; + } + + self->isSelected = false; } - - self->isSelected = false; + } - - } - else - { - if (circle_has_point(&circle, mousePosition)) + else { - if (self->isRedirectAngleGiven) - self->isRedirectAngleGiven = false; - self->isSelected = true; + if (circle_has_point(&circle, mousePosition)) + { + if (self->isRedirectAngleGiven) + self->isRedirectAngleGiven = false; + self->isSelected = true; + } } } } @@ -61,21 +117,25 @@ component_action_lock_lock(ComponentActionLock* self, ECS* ecs) { ComponentPhysics* physics; ComponentActionReturn* actionReturn; - ComponentActionDeleteOnTouchEntity* actionDeleteOnTouchEntity; ComponentActionDamage* actionDamage; + ComponentActionDeleteOnTouchEntity* actionDeleteOnTouchEntity; physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); actionReturn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_RETURN, self->component.id); - actionDeleteOnTouchEntity = ecs_component_get(ecs, ECS_COMPONENT_ACTION_DELETE_ON_TOUCH_ENTITY, self->component.id); actionDamage = ecs_component_get(ecs, ECS_COMPONENT_ACTION_DAMAGE, self->component.id); + actionDeleteOnTouchEntity = ecs_component_get(ecs, ECS_COMPONENT_ACTION_DELETE_ON_TOUCH_ENTITY, self->component.id); glm_vec3_copy(physics->velocity, self->velocity); - actionDamage->component.isDisabled = true; actionReturn->component.isDisabled = true; - self->isLocked = true; - self->cooldown = self->cooldownMax; actionDeleteOnTouchEntity->component.isDisabled = false; + actionDamage->component.isDisabled = true; + + self->cooldown = self->cooldownMax; + + self->isLocked = true; + + sound_play(&ecs->game->resources.sounds[SOUND_LOCK], SOUND_NO_PRIORITY); } /* Unlocks, from being locked. */ @@ -85,18 +145,27 @@ component_action_lock_unlock(ComponentActionLock* self, ECS* ecs) ComponentPhysics* physics; ComponentActionReturn* actionReturn; ComponentActionDamage* actionDamage; + ComponentActionDeleteOnTouchEntity* actionDeleteOnTouchEntity; physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); actionReturn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_RETURN, self->component.id); actionDamage = ecs_component_get(ecs, ECS_COMPONENT_ACTION_DAMAGE, self->component.id); + actionDeleteOnTouchEntity = ecs_component_get(ecs, ECS_COMPONENT_ACTION_DELETE_ON_TOUCH_ENTITY, self->component.id); glm_vec3_copy(self->velocity, physics->velocity); actionReturn->component.isDisabled = false; actionDamage->component.isDisabled = false; + + actionDeleteOnTouchEntity->component.isDisabled = true; self->isSelected = false; self->isRedirectAngleGiven = false; self->isLocked = false; + + sound_play(&ecs->game->resources.sounds[SOUND_UNLOCK], SOUND_NO_PRIORITY); + + if (self->isRedirectArrowInit) + ecs_entity_delete(ecs, self->redirectArrowID); } /* Initialize lock component. */ @@ -125,7 +194,7 @@ component_action_lock_tick(ComponentActionLock* self, ECS* ecs) glm_vec3_zero(physics->velocity); - _component_action_lock_select_check(self, ecs); + _select_check(self, ecs); self->cooldown--; diff --git a/src/game/ecs/component/action/component_action_lock.h b/src/game/ecs/component/action/component_action_lock.h index 11f2b82..b1f5e7c 100644 --- a/src/game/ecs/component/action/component_action_lock.h +++ b/src/game/ecs/component/action/component_action_lock.h @@ -7,8 +7,10 @@ #include "../component_physics.h" #include "component_action_return.h" -#include "component_action_damage.h" #include "component_action_delete_on_touch_entity.h" +#include "../stat/component_redirects.h" + +#include "../../entity/play/entity_redirect_arrow.h" typedef struct ComponentActionLock { @@ -16,6 +18,7 @@ typedef struct ComponentActionLock u32 cooldown; u32 cooldownMax; u32 sender; + u32 redirectArrowID; vec3 velocity; f32 selectRadius; f32 angle; @@ -23,6 +26,7 @@ typedef struct ComponentActionLock bool isLocked; bool isSelected; bool isRedirectAngleGiven; + bool isRedirectArrowInit; } ComponentActionLock; void component_action_lock_init(ComponentActionLock* self, u32 cooldown, f32 selectRadius, u32 sender); diff --git a/src/game/ecs/component/action/component_action_on_combat_hide.c b/src/game/ecs/component/action/component_action_on_combat_hide.c new file mode 100644 index 0000000..3830af9 --- /dev/null +++ b/src/game/ecs/component/action/component_action_on_combat_hide.c @@ -0,0 +1,111 @@ +#include "component_action_on_combat_hide.h" + +/* + DEPENDENCIES: + ActionSpawn + GameObject +*/ + +static void _hide(ComponentActionOnCombatHide* self, ECS* ecs); +static void _unhide(ComponentActionOnCombatHide* self, ECS* ecs); + +/* "Hides" this component (disables drawing + collisions) */ +static void +_hide(ComponentActionOnCombatHide* self, ECS* ecs) +{ + ComponentGameObject* gameObject; + ComponentSprite* sprite; + ComponentSprite* shadowSprite; + ComponentPhysics* physics; + + gameObject = ecs_component_get(ecs, ECS_COMPONENT_GAME_OBJECT, self->component.id); + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + shadowSprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, gameObject->shadowID); + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + + gameObject->component.isDisabled = true; + physics->component.isDisabled = true; + sprite->component.isDisabled = true; + shadowSprite->component.isDisabled = true; + + vector_clear(&physics->collisions); +} + +/* "Unhides" this component (enables drawing + collisions) */ +static void +_unhide(ComponentActionOnCombatHide* self, ECS* ecs) +{ + ComponentGameObject* gameObject; + ComponentSprite* sprite; + ComponentSprite* shadowSprite; + ComponentPhysics* physics; + + gameObject = ecs_component_get(ecs, ECS_COMPONENT_GAME_OBJECT, self->component.id); + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + shadowSprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, gameObject->shadowID); + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + + gameObject->component.isDisabled = false; + physics->component.isDisabled = false; + sprite->component.isDisabled = false; + shadowSprite->component.isDisabled = false; +} + +/* Initializes ActionOnCombatHide component. */ +void +component_action_on_combat_hide_init(ComponentActionOnCombatHide* self, ECS* ecs, u32 spawnID, u32 timer) +{ + self->spawnID = spawnID; + self->timerMax = timer; + self->timer = self->timerMax; +} + +/* Ticks action hide on spawn component. */ +void +component_action_on_combat_hide_tick(ComponentActionOnCombatHide* self, ECS* ecs) +{ + ComponentActionSpawn* actionSpawn; + + if (self->isChanging) + { + self->timer--; + + if (self->timer == 0) + { + self->isChanging = false; + self->isHide = !self->isHide; + + if (self->isHide) + _hide(self, ecs); + else + _unhide(self, ecs); + + self->isUnhiding = false; + self->isHiding = false; + } + return; + } + + actionSpawn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_SPAWN, self->spawnID); + + if (self->isHide) + { + if (!actionSpawn->isCombat) + { + self->isUnhiding = true; + self->timer = self->timerMax; + self->isChanging = true; + } + } + else + { + if (actionSpawn->isCombat) + { + self->isHiding = true; + self->timer = self->timerMax; + self->isChanging = true; + } + } + + +} diff --git a/src/game/ecs/component/action/component_action_on_combat_hide.h b/src/game/ecs/component/action/component_action_on_combat_hide.h new file mode 100644 index 0000000..6a32b35 --- /dev/null +++ b/src/game/ecs/component/action/component_action_on_combat_hide.h @@ -0,0 +1,41 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "component_action_spawn.h" +#include "../component_game_object.h" + +typedef struct ComponentActionOnCombatHide +{ + ECSComponent component; + u32 spawnID; + u32 timer; + u32 timerMax; + bool isHide; + bool isChanging; + bool isUnhiding; + bool isHiding; +} ComponentActionOnCombatHide; + +void component_action_on_combat_hide_init(ComponentActionOnCombatHide* self, ECS* ecs, u32 spawnID, u32 timer); +void component_action_on_combat_hide_tick(ComponentActionOnCombatHide* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ACTION_ON_COMBAT_HIDE_INFO = +{ + .system = + { + .functions = + { + + NULL, + NULL, + (ECSFunction)component_action_on_combat_hide_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_ON_COMBAT_HIDE, + .size = sizeof(ComponentActionOnCombatHide) +}; + + diff --git a/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c b/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c index bb9a84e..d34c300 100644 --- a/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c +++ b/src/game/ecs/component/action/component_action_on_delete_drop_goodies.c @@ -11,24 +11,33 @@ _component_action_on_delete_drop_goodies_spawn(ComponentActionOnDeleteDropGoodie u32 goodie; f32 height; vec3 velocity; + vec3 position; ComponentPhysics* physics; + ComponentSprite* sprite; + ComponentGameEntityType* gameEntityType; physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); goodie = ecs_entity_add(ecs); + glm_vec3_copy(physics->position, position); + velocity[0] = RANDOM_F32 ( COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_VELOCITY_MIN, COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_VELOCITY_MAX ); + velocity[0] += physics->velocity[0]; + velocity[1] = RANDOM_F32 ( COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_VELOCITY_MIN, COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_VELOCITY_MAX ); + velocity[1] += physics->velocity[1]; + velocity[2] = 0.0f; height = RANDOM_F32 @@ -37,14 +46,22 @@ _component_action_on_delete_drop_goodies_spawn(ComponentActionOnDeleteDropGoodie COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_HEIGHT_MAX ); + if (RANDOM < COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_HEIGHT_SPECIAL_CHANCE) + height = COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_HEIGHT_SPECIAL; + entity_goodie_init ( ecs, goodie, - physics->position, + position, velocity, height ); + + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, goodie); + gameEntityType = ecs_component_get(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, self->component.id); + + sprite->atlas.index = GAME_ENTITY_GOODIE_INDEX[gameEntityType->type]; } /* Initializes delete on touch component. */ diff --git a/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h b/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h index f654e4c..9929449 100644 --- a/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h +++ b/src/game/ecs/component/action/component_action_on_delete_drop_goodies.h @@ -4,11 +4,34 @@ #include "../../ecs_entity.h" #include "../../entity/play/entity_goodie.h" +#include "../stat/component_game_entity_type.h" -#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_VELOCITY_MIN -25.0f -#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_VELOCITY_MAX 25.0f -#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_HEIGHT_MIN -25.0f -#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_HEIGHT_MAX 25.0f +#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_VELOCITY_MIN -10.0f +#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_VELOCITY_MAX 10.0f +#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_HEIGHT_MIN 0.0f +#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_HEIGHT_SPECIAL 500.0f +#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_HEIGHT_SPECIAL_CHANCE 0.01 +#define COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_HEIGHT_MAX 30.0f + +static const s32 GAME_ENTITY_GOODIE_INDEX[GAME_ENTITY_TYPE_COUNT] = +{ + -1, + -1, + 0, + 1, + -1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + -1, + -1, + -1 +}; typedef struct ComponentActionOnDeleteDropGoodies { diff --git a/src/game/ecs/component/action/component_action_on_delete_give_goodies.c b/src/game/ecs/component/action/component_action_on_delete_give_goodies.c deleted file mode 100644 index fd78a55..0000000 --- a/src/game/ecs/component/action/component_action_on_delete_give_goodies.c +++ /dev/null @@ -1,24 +0,0 @@ -#include "component_action_on_delete_give_goodies.h" - -/* DEPENDENCIES: Goodies, ActEntity */ -/* On deletion, give goodies to the ID belonging to ActEntity. */ - -/* Initializes action on delete give goodies component. */ -void -component_action_on_delete_give_goodies_init(ComponentActionOnDeleteGiveGoodies* self, u32 value) -{ - self->value = value; -} - -/* Ticks aciton on delete give goodies component. */ -void -component_action_on_delete_give_goodies_delete(ComponentActionOnDeleteGiveGoodies* self, ECS* ecs) -{ - ComponentActEntity* actEntity; - ComponentGoodies* goodies; - - actEntity = ecs_component_get(ecs, ECS_COMPONENT_ACT_ENTITY, self->component.id); - goodies = ecs_component_get(ecs, ECS_COMPONENT_GOODIES, actEntity->id); - - goodies->value += self->value; -} diff --git a/src/game/ecs/component/action/component_action_on_delete_give_goodies.h b/src/game/ecs/component/action/component_action_on_delete_give_goodies.h deleted file mode 100644 index 2efe2dd..0000000 --- a/src/game/ecs/component/action/component_action_on_delete_give_goodies.h +++ /dev/null @@ -1,34 +0,0 @@ -#pragma once - -#include "../../../GAME_COMMON.h" -#include "../../ecs_entity.h" - -#include "../stat/component_goodies.h" -#include "../stat/component_act_entity.h" - -typedef struct ComponentActionOnDeleteGiveGoodies -{ - ECSComponent component; - u32 value; -} ComponentActionOnDeleteGiveGoodies; - -void component_action_on_delete_give_goodies_init(ComponentActionOnDeleteGiveGoodies* self, u32 value); -void component_action_on_delete_give_goodies_delete(ComponentActionOnDeleteGiveGoodies* self, ECS* ecs); - -static const ECSComponentInfo COMPONENT_ACTION_ON_DELETE_GIVE_GOODIES_INFO = -{ - .system = - { - .functions = - { - NULL, - (ECSFunction)component_action_on_delete_give_goodies_delete, - NULL, - NULL - } - }, - .type = ECS_COMPONENT_ACTION_ON_DELETE_GIVE_GOODIES, - .size = sizeof(ComponentActionOnDeleteGiveGoodies) -}; - - diff --git a/src/game/ecs/component/action/component_action_on_height_damage_disable.c b/src/game/ecs/component/action/component_action_on_height_damage_disable.c new file mode 100644 index 0000000..5e76e2a --- /dev/null +++ b/src/game/ecs/component/action/component_action_on_height_damage_disable.c @@ -0,0 +1,45 @@ +#include "component_action_on_height_damage_disable.h" + +/* DEPENDENCIES: GameObject, ActionDamage */ + +/* Sets on_height_damage_disable component info. */ +void +component_action_on_height_damage_disable_init(ComponentActionOnHeightDamageDisable* self, f32 height) +{ + self->height = height; +} + +/* Ticks on_height_damage_disable component. */ +void +component_action_on_height_damage_disable_tick(ComponentActionOnHeightDamageDisable* self, ECS* ecs) +{ + ComponentGameObject* gameObject; + ComponentActionDamage* actionDamage; + ComponentHealth* health; + + gameObject = ecs_component_get(ecs, ECS_COMPONENT_GAME_OBJECT, self->component.id); + actionDamage = ecs_component_get(ecs, ECS_COMPONENT_ACTION_DAMAGE, self->component.id); + health = ecs_component_get(ecs, ECS_COMPONENT_HEALTH, self->component.id); + + if (gameObject->height > self->height) + { + actionDamage->component.isDisabled = true; + health->component.isDisabled = true; + self->isGrounded = false; + } + else + { + self->isGrounded = true; + + if (self->isGroundedPrevious != self->isGrounded) + { + sound_channel_stop(SOUND_SPECIAL); + sound_play(&ecs->game->resources.sounds[SOUND_CRUMBLER_SMASH], SOUND_NO_PRIORITY); + } + + actionDamage->component.isDisabled = false; + health->component.isDisabled = false; + } + + self->isGroundedPrevious = self->isGrounded; +} diff --git a/src/game/ecs/component/action/component_action_on_height_damage_disable.h b/src/game/ecs/component/action/component_action_on_height_damage_disable.h new file mode 100644 index 0000000..cd9f383 --- /dev/null +++ b/src/game/ecs/component/action/component_action_on_height_damage_disable.h @@ -0,0 +1,37 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../component_game_object.h" +#include "../stat/component_health.h" +#include "component_action_damage.h" + +typedef struct ComponentActionOnHeightDamageDisable +{ + ECSComponent component; + f32 height; + bool isGrounded; + bool isGroundedPrevious; +} ComponentActionOnHeightDamageDisable; + +void component_action_on_height_damage_disable_init(ComponentActionOnHeightDamageDisable* self, f32 height); +void component_action_on_height_damage_disable_tick(ComponentActionOnHeightDamageDisable* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ACTION_ON_HEIGHT_DAMAGE_DISABLE_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_action_on_height_damage_disable_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_ON_HEIGHT_DAMAGE_DISABLE, + .size = sizeof(ComponentActionOnHeightDamageDisable) +}; + + diff --git a/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c b/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c new file mode 100644 index 0000000..8ba4a30 --- /dev/null +++ b/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.c @@ -0,0 +1,34 @@ +#include "component_action_on_out_of_bounds_delete.h" + +/* DEPENDENCIES: Physics, ActionOnDeleteDropGoodies */ + +/* Sets action_on_out_of_bounds_delete component info. */ +void +component_action_on_out_of_bounds_delete_init(ComponentActionOnOutOfBoundsDelete* self, Rectangle rectangle) +{ + self->rectangle = rectangle; +} + +/* Ticks action_on_out_of_bounds_delete component. */ +void +component_action_on_out_of_bounds_delete_tick(ComponentActionOnOutOfBoundsDelete* self, ECS* ecs) +{ + ComponentPhysics* physics; + Rectangle physicsRectangle; + + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + + component_physics_rectangle_get(physics, &physicsRectangle); + + if (!rectangle_collide(&self->rectangle, &physicsRectangle)) + { + ComponentActionOnDeleteDropGoodies* actionOnDeleteDropGoodies; + + actionOnDeleteDropGoodies = ecs_component_get(ecs, ECS_COMPONENT_ACTION_ON_DELETE_DROP_GOODIES, self->component.id); + + if (actionOnDeleteDropGoodies) + actionOnDeleteDropGoodies->component.isDisabled = true; + + ecs_entity_delete(ecs, self->component.id); + } +} diff --git a/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h b/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h new file mode 100644 index 0000000..c911c2f --- /dev/null +++ b/src/game/ecs/component/action/component_action_on_out_of_bounds_delete.h @@ -0,0 +1,36 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../component_physics.h" +#include "component_action_on_delete_drop_goodies.h" + +#include "../../../../engine/rectangle.h" + +typedef struct ComponentActionOnOutOfBoundsDelete +{ + ECSComponent component; + Rectangle rectangle; +} ComponentActionOnOutOfBoundsDelete; + +void component_action_on_out_of_bounds_delete_init(ComponentActionOnOutOfBoundsDelete* self, Rectangle rectangle); +void component_action_on_out_of_bounds_delete_tick(ComponentActionOnOutOfBoundsDelete* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ACTION_ON_OUT_OF_BOUNDS_DELETE_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_action_on_out_of_bounds_delete_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_ON_OUT_OF_BOUNDS_DELETE, + .size = sizeof(ComponentActionOnOutOfBoundsDelete) +}; + + diff --git a/src/game/ecs/component/action/component_action_on_touch_give_goodies.c b/src/game/ecs/component/action/component_action_on_touch_give_goodies.c new file mode 100644 index 0000000..48d8104 --- /dev/null +++ b/src/game/ecs/component/action/component_action_on_touch_give_goodies.c @@ -0,0 +1,49 @@ +#include "component_action_on_touch_give_goodies.h" + +/* DEPENDENCIES: Goodies, ActEntity */ +/* On deletion, give goodies to the ID belonging to ActEntity. */ + +/* Initializes action on touch give goodies component. */ +void +component_action_on_touch_give_goodies_init(ComponentActionOnTouchGiveGoodies* self, u32 value) +{ + self->value = value; +} + +/* Ticks aciton on touch give goodies component. */ +void +component_action_on_touch_give_goodies_tick(ComponentActionOnTouchGiveGoodies* self, ECS* ecs) +{ + ComponentActEntity* actEntity; + ComponentPhysics* physics; + + if (self->isGivenGoodies) + return; + + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + + if (physics->collisions.count == 0) + return; + + actEntity = ecs_component_get(ecs, ECS_COMPONENT_ACT_ENTITY, self->component.id); + + for (s32 i = 0; i < (s32)physics->collisions.count; i++) + { + u32 id; + + id = *(u32*)vector_get(&physics->collisions, i); + + if (id == actEntity->id) + { + ComponentGoodies* goodies; + + goodies = ecs_component_get(ecs, ECS_COMPONENT_GOODIES, actEntity->id); + + goodies->value += self->value *= goodies->multiplier; + + sound_play(&ecs->game->resources.sounds[SOUND_GOODIE], SOUND_NO_PRIORITY); + + self->isGivenGoodies = true; + } + } +} diff --git a/src/game/ecs/component/action/component_action_on_touch_give_goodies.h b/src/game/ecs/component/action/component_action_on_touch_give_goodies.h new file mode 100644 index 0000000..2967dfc --- /dev/null +++ b/src/game/ecs/component/action/component_action_on_touch_give_goodies.h @@ -0,0 +1,36 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../stat/component_goodies.h" +#include "../stat/component_act_entity.h" +#include "../component_physics.h" + +typedef struct ComponentActionOnTouchGiveGoodies +{ + ECSComponent component; + u32 value; + bool isGivenGoodies; +} ComponentActionOnTouchGiveGoodies; + +void component_action_on_touch_give_goodies_init(ComponentActionOnTouchGiveGoodies* self, u32 value); +void component_action_on_touch_give_goodies_tick(ComponentActionOnTouchGiveGoodies* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ACTION_ON_TOUCH_GIVE_GOODIES_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_action_on_touch_give_goodies_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_ON_TOUCH_GIVE_GOODIES, + .size = sizeof(ComponentActionOnTouchGiveGoodies) +}; + + diff --git a/src/game/ecs/component/action/component_action_point_to_mouse.c b/src/game/ecs/component/action/component_action_point_to_mouse.c new file mode 100644 index 0000000..e7b01e9 --- /dev/null +++ b/src/game/ecs/component/action/component_action_point_to_mouse.c @@ -0,0 +1,19 @@ +#include "component_action_point_to_mouse.h" + +/* DEPENDENCIES: Sprite */ + +/* Ticks action point to mouse component. Sets facing angle to that of the mouse. */ +void +component_action_point_to_mouse_tick(ComponentActionPointToMouse* self, ECS* ecs) +{ + ComponentSprite* sprite; + + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + + sprite->rotation = mouse_angle_from_world_position_get + ( + &ecs->game->input.mouse, + &ecs->game->renderer, + sprite->position + ); +} diff --git a/src/game/ecs/component/action/component_action_point_to_mouse.h b/src/game/ecs/component/action/component_action_point_to_mouse.h new file mode 100644 index 0000000..ba65a69 --- /dev/null +++ b/src/game/ecs/component/action/component_action_point_to_mouse.h @@ -0,0 +1,31 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../../../input/input.h" + +#include "../component_sprite.h" + +typedef struct ComponentActionPointToMouse +{ + ECSComponent component; +} ComponentActionPointToMouse; + +void component_action_point_to_mouse_tick(ComponentActionPointToMouse* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ACTION_POINT_TO_MOUSE_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_action_point_to_mouse_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_POINT_TO_MOUSE, + .size = sizeof(ComponentActionPointToMouse) +}; diff --git a/src/game/ecs/component/action/component_action_redirect.c b/src/game/ecs/component/action/component_action_redirect.c index 920c843..a585c36 100644 --- a/src/game/ecs/component/action/component_action_redirect.c +++ b/src/game/ecs/component/action/component_action_redirect.c @@ -20,16 +20,20 @@ component_action_redirect_tick(ComponentActionRedirect* self, ECS* ecs) { ComponentPhysics* physics; ComponentActionReturn* actionReturn; + ComponentActionDamage* actionDamage; vec3 velocity; f32 speed; physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); actionReturn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_RETURN, self->component.id); + actionDamage = ecs_component_get(ecs, ECS_COMPONENT_ACTION_DAMAGE, self->component.id); glm_vec3_copy(physics->velocity, velocity); speed = glm_vec3_norm(velocity) * self->multiplier; + actionDamage->value += COMPONENT_ACTION_REDIRECT_DAMAGE_INCREMENT; + if (!self->isGivenAngle) { physics->angle = mouse_angle_from_world_position_get @@ -38,7 +42,10 @@ component_action_redirect_tick(ComponentActionRedirect* self, ECS* ecs) &ecs->game->renderer, physics->position ); + } + else + actionDamage->value *= COMPONENT_ACTION_REDIRECT_DAMAGE_MULTIPLIER; velocity[0] = -cos(physics->angle) * speed; velocity[1] = -sin(physics->angle) * speed; @@ -47,6 +54,8 @@ component_action_redirect_tick(ComponentActionRedirect* self, ECS* ecs) actionReturn->lifetime = actionReturn->lifetimeMax; + sound_play(&ecs->game->resources.sounds[SOUND_REDIRECT], SOUND_NO_PRIORITY); + self->isGivenAngle = false; self->isRedirect = false; } diff --git a/src/game/ecs/component/action/component_action_redirect.h b/src/game/ecs/component/action/component_action_redirect.h index 642ea38..ef91499 100644 --- a/src/game/ecs/component/action/component_action_redirect.h +++ b/src/game/ecs/component/action/component_action_redirect.h @@ -6,6 +6,10 @@ #include "../component_physics.h" #include "component_action_return.h" +#include "component_action_damage.h" + +#define COMPONENT_ACTION_REDIRECT_DAMAGE_INCREMENT 1 +#define COMPONENT_ACTION_REDIRECT_DAMAGE_MULTIPLIER 2 typedef struct ComponentActionRedirect { diff --git a/src/game/ecs/component/action/component_action_return.c b/src/game/ecs/component/action/component_action_return.c index 73d73a9..068a8bc 100644 --- a/src/game/ecs/component/action/component_action_return.c +++ b/src/game/ecs/component/action/component_action_return.c @@ -53,6 +53,7 @@ component_action_return(ComponentActionReturn* self, ECS* ecs) { ComponentPhysics* physics; ComponentActionDeleteOnTouchEntity* actionDeleteOnTouchEntity; + ComponentActionDamage* actionDamage; actionDeleteOnTouchEntity = ecs_component_get ( @@ -62,11 +63,13 @@ component_action_return(ComponentActionReturn* self, ECS* ecs) ); physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + actionDamage = ecs_component_get(ecs, ECS_COMPONENT_ACTION_DAMAGE, self->component.id); self->lifetime = 0; physics->velocityMax = self->velocityMax; self->isReturning = true; actionDeleteOnTouchEntity->component.isDisabled = false; + vector_clear(&actionDamage->damageEntries); } /* Ticks action_return component. */ diff --git a/src/game/ecs/component/action/component_action_return.h b/src/game/ecs/component/action/component_action_return.h index 4d723ed..50d55f4 100644 --- a/src/game/ecs/component/action/component_action_return.h +++ b/src/game/ecs/component/action/component_action_return.h @@ -5,6 +5,7 @@ #include "../component_physics.h" #include "component_action_delete_on_touch_entity.h" +#include "component_action_damage.h" typedef struct ComponentActionReturn { diff --git a/src/game/ecs/component/action/component_action_shoot.c b/src/game/ecs/component/action/component_action_shoot.c index 511ccb4..8847a06 100644 --- a/src/game/ecs/component/action/component_action_shoot.c +++ b/src/game/ecs/component/action/component_action_shoot.c @@ -2,16 +2,14 @@ /* DEPENDENCIES: Physics */ -static void _action_shoot_position_set(ComponentActionShoot* self, ECS* ecs, u32 projectile); -static void _action_shoot_velocity_set(ComponentActionShoot* self, ECS* ecs, u32 projectile); +static void _position_get(ComponentActionShoot* self, ECS* ecs, vec3 position); +static void _velocity_set(ComponentActionShoot* self, ECS* ecs, u32 projectile); /* Sets starting point of projectile. */ static void -_action_shoot_position_set(ComponentActionShoot* self, ECS* ecs, u32 projectile) +_position_get(ComponentActionShoot* self, ECS* ecs, vec3 position) { ComponentPhysics* physics; - ComponentGameObject* projectileGameObject; - vec3 position; physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); @@ -19,17 +17,11 @@ _action_shoot_position_set(ComponentActionShoot* self, ECS* ecs, u32 projectile) position[0] += -cos(physics->angle) * self->offset; position[1] += -sin(physics->angle) * self->offset; - - self->projectileInit(ecs, projectile, position, self->component.id); - - projectileGameObject = ecs_component_get(ecs, ECS_COMPONENT_GAME_OBJECT, projectile); - - projectileGameObject->height = self->height; } /* Obtains the velocity for the fired projectile. */ static void -_action_shoot_velocity_set(ComponentActionShoot* self, ECS* ecs, u32 projectile) +_velocity_set(ComponentActionShoot* self, ECS* ecs, u32 projectile) { ComponentPhysics* physics; ComponentPhysics* projectilePhysics; @@ -89,11 +81,41 @@ component_action_shoot_tick(ComponentActionShoot* self, ECS* ecs) if (self->isFire) { u32 projectile; + vec3 position; + ComponentGameObject* projectileGameObject; + ComponentGameEntityType* projectileGameEntityType; + ComponentActionReturn* projectileReturn; projectile = ecs_entity_add(ecs); - _action_shoot_position_set(self, ecs, projectile); - _action_shoot_velocity_set(self, ecs, projectile); + _position_get(self, ecs, position); + + self->projectileInit(ecs, projectile, position, self->component.id); + + _velocity_set(self, ecs, projectile); + + projectileGameObject = ecs_component_get(ecs, ECS_COMPONENT_GAME_OBJECT, projectile); + projectileGameEntityType = ecs_component_get(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, projectile); + projectileReturn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_RETURN, projectile); + + projectileGameObject->height = self->height; + + if (projectileReturn) + projectileReturn->lifetime += self->lifetimeBonus; + + switch (projectileGameEntityType->type) + { + case GAME_ENTITY_CHIP: + sound_play(&ecs->game->resources.sounds[SOUND_CHIP_SHOOT], SOUND_NO_PRIORITY); + break; + case GAME_ENTITY_SNAKE: + sound_play(&ecs->game->resources.sounds[SOUND_SNAKE_SHOOT], SOUND_NO_PRIORITY); + break; + default: + break; + } + + self->isFire = false; } diff --git a/src/game/ecs/component/action/component_action_shoot.h b/src/game/ecs/component/action/component_action_shoot.h index b8fbe46..d6e4853 100644 --- a/src/game/ecs/component/action/component_action_shoot.h +++ b/src/game/ecs/component/action/component_action_shoot.h @@ -4,6 +4,10 @@ #include "../../ecs_entity.h" #include "../component_game_object.h" +#include "component_action_redirect.h" +#include "component_action_return.h" + +#include "../../entity/play/entity_redirect_arrow.h" typedef void (*ProjectileInit)(ECS*, u32, vec3, u32); @@ -15,7 +19,10 @@ typedef struct ComponentActionShoot f32 speed; f32 baseSpeed; f32 height; + u32 redirectArrowID; + u32 lifetimeBonus; bool isFire; + bool isRedirectArrow; } ComponentActionShoot; void component_action_shoot_init diff --git a/src/game/ecs/component/action/component_action_spawn.c b/src/game/ecs/component/action/component_action_spawn.c new file mode 100644 index 0000000..1b2fa9a --- /dev/null +++ b/src/game/ecs/component/action/component_action_spawn.c @@ -0,0 +1,317 @@ +#include "component_action_spawn.h" + +/* + DEPENDENCIES: + EntityCupper + EntityChip + EntityCustarpedo + EntityCrumbler + EntityChipper + EntityExcorsant +*/ + +static GameEntityType _game_entity_type_get(ComponentActionSpawn* self, ECS* ecs); +static void _spawn_timer_set(ComponentActionSpawn* self, ECS* ecs); +static void _spawn_entity(ComponentActionSpawn* self, ECS* ecs); +static void _spawn_entity_out_of_bounds_position_get(ComponentActionSpawn* self, ECS* ecs, GameEntityType type, vec3 position, vec2 size, u32 id); +static void _spawn_entity_in_bounds_position_get(ComponentActionSpawn* self, ECS* ecs, GameEntityType type, vec3 position, vec2 size, u32 id); + +/* Sets the spawn timer. */ +static void +_spawn_timer_set(ComponentActionSpawn* self, ECS* ecs) +{ + ComponentLevel* level; + + level = ecs_component_get(ecs, ECS_COMPONENT_LEVEL, self->component.id); + + self->timer = COMPONENT_ACTION_SPAWN_TIMER_BASE - (COMPONENT_ACTION_SPAWN_TIMER_LEVEL_MULTIPLIER * (level->value - 1)); + + self->timer = MIN(self->timer, COMPONENT_ACTION_SPAWN_TIMER_MINIMUM); +} + +/* Based on spawn rarity, randomly select an entity type to spawn. */ +static GameEntityType +_game_entity_type_get(ComponentActionSpawn* self, ECS* ecs) +{ + GameEntityType type; + Vector selectTypes; + + /* No point in doing this with only one type. */ + if (self->types.count == 1) + { + type = *(GameEntityType*)vector_get(&self->types, 0); + return type; + } + + vector_init(&selectTypes, sizeof(GameEntityType)); + + /* Entities have different spawn rates. */ + /* Populate a list based on frequency (i.e., SPAWN_RARITY_COMMON types will appear 3x + * more likely than SPAWN_RARITY_RARE). */ + for (s32 i = 0; i < (s32)self->types.count; i++) + { + SpawnRarityType spawnRarityType; + GameEntityType gameEntityType; + u32 spawnCheckCount; + + gameEntityType = *(GameEntityType*)vector_get(&self->types, i); + + spawnRarityType = SPAWN_GAME_ENTITY_RARITY_TYPES[gameEntityType]; + + spawnCheckCount = (SPAWN_RARITY_COUNT - spawnRarityType) + 1; + + for (s32 j = 0; j < (s32)spawnCheckCount; j++) + vector_push(&selectTypes, &gameEntityType); + } + + type = *(GameEntityType*)vector_get(&selectTypes, RANDOM_S32(0, selectTypes.count - 1)); + + vector_free(&selectTypes); + + return type; +} + +/* Spawns an entity out of bounds. */ +static void +_spawn_entity_out_of_bounds_position_get(ComponentActionSpawn* self, ECS* ecs, GameEntityType type, vec3 position, vec2 size, u32 id) +{ + SpawnDirection spawnDirection; + + spawnDirection = RANDOM_S32(SPAWN_DIRECTION_NORTH, SPAWN_DIRECTION_WEST); + + switch (spawnDirection) + { + case SPAWN_DIRECTION_NORTH: + position[0] = RANDOM_F32(SPAWN_OUT_OF_BOUNDS_RECTANGLE.x - (size[0] * 3), SPAWN_OUT_OF_BOUNDS_RECTANGLE.x + SPAWN_OUT_OF_BOUNDS_RECTANGLE.w + (size[0] * 3)); + position[1] = SPAWN_OUT_OF_BOUNDS_RECTANGLE.y - (size[1] * 3); + break; + case SPAWN_DIRECTION_EAST: + position[0] = SPAWN_OUT_OF_BOUNDS_RECTANGLE.x + SPAWN_OUT_OF_BOUNDS_RECTANGLE.w + (size[0] * 3); + position[1] = RANDOM_F32(SPAWN_OUT_OF_BOUNDS_RECTANGLE.y - (size[1] * 3), SPAWN_OUT_OF_BOUNDS_RECTANGLE.y + SPAWN_OUT_OF_BOUNDS_RECTANGLE.h + (size[1] * 3)); + break; + case SPAWN_DIRECTION_SOUTH: + position[0] = RANDOM_F32(SPAWN_OUT_OF_BOUNDS_RECTANGLE.x - (size[0] * 3), SPAWN_OUT_OF_BOUNDS_RECTANGLE.x + SPAWN_OUT_OF_BOUNDS_RECTANGLE.w + (size[0] * 3)); + position[1] = SPAWN_OUT_OF_BOUNDS_RECTANGLE.y + SPAWN_OUT_OF_BOUNDS_RECTANGLE.h + (size[1] * 3); + break; + case SPAWN_DIRECTION_WEST: + position[0] = SPAWN_OUT_OF_BOUNDS_RECTANGLE.x - (size[0] * 3); + position[1] = RANDOM_F32(SPAWN_OUT_OF_BOUNDS_RECTANGLE.y - (size[1] * 3), SPAWN_OUT_OF_BOUNDS_RECTANGLE.y + SPAWN_OUT_OF_BOUNDS_RECTANGLE.h + (size[1] * 3)); + break; + } + +} + +/* Spawns an entity in bounds. */ +static void +_spawn_entity_in_bounds_position_get(ComponentActionSpawn* self, ECS* ecs, GameEntityType type, vec3 position, vec2 size, u32 id) +{ + position[0] = RANDOM_F32 + ( + SPAWN_IN_BOUNDS_RECTANGLE.x, + SPAWN_IN_BOUNDS_RECTANGLE.x + SPAWN_IN_BOUNDS_RECTANGLE.w + ); + + position[1] = RANDOM_F32 + ( + SPAWN_IN_BOUNDS_RECTANGLE.y, + SPAWN_IN_BOUNDS_RECTANGLE.y + SPAWN_IN_BOUNDS_RECTANGLE.h + ); +} + +/* Initialize and position the spawn enemy. */ +static void +_spawn_entity(ComponentActionSpawn* self, ECS* ecs) +{ + vec3 position; + vec2 size; + u32 id; + GameEntityType type; + SpawnEntryType spawnEntryType; + ComponentLevel* level; + u32 usedLevel; + + id = ecs_entity_add(ecs); + vector_push(&self->entities, &id); + + glm_vec2_zero(size); + glm_vec3_zero(position); + + type = _game_entity_type_get(self, ecs); + + level = ecs_component_get(ecs, ECS_COMPONENT_LEVEL, self->component.id); + + usedLevel = level->value + self->levelBonus; + + spawnEntryType = SPAWN_GAME_ENTITY_ENTRY_TYPES[type]; + + switch (type) + { + case GAME_ENTITY_CUPPER: + glm_vec2_copy((f32*)CUPPER_SIZE, size); + break; + case GAME_ENTITY_CHIP: + glm_vec2_copy((f32*)CHIP_SIZE, size); + break; + case GAME_ENTITY_CHIPPER: + glm_vec2_copy((f32*)CHIPPER_SIZE, size); + break; + case GAME_ENTITY_CUSTARPEDO: + glm_vec2_copy((f32*)CUSTARPEDO_SIZE, size); + break; + case GAME_ENTITY_CRUMBLER: + glm_vec2_copy((f32*)CRUMBLER_SIZE, size); + break; + case GAME_ENTITY_EXCORSANT: + glm_vec2_copy((f32*)EXCORSANT_SIZE, size); + break; + default: + break; + } + + switch (spawnEntryType) + { + case SPAWN_ENTRY_WANDER: + _spawn_entity_out_of_bounds_position_get(self, ecs, type, position, size, id); + break; + case SPAWN_ENTRY_FALL: + case SPAWN_ENTRY_EMERGE: + _spawn_entity_in_bounds_position_get(self, ecs, type, position, size, id); + break; + default: + break; + } + + switch (type) + { + case GAME_ENTITY_CUPPER: + entity_cupper_init(ecs, id, position, self->targetID, usedLevel, &self->entities); + break; + case GAME_ENTITY_CHIP: + entity_chip_init(ecs, id, position, -1); + break; + case GAME_ENTITY_CHIPPER: + entity_chipper_init(ecs, id, position, self->targetID, usedLevel, &self->entities); + break; + case GAME_ENTITY_CUSTARPEDO: + entity_custarpedo_init(ecs, id, position, self->targetID, usedLevel, &self->entities); + break; + case GAME_ENTITY_CRUMBLER: + entity_crumbler_init(ecs, id, position, usedLevel, &self->entities); + break; + case GAME_ENTITY_EXCORSANT: + entity_excorsant_init(ecs, id, position, self->targetID, usedLevel, &self->entities); + break; + default: + break; + } +} + + + +/* Ticks action_spawn component. */ +void +component_action_spawn_add(ComponentActionSpawn* self, ECS* ecs) +{ + vector_init(&self->types, sizeof(GameEntityType)); + vector_init(&self->entities, sizeof(u32)); + ecs_component_add(ecs, ECS_COMPONENT_LEVEL, self->component.id); + ecs_component_add(ecs, ECS_COMPONENT_WAVE, self->component.id); + _spawn_timer_set(self, ecs); +} + +/* Ticks action_spawn component. */ +void +component_action_spawn_delete(ComponentActionSpawn* self, ECS* ecs) +{ + vector_free(&self->types); + vector_free(&self->entities); + ecs_component_delete(ecs, ECS_COMPONENT_LEVEL, self->component.id); + ecs_component_delete(ecs, ECS_COMPONENT_WAVE, self->component.id); +} + +/* Ticks action_spawn component. */ +void +component_action_spawn_init(ComponentActionSpawn* self, u32 targetID) +{ + self->targetID = targetID; +} + +/* Adds the currently spawning entities from a wave. */ +void +component_action_spawn_wave_add(ComponentActionSpawn* self, ECS* ecs, const SpawnWave* spawnWave) +{ + ComponentWave* wave; + bool isTypeExist; + + wave = ecs_component_get(ecs, ECS_COMPONENT_WAVE, self->component.id); + + isTypeExist = false; + + /* Only get new types from the types parameter; discard redundant ones. */ + for (s32 i = 0; i < (s32)spawnWave->typeCount; i++) + { + GameEntityType type; + + type = spawnWave->types[i]; + + for (s32 j = 0; j < (s32)self->types.count; j++) + { + GameEntityType checkType; + + checkType = *(GameEntityType*)vector_get(&self->types, j); + + if (checkType == type) + { + isTypeExist = true; + break; + } + } + + if (isTypeExist) + { + isTypeExist = false; + continue; + } + + vector_push(&self->types, &type); + } + + self->combatTimer += spawnWave->timer; + self->isCombat = true; + wave->value++; +} + +/* Ticks action_spawn component. */ +void +component_action_spawn_tick(ComponentActionSpawn* self, ECS* ecs) +{ + if (self->isCombat) + { + self->combatTimer--; + self->timer--; + + if (self->timer <= 0) + { + self->timer = 0; + + if (self->combatTimer > 0) + { + _spawn_entity(self, ecs); + _spawn_timer_set(self, ecs); + } + } + + if (self->combatTimer <= 0 ) + self->combatTimer = 0; + } + + if (self->combatTimer == 0 && self->entities.count == 0) + { + vector_clear(&self->types); + self->levelBonus = 0; + self->isCombat = false; + return; + } + + +} diff --git a/src/game/ecs/component/action/component_action_spawn.h b/src/game/ecs/component/action/component_action_spawn.h new file mode 100644 index 0000000..d622eca --- /dev/null +++ b/src/game/ecs/component/action/component_action_spawn.h @@ -0,0 +1,147 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../stat/component_wave.h" + +#include "../../entity/play/entity_chip.h" +#include "../../entity/play/entity_cupper.h" +#include "../../entity/play/entity_custarpedo.h" +#include "../../entity/play/entity_crumbler.h" +#include "../../entity/play/entity_chipper.h" +#include "../../entity/play/entity_excorsant.h" +#include "../stat/component_level.h" + +#define COMPONENT_ACTION_SPAWN_TIMER_BASE 100 +#define COMPONENT_ACTION_SPAWN_TIMER_LEVEL_MULTIPLIER 10 +#define COMPONENT_ACTION_SPAWN_TIMER_MINIMUM 20 + +#define SPAWN_DIRECTION_COUNT SPAWN_WEST + 1 +typedef enum SpawnDirection +{ + SPAWN_DIRECTION_NORTH, + SPAWN_DIRECTION_EAST, + SPAWN_DIRECTION_SOUTH, + SPAWN_DIRECTION_WEST +} SpawnDirection; + +#define SPAWN_ENTRY_COUNT SPAWN_EMERGE + 1 +typedef enum SpawnEntryType +{ + SPAWN_ENTRY_NONE, + SPAWN_ENTRY_WANDER, + SPAWN_ENTRY_FALL, + SPAWN_ENTRY_EMERGE +} SpawnEntryType; + +#define SPAWN_RARITY_COUNT SPAWN_RARITY_RARE + 1 +typedef enum SpawnRarityType +{ + SPAWN_RARITY_NONE, + SPAWN_RARITY_COMMON, + SPAWN_RARITY_UNCOMMON, + SPAWN_RARITY_RARE +} SpawnRarityType; + +typedef struct SpawnWave +{ + GameEntityType* types; + u32 typeCount; + u32 timer; +} SpawnWave; + +typedef struct ComponentActionSpawn +{ + ECSComponent component; + s32 combatTimer; + s32 timer; + u32 targetID; + u32 levelBonus; + Vector entities; /* u32 */ + Vector types; /* GameEntityType */ + bool isSpawn; + bool isCombat; +} ComponentActionSpawn; + +static const Rectangle SPAWN_OUT_OF_BOUNDS_RECTANGLE = +{ + .x = 0, + .y = 0, + .w = 1920, + .h = 1080 +}; + +static const Rectangle SPAWN_IN_BOUNDS_RECTANGLE = +{ + .x = 80, + .y = 80, + .w = 1820, + .h = 930 +}; + +static const SpawnRarityType SPAWN_GAME_ENTITY_RARITY_TYPES[GAME_ENTITY_TYPE_COUNT] = +{ + SPAWN_RARITY_NONE, + SPAWN_RARITY_NONE, + SPAWN_RARITY_COMMON, + SPAWN_RARITY_COMMON, + SPAWN_RARITY_COMMON, + SPAWN_RARITY_RARE, + SPAWN_RARITY_COMMON, + SPAWN_RARITY_UNCOMMON, + SPAWN_RARITY_UNCOMMON, + SPAWN_RARITY_RARE, + SPAWN_RARITY_RARE, + SPAWN_RARITY_UNCOMMON, + SPAWN_RARITY_RARE, + SPAWN_RARITY_NONE, + SPAWN_RARITY_NONE, + SPAWN_RARITY_NONE +}; + +static const SpawnEntryType SPAWN_GAME_ENTITY_ENTRY_TYPES[GAME_ENTITY_TYPE_COUNT] = +{ + SPAWN_ENTRY_NONE, + SPAWN_ENTRY_NONE, + SPAWN_ENTRY_WANDER, + SPAWN_ENTRY_WANDER, + SPAWN_ENTRY_WANDER, + SPAWN_ENTRY_FALL, + SPAWN_ENTRY_WANDER, + SPAWN_ENTRY_WANDER, + SPAWN_ENTRY_EMERGE, + SPAWN_ENTRY_FALL, + SPAWN_ENTRY_EMERGE, + SPAWN_ENTRY_FALL, + SPAWN_ENTRY_WANDER, + SPAWN_ENTRY_NONE, + SPAWN_ENTRY_NONE, + SPAWN_ENTRY_NONE +}; + +void component_action_spawn_wave_add(ComponentActionSpawn* self, ECS* ecs, const SpawnWave* spawnWave); +void component_action_spawn_init(ComponentActionSpawn* self, u32 targetID); +void component_action_spawn_set(ComponentActionSpawn* self, GameEntityType* types, u32 typeCount); +void component_action_spawn_add(ComponentActionSpawn* self, ECS* ecs); +void component_action_spawn_delete(ComponentActionSpawn* self, ECS* ecs); +void component_action_spawn_tick(ComponentActionSpawn* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ACTION_SPAWN_INFO = +{ + .system = + { + .functions = + { + + (ECSFunction)component_action_spawn_add, + (ECSFunction)component_action_spawn_delete, + (ECSFunction)component_action_spawn_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_SPAWN, + .size = sizeof(ComponentActionSpawn) +}; + + diff --git a/src/game/ecs/component/action/component_action_wave.c b/src/game/ecs/component/action/component_action_wave.c new file mode 100644 index 0000000..be7a26b --- /dev/null +++ b/src/game/ecs/component/action/component_action_wave.c @@ -0,0 +1,62 @@ +#include "component_action_wave.h" + +static void _timer_set(ComponentActionWave* self, ECS* ecs); +static void _wave_add(ComponentActionWave* self, ECS* ecs); + +/* Sets the wave timer. */ +static void +_timer_set(ComponentActionWave* self, ECS* ecs) +{ + self->timer = 1800; +} + +/* Adds a wave to the spawn component. */ +static void +_wave_add(ComponentActionWave* self, ECS* ecs) +{ + ComponentActionSpawn* actionSpawn; + ComponentLevel* level; + + actionSpawn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_SPAWN, self->component.id); + level = ecs_component_get(ecs, ECS_COMPONENT_LEVEL, self->component.id); + + component_action_spawn_wave_add(actionSpawn, ecs, (SpawnWave*)&SPAWN_WAVES[self->index]); + + self->index++; + + if (self->index >= COMPONENT_ACTION_WAVE_COUNT) + { + self->index = 0; + level->value++; + } + + _timer_set(self, ecs); +} + +/* Runs on add wave. */ +void +component_action_wave_add(ComponentActionWave* self, ECS* ecs) +{ + _timer_set(self, ecs); +} + +/* Ticks action_wave component. */ +void +component_action_wave_tick(ComponentActionWave* self, ECS* ecs) +{ + if (self->timer > 0) + { + self->timer--; + + if (self->timer == 0) + self->isSpawnWave = true; + } + + if (self->isSpawnWave) + { + self->timer = 0; + self->isSpawnWave = false; + + _wave_add(self, ecs); + } +} diff --git a/src/game/ecs/component/action/component_action_wave.h b/src/game/ecs/component/action/component_action_wave.h new file mode 100644 index 0000000..006b2cb --- /dev/null +++ b/src/game/ecs/component/action/component_action_wave.h @@ -0,0 +1,61 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "component_action_spawn.h" +#include "../stat/component_game_entity_type.h" + +#define COMPONENT_ACTION_WAVE_COUNT 3 + +static const GameEntityType WAVE_ONE_ENEMIES[1] = { GAME_ENTITY_CRUMBLER }; +static const GameEntityType WAVE_TWO_ENEMIES[1] = { GAME_ENTITY_CRUMBLER }; +static const GameEntityType WAVE_THREE_ENEMIES[1] = { GAME_ENTITY_CRUMBLER }; + +static const SpawnWave SPAWN_WAVES[COMPONENT_ACTION_WAVE_COUNT] = +{ + { + .types = (GameEntityType*)WAVE_ONE_ENEMIES, + .typeCount = 1, + .timer = 600 + }, + { + .types = (GameEntityType*)WAVE_TWO_ENEMIES, + .typeCount = 1, + .timer = 600 + }, + { + .types = (GameEntityType*)WAVE_THREE_ENEMIES, + .typeCount = 1, + .timer = 600 + }, +}; + +typedef struct ComponentActionWave +{ + ECSComponent component; + u32 timer; + u32 index; + bool isSpawnWave; +} ComponentActionWave; + +void component_action_wave_add(ComponentActionWave* self, ECS* ecs); +void component_action_wave_tick(ComponentActionWave* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ACTION_WAVE_INFO = +{ + .system = + { + .functions = + { + (ECSFunction)component_action_wave_add, + NULL, + (ECSFunction)component_action_wave_tick, + NULL + } + }, + .type = ECS_COMPONENT_ACTION_WAVE, + .size = sizeof(ComponentActionWave) +}; + + diff --git a/src/game/ecs/component/animation/ANIMATION_COMMON.h b/src/game/ecs/component/animation/ANIMATION_COMMON.h new file mode 100644 index 0000000..8dda26d --- /dev/null +++ b/src/game/ecs/component/animation/ANIMATION_COMMON.h @@ -0,0 +1,13 @@ +#pragma once + +#include "../../ECS_COMMON.h" + +typedef struct DrawObject +{ + ECSComponent component; + vec3 position; + vec4 color; + vec2 scale; + vec3 offset; +} DrawObject; + diff --git a/src/game/ecs/component/animation/component_animation_color_change.c b/src/game/ecs/component/animation/component_animation_color_change.c index 8cf3511..b1b4516 100644 --- a/src/game/ecs/component/animation/component_animation_color_change.c +++ b/src/game/ecs/component/animation/component_animation_color_change.c @@ -16,19 +16,26 @@ component_animation_color_change_init self->timerMax = time; self->timer = self->timerMax; self->mode = mode; + self->isDone = false; } /* Ticks animation_color_change component. */ void component_animation_color_change_tick(ComponentAnimationColorChange* self, ECS* ecs) { - ComponentSprite* sprite; + DrawObject* drawObject; f32 progress; vec4 color; vec4 colorDifference; vec4 colorStep; - sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + drawObject = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + + if (!drawObject) + drawObject = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + + if (!drawObject) + return; if (self->isDone) { @@ -36,7 +43,7 @@ component_animation_color_change_tick(ComponentAnimationColorChange* self, ECS* switch (self->mode) { case ANIMATION_COLOR_CHANGE_MODE_RETURN: - glm_vec4_copy(self->fromColor, sprite->color); + glm_vec4_copy(self->fromColor, drawObject->color); break; case ANIMATION_COLOR_CHANGE_MODE_STICK: default: @@ -52,10 +59,13 @@ component_animation_color_change_tick(ComponentAnimationColorChange* self, ECS* glm_vec4_scale(colorDifference, (1.0f - progress), colorStep); glm_vec4_sub(color, colorStep, color); - glm_vec4_copy(color, sprite->color); - - self->timer--; + glm_vec4_copy(color, drawObject->color); if (self->timer <= 0) + { self->isDone = true; + return; + } + + self->timer--; } diff --git a/src/game/ecs/component/animation/component_animation_color_change.h b/src/game/ecs/component/animation/component_animation_color_change.h index cbb3102..397b029 100644 --- a/src/game/ecs/component/animation/component_animation_color_change.h +++ b/src/game/ecs/component/animation/component_animation_color_change.h @@ -1,5 +1,6 @@ #pragma once +#include "ANIMATION_COMMON.h" #include "../../../GAME_COMMON.h" #include "../../ecs_entity.h" diff --git a/src/game/ecs/component/animation/component_animation_cursor.c b/src/game/ecs/component/animation/component_animation_cursor.c new file mode 100644 index 0000000..a8f04ae --- /dev/null +++ b/src/game/ecs/component/animation/component_animation_cursor.c @@ -0,0 +1,19 @@ +#include "component_animation_cursor.h" + +/* Ticks animation cursor component. */ +void +component_animation_cursor_tick(ComponentAnimationCursor* self, ECS* ecs) +{ + DrawObject* drawObject; + drawObject = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + vec2 mousePosition; + + if (!drawObject) + drawObject = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + + mouse_world_position_get(&ecs->game->input.mouse, &ecs->game->renderer, mousePosition); + + drawObject->position[0] = mousePosition[0]; + drawObject->position[1] = mousePosition[1]; + drawObject->position[2] = 0.0f; +} diff --git a/src/game/ecs/component/animation/component_animation_cursor.h b/src/game/ecs/component/animation/component_animation_cursor.h new file mode 100644 index 0000000..e569f36 --- /dev/null +++ b/src/game/ecs/component/animation/component_animation_cursor.h @@ -0,0 +1,30 @@ +#pragma once + +#include "ANIMATION_COMMON.h" +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../component_sprite.h" + +typedef struct ComponentAnimationCursor +{ + ECSComponent component; +} ComponentAnimationCursor; + +void component_animation_cursor_tick(ComponentAnimationCursor* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ANIMATION_CURSOR_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_animation_cursor_tick, + NULL + } + }, + .type = ECS_COMPONENT_ANIMATION_CURSOR, + .size = sizeof(ComponentAnimationCursor) +}; diff --git a/src/game/ecs/component/animation/component_animation_move.c b/src/game/ecs/component/animation/component_animation_move.c new file mode 100644 index 0000000..f6a95c7 --- /dev/null +++ b/src/game/ecs/component/animation/component_animation_move.c @@ -0,0 +1,27 @@ +#include "component_animation_move.h" + +/* Initializes animation move component. */ +void +component_animation_move_init(ComponentAnimationMove* self, vec3 velocity) +{ + glm_vec3_copy(velocity, self->velocity); +} + +/* Ticks animation move component. */ +void +component_animation_move_tick(ComponentAnimationMove* self, ECS* ecs) +{ + DrawObject* drawObject; + f32 progress; + vec4 color; + vec4 colorDifference; + vec4 colorStep; + + drawObject = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + + if (!drawObject) + drawObject = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + + glm_vec3_add(drawObject->position, self->velocity, drawObject->position); + +} diff --git a/src/game/ecs/component/animation/component_animation_move.h b/src/game/ecs/component/animation/component_animation_move.h new file mode 100644 index 0000000..8500ff3 --- /dev/null +++ b/src/game/ecs/component/animation/component_animation_move.h @@ -0,0 +1,37 @@ +#pragma once + +#include "ANIMATION_COMMON.h" +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../component_sprite.h" + +typedef struct ComponentAnimationMove +{ + ECSComponent component; + vec3 velocity; +} ComponentAnimationMove; + +void component_animation_move_init +( + ComponentAnimationMove* self, + vec3 velocity +); +void component_animation_move_init(ComponentAnimationMove* self, vec3 velocity); +void component_animation_move_tick(ComponentAnimationMove* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ANIMATION_MOVE_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_animation_move_tick, + NULL + } + }, + .type = ECS_COMPONENT_ANIMATION_MOVE, + .size = sizeof(ComponentAnimationMove) +}; diff --git a/src/game/ecs/component/animation/component_animation_squash.c b/src/game/ecs/component/animation/component_animation_squash.c new file mode 100644 index 0000000..25944ad --- /dev/null +++ b/src/game/ecs/component/animation/component_animation_squash.c @@ -0,0 +1,28 @@ +#include "component_animation_squash.h" + +/* DEPENDENCIES: Sprite, Text */ + +/* Sets animation_squash component info. */ +void +component_animation_squash_init(ComponentAnimationSquash* self, f32 base, f32 multiplier, f32 speed) +{ + self->base = base; + self->multiplier = multiplier; + self->speed = speed; +} + +/* Ticks animation_squash component. */ +void +component_animation_squash_tick(ComponentAnimationSquash* self, ECS* ecs) +{ + DrawObject* drawObject; + + drawObject = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + + if (!drawObject) + drawObject = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + + drawObject->scale[1] = self->base + (cos(self->timer * self->speed) * self->multiplier); + + self->timer++; +} diff --git a/src/game/ecs/component/animation/component_animation_squash.h b/src/game/ecs/component/animation/component_animation_squash.h new file mode 100644 index 0000000..53cdf6a --- /dev/null +++ b/src/game/ecs/component/animation/component_animation_squash.h @@ -0,0 +1,36 @@ +#pragma once + +#include "ANIMATION_COMMON.h" +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../component_sprite.h" +#include "../component_text.h" + +typedef struct ComponentAnimationSquash +{ + ECSComponent component; + f32 base; + f32 multiplier; + f32 speed; + u32 timer; +} ComponentAnimationSquash; + +void component_animation_squash_init(ComponentAnimationSquash* self, f32 base, f32 multiplier, f32 speed); +void component_animation_squash_tick(ComponentAnimationSquash* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ANIMATION_SQUASH_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_animation_squash_tick, + NULL + } + }, + .type = ECS_COMPONENT_ANIMATION_SQUASH, + .size = sizeof(ComponentAnimationSquash) +}; diff --git a/src/game/ecs/component/animation/component_animation_stretch.c b/src/game/ecs/component/animation/component_animation_stretch.c new file mode 100644 index 0000000..ebb2f10 --- /dev/null +++ b/src/game/ecs/component/animation/component_animation_stretch.c @@ -0,0 +1,28 @@ +#include "component_animation_stretch.h" + +/* DEPENDENCIES: Sprite, Text */ + +/* Sets animation_stretch component info. */ +void +component_animation_stretch_init(ComponentAnimationStretch* self, f32 base, f32 multiplier, f32 speed) +{ + self->base = base; + self->multiplier = multiplier; + self->speed = speed; +} + +/* Ticks animation_stretch component. */ +void +component_animation_stretch_tick(ComponentAnimationStretch* self, ECS* ecs) +{ + DrawObject* drawObject; + + drawObject = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + + if (!drawObject) + drawObject = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + + drawObject->scale[0] = self->base + (cos(self->timer * self->speed) * self->multiplier); + + self->timer++; +} diff --git a/src/game/ecs/component/animation/component_animation_stretch.h b/src/game/ecs/component/animation/component_animation_stretch.h new file mode 100644 index 0000000..197778e --- /dev/null +++ b/src/game/ecs/component/animation/component_animation_stretch.h @@ -0,0 +1,36 @@ +#pragma once + +#include "ANIMATION_COMMON.h" +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../component_sprite.h" +#include "../component_text.h" + +typedef struct ComponentAnimationStretch +{ + ECSComponent component; + f32 base; + f32 multiplier; + f32 speed; + u32 timer; +} ComponentAnimationStretch; + +void component_animation_stretch_init(ComponentAnimationStretch* self, f32 base, f32 multiplier, f32 speed); +void component_animation_stretch_tick(ComponentAnimationStretch* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_ANIMATION_STRETCH_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_animation_stretch_tick, + NULL + } + }, + .type = ECS_COMPONENT_ANIMATION_STRETCH, + .size = sizeof(ComponentAnimationStretch) +}; diff --git a/src/game/ecs/component/animation/component_squash.c b/src/game/ecs/component/animation/component_squash.c new file mode 100644 index 0000000..e69de29 diff --git a/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c b/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c new file mode 100644 index 0000000..f0e5441 --- /dev/null +++ b/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.c @@ -0,0 +1,28 @@ +#include "component_behavior_act_in_rectangle.h" + +/* DEPENDENCIES: Physics */ + +/* Only allows enemies to act when within a certain range; prevents off-screen chicanery. */ + +void +component_behavior_act_in_rectangle_init(ComponentBehaviorActInRectangle* self, Rectangle rectangle) +{ + self->rectangle = rectangle; +} + +/* Ticks behavior_act_in_rectangle component. */ +void +component_behavior_act_in_rectangle_tick(ComponentBehaviorActInRectangle* self, ECS* ecs) +{ + ComponentPhysics* physics; + Rectangle physicsRectangle; + + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + + component_physics_rectangle_get(physics, &physicsRectangle); + + if (rectangle_collide(&physicsRectangle, &self->rectangle)) + self->isAbleToAct = true; + else + self->isAbleToAct = false; +} diff --git a/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h b/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h new file mode 100644 index 0000000..e033199 --- /dev/null +++ b/src/game/ecs/component/behavior/component_behavior_act_in_rectangle.h @@ -0,0 +1,34 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../component_game_object.h" + +typedef struct ComponentBehaviorActInRectangle +{ + ECSComponent component; + Rectangle rectangle; + bool isAbleToAct; +} ComponentBehaviorActInRectangle; + +void component_behavior_act_in_rectangle_init(ComponentBehaviorActInRectangle* self, Rectangle rectangle); +void component_behavior_act_in_rectangle_tick(ComponentBehaviorActInRectangle* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_BEHAVIOR_ACT_IN_RECTANGLE_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_behavior_act_in_rectangle_tick, + NULL + } + }, + .type = ECS_COMPONENT_BEHAVIOR_ACT_IN_RECTANGLE, + .size = sizeof(ComponentBehaviorActInRectangle) +}; + + diff --git a/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c b/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c index ae28ff6..9aed729 100644 --- a/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c +++ b/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.c @@ -18,10 +18,10 @@ _approach_and_shoot(ComponentBehaviorApproachAndShoot* self, ECS* ecs) physics->angle = ATAN ( - physics->position[0], targetPhysics->position[0], - physics->position[1], - targetPhysics->position[1] + physics->position[0], + targetPhysics->position[1], + physics->position[1] ); self->timer--; @@ -55,7 +55,7 @@ component_behavior_approach_and_shoot_init behaviorChase = ecs_component_get(ecs, ECS_COMPONENT_BEHAVIOR_CHASE, self->component.id); actionShoot = ecs_component_get(ecs, ECS_COMPONENT_ACTION_SHOOT, self->component.id); - component_behavior_chase_init(behaviorChase, speed, targetID); + component_behavior_chase_init(behaviorChase, 50, targetID); component_action_shoot_init ( @@ -94,11 +94,13 @@ component_behavior_approach_and_shoot_tick(ComponentBehaviorApproachAndShoot* se ComponentPhysics* physics; ComponentPhysics* targetPhysics; ComponentBehaviorChase* behaviorChase; + ComponentBehaviorActInRectangle* behaviorActInRectangle; f32 distance; physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); targetPhysics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->targetID); behaviorChase = ecs_component_get(ecs, ECS_COMPONENT_BEHAVIOR_CHASE, self->component.id); + behaviorActInRectangle = ecs_component_get(ecs, ECS_COMPONENT_BEHAVIOR_ACT_IN_RECTANGLE, self->component.id); distance = DISTANCE_2D ( @@ -108,11 +110,19 @@ component_behavior_approach_and_shoot_tick(ComponentBehaviorApproachAndShoot* se targetPhysics->position[1] ); - if (distance <= self->distance) + if + ( + distance <= self->distance && + behaviorActInRectangle->isAbleToAct + ) { _approach_and_shoot(self, ecs); behaviorChase->component.isDisabled = true; } else + { + self->timer = self->timerMax; behaviorChase->component.isDisabled = false; + } + } diff --git a/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h b/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h index cfb0494..394a53a 100644 --- a/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h +++ b/src/game/ecs/component/behavior/component_behavior_approach_and_shoot.h @@ -6,6 +6,7 @@ #include "../component_physics.h" #include "../action/component_action_shoot.h" #include "component_behavior_chase.h" +#include "component_behavior_act_in_rectangle.h" typedef struct ComponentBehaviorApproachAndShoot { diff --git a/src/game/ecs/component/behavior/component_behavior_boomerang.c b/src/game/ecs/component/behavior/component_behavior_boomerang.c index 719762f..329bdaf 100644 --- a/src/game/ecs/component/behavior/component_behavior_boomerang.c +++ b/src/game/ecs/component/behavior/component_behavior_boomerang.c @@ -45,6 +45,8 @@ _begin(ComponentBehaviorBoomerang* self, ECS* ecs) } self->isBegin = true; + + self->soundTimer = COMPONENT_BEHAVIOR_BOOMERANG_SOUND_TIMER_MAX; } /* A c c e l e r a t e . */ @@ -57,6 +59,14 @@ _boomerang(ComponentBehaviorBoomerang* self, ECS* ecs) physics->velocity[0] += cos(self->angle) * self->speed; physics->velocity[1] += sin(self->angle) * self->speed; + + self->soundTimer--; + + if (self->soundTimer == 0) + { + sound_play(&ecs->game->resources.sounds[SOUND_EXCORSANT_SPIN], SOUND_NO_PRIORITY); + self->soundTimer = COMPONENT_BEHAVIOR_BOOMERANG_SOUND_TIMER_MAX; + } } /* Sets behavior_boomerang component info. */ @@ -64,28 +74,60 @@ void component_behavior_boomerang_init ( ComponentBehaviorBoomerang* self, + ECS* ecs, + f32 chaseSpeed, f32 initialSpeed, f32 speed, u32 timer, u32 targetID ) { + ComponentBehaviorChase* behaviorChase; + ComponentLevel* level; + u32 levelTimer; + + behaviorChase = ecs_component_get(ecs, ECS_COMPONENT_BEHAVIOR_CHASE, self->component.id); + level = ecs_component_get(ecs, ECS_COMPONENT_LEVEL, self->component.id); + + component_behavior_chase_init(behaviorChase, chaseSpeed, targetID); + + levelTimer = timer - (COMPONENT_BEHAVIOR_BOOMERANG_LEVEL_TIMER_MULTIPLIER * (level->value - 1)); + + printf("LEVEL: %i\n", level->value); + printf("LEVEL TIMER: %i\n", levelTimer); + + levelTimer = MIN(levelTimer, COMPONENT_BEHAVIOR_BOOMERANG_TIMER_MAX); + self->speed = speed; self->initialSpeed = initialSpeed; - self->timerMax = timer; + self->timerMax = levelTimer; self->timer = self->timerMax; self->targetID = targetID; - printf("%f\n", self->initialSpeed); + printf("TIMER MAX: %i\n", self->timerMax); +} + +/* Sets behavior_boomerang component info. */ +void +component_behavior_boomerang_add(ComponentBehaviorBoomerang* self, ECS* ecs) +{ + ecs_component_add(ecs, ECS_COMPONENT_BEHAVIOR_CHASE, self->component.id); +} + + +/* Sets behavior_boomerang component info. */ +void +component_behavior_boomerang_delete(ComponentBehaviorBoomerang* self, ECS* ecs) +{ + ecs_component_delete(ecs, ECS_COMPONENT_BEHAVIOR_CHASE, self->component.id); } /* Ticks behavior_boomerang component. */ void component_behavior_boomerang_tick(ComponentBehaviorBoomerang* self, ECS* ecs) -{ +{ if (self->isBoomerang) { - if (!self->isBegin) { _begin(self, ecs); @@ -96,14 +138,29 @@ component_behavior_boomerang_tick(ComponentBehaviorBoomerang* self, ECS* ecs) } else { + + ComponentBehaviorActInRectangle* behaviorActInRectangle; + + behaviorActInRectangle = ecs_component_get(ecs, ECS_COMPONENT_BEHAVIOR_ACT_IN_RECTANGLE, self->component.id); + + if (!behaviorActInRectangle->isAbleToAct) + return; + if (self->timer > 0) { self->timer--; if (self->timer <= 0) { + ComponentBehaviorChase* behaviorChase; + + behaviorChase = ecs_component_get(ecs, ECS_COMPONENT_BEHAVIOR_CHASE, self->component.id); + + behaviorChase->component.isDisabled = true; + self->timer = 0; self->isBoomerang = true; + } } } diff --git a/src/game/ecs/component/behavior/component_behavior_boomerang.h b/src/game/ecs/component/behavior/component_behavior_boomerang.h index 60346b9..d299aa5 100644 --- a/src/game/ecs/component/behavior/component_behavior_boomerang.h +++ b/src/game/ecs/component/behavior/component_behavior_boomerang.h @@ -5,6 +5,14 @@ #include "../component_game_object.h" #include "../animation/component_animation_levitate.h" +#include "../behavior/component_behavior_chase.h" +#include "../stat/component_level.h" +#include "../behavior/component_behavior_act_in_rectangle.h" + +#define COMPONENT_BEHAVIOR_BOOMERANG_SOUND_TIMER_MAX 10 + +#define COMPONENT_BEHAVIOR_BOOMERANG_LEVEL_TIMER_MULTIPLIER 5 +#define COMPONENT_BEHAVIOR_BOOMERANG_TIMER_MAX 30 typedef struct ComponentBehaviorBoomerang { @@ -12,9 +20,10 @@ typedef struct ComponentBehaviorBoomerang f32 angle; f32 speed; f32 initialSpeed; - u32 timer; - u32 timerMax; + s32 timer; + s32 timerMax; u32 targetID; + u32 soundTimer; bool isBoomerang; bool isBegin; } ComponentBehaviorBoomerang; @@ -22,12 +31,16 @@ typedef struct ComponentBehaviorBoomerang void component_behavior_boomerang_init ( ComponentBehaviorBoomerang* self, + ECS* ecs, + f32 chaseSpeed, f32 initialSpeed, f32 speed, u32 timer, u32 targetID ); +void component_behavior_boomerang_add(ComponentBehaviorBoomerang* self, ECS* ecs); +void component_behavior_boomerang_delete(ComponentBehaviorBoomerang* self, ECS* ecs); void component_behavior_boomerang_tick(ComponentBehaviorBoomerang* self, ECS* ecs); static const ECSComponentInfo COMPONENT_BEHAVIOR_BOOMERANG_INFO = @@ -36,8 +49,8 @@ static const ECSComponentInfo COMPONENT_BEHAVIOR_BOOMERANG_INFO = { .functions = { - NULL, - NULL, + (ECSFunction)component_behavior_boomerang_add, + (ECSFunction)component_behavior_boomerang_delete, (ECSFunction)component_behavior_boomerang_tick, NULL } diff --git a/src/game/ecs/component/behavior/component_behavior_chase.c b/src/game/ecs/component/behavior/component_behavior_chase.c index b46d7e7..0646aaa 100644 --- a/src/game/ecs/component/behavior/component_behavior_chase.c +++ b/src/game/ecs/component/behavior/component_behavior_chase.c @@ -9,9 +9,12 @@ _chase(ComponentBehaviorChase* self, ECS* ecs) { ComponentPhysics* physics; ComponentPhysics* targetPhysics; + ComponentLevel* level; f32 angle; + f32 speed; physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + level = ecs_component_get(ecs, ECS_COMPONENT_LEVEL, self->component.id); targetPhysics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->targetID); /* this should not happen. */ @@ -26,8 +29,31 @@ _chase(ComponentBehaviorChase* self, ECS* ecs) targetPhysics->position[1] ); - physics->velocity[0] = cos(angle) * self->speed; - physics->velocity[1] = sin(angle) * self->speed; + speed = self->speed * ((COMPONENT_BEHAVIOR_CHASE_LEVEL_SPEED_MULTIPLIER * (level->value - 1)) + 1); + speed = MAX(speed, COMPONENT_BEHAVIOR_CHASE_SPEED_MAX); + + physics->velocity[0] = cos(angle) * speed; + physics->velocity[1] = sin(angle) * speed; + + self->soundTimer--; + + if (self->soundTimer == 0) + { + ComponentGameEntityType* gameEntityType; + + gameEntityType = ecs_component_get(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, self->component.id); + + switch (gameEntityType->type) + { + case GAME_ENTITY_CUSTARPEDO: + sound_play(&ecs->game->resources.sounds[SOUND_CUSTARPEDO_FLY], 0); + break; + default: + break; + } + + self->soundTimer = COMPONENT_BEHAVIOR_CHASE_SOUND_TIMER_MAX; + } } /* Sets behavior_chase component info. */ @@ -36,6 +62,7 @@ component_behavior_chase_init(ComponentBehaviorChase* self, f32 speed, u32 targe { self->speed = speed; self->targetID = targetID; + self->soundTimer = COMPONENT_BEHAVIOR_CHASE_SOUND_TIMER_MAX; } /* Ticks behavior_chase component. */ diff --git a/src/game/ecs/component/behavior/component_behavior_chase.h b/src/game/ecs/component/behavior/component_behavior_chase.h index bda0a14..6e67606 100644 --- a/src/game/ecs/component/behavior/component_behavior_chase.h +++ b/src/game/ecs/component/behavior/component_behavior_chase.h @@ -4,12 +4,19 @@ #include "../../ecs_entity.h" #include "../component_game_object.h" +#include "../stat/component_game_entity_type.h" +#include "../stat/component_level.h" + +#define COMPONENT_BEHAVIOR_CHASE_SOUND_TIMER_MAX 15 +#define COMPONENT_BEHAVIOR_CHASE_LEVEL_SPEED_MULTIPLIER 0.15 +#define COMPONENT_BEHAVIOR_CHASE_SPEED_MAX 5.0 typedef struct ComponentBehaviorChase { ECSComponent component; f32 speed; u32 targetID; + u32 soundTimer; } ComponentBehaviorChase; void component_behavior_chase_init(ComponentBehaviorChase* self, f32 speed, u32 targetID); diff --git a/src/game/ecs/component/behavior/component_behavior_hop.c b/src/game/ecs/component/behavior/component_behavior_hop.c index 6c6df81..3ac6b97 100644 --- a/src/game/ecs/component/behavior/component_behavior_hop.c +++ b/src/game/ecs/component/behavior/component_behavior_hop.c @@ -3,25 +3,34 @@ /* DEPENDENCIES: Physics, Health */ static void _component_behavior_hop_reset(ComponentBehaviorHop* self, ECS* ecs); -static void _component_behavior_hop_hop(ComponentBehaviorHop* self, ECS* ecs); +static void _hop(ComponentBehaviorHop* self, ECS* ecs); /* Resets after a hop is finished. */ static void _component_behavior_hop_reset(ComponentBehaviorHop* self, ECS* ecs) { + ComponentLevel* level; + + level = ecs_component_get(ecs, ECS_COMPONENT_LEVEL, self->component.id); + self->isHop = false; self->isHopping = false; - self->timer = self->timerMax; + self->timer = self->timerMax - (COMPONENT_BEHAVIOR_HOP_LEVEL_TIMER_MULTIPLIER * (level->value - 1)); + self->timer = MIN(self->timer, COMPONENT_BEHAVIOR_HOP_TIMER_MINIMUM); } static void -_component_behavior_hop_hop(ComponentBehaviorHop* self, ECS* ecs) +_hop(ComponentBehaviorHop* self, ECS* ecs) { ComponentPhysics* physics; ComponentGameObject* gameObject; ComponentPhysics* targetPhysics; + ComponentLevel* level; f32 angle; + f32 speed; + + level = ecs_component_get(ecs, ECS_COMPONENT_LEVEL, self->component.id); physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); gameObject = ecs_component_get(ecs, ECS_COMPONENT_GAME_OBJECT, self->component.id); targetPhysics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->targetID); @@ -38,12 +47,17 @@ _component_behavior_hop_hop(ComponentBehaviorHop* self, ECS* ecs) targetPhysics->position[1] ); - physics->velocity[0] = cos(angle) * self->speed; - physics->velocity[1] = sin(angle) * self->speed; + speed = self->speed + (COMPONENT_BEHAVIOR_HOP_LEVEL_SPEED_MULTIPLIER * (level->value - 1)); + speed = MAX(speed, COMPONENT_BEHAVIOR_HOP_SPEED_MAX); + + physics->velocity[0] = cos(angle) * speed; + physics->velocity[1] = sin(angle) * speed; gameObject->heightVelocity = self->heightVelocity; self->isHopping = true; + + sound_play(&ecs->game->resources.sounds[SOUND_CUPPER_HOP], SOUND_NO_PRIORITY); } /* Sets behavior_hop component info. */ @@ -74,7 +88,7 @@ component_behavior_hop_tick(ComponentBehaviorHop* self, ECS* ecs) if (!self->isHopping) { - _component_behavior_hop_hop(self, ecs); + _hop(self, ecs); return; } diff --git a/src/game/ecs/component/behavior/component_behavior_hop.h b/src/game/ecs/component/behavior/component_behavior_hop.h index 85cdddd..0fb4b18 100644 --- a/src/game/ecs/component/behavior/component_behavior_hop.h +++ b/src/game/ecs/component/behavior/component_behavior_hop.h @@ -5,6 +5,13 @@ #include "../component_game_object.h" +#include "../stat/component_level.h" + +#define COMPONENT_BEHAVIOR_HOP_LEVEL_TIMER_MULTIPLIER 2 +#define COMPONENT_BEHAVIOR_HOP_TIMER_MINIMUM 3 +#define COMPONENT_BEHAVIOR_HOP_LEVEL_SPEED_MULTIPLIER 1.15 +#define COMPONENT_BEHAVIOR_HOP_SPEED_MAX 20.0 + typedef struct ComponentBehaviorHop { ECSComponent component; diff --git a/src/game/ecs/component/component_circle_collision.c b/src/game/ecs/component/component_circle_collision.c new file mode 100644 index 0000000..cafbce7 --- /dev/null +++ b/src/game/ecs/component/component_circle_collision.c @@ -0,0 +1,71 @@ +#include "component_circle_collision.h" + +static void _collision_check(ComponentCircleCollision* self, ECS* ecs); + +/* Check collisions. */ +static void +_collision_check(ComponentCircleCollision* self, ECS* ecs) +{ + for (s32 i = 0; i < (s32)ecs->lists[ECS_COMPONENT_CIRCLE_COLLISION].components.count; i++) + { + ComponentCircleCollision* circleCollision; + + circleCollision = vector_get(&ecs->lists[ECS_COMPONENT_CIRCLE_COLLISION].components, i); + + if (circleCollision->component.isDisabled) + continue; + + if (circleCollision->component.id == self->component.id) + continue; + + if (circle_collide(&self->circle, &circleCollision->circle)) + vector_push(&self->collisions, &circleCollision->component.id); + } +} + +/* Sets circle_collision component info. */ +void +component_circle_collision_init(ComponentCircleCollision* self, ECS* ecs, f32 radius) +{ + ComponentPhysics* physics; + + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + + glm_vec2_copy(physics->position, self->circle.position); + + self->circle.position[0] = physics->position[0]; + self->circle.position[1] = physics->position[1]; + + self->circle.radius = radius; +} + +/* Adds a circle_collision component. */ +void +component_circle_collision_add(ComponentCircleCollision* self, ECS* ecs) +{ + vector_init(&self->collisions, sizeof(u32)); +} + +/* Deletes a circle_collision component. */ +void +component_circle_collision_delete(ComponentCircleCollision* self, ECS* ecs) +{ + vector_free(&self->collisions); +} + +/* Ticks circle_collision component. */ +void +component_circle_collision_tick(ComponentCircleCollision* self, ECS* ecs) +{ + if (self->collisions.count > 0) + vector_clear(&self->collisions); + + ComponentPhysics* physics; + + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + + self->circle.position[0] = physics->position[0]; + self->circle.position[1] = physics->position[1]; + + _collision_check(self, ecs); +} diff --git a/src/game/ecs/component/component_circle_collision.h b/src/game/ecs/component/component_circle_collision.h new file mode 100644 index 0000000..2990a64 --- /dev/null +++ b/src/game/ecs/component/component_circle_collision.h @@ -0,0 +1,44 @@ +#pragma once + +#include "../../GAME_COMMON.h" +#include "../ecs_entity.h" + +#include "component_physics.h" + +#include "../../../engine/circle.h" + +typedef struct ComponentCircleCollision +{ + ECSComponent component; + Circle circle; + Vector collisions; +} ComponentCircleCollision; + +void component_circle_collision_init +( + ComponentCircleCollision* self, + ECS* ecs, + f32 radius +); + +void component_circle_collision_add(ComponentCircleCollision* self, ECS* ecs); +void component_circle_collision_delete(ComponentCircleCollision* self, ECS* ecs); +void component_circle_collision_tick(ComponentCircleCollision* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_CIRCLE_COLLISION_INFO = +{ + .system = + { + .functions = + { + (ECSFunction)component_circle_collision_add, + (ECSFunction)component_circle_collision_delete, + (ECSFunction)component_circle_collision_tick, + NULL + } + }, + .type = ECS_COMPONENT_CIRCLE_COLLISION, + .size = sizeof(ComponentCircleCollision) +}; + + diff --git a/src/game/ecs/component/component_game_object.c b/src/game/ecs/component/component_game_object.c index 1778a10..956ce09 100644 --- a/src/game/ecs/component/component_game_object.c +++ b/src/game/ecs/component/component_game_object.c @@ -15,20 +15,24 @@ _component_game_object_sprite_tick(ComponentGameObject* self, ECS* ecs) f32 spriteYPercent; f32 spriteMinimumYOffset; + vec2 size; + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + component_sprite_size_get(sprite, size); + glm_vec3_copy(physics->position, sprite->position); /* Sprite offsets will be set so that they will always be their size above the ground */ - sprite->offset[1] = -(sprite->size[1] / 2) - self->height; + sprite->offset[1] = -(size[1] / 2) - self->height; /* Used for creating an illusion of depth; * lower things are rendered above others, using GL_DEPTH_BUFFER */ /* (0.9f, 1.0f) reserved for HUD elements, etc. */ spriteYPercent = (sprite->position[1] / ecs->game->renderer.camera.orthographic.size[1]); - sprite->position[2] = 1 - (COMPONENT_GAME_OBJECT_DEPTH_MAX * spriteYPercent); + sprite->position[2] = (1 - (COMPONENT_GAME_OBJECT_DEPTH_MAX * spriteYPercent)) + sprite->offset[2]; } /* Tick's a game object's height and related properties. */ @@ -70,7 +74,8 @@ _component_game_object_shadow_tick(ComponentGameObject* self, ECS* ecs) glm_vec2_copy(physics->size, shadowSprite->size); glm_vec3_copy(physics->position, shadowSprite->position); - shadowSprite->position[2] = sprite->position[2]; + shadowSprite->position[2] = sprite->position[2] + COMPONENT_GAME_OBJECT_SHADOW_Z_OFFSET; + heightPercent = 1 - (self->height / COMPONENT_GAME_OBJECT_HEIGHT_MAX); glm_vec2_scale(shadowSprite->size, heightPercent, shadowSprite->size); @@ -190,16 +195,16 @@ component_game_object_atlas_init void component_game_object_add(ComponentGameObject* self, ECS* ecs) { - ecs_component_add(ecs, ECS_COMPONENT_PHYSICS, self->component.id); - ecs_component_add(ecs, ECS_COMPONENT_SPRITE, self->component.id); - self->shadowID = ecs_entity_add(ecs); entity_shadow_init(ecs, self->shadowID); + ecs_component_add(ecs, ECS_COMPONENT_PHYSICS, self->component.id); + ecs_component_add(ecs, ECS_COMPONENT_SPRITE, self->component.id); + self->gravity = COMPONENT_GAME_OBJECT_GRAVITY; } -/* Runs on game object add. */ +/* Runs on game object delete. */ void component_game_object_delete(ComponentGameObject* self, ECS* ecs) { diff --git a/src/game/ecs/component/component_game_object.h b/src/game/ecs/component/component_game_object.h index d4ca990..4d2f9c9 100644 --- a/src/game/ecs/component/component_game_object.h +++ b/src/game/ecs/component/component_game_object.h @@ -14,6 +14,7 @@ #define COMPONENT_GAME_OBJECT_GRAVITY -1.0f #define COMPONENT_GAME_OBJECT_BOUNCE_FRICTION 0.8f #define COMPONENT_GAME_OBJECT_HEIGHT_MAX 2500.0f +#define COMPONENT_GAME_OBJECT_SHADOW_Z_OFFSET 0.01f typedef struct ComponentGameObject { diff --git a/src/game/ecs/component/component_physics.c b/src/game/ecs/component/component_physics.c index b4bcebc..af1ea02 100644 --- a/src/game/ecs/component/component_physics.c +++ b/src/game/ecs/component/component_physics.c @@ -1,20 +1,9 @@ #include "component_physics.h" -static void _component_physics_rectangle_get(ComponentPhysics* self, Rectangle* rectangle); static void _component_physics_collide_tick(ComponentPhysics* self, ECS* ecs); static void _component_physics_collide_handle(ComponentPhysics* self, ComponentPhysics* collided); static void _component_physics_collide_pushback(ComponentPhysics* self, ComponentPhysics* collided); -/* Obtains the colliding rectangle of a physics object. */ -static void -_component_physics_rectangle_get(ComponentPhysics* self, Rectangle* rectangle) -{ - rectangle->x = self->position[0] - (self->size[0] / 2); - rectangle->y = self->position[1] - (self->size[1] / 2); - rectangle->w = self->size[0]; - rectangle->h = self->size[1]; -} - /* Full pushback collision response. */ /* This is functional, but unideal. I hate math. */ static void @@ -24,8 +13,8 @@ _component_physics_collide_pushback(ComponentPhysics* self, ComponentPhysics* co Rectangle collidedRectangle; Rectangle intersection; - _component_physics_rectangle_get(self, &rectangle); - _component_physics_rectangle_get(collided, &collidedRectangle); + component_physics_rectangle_get(self, &rectangle); + component_physics_rectangle_get(collided, &collidedRectangle); rectangle_collide_intersection(&rectangle, &collidedRectangle, &intersection); @@ -63,7 +52,7 @@ _component_physics_collide_tick(ComponentPhysics* self, ECS* ecs) { Rectangle rectangle; - _component_physics_rectangle_get(self, &rectangle); + component_physics_rectangle_get(self, &rectangle); for (s32 i = 0; i < (s32)ecs->lists[ECS_COMPONENT_PHYSICS].components.count; i++) { @@ -72,16 +61,29 @@ _component_physics_collide_tick(ComponentPhysics* self, ECS* ecs) physics = vector_get(&ecs->lists[ECS_COMPONENT_PHYSICS].components, i); + if (physics->component.isDisabled) + continue; + if (physics->component.id == self->component.id) continue; - _component_physics_rectangle_get(physics, &collidedRectangle); + component_physics_rectangle_get(physics, &collidedRectangle); if (rectangle_collide(&rectangle, &collidedRectangle)) _component_physics_collide_handle(self, physics); } } +/* Obtains the colliding rectangle of a physics object. */ +void +component_physics_rectangle_get(ComponentPhysics* self, Rectangle* rectangle) +{ + rectangle->x = self->position[0] - (self->size[0] / 2); + rectangle->y = self->position[1] - (self->size[1] / 2); + rectangle->w = self->size[0]; + rectangle->h = self->size[1]; +} + /* Sets physics component info. */ void component_physics_init diff --git a/src/game/ecs/component/component_physics.h b/src/game/ecs/component/component_physics.h index f196fbc..1a2b2e0 100644 --- a/src/game/ecs/component/component_physics.h +++ b/src/game/ecs/component/component_physics.h @@ -27,6 +27,8 @@ void component_physics_init f32 friction, bool isSolid ); + +void component_physics_rectangle_get(ComponentPhysics* self, Rectangle* rectangle); void component_physics_add(ComponentPhysics* self, ECS* ecs); void component_physics_delete(ComponentPhysics* self, ECS* ecs); void component_physics_tick(ComponentPhysics* self, ECS* ecs); diff --git a/src/game/ecs/component/component_sprite.c b/src/game/ecs/component/component_sprite.c index 01bdaf3..f123f8b 100644 --- a/src/game/ecs/component/component_sprite.c +++ b/src/game/ecs/component/component_sprite.c @@ -96,6 +96,10 @@ component_sprite_draw(ComponentSprite* self, ECS* ecs) glm_vec3_zero(modelOrigin); + modelOrigin[0] = (size[0] / 2); + modelOrigin[1] = (size[1] / 2); + modelOrigin[2] = 0.0f; + glm_mat4_identity(model); glm_translate(model, position); glm_rotate_at(model, modelOrigin, self->rotation, (f32*)COMPONENT_SPRITE_ROTATION_AXIS); diff --git a/src/game/ecs/component/component_sprite.h b/src/game/ecs/component/component_sprite.h index a8a70e4..33e3835 100644 --- a/src/game/ecs/component/component_sprite.h +++ b/src/game/ecs/component/component_sprite.h @@ -14,12 +14,12 @@ static const vec3 COMPONENT_SPRITE_ROTATION_AXIS = {0.0f, 0.0f, 1.0f}; typedef struct ComponentSprite { ECSComponent component; - Atlas atlas; - vec2 size; - vec3 offset; vec3 position; vec4 color; vec2 scale; + vec3 offset; + Atlas atlas; + vec2 size; f32 rotation; } ComponentSprite; diff --git a/src/game/ecs/component/component_text.c b/src/game/ecs/component/component_text.c index b4dc722..916e26a 100644 --- a/src/game/ecs/component/component_text.c +++ b/src/game/ecs/component/component_text.c @@ -13,9 +13,8 @@ static void _component_text_glyph_draw(ComponentText* self, ECS* ecs, Texture te static void _component_text_glyph_size_get(ComponentText* self, Texture texture, vec2 size) { - size[0] = texture.size[0]; - size[1] = texture.size[1]; - glm_vec2_scale(size, self->scale, size); + size[0] = texture.size[0] * self->scale[0]; + size[1] = texture.size[1] * self->scale[1]; } /* Frees glyph textures. */ @@ -77,10 +76,9 @@ component_text_rectangle_get(ComponentText* self, Rectangle* rectangle) f32 kerning; f32 advance; - lineSkip = font_line_skip_get(&self->font); - lineSkip *= self->scale; + lineSkip = font_line_skip_get(self->font) * self->scale[1]; - glyph_metrics_get(&glyphMetrics, &self->font, self->string[0]); + glyph_metrics_get(&glyphMetrics, self->font, self->string[0]); lineW = 0.0f; @@ -94,7 +92,7 @@ component_text_rectangle_get(ComponentText* self, Rectangle* rectangle) if ( glyph == '\n' || - (glyph == ' ' && (lineW > self->wrap)) + (glyph == ' ' && (lineW > self->wrap) && self->wrap != -1) ) { size[1] += lineSkip; @@ -107,17 +105,17 @@ component_text_rectangle_get(ComponentText* self, Rectangle* rectangle) if (i < (s32)self->length) { nextGlyph = self->string[i + 1]; - kerning = (f32)glyph_kerning_get(&self->font, glyph, nextGlyph); + kerning = (f32)glyph_kerning_get(self->font, glyph, nextGlyph); } else kerning = 0.0; - glyph_metrics_get(&glyphMetrics, &self->font, glyph); + glyph_metrics_get(&glyphMetrics, self->font, glyph); advance = glyphMetrics.advance; offsetX = advance + kerning; - offsetX *= self->scale; + offsetX *= self->scale[0]; lineW += offsetX; @@ -125,10 +123,10 @@ component_text_rectangle_get(ComponentText* self, Rectangle* rectangle) size[0] = lineW; } - rectangle->x = self->position[0]; - rectangle->y = self->position[1]; rectangle->w = size[0]; rectangle->h = size[1]; + rectangle->x = self->position[0] + self->offset[0]; + rectangle->y = self->position[1] + self->offset[1]; } /* Given a string and its length, generates textures for the string. */ @@ -146,7 +144,7 @@ component_text_string_set(ComponentText* self, char* string, u32 length) memcpy(self->string, string, sizeof(char) * self->length); for (s32 i = 0; i < (s32)self->length; i++) - glyph_texture_init(&self->glyphTextures[i], &self->font, (char)string[i]); + glyph_texture_init(&self->glyphTextures[i], self->font, (char)string[i]); } /* Adds text component. */ @@ -154,7 +152,7 @@ void component_text_add(ComponentText* self, ECS* ecs) { glm_vec4_copy(COMPONENT_TEXT_COLOR, self->color); - self->scale = COMPONENT_TEXT_SCALE; + glm_vec2_copy((f32*)COMPONENT_TEXT_SCALE, self->scale); } /* Deletes text component. */ @@ -175,23 +173,30 @@ component_text_draw(ComponentText* self, ECS* ecs) f32 offsetX; f32 kerning; GlyphMetrics glyphMetrics; - vec3 position; Rectangle rectangle; vec2 origin; + vec3 position; f32 lineSkip; f32 lineBegin; component_text_rectangle_get(self, &rectangle); - glm_vec3_copy(self->position, position); + lineSkip = font_line_skip_get(self->font) * self->scale[1]; + + glm_vec3_zero(position); + + position[0] = rectangle.x; + position[1] = rectangle.y; + + position[0] += self->offset[0]; + position[1] += self->offset[1]; + position[2] = self->position[2] + self->offset[2]; offsetX = 0.0f; lineW = 0.0f; lineBegin = position[0]; - lineSkip = font_line_skip_get(&self->font) * self->scale; - for (s32 i = 0; i < (s32)self->length; i++) { glyph = self->string[i]; @@ -199,7 +204,7 @@ component_text_draw(ComponentText* self, ECS* ecs) if ( glyph == '\n' || - (glyph == ' ' && (lineW > self->wrap)) + (glyph == ' ' && (lineW > self->wrap) && self->wrap != -1) ) { position[0] = lineBegin; @@ -214,19 +219,19 @@ component_text_draw(ComponentText* self, ECS* ecs) if (i < (s32)self->length) { nextGlyph = self->string[i + 1]; - kerning = (f32)glyph_kerning_get(&self->font, glyph, nextGlyph); + kerning = (f32)glyph_kerning_get(self->font, glyph, nextGlyph); } else kerning = 0.0; - glyph_metrics_get(&glyphMetrics, &self->font, glyph); + glyph_metrics_get(&glyphMetrics, self->font, glyph); _component_text_glyph_draw(self, ecs, self->glyphTextures[i], position); advance = glyphMetrics.advance; offsetX = advance + kerning; - offsetX *= self->scale; + offsetX *= self->scale[0]; position[0] += offsetX; lineW += offsetX; @@ -238,10 +243,10 @@ void component_text_init ( ComponentText* self, - Font font, + Font* font, char* string, u32 length, - u32 wrap, + s32 wrap, vec3 position, vec4 color ) diff --git a/src/game/ecs/component/component_text.h b/src/game/ecs/component/component_text.h index 249d9f9..4f94357 100644 --- a/src/game/ecs/component/component_text.h +++ b/src/game/ecs/component/component_text.h @@ -9,22 +9,24 @@ #define COMPONENT_TEXT_LIMIT 255 #define COMPONENT_TEXT_STRING_MAX 255 -#define COMPONENT_TEXT_SCALE 1.0f #define COMPONENT_TEXT_COLOR (f32*)COLOR_OPAQUE typedef struct ComponentText { ECSComponent component; - Font font; + vec3 position; + vec4 color; + vec2 scale; + vec3 offset; + Font* font; Texture glyphTextures[COMPONENT_TEXT_STRING_MAX]; char string[COMPONENT_TEXT_STRING_MAX]; u32 length; - u32 wrap; - vec3 position; - vec4 color; - f32 scale; + s32 wrap; } ComponentText; +static const vec2 COMPONENT_TEXT_SCALE = {1.0f, 1.0f}; + void component_text_rectangle_get(ComponentText* self, Rectangle* rectangle); void component_text_string_set(ComponentText* self, char* string, u32 length); void component_text_add(ComponentText* self, ECS* ecs); @@ -34,10 +36,10 @@ void component_text_draw(ComponentText* self, ECS* ecs); void component_text_init ( ComponentText* self, - Font font, + Font* font, char* string, u32 length, - u32 wrap, + s32 wrap, vec3 position, vec4 color ); diff --git a/src/game/ecs/component/control/component_control_heart.c b/src/game/ecs/component/control/component_control_heart.c new file mode 100644 index 0000000..ec9c47e --- /dev/null +++ b/src/game/ecs/component/control/component_control_heart.c @@ -0,0 +1,65 @@ +#include "component_control_heart.h" + +/* DEPENDENCIES: Heart */ + +static void _heart_use(ComponentControlHeart* self, ECS* ecs); + +/* Uses the heart. */ +static void +_heart_use(ComponentControlHeart* self, ECS* ecs) +{ + ComponentActionWave* actionWave; + ComponentActionSpawn* actionSpawn; + ComponentHeart* heart; + + heart = ecs_component_get(ecs, ECS_COMPONENT_HEART, self->component.id); + actionWave = ecs_component_get(ecs, ECS_COMPONENT_ACTION_WAVE, self->spawnID); + actionSpawn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_SPAWN, self->spawnID); + + if (heart->concurrentUses > 0) + actionSpawn->levelBonus++; + + heart->uses++; + heart->concurrentUses++; + + self->cooldown = COMPONENT_CONTROL_HEART_COOLDOWN_MAX; + + actionWave->isSpawnWave = true; + + sound_play(&ecs->game->resources.sounds[SOUND_HEART], SOUND_PRIORITY); +} + +/* Initializes control heart component. */ +void +component_control_heart_init(ComponentControlHeart* self, u32 spawnID) +{ + self->spawnID = spawnID; +} + +/* Ticks control heart.. */ +void +component_control_heart_tick(ComponentControlHeart* self, ECS* ecs) +{ + ComponentActionSpawn* actionSpawn; + + actionSpawn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_SPAWN, self->spawnID); + + /* if we're no longer in combat, no more concurrent uses */ + if (actionSpawn && !actionSpawn->isCombat) + { + ComponentHeart* heart; + + heart = ecs_component_get(ecs, ECS_COMPONENT_HEART, self->component.id); + + heart->concurrentUses = 0; + } + + if (self->cooldown > 0) + { + self->cooldown--; + return; + } + + if (input_press(&ecs->game->input, INPUT_HEART)) + _heart_use(self, ecs); +} diff --git a/src/game/ecs/component/control/component_control_heart.h b/src/game/ecs/component/control/component_control_heart.h new file mode 100644 index 0000000..9d5a33f --- /dev/null +++ b/src/game/ecs/component/control/component_control_heart.h @@ -0,0 +1,38 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../../../input/input.h" + +#include "../stat/component_heart.h" +#include "../action/component_action_wave.h" +#include "../action/component_action_spawn.h" + +#define COMPONENT_CONTROL_HEART_COOLDOWN_MAX 300 + +typedef struct ComponentControlHeart +{ + ECSComponent component; + u32 cooldown; + u32 spawnID; +} ComponentControlHeart; + +void component_control_heart_init(ComponentControlHeart* self, u32 spawnID); +void component_control_heart_tick(ComponentControlHeart* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_CONTROL_HEART_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_control_heart_tick, + NULL + } + }, + .type = ECS_COMPONENT_CONTROL_HEART, + .size = sizeof(ComponentControlHeart) +}; diff --git a/src/game/ecs/component/control/component_control_lock.c b/src/game/ecs/component/control/component_control_lock.c index a8db353..806802c 100644 --- a/src/game/ecs/component/control/component_control_lock.c +++ b/src/game/ecs/component/control/component_control_lock.c @@ -21,9 +21,7 @@ _component_control_lock(ComponentControlLock* self, ECS* ecs) actionLock->sender == self->component.id && !actionReturn->isReturning ) - { actionLock->isLock = !actionLock->isLock; - } } } diff --git a/src/game/ecs/component/control/component_control_move.c b/src/game/ecs/component/control/component_control_move.c index f4b5fbd..552346d 100644 --- a/src/game/ecs/component/control/component_control_move.c +++ b/src/game/ecs/component/control/component_control_move.c @@ -53,6 +53,14 @@ component_control_move_init(ComponentControlMove* self, f32 speed) void component_control_move_tick(ComponentControlMove* self, ECS* ecs) { + ComponentStun* stun; + + stun = ecs_component_get(ecs, ECS_COMPONENT_STUN, self->component.id); + + if (stun) + if (stun->isStun) + return; + if ( input_held(&ecs->game->input, INPUT_LEFT) || diff --git a/src/game/ecs/component/control/component_control_move.h b/src/game/ecs/component/control/component_control_move.h index 00cd9d7..02eb6b8 100644 --- a/src/game/ecs/component/control/component_control_move.h +++ b/src/game/ecs/component/control/component_control_move.h @@ -5,6 +5,7 @@ #include "../../../input/input.h" #include "../component_physics.h" +#include "../stat/component_stun.h" typedef struct ComponentControlMove { diff --git a/src/game/ecs/component/control/component_control_player.c b/src/game/ecs/component/control/component_control_player.c index dae950e..040e5db 100644 --- a/src/game/ecs/component/control/component_control_player.c +++ b/src/game/ecs/component/control/component_control_player.c @@ -1,6 +1,6 @@ #include "component_control_player.h" -/* DEPENDENCIES: ControlAim, ControlShoot, ControlMove, ControlRedirect, ControlLock, ControlRecall */ +/* DEPENDENCIES: ControlAim, ControlShoot, ControlMove, ControlRedirect, ControlLock, ControlRecall, ControlHeart */ /* Ticks control_player component. */ void @@ -10,20 +10,24 @@ component_control_player_init ECS* ecs, f32 speed, f32 angleThreshold, - f32 shootCooldown + f32 shootCooldown, + u32 spawnID ) { ComponentControlMove* controlMove; ComponentControlRedirect* controlRedirect; ComponentControlShoot* controlShoot; + ComponentControlHeart* controlHeart; controlMove = ecs_component_get(ecs, ECS_COMPONENT_CONTROL_MOVE, self->component.id); controlRedirect = ecs_component_get(ecs, ECS_COMPONENT_CONTROL_REDIRECT, self->component.id); controlShoot = ecs_component_get(ecs, ECS_COMPONENT_CONTROL_SHOOT, self->component.id); + controlHeart = ecs_component_get(ecs, ECS_COMPONENT_CONTROL_HEART, self->component.id); component_control_move_init(controlMove, speed); component_control_redirect_init(controlRedirect, angleThreshold); component_control_shoot_init(controlShoot, shootCooldown); + component_control_heart_init(controlHeart, spawnID); } /* Ticks control_player component. */ @@ -36,6 +40,7 @@ component_control_player_add(ComponentControlPlayer* self, ECS* ecs) ecs_component_add(ecs, ECS_COMPONENT_CONTROL_REDIRECT, self->component.id); ecs_component_add(ecs, ECS_COMPONENT_CONTROL_LOCK, self->component.id); ecs_component_add(ecs, ECS_COMPONENT_CONTROL_RECALL, self->component.id); + ecs_component_add(ecs, ECS_COMPONENT_CONTROL_HEART, self->component.id); } /* Ticks control_player component. */ @@ -48,4 +53,5 @@ component_control_player_delete(ComponentControlPlayer* self, ECS* ecs) ecs_component_delete(ecs, ECS_COMPONENT_CONTROL_REDIRECT, self->component.id); ecs_component_delete(ecs, ECS_COMPONENT_CONTROL_LOCK, self->component.id); ecs_component_delete(ecs, ECS_COMPONENT_CONTROL_RECALL, self->component.id); + ecs_component_delete(ecs, ECS_COMPONENT_CONTROL_HEART, self->component.id); } diff --git a/src/game/ecs/component/control/component_control_player.h b/src/game/ecs/component/control/component_control_player.h index f79c205..2f822a3 100644 --- a/src/game/ecs/component/control/component_control_player.h +++ b/src/game/ecs/component/control/component_control_player.h @@ -10,6 +10,7 @@ #include "component_control_redirect.h" #include "component_control_recall.h" #include "component_control_lock.h" +#include "component_control_heart.h" typedef struct ComponentControlPlayer { @@ -23,7 +24,8 @@ component_control_player_init ECS* ecs, f32 speed, f32 angleThreshold, - f32 shootCooldown + f32 shootCooldown, + u32 spawnID ); void component_control_player_add(ComponentControlPlayer* self, ECS* ecs); diff --git a/src/game/ecs/component/control/component_control_redirect.c b/src/game/ecs/component/control/component_control_redirect.c index ec1bfd5..190e63a 100644 --- a/src/game/ecs/component/control/component_control_redirect.c +++ b/src/game/ecs/component/control/component_control_redirect.c @@ -5,6 +5,136 @@ static bool _component_control_redirect_reset_check(ComponentControlRedirect* self, ECS* ecs); static void _component_control_redirect(ComponentControlRedirect* self, ECS* ecs); +static void +_redirect_arrow_update(ComponentControlRedirect* self, ECS* ecs) +{ + ComponentRedirects* redirects; + vec3 mousePosition; + u32 previousID; + bool isDisabled; + + mouse_world_position_get(&ecs->game->input.mouse, &ecs->game->renderer, mousePosition); + redirects = ecs_component_get(ecs, ECS_COMPONENT_REDIRECTS, self->component.id); + + previousID = self->redirectArrowID; + + isDisabled = false; + + if (self->isRedirectArrow) + { + ComponentActionFollow* actionFollow; + ComponentActionLock* actionLock; + ComponentActionReturn* actionReturn; + ComponentSprite* sprite; + + + actionFollow = ecs_component_get(ecs, ECS_COMPONENT_ACTION_FOLLOW, self->redirectArrowID); + + if + ( + !actionFollow || + redirects->isOut + ) + { + ecs_entity_delete(ecs, self->redirectArrowID); + self->isRedirectArrow = false; + return; + } + + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->redirectArrowID); + actionLock = ecs_component_get(ecs, ECS_COMPONENT_ACTION_LOCK, actionFollow->followID); + actionReturn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_RETURN, actionFollow->followID); + + if + ( + (actionLock && actionLock->isLocked) || + (actionReturn && actionReturn->isReturning) + ) + { + sprite->color[3] = 0.0f; + isDisabled = true; + } + + } + + /* Do we have projectiles out and about? */ + if (ecs->lists[ECS_COMPONENT_ACTION_REDIRECT].components.count == 0) + return; + + if (redirects->isOut) + return; + + for (s32 i = 0; i < (s32)ecs->lists[ECS_COMPONENT_ACTION_REDIRECT].components.count; i++) + { + ComponentActionRedirect* actionRedirect; + ComponentActionReturn* actionReturn; + + actionRedirect = ecs_component_from_index_get(ecs, ECS_COMPONENT_ACTION_REDIRECT, i); + actionReturn = ecs_component_from_index_get(ecs, ECS_COMPONENT_ACTION_RETURN, i); + + if + ( + actionRedirect->sender == self->component.id && + !actionReturn->isReturning + ) + { + ComponentSprite* sprite; + ComponentSprite* arrowSprite; + ComponentActionFollow* actionFollow; + ComponentPhysics* physics; + f32 angleDifference; + f32 prospectiveAngle; + + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, actionRedirect->component.id); + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, actionRedirect->component.id); + + if (!self->isRedirectArrow) + { + self->redirectArrowID = ecs_entity_add(ecs); + + entity_redirect_arrow_init + ( + ecs, + self->redirectArrowID, + sprite->position, + actionRedirect->component.id + ); + + self->isRedirectArrow = true; + } + + if (previousID == self->redirectArrowID && isDisabled) + return; + + arrowSprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->redirectArrowID); + + arrowSprite->color[3] = 1.0f; + + actionFollow = ecs_component_get(ecs, ECS_COMPONENT_ACTION_FOLLOW, self->redirectArrowID); + + prospectiveAngle = ATAN + ( + mousePosition[0], + physics->position[0], + mousePosition[1], + physics->position[1] + ); + + angleDifference = fabs(physics->angle - prospectiveAngle); + + if (angleDifference < self->angleThreshold) + { + arrowSprite->color[3] = 0.25f; + continue; + } + + actionFollow->followID = actionRedirect->component.id; + } + } + + +} + /* Determines if you get your redirects back. */ static bool _component_control_redirect_reset_check(ComponentControlRedirect* self, ECS* ecs) @@ -133,4 +263,6 @@ component_control_redirect_tick(ComponentControlRedirect* self, ECS* ecs) if (input_press(&ecs->game->input, INPUT_REDIRECT) && !redirects->isOut) _component_control_redirect(self, ecs); + + _redirect_arrow_update(self, ecs); } diff --git a/src/game/ecs/component/control/component_control_redirect.h b/src/game/ecs/component/control/component_control_redirect.h index 24981e1..7f15d9d 100644 --- a/src/game/ecs/component/control/component_control_redirect.h +++ b/src/game/ecs/component/control/component_control_redirect.h @@ -11,10 +11,14 @@ #include "../action/component_action_lock.h" #include "../stat/component_redirects.h" +#include "../../entity/play/entity_redirect_arrow.h" + typedef struct ComponentControlRedirect { ECSComponent component; f32 angleThreshold; + u32 redirectArrowID; + bool isRedirectArrow; } ComponentControlRedirect; void component_control_redirect_init(ComponentControlRedirect* self, f32 angleThreshold); diff --git a/src/game/ecs/component/entity/component_character.c b/src/game/ecs/component/entity/component_character.c index ca24273..ec57fa6 100644 --- a/src/game/ecs/component/entity/component_character.c +++ b/src/game/ecs/component/entity/component_character.c @@ -59,7 +59,7 @@ component_character_add(ComponentCharacter* self, ECS* ecs) ecs_component_add(ecs, ECS_COMPONENT_GAME_OBJECT, self->component.id); ecs_component_add(ecs, ECS_COMPONENT_ALLEGIANCE, self->component.id); ecs_component_add(ecs, ECS_COMPONENT_HEALTH, self->component.id); - ecs_component_add(ecs, ECS_COMPONENT_SPEED, self->component.id); + ecs_component_add(ecs, ECS_COMPONENT_LEVEL, self->component.id); } /* Runs on character deletion. */ @@ -69,5 +69,5 @@ component_character_delete(ComponentCharacter* self, ECS* ecs) ecs_component_delete(ecs, ECS_COMPONENT_GAME_OBJECT, self->component.id); ecs_component_delete(ecs, ECS_COMPONENT_ALLEGIANCE, self->component.id); ecs_component_delete(ecs, ECS_COMPONENT_HEALTH, self->component.id); - ecs_component_delete(ecs, ECS_COMPONENT_SPEED, self->component.id); + ecs_component_delete(ecs, ECS_COMPONENT_LEVEL, self->component.id); } diff --git a/src/game/ecs/component/entity/component_character.h b/src/game/ecs/component/entity/component_character.h index 840d791..0c16231 100644 --- a/src/game/ecs/component/entity/component_character.h +++ b/src/game/ecs/component/entity/component_character.h @@ -6,7 +6,7 @@ #include "../component_game_object.h" #include "../stat/component_allegiance.h" #include "../stat/component_health.h" -#include "../stat/component_speed.h" +#include "../stat/component_level.h" typedef struct ComponentCharacter { diff --git a/src/game/ecs/component/entity/component_enemy.c b/src/game/ecs/component/entity/component_enemy.c index babdf58..381855e 100644 --- a/src/game/ecs/component/entity/component_enemy.c +++ b/src/game/ecs/component/entity/component_enemy.c @@ -1,6 +1,6 @@ #include "component_enemy.h" -/* DEPENDENCIES: Character */ +/* DEPENDENCIES: Character, ActionDamage, ActionOnDeleteDropGoodies */ /* Sets enemy component info, with an atlas. */ void @@ -20,15 +20,23 @@ component_enemy_init bool isBounce, bool isAffectedByGravity, bool isSolid, - u32 goodieCount + u32 goodieCount, + u32 levelValue, + Vector* entityList ) { ComponentCharacter* character; ComponentActionOnDeleteDropGoodies* actionOnDeleteDropGoodies; + ComponentActionOnOutOfBoundsDelete* actionOnOutOfBoundsDelete; + ComponentActionDamage* actionDamage; + ComponentLevel* level; character = ecs_component_get(ecs, ECS_COMPONENT_CHARACTER, self->component.id); actionOnDeleteDropGoodies = ecs_component_get(ecs, ECS_COMPONENT_ACTION_ON_DELETE_DROP_GOODIES, self->component.id); - + actionDamage = ecs_component_get(ecs, ECS_COMPONENT_ACTION_DAMAGE, self->component.id); + actionOnOutOfBoundsDelete = ecs_component_get(ecs, ECS_COMPONENT_ACTION_ON_OUT_OF_BOUNDS_DELETE, self->component.id); + level = ecs_component_get(ecs, ECS_COMPONENT_LEVEL, self->component.id); + component_character_init ( character, @@ -49,6 +57,24 @@ component_enemy_init ); component_action_on_delete_drop_goodies_init(actionOnDeleteDropGoodies, goodieCount); + + component_action_damage_init + ( + actionDamage, + COMPONENT_ENEMY_ACTION_DAMAGE_ATTACK_TYPE, + COMPONENT_ENEMY_ACTION_DAMAGE_TIMER, + COMPONENT_ENEMY_ACTION_DAMAGE_VALUE + ); + + component_action_on_out_of_bounds_delete_init + ( + actionOnOutOfBoundsDelete, + ENEMY_ACTION_ON_OUT_OF_BOUNDS_DELETE_RECTANGLE + ); + + component_level_init(level, levelValue); + + self->entityList = entityList; } /* Runs on character add. */ @@ -56,13 +82,35 @@ void component_enemy_add(ComponentEnemy* self, ECS* ecs) { ecs_component_add(ecs, ECS_COMPONENT_CHARACTER, self->component.id); + ecs_component_add(ecs, ECS_COMPONENT_ACTION_ON_OUT_OF_BOUNDS_DELETE, self->component.id); + ecs_component_add(ecs, ECS_COMPONENT_ACTION_DELETE_ON_DEAD, self->component.id); ecs_component_add(ecs, ECS_COMPONENT_ACTION_ON_DELETE_DROP_GOODIES, self->component.id); + ecs_component_add(ecs, ECS_COMPONENT_ACTION_DAMAGE, self->component.id); + ecs_component_add(ecs, ECS_COMPONENT_LEVEL, self->component.id); } /* Runs on enemy deletion. */ void component_enemy_delete(ComponentEnemy* self, ECS* ecs) { + if (self->entityList) + { + for (s32 i = 0; i < (s32)self->entityList->count; i++) + { + u32 id; + + id = *(u32*)vector_get(self->entityList, i); + + if (id == self->component.id) + vector_remove(self->entityList, i); + + } + } + + ecs_component_delete(ecs, ECS_COMPONENT_ACTION_DELETE_ON_DEAD, self->component.id); ecs_component_delete(ecs, ECS_COMPONENT_CHARACTER, self->component.id); + ecs_component_delete(ecs, ECS_COMPONENT_ACTION_ON_OUT_OF_BOUNDS_DELETE, self->component.id); ecs_component_delete(ecs, ECS_COMPONENT_ACTION_ON_DELETE_DROP_GOODIES, self->component.id); + ecs_component_delete(ecs, ECS_COMPONENT_ACTION_DAMAGE, self->component.id); + ecs_component_delete(ecs, ECS_COMPONENT_LEVEL, self->component.id); } diff --git a/src/game/ecs/component/entity/component_enemy.h b/src/game/ecs/component/entity/component_enemy.h index ff0dff6..74b1d79 100644 --- a/src/game/ecs/component/entity/component_enemy.h +++ b/src/game/ecs/component/entity/component_enemy.h @@ -5,12 +5,21 @@ #include "component_character.h" #include "../action/component_action_on_delete_drop_goodies.h" +#include "../action/component_action_delete_on_dead.h" +#include "../action/component_action_damage.h" +#include "../action/component_action_on_out_of_bounds_delete.h" +#include "../stat/component_level.h" #define COMPONENT_ENEMY_ALLEGIANCE ALLEGIANCE_ENEMY +#define COMPONENT_ENEMY_ACTION_DAMAGE_ATTACK_TYPE ALLEGIANCE_PLAYER +#define COMPONENT_ENEMY_ACTION_DAMAGE_VALUE 1 +#define COMPONENT_ENEMY_ACTION_DAMAGE_TIMER 60 +#define COMPONENT_ENEMY_ACTION_DELETE_ON_TOUCH_GAME_ENTITY_TYPE GAME_ENTITY_PLAYER typedef struct ComponentEnemy { ECSComponent component; + Vector* entityList; } ComponentEnemy; void @@ -30,9 +39,19 @@ component_enemy_init bool isBounce, bool isAffectedByGravity, bool isSolid, - u32 goodieCount + u32 goodieCount, + u32 levelValue, + Vector* entityList ); +static const Rectangle ENEMY_ACTION_ON_OUT_OF_BOUNDS_DELETE_RECTANGLE = +{ + .x = -500, + .y = -500, + .w = 3000, + .h = 3000 +}; + void component_enemy_add(ComponentEnemy* self, ECS* ecs); void component_enemy_delete(ComponentEnemy* self, ECS* ecs); diff --git a/src/game/ecs/component/hud/component_button.c b/src/game/ecs/component/hud/component_button.c index 3232118..32c0ce4 100644 --- a/src/game/ecs/component/hud/component_button.c +++ b/src/game/ecs/component/hud/component_button.c @@ -30,6 +30,8 @@ component_button_init ComponentButton* self, ECS* ecs, Texture texture, + ivec2 frameSize, + ivec2 atlasSize, vec2 size, vec3 position ) @@ -38,10 +40,12 @@ component_button_init sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); - component_sprite_init + component_sprite_atlas_init ( sprite, texture, + frameSize, + atlasSize, size, position ); diff --git a/src/game/ecs/component/hud/component_button.h b/src/game/ecs/component/hud/component_button.h index 458e60c..faa6310 100644 --- a/src/game/ecs/component/hud/component_button.h +++ b/src/game/ecs/component/hud/component_button.h @@ -30,6 +30,8 @@ component_button_init ComponentButton* self, ECS* ecs, Texture texture, + ivec2 frameSize, + ivec2 atlasSize, vec2 size, vec3 position ); diff --git a/src/game/ecs/component/hud/component_hud_display.c b/src/game/ecs/component/hud/component_hud_display.c new file mode 100644 index 0000000..1127e39 --- /dev/null +++ b/src/game/ecs/component/hud/component_hud_display.c @@ -0,0 +1,218 @@ +#include "component_hud_display.h" + +/* DEPENDENCIES: Text, Sprite */ + +static void _string_get(ComponentHUDDisplay* self, ECS* ecs, char* string); +static void _string_set(ComponentHUDDisplay* self, ECS* ecs); +static bool _stat_compare(ComponentHUDDisplay* self, ECS* ecs); + +/* Obtains the string used for the HUD display. */ +static void +_string_get(ComponentHUDDisplay* self, ECS* ecs, char* string) +{ + HUDDisplayStat* stat; + u32 milliseconds; + u32 seconds; + u32 minutes; + u32 value; + + stat = (HUDDisplayStat*)ecs_component_get(ecs, self->type, self->id); + + value = (f32)stat->value; + + minutes = (u32)((f32)value / MINUTE_TICK); + seconds = (u32)((f32)value / SECOND_TICK) % SECOND_TICK; + milliseconds = (((f32)value - ((minutes * MINUTE_TICK) + (seconds * SECOND_TICK))) / SECOND_TICK) * 100; + + switch (self->formatType) + { + case HUD_DISPLAY_FORMAT_WAVE: + snprintf + ( + string, + COMPONENT_HUD_DISPLAY_TEXT_MAX, + COMPONENT_HUD_DISPLAY_TEXT_FORMAT_WAVE, + value + ); + break; + case HUD_DISPLAY_FORMAT_MULTIPLIER: + snprintf + ( + string, + COMPONENT_HUD_DISPLAY_TEXT_MAX, + COMPONENT_HUD_DISPLAY_TEXT_FORMAT_MULTIPLIER, + value + ); + break; + case HUD_DISPLAY_FORMAT_TIME_MM_SS: + snprintf + ( + string, + COMPONENT_HUD_DISPLAY_TEXT_MAX, + COMPONENT_HUD_DISPLAY_TEXT_FORMAT_TIME_MM_SS, + (u32)minutes, + (u32)seconds + ); + break; + case HUD_DISPLAY_FORMAT_TIME_MM_SS_MS: + snprintf + ( + string, + COMPONENT_HUD_DISPLAY_TEXT_MAX, + COMPONENT_HUD_DISPLAY_TEXT_FORMAT_TIME_MM_SS_MS, + (u32)minutes, + (u32)seconds, + (u32)milliseconds + ); + break; + case HUD_DISPLAY_FORMAT_VALUE: + default: + snprintf + ( + string, + COMPONENT_HUD_DISPLAY_TEXT_MAX, + COMPONENT_HUD_DISPLAY_TEXT_FORMAT_VALUE, + value + ); + break; + } +} + +/* Sets string used for the HUD display. */ +static void +_string_set(ComponentHUDDisplay* self, ECS* ecs) +{ + ComponentText* text; + char string[COMPONENT_HUD_DISPLAY_TEXT_MAX]; + + text = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + + _string_get(self, ecs, string); + + component_text_string_set + ( + text, + string, + strlen(string) + ); + +} + +/* Compares the present and prior stats. */ +static bool +_stat_compare(ComponentHUDDisplay* self, ECS* ecs) +{ + HUDDisplayStat* stat; + + stat = (HUDDisplayStat*)ecs_component_get(ecs, self->type, self->id); + + if (stat->value == self->oldValue) + return true; + + return false; +} + +/* Initializes a hud_display component. */ +void component_hud_display_init +( + ComponentHUDDisplay* self, + ECS* ecs, + vec3 position, + u32 id, + HUDDisplayFormatType formatType, + IconType iconType, + ECSComponentType type +) +{ + ComponentText* text; + Rectangle rectangle; + char string[COMPONENT_HUD_DISPLAY_TEXT_MAX]; + vec2 size; + vec3 iconPosition; + vec3 textPosition; + + glm_vec2_copy((f32*)COMPONENT_HUD_DISPLAY_STREAK_SIZE, size); + + text = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + + self->streakID = ecs_entity_add(ecs); + self->iconID = ecs_entity_add(ecs); + + self->formatType = formatType; + self->type = type; + self->id = id; + + _string_get(self, ecs, string); + + entity_streak_init + ( + ecs, + self->streakID, + position, + size + ); + + glm_vec3_copy(position, textPosition); + + component_text_init + ( + text, + &ecs->game->resources.fonts[FONT_HUD], + string, + strlen(string), + -1, + position, + (f32*)COMPONENT_HUD_DISPLAY_TEXT_COLOR + ); + + component_text_rectangle_get(text, &rectangle); + + text->position[0] -= (rectangle.w / 2); + text->position[0] += COMPONENT_HUD_DISPLAY_TEXT_X_OFFSET; + text->position[1] -= rectangle.h; + text->position[1] += COMPONENT_HUD_DISPLAY_TEXT_Y_OFFSET; + text->position[2] += COMPONENT_HUD_DISPLAY_TEXT_Z_OFFSET; + + glm_vec3_copy(position, iconPosition); + + iconPosition[0] += COMPONENT_HUD_DISPLAY_ICON_X_OFFSET; + iconPosition[2] += COMPONENT_HUD_DISPLAY_ICON_Z_OFFSET; + + entity_icon_init + ( + ecs, + self->iconID, + iconPosition, + (f32*)COMPONENT_HUD_DISPLAY_ICON_SIZE, + iconType + ); +} + +/* Runs on adding a stat display component. */ +void +component_hud_display_add(ComponentHUDDisplay* self, ECS* ecs) +{ + ecs_component_add(ecs, ECS_COMPONENT_TEXT, self->component.id); +} + +/* Runs on adding a stat display component. */ +void +component_hud_display_delete(ComponentHUDDisplay* self, ECS* ecs) +{ + ecs_component_delete(ecs, ECS_COMPONENT_TEXT, self->component.id); + ecs_component_delete(ecs, ECS_COMPONENT_SPRITE, self->streakID); +} + +/* Ticks hud_display component. */ +void +component_hud_display_tick(ComponentHUDDisplay* self, ECS* ecs) +{ + HUDDisplayStat* stat; + + stat = (HUDDisplayStat*)ecs_component_get(ecs, self->type, self->id); + + if (!_stat_compare(self, ecs)) + _string_set(self, ecs); + + self->oldValue = stat->value; +} diff --git a/src/game/ecs/component/hud/component_hud_display.h b/src/game/ecs/component/hud/component_hud_display.h new file mode 100644 index 0000000..1316dc6 --- /dev/null +++ b/src/game/ecs/component/hud/component_hud_display.h @@ -0,0 +1,84 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "../../entity/play/entity_streak.h" +#include "../../entity/play/entity_icon.h" +#include "../component_text.h" + +#define COMPONENT_HUD_DISPLAY_TEXT_FORMAT_VALUE "%u" +#define COMPONENT_HUD_DISPLAY_TEXT_FORMAT_TIME_MM_SS "%02u:%02u" +#define COMPONENT_HUD_DISPLAY_TEXT_FORMAT_TIME_MM_SS_MS "%02u:%02u.%02u" +#define COMPONENT_HUD_DISPLAY_TEXT_FORMAT_WAVE "Wave %u" +#define COMPONENT_HUD_DISPLAY_TEXT_FORMAT_MULTIPLIER "x%u" +#define COMPONENT_HUD_DISPLAY_TEXT_MAX 32 +#define COMPONENT_HUD_DISPLAY_TEXT_Z_OFFSET -0.01f +#define COMPONENT_HUD_DISPLAY_ICON_Z_OFFSET -0.02f +#define COMPONENT_HUD_DISPLAY_TEXT_X_OFFSET 24.0f +#define COMPONENT_HUD_DISPLAY_TEXT_Y_OFFSET 0.0f +#define COMPONENT_HUD_DISPLAY_ICON_X_OFFSET -64.0f + +typedef enum HUDDisplayFormatType +{ + HUD_DISPLAY_FORMAT_VALUE, + HUD_DISPLAY_FORMAT_TIME_MM_SS, + HUD_DISPLAY_FORMAT_TIME_MM_SS_MS, + HUD_DISPLAY_FORMAT_WAVE, + HUD_DISPLAY_FORMAT_MULTIPLIER, +} HUDDisplayFormatType; + +typedef struct HUDDisplayStat +{ + ECSComponent component; + u32 value; + u32 value2; +} HUDDisplayStat; + +typedef struct ComponentHUDDisplay +{ + ECSComponent component; + ECSComponentType type; + HUDDisplayFormatType formatType; + u32 streakID; + u32 iconID; + u32 id; + u32 oldValue; +} ComponentHUDDisplay; + +void component_hud_display_init +( + ComponentHUDDisplay* self, + ECS* ecs, + vec3 position, + u32 id, + HUDDisplayFormatType formatType, + IconType iconType, + ECSComponentType type +); + +static const vec4 COMPONENT_HUD_DISPLAY_TEXT_COLOR = {1.0f, 1.0f, 1.0f, 1.0f}; +static const vec2 COMPONENT_HUD_DISPLAY_ICON_SIZE = {64.0f, 64.0f}; +static const vec2 COMPONENT_HUD_DISPLAY_STREAK_SIZE = {256.0f, 64.0f}; + +void component_hud_display_add(ComponentHUDDisplay* self, ECS* ecs); +void component_hud_display_delete(ComponentHUDDisplay* self, ECS* ecs); +void component_hud_display_tick(ComponentHUDDisplay* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_HUD_DISPLAY_INFO = +{ + .system = + { + .functions = + { + (ECSFunction)component_hud_display_add, + (ECSFunction)component_hud_display_delete, + (ECSFunction)component_hud_display_tick, + NULL + } + }, + .type = ECS_COMPONENT_HUD_DISPLAY, + .size = sizeof(ComponentHUDDisplay) +}; + + diff --git a/src/game/ecs/component/hud/component_shop_button.c b/src/game/ecs/component/hud/component_shop_button.c new file mode 100644 index 0000000..e2b011d --- /dev/null +++ b/src/game/ecs/component/hud/component_shop_button.c @@ -0,0 +1,109 @@ +#include "component_shop_button.h" + +static void _button_init(ComponentShopButton* self, ECS* ecs, vec3 position); + +/* Initializes the button aspect. */ +static void +_button_init(ComponentShopButton* self, ECS* ecs, vec3 position) +{ + ComponentButton* button; + ComponentSprite* sprite; + ComponentShopItem* shopItem; + + button = ecs_component_get(ecs, ECS_COMPONENT_BUTTON, self->component.id); + shopItem = ecs_component_get(ecs, ECS_COMPONENT_SHOP_ITEM, self->shopItemID); + + component_button_init + ( + button, + ecs, + ecs->game->resources.textures[TEXTURE_ICONS], + (s32*)ICON_FRAME_SIZE, + (s32*)ICON_ATLAS_SIZE, + (f32*)SHOP_BUTTON_SIZE, + position + ); + + sprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->component.id); + + switch (shopItem->type) + { + case SHOP_ITEM_UPGRADE_LIFETIME: + sprite->atlas.index = ICON_SHOP_LIFETIME; + break; + case SHOP_ITEM_UPGRADE_REDIRECTS: + sprite->atlas.index = ICON_SHOP_REDIRECTS; + break; + case SHOP_ITEM_UPGRADE_AMMO: + sprite->atlas.index = ICON_SHOP_AMMO; + break; + case SHOP_ITEM_HEALTH: + sprite->atlas.index = ICON_SHOP_HEALTH; + break; + case SHOP_ITEM_FEED: + sprite->atlas.index = ICON_SHOP_ELEMENTAL; + break; + default: + break; + } + + sprite->position[2] += SHOP_BUTTON_SPRITE_Z_OFFSET; +} + +/* Initializes a button component. */ +void +component_shop_button_init +( + ComponentShopButton* self, + ECS* ecs, + vec3 position, + u32 shopItemID +) +{ + self->streakID = ecs_entity_add(ecs); + self->shopItemID = shopItemID; + + _button_init(self, ecs, position); + + entity_streak_square_init + ( + ecs, + self->streakID, + position, + (f32*)SHOP_BUTTON_STREAK_SIZE + ); +} + +/* Runs on a button component being added. */ +void +component_shop_button_add(ComponentShopButton* self, ECS* ecs) +{ + ecs_component_add(ecs, ECS_COMPONENT_BUTTON, self->component.id); +} + +/* Runs on a button component being added. */ +void +component_shop_button_delete(ComponentShopButton* self, ECS* ecs) +{ + ecs_component_delete(ecs, ECS_COMPONENT_BUTTON, self->component.id); + + ecs_entity_delete(ecs, self->streakID); +} + +/* Ticks button component. */ +void +component_shop_button_tick(ComponentShopButton* self, ECS* ecs) +{ + ComponentButton* button; + + button = ecs_component_get(ecs, ECS_COMPONENT_BUTTON, self->component.id); + + if (button->state == BUTTON_PRESSED) + { + ComponentShopItem* shopItem; + + shopItem = ecs_component_get(ecs, ECS_COMPONENT_SHOP_ITEM, self->shopItemID); + + shopItem->isBought = true; + } +} diff --git a/src/game/ecs/component/hud/component_shop_button.h b/src/game/ecs/component/hud/component_shop_button.h new file mode 100644 index 0000000..1f0cb40 --- /dev/null +++ b/src/game/ecs/component/hud/component_shop_button.h @@ -0,0 +1,56 @@ +#pragma once + +#include "component_button.h" + +#include "../../entity/play/entity_icon.h" +#include "../../entity/play/entity_streak_square.h" + +#include "../stat/component_shop_item.h" + +#define SHOP_BUTTON_SPRITE_Z_OFFSET -0.01f + +static const vec2 SHOP_BUTTON_SIZE = {96.0f, 96.0f}; +static const vec2 SHOP_BUTTON_STREAK_SIZE = {128.0f, 128.0f}; + +typedef struct ComponentShopButton +{ + ECSComponent component; + u32 shopItemID; + u32 streakID; + u32 priceTextStreakID; + u32 countTextStreakID; + u32 priceTextID; + u32 countTextID; + u32 affectedID; +} ComponentShopButton; + +void +component_shop_button_init +( + ComponentShopButton* self, + ECS* ecs, + vec3 position, + u32 shopItemID +); + +void component_shop_button_add(ComponentShopButton* self, ECS* ecs); +void component_shop_button_delete(ComponentShopButton* self, ECS* ecs); +void component_shop_button_tick(ComponentShopButton* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_SHOP_BUTTON_INFO = +{ + .system = + { + .functions = + { + (ECSFunction)component_shop_button_add, + (ECSFunction)component_shop_button_delete, + (ECSFunction)component_shop_button_tick, + NULL + } + }, + .type = ECS_COMPONENT_SHOP_BUTTON, + .size = sizeof(ComponentShopButton) +}; + + diff --git a/src/game/ecs/component/hud/component_stat_display.c b/src/game/ecs/component/hud/component_stat_display.c new file mode 100644 index 0000000..3aea726 --- /dev/null +++ b/src/game/ecs/component/hud/component_stat_display.c @@ -0,0 +1,313 @@ +#include "component_stat_display.h" + +/* DEPENDENCIES: AnimationColorChange, GameObject, Text, Sprite, Physics */ + +static void _string_get(ComponentStatDisplay* self, ECS* ecs, char* string, u32* length); +static void _string_set(ComponentStatDisplay* self, ECS* ecs); +static void _position_get(ComponentStatDisplay* self, ECS* ecs, vec3 position); +static void _position_set(ComponentStatDisplay* self, ECS* ecs); +static void _stat_update(ComponentStatDisplay* self, ECS* ecs); +static void _visual_update(ComponentStatDisplay* self, ECS* ecs); +static bool _stat_compare(ComponentStatDisplay* self, ECS* ecs); +static void _active_set(ComponentStatDisplay* self, ECS* ecs); +static void _inactive_set(ComponentStatDisplay* self, ECS* ecs); + +/* Once something is made inactive, this occurs. */ +static void +_active_set(ComponentStatDisplay* self, ECS* ecs) +{ + ComponentAnimationColorChange* animationColorChange; + + animationColorChange = ecs_component_get(ecs, ECS_COMPONENT_ANIMATION_COLOR_CHANGE, self->component.id); + + animationColorChange->component.isDisabled = false; + + component_animation_color_change_init + ( + animationColorChange, + (f32*)COLOR_OPAQUE, + (f32*)COLOR_TRANSPARENT, + COMPONENT_STAT_DISPLAY_ANIMATION_COLOR_CHANGE_TIMER, + ANIMATION_COLOR_CHANGE_MODE_RETURN + ); + + self->isInactive = false; + self->activeTimer = COMPONENT_STAT_DISPLAY_INACTIVE_TIMER; +} + +/* Once something is made active again, this occurs. */ +static void +_inactive_set(ComponentStatDisplay* self, ECS* ecs) +{ + ComponentAnimationColorChange* animationColorChange; + + animationColorChange = ecs_component_get(ecs, ECS_COMPONENT_ANIMATION_COLOR_CHANGE, self->component.id); + + animationColorChange->component.isDisabled = false; + + component_animation_color_change_init + ( + animationColorChange, + (f32*)COLOR_TRANSPARENT, + (f32*)COLOR_OPAQUE, + COMPONENT_STAT_DISPLAY_ANIMATION_COLOR_CHANGE_TIMER, + ANIMATION_COLOR_CHANGE_MODE_STICK + ); + + self->isInactive = true; +} + +/* Checks if inactive. */ +static void +_inactive_tick(ComponentStatDisplay* self, ECS* ecs) +{ + ComponentAnimationColorChange* animationColorChange; + + animationColorChange = ecs_component_get(ecs, ECS_COMPONENT_ANIMATION_COLOR_CHANGE, self->component.id); + + if (animationColorChange->isDone) + animationColorChange->component.isDisabled = true; + + if (self->isInactive) + { + if (!_stat_compare(self, ecs)) + _active_set(self, ecs); + } + else + { + if (!_stat_compare(self, ecs)) + self->activeTimer = COMPONENT_STAT_DISPLAY_INACTIVE_TIMER; + + self->activeTimer--; + + if (self->activeTimer == 0) + _inactive_set(self, ecs); + } +} +/* Updates the previous stat component. */ +static void +_stat_update(ComponentStatDisplay* self, ECS* ecs) +{ + Stat* stat; + + stat = (Stat*)ecs_component_get(ecs, self->type, self->gameObjectID); + + memcpy(&self->previousStat, stat, sizeof(Stat)); +} + +/* Compares stat components. */ +static bool +_stat_compare(ComponentStatDisplay* self, ECS* ecs) +{ + Stat* stat; + + stat = (Stat*)ecs_component_get(ecs, self->type, self->gameObjectID); + + if (stat->value == self->previousStat.value) + return true; + + return false; +} + +/* Obtains the position. */ +static void +_position_get(ComponentStatDisplay* self, ECS* ecs, vec3 position) +{ + ComponentPhysics* physics; + + physics = ecs_component_get(ecs, ECS_COMPONENT_PHYSICS, self->gameObjectID); + + glm_vec3_zero(position); + + position[0] = physics->position[0] + self->offset[0]; + position[1] = physics->position[1] + self->offset[1]; + position[2] = self->offset[2]; +} + +/* Sets the position. */ +static void +_position_set(ComponentStatDisplay* self, ECS* ecs) +{ + ComponentText* text; + ComponentSprite* streakSprite; + ComponentSprite* iconSprite; + vec3 position; + Rectangle rectangle; + + text = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + streakSprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->streakID); + iconSprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->iconID); + + component_text_rectangle_get(text, &rectangle); + + _position_get(self, ecs, position); + + glm_vec3_copy(position, streakSprite->position); + glm_vec3_copy(position, iconSprite->position); + + iconSprite->position[0] = position[0] + COMPONENT_STAT_DISPLAY_ICON_X_OFFSET; + + streakSprite->position[2] = position[2] + COMPONENT_STAT_DISPLAY_STREAK_Z_OFFSET; + iconSprite->position[2] = position[2] + COMPONENT_STAT_DISPLAY_ICON_Z_OFFSET; + + text->position[0] = streakSprite->position[0] + COMPONENT_STAT_DISPLAY_TEXT_X_OFFSET; + text->position[1] = streakSprite->position[1] + COMPONENT_STAT_DISPLAY_TEXT_Y_OFFSET;; + text->position[2] = position[2] + COMPONENT_STAT_DISPLAY_TEXT_Z_OFFSET; +} + +/* Sets the string to the text component. */ +static void +_string_set(ComponentStatDisplay* self, ECS* ecs) +{ + ComponentText* text; + char string[COMPONENT_STAT_DISPLAY_TEXT_LENGTH_MAX]; + u32 length; + + text = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + + _string_get(self, ecs, string, &length); + + component_text_string_set(text, string, length); +} + +/* Obtains the string and its length. */ +static void +_string_get(ComponentStatDisplay* self, ECS* ecs, char* string, u32* length) +{ + Stat* stat; + + stat = (Stat*)ecs_component_get(ecs, self->type, self->gameObjectID); + + snprintf + ( + string, + COMPONENT_STAT_DISPLAY_TEXT_LENGTH_MAX, + COMPONENT_STAT_DISPLAY_STRING_FORMAT, + stat->value, + stat->max + ); + + *length = strlen(string); +} + +/* Updates the visuals. */ +static void +_visual_update(ComponentStatDisplay* self, ECS* ecs) +{ + ComponentSprite* streakSprite; + ComponentSprite* iconSprite; + ComponentText* text; + + text = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + streakSprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->streakID); + iconSprite = ecs_component_get(ecs, ECS_COMPONENT_SPRITE, self->iconID); + + glm_vec4_copy(text->color, streakSprite->color); + glm_vec4_copy(text->color, iconSprite->color); +} + +/* Initializes a stat_display component. */ +void +component_stat_display_init +( + ComponentStatDisplay* self, + ECS* ecs, + vec3 offset, + ECSComponentType type, + u32 gameObjectID, + IconType icon +) +{ + ComponentText* text; + ComponentSprite* streakSprite; + ComponentAnimationColorChange* animationColorChange; + char string[COMPONENT_STAT_DISPLAY_TEXT_LENGTH_MAX]; + vec3 position; + u32 length; + + self->streakID = ecs_entity_add(ecs); + self->iconID = ecs_entity_add(ecs); + + self->gameObjectID = gameObjectID; + self->type = type; + + glm_vec3_copy(offset, self->offset); + + _stat_update(self, ecs); + + text = ecs_component_get(ecs, ECS_COMPONENT_TEXT, self->component.id); + animationColorChange = ecs_component_get(ecs, ECS_COMPONENT_ANIMATION_COLOR_CHANGE, self->component.id); + + _string_get(self, ecs, string, &length); + + _position_get(self, ecs, position); + + component_text_init + ( + text, + &ecs->game->resources.fonts[COMPONENT_STAT_DISPLAY_TEXT_FONT], + string, + length, + -1, + position, + COMPONENT_STAT_DISPLAY_TEXT_COLOR + ); + + entity_icon_init + ( + ecs, + self->iconID, + position, + (f32*)STAT_DISPLAY_ICON_SIZE, + icon + ); + + entity_streak_init + ( + ecs, + self->streakID, + position, + (f32*)STAT_DISPLAY_STREAK_SIZE + ); + + component_text_string_set(text, string, length); + + animationColorChange->component.isDisabled = true; + + self->activeTimer = COMPONENT_STAT_DISPLAY_INACTIVE_TIMER; +} + +/* Runs on adding a stat display component. */ +void +component_stat_display_add(ComponentStatDisplay* self, ECS* ecs) +{ + ecs_component_add(ecs, ECS_COMPONENT_TEXT, self->component.id); + ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_COLOR_CHANGE, self->component.id); +} + +/* Runs on adding a stat display component. */ +void +component_stat_display_delete(ComponentStatDisplay* self, ECS* ecs) +{ + ecs_component_delete(ecs, ECS_COMPONENT_TEXT, self->component.id); + ecs_component_delete(ecs, ECS_COMPONENT_ANIMATION_COLOR_CHANGE, self->component.id); + + ecs_entity_delete(ecs, self->iconID); + ecs_entity_delete(ecs, self->streakID); +} + +/* Ticks stat_display component. */ +void +component_stat_display_tick(ComponentStatDisplay* self, ECS* ecs) +{ + _inactive_tick(self, ecs); + + if (!_stat_compare(self, ecs)) + _string_set(self, ecs); + + _position_set(self, ecs); + + _stat_update(self, ecs); + + _visual_update(self, ecs); +} diff --git a/src/game/ecs/component/hud/component_stat_display.h b/src/game/ecs/component/hud/component_stat_display.h new file mode 100644 index 0000000..0f6bd43 --- /dev/null +++ b/src/game/ecs/component/hud/component_stat_display.h @@ -0,0 +1,84 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../../input/input.h" +#include "../../ecs_entity.h" + +#include "../component_text.h" +#include "../component_game_object.h" +#include "../animation/component_animation_color_change.h" + +#include "../../entity/play/entity_streak.h" +#include "../../entity/play/entity_icon.h" + +#define COMPONENT_STAT_DISPLAY_ANIMATION_COLOR_CHANGE_TIMER 30 +#define COMPONENT_STAT_DISPLAY_ICON_X_OFFSET -32.0f +#define COMPONENT_STAT_DISPLAY_ICON_Z_OFFSET -0.01f +#define COMPONENT_STAT_DISPLAY_INACTIVE_TIMER 300 +#define COMPONENT_STAT_DISPLAY_STREAK_Z_OFFSET 0.0f +#define COMPONENT_STAT_DISPLAY_STRING_FORMAT "%i/%i" +#define COMPONENT_STAT_DISPLAY_TEXT_COLOR (f32*)COLOR_OPAQUE +#define COMPONENT_STAT_DISPLAY_TEXT_FONT FONT_STAT_DISPLAY +#define COMPONENT_STAT_DISPLAY_TEXT_LENGTH_MAX 255 +#define COMPONENT_STAT_DISPLAY_TEXT_X_OFFSET -8.0f +#define COMPONENT_STAT_DISPLAY_TEXT_Y_OFFSET -16.0f +#define COMPONENT_STAT_DISPLAY_TEXT_Z_OFFSET -0.02f +#define COMPONENT_STAT_DISPLAY_Z_OFFSET 0.1f + +static const vec2 STAT_DISPLAY_ICON_SIZE = {40.0f, 40.0f}; + +typedef struct Stat +{ + ECSComponent component; + s32 value; + s32 max; +} Stat; + +typedef struct ComponentStatDisplay +{ + ECSComponent component; + ECSComponentType type; + Stat previousStat; + vec3 offset; + vec3 position; + u32 gameObjectID; + u32 streakID; + u32 iconID; + u32 activeTimer; + bool isInactive; +} ComponentStatDisplay; + +void +component_stat_display_init +( + ComponentStatDisplay* self, + ECS* ecs, + vec3 offset, + ECSComponentType type, + u32 gameObjectID, + IconType icon +); + +static const vec2 STAT_DISPLAY_STREAK_SIZE = {128.0f, 32.0f}; + +void component_stat_display_add(ComponentStatDisplay* self, ECS* ecs); +void component_stat_display_delete(ComponentStatDisplay* self, ECS* ecs); +void component_stat_display_tick(ComponentStatDisplay* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_STAT_DISPLAY_INFO = +{ + .system = + { + .functions = + { + (ECSFunction)component_stat_display_add, + (ECSFunction)component_stat_display_delete, + (ECSFunction)component_stat_display_tick, + NULL + } + }, + .type = ECS_COMPONENT_STAT_DISPLAY, + .size = sizeof(ComponentStatDisplay) +}; + + diff --git a/src/game/ecs/component/stat/component_ammo.h b/src/game/ecs/component/stat/component_ammo.h index 15a1141..faef97d 100644 --- a/src/game/ecs/component/stat/component_ammo.h +++ b/src/game/ecs/component/stat/component_ammo.h @@ -6,8 +6,8 @@ typedef struct ComponentAmmo { ECSComponent component; - u32 max; u32 value; + u32 max; bool isOut; } ComponentAmmo; diff --git a/src/game/ecs/component/stat/component_game_entity_type.h b/src/game/ecs/component/stat/component_game_entity_type.h index 0d669e3..970f57b 100644 --- a/src/game/ecs/component/stat/component_game_entity_type.h +++ b/src/game/ecs/component/stat/component_game_entity_type.h @@ -3,14 +3,25 @@ #include "../../../GAME_COMMON.h" #include "../../ecs_entity.h" -#define GAME_ENTITY_TYPE_COUNT GAME_ENTITY_PICKUP + 1 +#define GAME_ENTITY_TYPE_COUNT GAME_ENTITY_GOODIE + 1 typedef enum GameEntityType { GAME_ENTITY_PLAYER, - GAME_ENTITY_PLAYER_PROJECTILE, - GAME_ENTITY_ENEMY, - GAME_ENTITY_ENEMY_PROJECTILE, - GAME_ENTITY_PICKUP + GAME_ENTITY_SNAKE, + GAME_ENTITY_CUPPER, + GAME_ENTITY_CHIPPER, + GAME_ENTITY_CHIP, + GAME_ENTITY_CRUMBLER, + GAME_ENTITY_CUSTARPEDO, + GAME_ENTITY_EXCORSANT, + GAME_ENTITY_ROCK_CANDY_MICHEAL, + GAME_ENTITY_NEAPOLITOTEM, + GAME_ENTITY_EZ_ACHE, + GAME_ENTITY_CREPER, + GAME_ENTITY_GUM_MK_II, + GAME_ENTITY_GUMBALL, + GAME_ENTITY_ELEMENTAL, + GAME_ENTITY_GOODIE } GameEntityType; typedef struct ComponentGameEntityType diff --git a/src/game/ecs/component/stat/component_goodies.c b/src/game/ecs/component/stat/component_goodies.c index 48186f9..a92c436 100644 --- a/src/game/ecs/component/stat/component_goodies.c +++ b/src/game/ecs/component/stat/component_goodies.c @@ -1,8 +1,8 @@ #include "component_goodies.h" -/* Ticks goodies component. */ +/* Runs on add goodies component. */ void -component_goodies_tick(ComponentGoodies* self, ECS* ecs) +component_goodies_add(ComponentGoodies* self, ECS* ecs) { - + self->multiplier = COMPONENT_GOODIES_MULTIPLIER; } diff --git a/src/game/ecs/component/stat/component_goodies.h b/src/game/ecs/component/stat/component_goodies.h index 464ecb5..c310f93 100644 --- a/src/game/ecs/component/stat/component_goodies.h +++ b/src/game/ecs/component/stat/component_goodies.h @@ -3,13 +3,17 @@ #include "../../../GAME_COMMON.h" #include "../../ecs_entity.h" +#define COMPONENT_GOODIES_MULTIPLIER 1 + typedef struct ComponentGoodies { ECSComponent component; u32 value; + u32 max; + u32 multiplier; } ComponentGoodies; -void component_goodies_tick(ComponentGoodies* self, ECS* ecs); +void component_goodies_add(ComponentGoodies* self, ECS* ecs); static const ECSComponentInfo COMPONENT_GOODIES_INFO = { @@ -17,9 +21,9 @@ static const ECSComponentInfo COMPONENT_GOODIES_INFO = { .functions = { + (ECSFunction)component_goodies_add, NULL, NULL, - (ECSFunction)component_goodies_tick, NULL } }, diff --git a/src/game/ecs/component/stat/component_health.c b/src/game/ecs/component/stat/component_health.c index f50dd4b..6f87ad3 100644 --- a/src/game/ecs/component/stat/component_health.c +++ b/src/game/ecs/component/stat/component_health.c @@ -2,7 +2,7 @@ /* Sets health component info. */ void -component_health_init(ComponentHealth* self, u32 max) +component_health_init(ComponentHealth* self, s32 max) { self->max = max; self->value = self->max; diff --git a/src/game/ecs/component/stat/component_health.h b/src/game/ecs/component/stat/component_health.h index 0df1e94..b1ac15e 100644 --- a/src/game/ecs/component/stat/component_health.h +++ b/src/game/ecs/component/stat/component_health.h @@ -6,12 +6,12 @@ typedef struct ComponentHealth { ECSComponent component; - u32 max; - u32 value; + s32 value; + s32 max; bool isDead; } ComponentHealth; -void component_health_init(ComponentHealth* self, u32 max); +void component_health_init(ComponentHealth* self, s32 max); void component_health_tick(ComponentHealth* self, ECS* ecs); static const ECSComponentInfo COMPONENT_HEALTH_INFO = diff --git a/src/game/ecs/component/stat/component_heart.c b/src/game/ecs/component/stat/component_heart.c new file mode 100644 index 0000000..e763820 --- /dev/null +++ b/src/game/ecs/component/stat/component_heart.c @@ -0,0 +1,18 @@ +#include "component_heart.h" + +/* Ticks heart component. */ +void +component_heart_tick(ComponentHeart* self, ECS* ecs) +{ + ComponentGoodies* goodies; + + goodies = ecs_component_get(ecs, ECS_COMPONENT_GOODIES, self->component.id); + + if (self->concurrentUses > 1) + self->multiplier = self->uses + self->concurrentUses; + else + self->multiplier = self->uses + 1; + + if (goodies) + goodies->multiplier = self->multiplier; +} diff --git a/src/game/ecs/component/stat/component_heart.h b/src/game/ecs/component/stat/component_heart.h new file mode 100644 index 0000000..b47610f --- /dev/null +++ b/src/game/ecs/component/stat/component_heart.h @@ -0,0 +1,34 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "component_goodies.h" + +typedef struct ComponentHeart +{ + ECSComponent component; + u32 multiplier; + u32 uses; + u32 concurrentUses; +} ComponentHeart; + +void component_heart_tick(ComponentHeart* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_HEART_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_heart_tick, + NULL + } + }, + .type = ECS_COMPONENT_HEART, + .size = sizeof(ComponentHeart) +}; + + diff --git a/src/game/ecs/component/stat/component_invincibility.c b/src/game/ecs/component/stat/component_invincibility.c new file mode 100644 index 0000000..9226c48 --- /dev/null +++ b/src/game/ecs/component/stat/component_invincibility.c @@ -0,0 +1,25 @@ +#include "component_invincibility.h" + +/* Sets invincibility component info. */ +void +component_invincibility_init(ComponentInvincibility* self, u32 value) +{ + self->max = value; + self->value = self->max; +} + +/* Ticks invincibility component. If depleted, no longer invincible.. */ +void +component_invincibility_tick(ComponentInvincibility* self, ECS* ecs) +{ + if (self->isInvincible) + { + self->value--; + + if (self->value <= 0) + { + self->value = 0; + self->isInvincible = false; + } + } +} diff --git a/src/game/ecs/component/stat/component_invincibility.h b/src/game/ecs/component/stat/component_invincibility.h new file mode 100644 index 0000000..d4be9a5 --- /dev/null +++ b/src/game/ecs/component/stat/component_invincibility.h @@ -0,0 +1,33 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +typedef struct ComponentInvincibility +{ + ECSComponent component; + u32 max; + u32 value; + bool isInvincible; +} ComponentInvincibility; + +void component_invincibility_init(ComponentInvincibility* self, u32 max); +void component_invincibility_tick(ComponentInvincibility* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_INVINCIBILITY_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_invincibility_tick, + NULL + } + }, + .type = ECS_COMPONENT_INVINCIBILITY, + .size = sizeof(ComponentInvincibility) +}; + + diff --git a/src/game/ecs/component/stat/component_level.c b/src/game/ecs/component/stat/component_level.c new file mode 100644 index 0000000..ca906a0 --- /dev/null +++ b/src/game/ecs/component/stat/component_level.c @@ -0,0 +1,15 @@ +#include "component_level.h" + +/* Initializes level component. */ +void +component_level_init(ComponentLevel* self, u32 value) +{ + self->value = value; +} + +/* Ticks level component. */ +void +component_level_add(ComponentLevel* self, ECS* ecs) +{ + self->value = COMPONENT_LEVEL_VALUE; +} diff --git a/src/game/ecs/component/stat/component_level.h b/src/game/ecs/component/stat/component_level.h new file mode 100644 index 0000000..aaefcb8 --- /dev/null +++ b/src/game/ecs/component/stat/component_level.h @@ -0,0 +1,31 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#define COMPONENT_LEVEL_VALUE 1 + +typedef struct ComponentLevel +{ + ECSComponent component; + u32 value; +} ComponentLevel; + +void component_level_init(ComponentLevel* self, u32 value); +void component_level_add(ComponentLevel* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_LEVEL_INFO = +{ + .system = + { + .functions = + { + (ECSFunction)component_level_add, + NULL, + NULL, + NULL + } + }, + .type = ECS_COMPONENT_LEVEL, + .size = sizeof(ComponentLevel) +}; diff --git a/src/game/ecs/component/stat/component_redirects.h b/src/game/ecs/component/stat/component_redirects.h index 1ab4b93..e158242 100644 --- a/src/game/ecs/component/stat/component_redirects.h +++ b/src/game/ecs/component/stat/component_redirects.h @@ -6,8 +6,8 @@ typedef struct ComponentRedirects { ECSComponent component; - u32 max; u32 value; + u32 max; bool isOut; } ComponentRedirects; diff --git a/src/game/ecs/component/stat/component_shop.c b/src/game/ecs/component/stat/component_shop.c new file mode 100644 index 0000000..a7378a0 --- /dev/null +++ b/src/game/ecs/component/stat/component_shop.c @@ -0,0 +1,76 @@ +#include "component_shop.h" + +static void _shop_item_init(ComponentShop* self, ECS* ecs); +static void _shop_button_init(ComponentShop* self, ECS* ecs); + +/* Initializes shop items. */ +static void +_shop_item_init(ComponentShop* self, ECS* ecs) +{ + entity_shop_item_upgrade_lifetime_init(ecs, self->upgradeLifetimeID, self->affectedID, self->affectedID2); + entity_shop_item_upgrade_redirects_init(ecs, self->upgradeRedirectsID, self->affectedID, self->affectedID2); + entity_shop_item_upgrade_ammo_init(ecs, self->upgradeAmmoID, self->affectedID, self->affectedID2); + entity_shop_item_health_init(ecs, self->healthID, self->affectedID, self->affectedID2); + entity_shop_item_feed_init(ecs, self->feedID, self->affectedID, self->affectedID2); +} + +/* Initializes shop buttons. */ +static void +_shop_button_init(ComponentShop* self, ECS* ecs) +{ + entity_shop_button_init(ecs, self->buttonUpgradeLifetimeID, (f32*)COMPONENT_SHOP_BUTTON_UPGRADE_LIFETIME_POSITION, self->upgradeLifetimeID); + entity_shop_button_init(ecs, self->buttonUpgradeRedirectsID, (f32*)COMPONENT_SHOP_BUTTON_UPGRADE_REDIRECTS_POSITION, self->upgradeRedirectsID); + entity_shop_button_init(ecs, self->buttonUpgradeAmmoID, (f32*)COMPONENT_SHOP_BUTTON_UPGRADE_AMMO_POSITION, self->upgradeAmmoID); + entity_shop_button_init(ecs, self->buttonHealthID, (f32*)COMPONENT_SHOP_BUTTON_HEALTH_POSITION, self->healthID); + entity_shop_button_init(ecs, self->buttonFeedID, (f32*)COMPONENT_SHOP_BUTTON_FEED_POSITION, self->feedID); +} + +/* Sets shop component info. */ +void +component_shop_init(ComponentShop* self, ECS* ecs, u32 affectedID, u32 affectedID2) +{ + self->affectedID = affectedID; + self->affectedID2 = affectedID2; + + _shop_item_init(self, ecs); + _shop_button_init(self, ecs); +} + +/* Runs on addition of component shop entity. */ +void +component_shop_add(ComponentShop* self, ECS* ecs) +{ + self->upgradeLifetimeID = ecs_entity_add(ecs); + self->upgradeRedirectsID = ecs_entity_add(ecs); + self->upgradeAmmoID = ecs_entity_add(ecs); + self->healthID = ecs_entity_add(ecs); + self->feedID = ecs_entity_add(ecs); + self->buttonUpgradeLifetimeID = ecs_entity_add(ecs); + self->buttonUpgradeRedirectsID = ecs_entity_add(ecs); + self->buttonUpgradeAmmoID = ecs_entity_add(ecs); + self->buttonHealthID = ecs_entity_add(ecs); + self->buttonFeedID = ecs_entity_add(ecs); +} + +/* Runs on deletion of component shop entity. */ +void +component_shop_delete(ComponentShop* self, ECS* ecs) +{ + ecs_entity_delete(ecs, self->upgradeLifetimeID); + ecs_entity_delete(ecs, self->upgradeRedirectsID); + ecs_entity_delete(ecs, self->upgradeAmmoID); + ecs_entity_delete(ecs, self->healthID); + ecs_entity_delete(ecs, self->feedID); + ecs_entity_delete(ecs, self->buttonUpgradeLifetimeID); + ecs_entity_delete(ecs, self->buttonUpgradeRedirectsID); + ecs_entity_delete(ecs, self->buttonUpgradeAmmoID); + ecs_entity_delete(ecs, self->buttonHealthID); + ecs_entity_delete(ecs, self->buttonFeedID); +} + +/* Ticks component shop. */ +void +component_shop_tick(ComponentShop* self, ECS* ecs) +{ + +} diff --git a/src/game/ecs/component/stat/component_shop.h b/src/game/ecs/component/stat/component_shop.h new file mode 100644 index 0000000..87c7adf --- /dev/null +++ b/src/game/ecs/component/stat/component_shop.h @@ -0,0 +1,57 @@ +#pragma once + +#include "../../entity/play/entity_shop_button.h" +#include "../../entity/play/entity_shop_item_upgrade_lifetime.h" +#include "../../entity/play/entity_shop_item_upgrade_ammo.h" +#include "../../entity/play/entity_shop_item_upgrade_redirects.h" +#include "../../entity/play/entity_shop_item_health.h" +#include "../../entity/play/entity_shop_item_feed.h" + +#include "../component_circle_collision.h" + +static const vec3 COMPONENT_SHOP_BUTTON_UPGRADE_LIFETIME_POSITION = {660.0f, 625.0f, 0.025f}; +static const vec3 COMPONENT_SHOP_BUTTON_UPGRADE_REDIRECTS_POSITION = {810.0f, 625.0f, 0.025f}; +static const vec3 COMPONENT_SHOP_BUTTON_UPGRADE_AMMO_POSITION = {960.0f, 625.0f, 0.025f}; +static const vec3 COMPONENT_SHOP_BUTTON_HEALTH_POSITION = {1110.0f, 625.0f, 0.025f}; +static const vec3 COMPONENT_SHOP_BUTTON_FEED_POSITION = {1260.0f, 625.0f, 0.025f}; + +typedef struct ComponentShop +{ + ECSComponent component; + u32 affectedID; + u32 affectedID2; + u32 upgradeLifetimeID; + u32 upgradeAmmoID; + u32 upgradeRedirectsID; + u32 healthID; + u32 feedID; + u32 buttonUpgradeLifetimeID; + u32 buttonUpgradeRedirectsID; + u32 buttonUpgradeAmmoID; + u32 buttonHealthID; + u32 buttonFeedID; + bool isActive; +} ComponentShop; + +void component_shop_init(ComponentShop* self, ECS* ecs, u32 affectedID, u32 affectedID2); +void component_shop_tick(ComponentShop* self, ECS* ecs); +void component_shop_add(ComponentShop* self, ECS* ecs); +void component_shop_delete(ComponentShop* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_SHOP_INFO = +{ + .system = + { + .functions = + { + (ECSFunction)component_shop_add, + (ECSFunction)component_shop_delete, + NULL, + NULL + } + }, + .type = ECS_COMPONENT_SHOP, + .size = sizeof(ComponentShop) +}; + + diff --git a/src/game/ecs/component/stat/component_shop_item.c b/src/game/ecs/component/stat/component_shop_item.c new file mode 100644 index 0000000..ede8782 --- /dev/null +++ b/src/game/ecs/component/stat/component_shop_item.c @@ -0,0 +1,85 @@ +#include "component_shop_item.h" + +static void _shop_item_bought(ComponentShopItem* self, ECS* ecs); + +/* Increases values associated with buying a shop item. */ +static void +_shop_item_bought(ComponentShopItem* self, ECS* ecs) +{ + ComponentGoodies* goodies; + ComponentGoodies* affectedGoodies; + ComponentUpgrades* upgrades; + ComponentHealth* health; + + goodies = ecs_component_get(ecs, ECS_COMPONENT_GOODIES, self->affectedID); + + if (goodies->value < self->price && self->type != SHOP_ITEM_FEED) + return; + + switch (self->type) + { + case SHOP_ITEM_UPGRADE_LIFETIME: + upgrades = ecs_component_get(ecs, ECS_COMPONENT_UPGRADES, self->affectedID); + upgrades->currentLevels[UPGRADE_LIFETIME]++; + break; + case SHOP_ITEM_UPGRADE_AMMO: + upgrades = ecs_component_get(ecs, ECS_COMPONENT_UPGRADES, self->affectedID); + upgrades->currentLevels[UPGRADE_AMMO]++; + break; + case SHOP_ITEM_UPGRADE_REDIRECTS: + upgrades = ecs_component_get(ecs, ECS_COMPONENT_UPGRADES, self->affectedID); + upgrades->currentLevels[UPGRADE_REDIRECTS]++; + break; + case SHOP_ITEM_HEALTH: + health = ecs_component_get(ecs, ECS_COMPONENT_HEALTH, self->affectedID); + if (health->value >= health->max) + return; + health->value++; + break; + case SHOP_ITEM_FEED: + affectedGoodies = ecs_component_get(ecs, ECS_COMPONENT_GOODIES, self->affectedID2); + affectedGoodies->value += goodies->value; + break; + default: + break; + } + + self->isBought = false; + + if (self->type == SHOP_ITEM_FEED) + { + if (goodies->value > 0) + sound_play(&ecs->game->resources.sounds[SOUND_GULP], SOUND_PRIORITY); + + goodies->value = 0; + return; + } + else + goodies->value -= self->price; + + self->purchaseCount++; + + self->price = pow(self->basePrice, self->exponent * self->purchaseCount); + + sound_play(&ecs->game->resources.sounds[SOUND_UPGRADE], SOUND_PRIORITY); +} + +/* Sets shop_item component info. */ +void +component_shop_item_init(ComponentShopItem* self, ShopItemType type, u32 price, f32 exponent, u32 affectedID, u32 affectedID2) +{ + self->basePrice = price; + self->price = self->basePrice; + self->exponent = exponent; + self->type = type; + self->affectedID = affectedID; + self->affectedID2 = affectedID2; +} + +/* Ticks shop item component. */ +void +component_shop_item_tick(ComponentShopItem* self, ECS* ecs) +{ + if (self->isBought) + _shop_item_bought(self, ecs); +} diff --git a/src/game/ecs/component/stat/component_shop_item.h b/src/game/ecs/component/stat/component_shop_item.h new file mode 100644 index 0000000..a650f5c --- /dev/null +++ b/src/game/ecs/component/stat/component_shop_item.h @@ -0,0 +1,51 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +#include "component_health.h" +#include "component_upgrades.h" +#include "component_goodies.h" + +typedef enum ShopItemType +{ + SHOP_ITEM_UPGRADE_LIFETIME, + SHOP_ITEM_UPGRADE_AMMO, + SHOP_ITEM_UPGRADE_REDIRECTS, + SHOP_ITEM_HEALTH, + SHOP_ITEM_FEED +} ShopItemType; + +typedef struct ComponentShopItem +{ + ECSComponent component; + ShopItemType type; + u32 price; + u32 basePrice; + u32 purchaseCount; + f32 exponent; + u32 affectedID; + u32 affectedID2; + bool isBought; +} ComponentShopItem; + +void component_shop_item_init(ComponentShopItem* self, ShopItemType type, u32 price, f32 exponent, u32 affectedID, u32 affectedID2); +void component_shop_item_tick(ComponentShopItem* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_SHOP_ITEM_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_shop_item_tick, + NULL + } + }, + .type = ECS_COMPONENT_SHOP_ITEM, + .size = sizeof(ComponentShopItem) +}; + + diff --git a/src/game/ecs/component/stat/component_speed.c b/src/game/ecs/component/stat/component_speed.c deleted file mode 100644 index 7f55692..0000000 --- a/src/game/ecs/component/stat/component_speed.c +++ /dev/null @@ -1,8 +0,0 @@ -#include "component_speed.h" - -/* Ticks speed component. */ -void -component_speed_add(ComponentSpeed* self, ECS* ecs) -{ - self->value = COMPONENT_SPEED_VALUE; -} diff --git a/src/game/ecs/component/stat/component_speed.h b/src/game/ecs/component/stat/component_speed.h deleted file mode 100644 index 2199ee5..0000000 --- a/src/game/ecs/component/stat/component_speed.h +++ /dev/null @@ -1,30 +0,0 @@ -#pragma once - -#include "../../../GAME_COMMON.h" -#include "../../ecs_entity.h" - -#define COMPONENT_SPEED_VALUE 1.0f - -typedef struct ComponentSpeed -{ - ECSComponent component; - f32 value; -} ComponentSpeed; - -void component_speed_add(ComponentSpeed* self, ECS* ecs); - -static const ECSComponentInfo COMPONENT_SPEED_INFO = -{ - .system = - { - .functions = - { - (ECSFunction)component_speed_add, - NULL, - NULL, - NULL - } - }, - .type = ECS_COMPONENT_SPEED, - .size = sizeof(ComponentSpeed) -}; diff --git a/src/game/ecs/component/stat/component_stun.c b/src/game/ecs/component/stat/component_stun.c new file mode 100644 index 0000000..e8b075b --- /dev/null +++ b/src/game/ecs/component/stat/component_stun.c @@ -0,0 +1,25 @@ +#include "component_stun.h" + +/* Sets stun component info. */ +void +component_stun_init(ComponentStun* self, u32 value) +{ + self->max = value; + self->value = self->max; +} + +/* Ticks stun component. If depleted, no longer invincible.. */ +void +component_stun_tick(ComponentStun* self, ECS* ecs) +{ + if (self->isStun) + { + self->value--; + + if (self->value <= 0) + { + self->value = 0; + self->isStun = false; + } + } +} diff --git a/src/game/ecs/component/stat/component_stun.h b/src/game/ecs/component/stat/component_stun.h new file mode 100644 index 0000000..0745dd6 --- /dev/null +++ b/src/game/ecs/component/stat/component_stun.h @@ -0,0 +1,33 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +typedef struct ComponentStun +{ + ECSComponent component; + u32 max; + u32 value; + bool isStun; +} ComponentStun; + +void component_stun_init(ComponentStun* self, u32 max); +void component_stun_tick(ComponentStun* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_STUN_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_stun_tick, + NULL + } + }, + .type = ECS_COMPONENT_STUN, + .size = sizeof(ComponentStun) +}; + + diff --git a/src/game/ecs/component/stat/component_timer.c b/src/game/ecs/component/stat/component_timer.c new file mode 100644 index 0000000..89575f1 --- /dev/null +++ b/src/game/ecs/component/stat/component_timer.c @@ -0,0 +1,25 @@ +#include "component_timer.h" + +/* Sets timer component info. */ +void +component_timer_init(ComponentTimer* self, u32 value) +{ + self->max = value; + self->value = self->max; +} + +/* Ticks timer component. */ +void +component_timer_tick(ComponentTimer* self, ECS* ecs) +{ + if (self->isDone) + return; + + self->value--; + + if (self->value <= 0) + { + self->value = 0; + self->isDone = true; + } +} diff --git a/src/game/ecs/component/stat/component_timer.h b/src/game/ecs/component/stat/component_timer.h new file mode 100644 index 0000000..c2810a6 --- /dev/null +++ b/src/game/ecs/component/stat/component_timer.h @@ -0,0 +1,31 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +typedef struct ComponentTimer +{ + ECSComponent component; + u32 value; + u32 max; + bool isDone; +} ComponentTimer; + +void component_timer_init(ComponentTimer* self, u32 max); +void component_timer_tick(ComponentTimer* self, ECS* ecs); + +static const ECSComponentInfo COMPONENT_TIMER_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + (ECSFunction)component_timer_tick, + NULL + } + }, + .type = ECS_COMPONENT_TIMER, + .size = sizeof(ComponentTimer) +}; diff --git a/src/game/ecs/component/stat/component_upgrades.c b/src/game/ecs/component/stat/component_upgrades.c index cf2c2d6..b028447 100644 --- a/src/game/ecs/component/stat/component_upgrades.c +++ b/src/game/ecs/component/stat/component_upgrades.c @@ -33,17 +33,10 @@ _component_upgrades_set(ComponentUpgrades* self, ECS* ecs) redirects->value += difference; redirects->max += difference; } + - if (self->currentLevels[UPGRADE_SPEED] > 1) - { - actionShoot->speed = - ( - (1 + (self->currentLevels[UPGRADE_SPEED] * COMPONENT_UPGRADES_SPEED_LEVEL_MULTIPLIER)) * - actionShoot->baseSpeed - ); - } - else - actionShoot->speed = actionShoot->baseSpeed; + if (self->currentLevels[UPGRADE_LIFETIME] != self->previousLevels[UPGRADE_LIFETIME]) + actionShoot->lifetimeBonus = (self->currentLevels[UPGRADE_LIFETIME] * COMPONENT_UPGRADES_LIFETIME_LEVEL_MULTIPLIER); } /* Adds an upgrades component. */ @@ -52,6 +45,8 @@ component_upgrades_add(ComponentUpgrades* self, ECS* ecs) { memcpy(self->currentLevels, COMPONENT_UPGRADES_LEVELS_DEFAULT, sizeof(u32) * UPGRADE_COUNT); memcpy(self->previousLevels, self->currentLevels, sizeof(u32) * UPGRADE_COUNT); + + _component_upgrades_set(self, ecs); } /* Ticks upgrade component. */ diff --git a/src/game/ecs/component/stat/component_upgrades.h b/src/game/ecs/component/stat/component_upgrades.h index 1a2eb66..5fcc7d5 100644 --- a/src/game/ecs/component/stat/component_upgrades.h +++ b/src/game/ecs/component/stat/component_upgrades.h @@ -8,14 +8,14 @@ #include "component_redirects.h" #include "../action/component_action_shoot.h" -#define COMPONENT_UPGRADES_SPEED_LEVEL_MULTIPLIER 0.15 +#define COMPONENT_UPGRADES_LIFETIME_LEVEL_MULTIPLIER 5 -#define UPGRADE_COUNT UPGRADE_SPEED + 1 +#define UPGRADE_COUNT UPGRADE_LIFETIME + 1 typedef enum UpgradeType { UPGRADE_AMMO, UPGRADE_REDIRECTS, - UPGRADE_SPEED + UPGRADE_LIFETIME } UpgradeType; typedef struct ComponentUpgrades diff --git a/src/game/ecs/component/stat/component_wave.c b/src/game/ecs/component/stat/component_wave.c new file mode 100644 index 0000000..0a90657 --- /dev/null +++ b/src/game/ecs/component/stat/component_wave.c @@ -0,0 +1,8 @@ +#include "component_wave.h" + +/* does nothing lol */ +void +component_wave_tick(ComponentWave* self, ECS* ecs) +{ + +} diff --git a/src/game/ecs/component/stat/component_wave.h b/src/game/ecs/component/stat/component_wave.h new file mode 100644 index 0000000..a710a48 --- /dev/null +++ b/src/game/ecs/component/stat/component_wave.h @@ -0,0 +1,26 @@ +#pragma once + +#include "../../../GAME_COMMON.h" +#include "../../ecs_entity.h" + +typedef struct ComponentWave +{ + ECSComponent component; + u32 value; +} ComponentWave; + +static const ECSComponentInfo COMPONENT_WAVE_INFO = +{ + .system = + { + .functions = + { + NULL, + NULL, + NULL, + NULL + } + }, + .type = ECS_COMPONENT_WAVE, + .size = sizeof(ComponentWave) +}; diff --git a/src/game/ecs/ecs.c b/src/game/ecs/ecs.c index 4b7b05c..2b8bde4 100644 --- a/src/game/ecs/ecs.c +++ b/src/game/ecs/ecs.c @@ -1,6 +1,14 @@ #include "ecs.h" static void _ecs_function(ECS* self, ECSFunctionType type); +static s32 _draw_sort(DrawEntry* a, DrawEntry* b); + +/* Sorts drawn elements by their Z value. */ +static s32 +_draw_sort(DrawEntry* a, DrawEntry* b) +{ + return a->drawObject.position[2] > b->drawObject.position[2] ? -1 : 1; +} /* Executes a function upon an ECS. */ /* If a component does not have the function specfied, skips. */ @@ -25,10 +33,63 @@ ecs_tick(ECS* self) } /* Draws the ECS. */ +/* By Z coordinate, sorts drawable objects, and draws them in order. */ void ecs_draw(ECS* self) { - _ecs_function(self, ECS_FUNCTION_DRAW); + Vector drawEntries; /* DrawEntry */ + + vector_init(&drawEntries, sizeof(DrawEntry)); + + for (s32 i = 0; i < ECS_COMPONENT_COUNT; i++) + { + ECSFunction drawFunction; + ECSComponentList list; + + list = self->lists[i]; + + drawFunction = list.system.functions[ECS_FUNCTION_DRAW]; + + if (drawFunction) + { + for (s32 j = 0; j < (s32)list.components.count; j++) + { + DrawEntry drawEntry; + DrawObject drawObject; + void* component; + + component = vector_get(&list.components, j); + + memcpy(&drawObject, component, sizeof(DrawObject)); + + drawEntry.drawObject = drawObject; + drawEntry.drawFunction = drawFunction; + drawEntry.componentPointer = component; + + if (drawObject.component.isDisabled) + continue; + + vector_push(&drawEntries, &drawEntry); + } + } + } + + /* Sort the drawable components. */ + vector_sort(&drawEntries, (SortCompareFunction)_draw_sort); + + for (s32 i = 0; i < (s32)drawEntries.count; i++) + { + ECSFunction drawFunction; + DrawEntry* drawEntry; + + drawEntry = vector_get(&drawEntries, i); + + drawFunction = drawEntry->drawFunction; + + drawFunction(drawEntry->componentPointer, self); + } + + vector_free(&drawEntries); } /* Initializes ECS. */ diff --git a/src/game/ecs/ecs.h b/src/game/ecs/ecs.h index 6827771..8132c66 100644 --- a/src/game/ecs/ecs.h +++ b/src/game/ecs/ecs.h @@ -1,26 +1,40 @@ #pragma once #include "component/action/component_action_damage.h" +#include "component/action/component_action_delete_on_dead.h" #include "component/action/component_action_delete_on_timer.h" #include "component/action/component_action_delete_on_touch_entity.h" #include "component/action/component_action_delete_on_touch_game_entity_type.h" #include "component/action/component_action_grip.h" #include "component/action/component_action_gripped.h" +#include "component/action/component_action_keep_in_rectangle.h" #include "component/action/component_action_lock.h" +#include "component/action/component_action_on_combat_hide.h" #include "component/action/component_action_on_delete_drop_goodies.h" #include "component/action/component_action_on_delete_give_ammo.h" -#include "component/action/component_action_on_delete_give_goodies.h" +#include "component/action/component_action_on_touch_give_goodies.h" +#include "component/action/component_action_on_out_of_bounds_delete.h" #include "component/action/component_action_redirect.h" +#include "component/action/component_action_point_to_mouse.h" #include "component/action/component_action_return.h" +#include "component/action/component_action_follow.h" #include "component/action/component_action_shoot.h" +#include "component/action/component_action_spawn.h" +#include "component/action/component_action_wave.h" #include "component/animation/component_animation_color_change.h" +#include "component/animation/component_animation_cursor.h" #include "component/animation/component_animation_levitate.h" -#include "component/behavior/component_behavior_hop.h" +#include "component/animation/component_animation_move.h" +#include "component/animation/component_animation_squash.h" +#include "component/animation/component_animation_stretch.h" +#include "component/behavior/component_behavior_act_in_rectangle.h" +#include "component/behavior/component_behavior_approach_and_shoot.h" #include "component/behavior/component_behavior_boomerang.h" #include "component/behavior/component_behavior_chase.h" -#include "component/behavior/component_behavior_approach_and_shoot.h" +#include "component/behavior/component_behavior_hop.h" #include "component/component_game_object.h" #include "component/component_physics.h" +#include "component/component_circle_collision.h" #include "component/component_sprite.h" #include "component/component_text.h" #include "component/control/component_control_aim.h" @@ -30,10 +44,16 @@ #include "component/control/component_control_recall.h" #include "component/control/component_control_redirect.h" #include "component/control/component_control_shoot.h" +#include "component/control/component_control_heart.h" #include "component/entity/component_character.h" #include "component/entity/component_enemy.h" #include "component/entity/component_pickup.h" #include "component/hud/component_button.h" +#include "component/hud/component_hud_display.h" +#include "component/hud/component_stat_display.h" +#include "component/hud/component_shop_button.h" +#include "component/stat/component_shop_item.h" +#include "component/stat/component_shop.h" #include "component/stat/component_act_entity.h" #include "component/stat/component_allegiance.h" #include "component/stat/component_ammo.h" @@ -41,47 +61,78 @@ #include "component/stat/component_game_entity_type.h" #include "component/stat/component_goodies.h" #include "component/stat/component_health.h" +#include "component/stat/component_heart.h" +#include "component/stat/component_invincibility.h" +#include "component/stat/component_level.h" #include "component/stat/component_redirects.h" -#include "component/stat/component_speed.h" +#include "component/stat/component_stun.h" #include "component/stat/component_upgrades.h" +#include "component/stat/component_wave.h" +#include "component/stat/component_timer.h" #include "ecs_component.h" +typedef struct DrawEntry +{ + DrawObject drawObject; + ECSFunction drawFunction; + void* componentPointer; +} DrawEntry; + static const ECSComponentInfo ECS_COMPONENT_INFO[ECS_COMPONENT_COUNT] = { COMPONENT_ACTION_ON_DELETE_GIVE_AMMO_INFO, - COMPONENT_ACTION_ON_DELETE_GIVE_GOODIES_INFO, COMPONENT_ACTION_ON_DELETE_DROP_GOODIES_INFO, + COMPONENT_ACTION_SPAWN_INFO, + COMPONENT_ACTION_ON_HEIGHT_DAMAGE_DISABLE_INFO, COMPONENT_ANIMATION_COLOR_CHANGE_INFO, COMPONENT_ANIMATION_LEVITATE_INFO, + COMPONENT_ANIMATION_MOVE_INFO, + COMPONENT_ANIMATION_CURSOR_INFO, + COMPONENT_ANIMATION_STRETCH_INFO, + COMPONENT_ANIMATION_SQUASH_INFO, COMPONENT_PHYSICS_INFO, + COMPONENT_CIRCLE_COLLISION_INFO, + COMPONENT_ACTION_KEEP_IN_RECTANGLE_INFO, COMPONENT_SPRITE_INFO, COMPONENT_TEXT_INFO, COMPONENT_GAME_OBJECT_INFO, COMPONENT_CHARACTER_INFO, COMPONENT_ENEMY_INFO, COMPONENT_PICKUP_INFO, + COMPONENT_BEHAVIOR_ACT_IN_RECTANGLE_INFO, COMPONENT_BEHAVIOR_HOP_INFO, COMPONENT_BEHAVIOR_BOOMERANG_INFO, COMPONENT_BEHAVIOR_CHASE_INFO, COMPONENT_BEHAVIOR_APPROACH_AND_SHOOT_INFO, + COMPONENT_ACTION_ON_COMBAT_HIDE_INFO, COMPONENT_ACTION_SHOOT_INFO, COMPONENT_ACTION_LOCK_INFO, + COMPONENT_ACTION_FOLLOW_INFO, + COMPONENT_ACTION_POINT_TO_MOUSE_INFO, COMPONENT_ACTION_RETURN_INFO, COMPONENT_ACTION_REDIRECT_INFO, COMPONENT_ACTION_DAMAGE_INFO, COMPONENT_ACTION_GRIP_INFO, COMPONENT_ACTION_GRIPPED_INFO, + COMPONENT_ACTION_WAVE_INFO, COMPONENT_CONTROL_MOVE_INFO, COMPONENT_CONTROL_SHOOT_INFO, COMPONENT_CONTROL_AIM_INFO, COMPONENT_CONTROL_REDIRECT_INFO, COMPONENT_CONTROL_LOCK_INFO, COMPONENT_CONTROL_RECALL_INFO, + COMPONENT_CONTROL_HEART_INFO, COMPONENT_CONTROL_PLAYER_INFO, + COMPONENT_SHOP_INFO, + COMPONENT_SHOP_ITEM_INFO, COMPONENT_ACT_ENTITY_INFO, COMPONENT_HEALTH_INFO, - COMPONENT_SPEED_INFO, + COMPONENT_INVINCIBILITY_INFO, + COMPONENT_STUN_INFO, + COMPONENT_LEVEL_INFO, + COMPONENT_WAVE_INFO, + COMPONENT_TIMER_INFO, COMPONENT_AMMO_INFO, COMPONENT_GOODIES_INFO, COMPONENT_FATNESS_INFO, @@ -89,10 +140,17 @@ static const ECSComponentInfo ECS_COMPONENT_INFO[ECS_COMPONENT_COUNT] = COMPONENT_ALLEGIANCE_INFO, COMPONENT_GAME_ENTITY_TYPE_INFO, COMPONENT_UPGRADES_INFO, + COMPONENT_HEART_INFO, COMPONENT_BUTTON_INFO, + COMPONENT_SHOP_BUTTON_INFO, + COMPONENT_STAT_DISPLAY_INFO, + COMPONENT_HUD_DISPLAY_INFO, + COMPONENT_ACTION_ON_TOUCH_GIVE_GOODIES_INFO, + COMPONENT_ACTION_DELETE_ON_DEAD_INFO, COMPONENT_ACTION_DELETE_ON_TIMER_INFO, COMPONENT_ACTION_DELETE_ON_TOUCH_ENTITY_INFO, - COMPONENT_ACTION_DELETE_ON_TOUCH_GAME_ENTITY_TYPE_INFO + COMPONENT_ACTION_DELETE_ON_TOUCH_GAME_ENTITY_TYPE_INFO, + COMPONENT_ACTION_ON_OUT_OF_BOUNDS_DELETE_INFO }; void ecs_tick(ECS* self); diff --git a/src/game/ecs/ecs_component.c b/src/game/ecs/ecs_component.c index f7fb501..61c4d08 100644 --- a/src/game/ecs/ecs_component.c +++ b/src/game/ecs/ecs_component.c @@ -27,6 +27,7 @@ ecs_component_add(ECS* ecs, ECSComponentType type, u32 id) add = ecs->lists[type].system.functions[ECS_FUNCTION_ADD]; + if (add) add(component, ecs); diff --git a/src/game/ecs/entity/entity_cursor.c b/src/game/ecs/entity/entity_cursor.c new file mode 100644 index 0000000..42e6849 --- /dev/null +++ b/src/game/ecs/entity/entity_cursor.c @@ -0,0 +1,30 @@ +#include "entity_cursor.h" + +/* Initializes a cursor entity. */ +void +entity_cursor_init(ECS* ecs, u32 id) +{ + ComponentSprite* sprite; + vec2 mousePosition; + vec3 position; + + sprite = ecs_component_add(ecs, ECS_COMPONENT_SPRITE, id); + + ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_CURSOR, id); + + mouse_world_position_get(&ecs->game->input.mouse, &ecs->game->renderer, mousePosition); + + position[0] = mousePosition[0]; + position[1] = mousePosition[1]; + position[2] = 0.0f; + + component_sprite_atlas_init + ( + sprite, + ecs->game->resources.textures[TEXTURE_CURSOR], + (s32*)CURSOR_FRAME_SIZE, + (s32*)CURSOR_ATLAS_SIZE, + (f32*)CURSOR_SIZE, + position + ); +} diff --git a/src/game/ecs/entity/entity_cursor.h b/src/game/ecs/entity/entity_cursor.h new file mode 100644 index 0000000..45f8753 --- /dev/null +++ b/src/game/ecs/entity/entity_cursor.h @@ -0,0 +1,11 @@ +#pragma once + +#include "../ecs_component.h" +#include "../component/component_sprite.h" + +static const vec2 CURSOR_SIZE = {64.0f, 64.0f}; + +static const ivec2 CURSOR_FRAME_SIZE = {512, 512}; +static const ivec2 CURSOR_ATLAS_SIZE = {1, 2}; + +void entity_cursor_init(ECS* ecs, u32 id); diff --git a/src/game/ecs/entity/entity_text.c b/src/game/ecs/entity/entity_text.c new file mode 100644 index 0000000..2a66618 --- /dev/null +++ b/src/game/ecs/entity/entity_text.c @@ -0,0 +1,21 @@ +#include "entity_text.h" + +/* Initializes a text entity. */ +void +entity_text_init(ECS* ecs, u32 id, Font* font, char* string, u32 length, s32 wrap, vec3 position, vec4 color) +{ + ComponentText* text; + + text = ecs_component_add(ecs, ECS_COMPONENT_TEXT, id); + + component_text_init + ( + text, + font, + string, + length, + wrap, + position, + color + ); +} diff --git a/src/game/ecs/entity/entity_text.h b/src/game/ecs/entity/entity_text.h new file mode 100644 index 0000000..8ef1956 --- /dev/null +++ b/src/game/ecs/entity/entity_text.h @@ -0,0 +1,17 @@ +#pragma once + +#include "../ecs_component.h" +#include "../component/component_text.h" + +void entity_text_init +( + ComponentText* self, + Font* font, + char* string, + u32 length, + s32 wrap, + vec3 position, + vec4 color +); + +void entity_text_init(ECS* ecs, u32 id); diff --git a/src/game/ecs/entity/play/entity_chip.c b/src/game/ecs/entity/play/entity_chip.c index a8c542c..3d23b43 100644 --- a/src/game/ecs/entity/play/entity_chip.c +++ b/src/game/ecs/entity/play/entity_chip.c @@ -4,22 +4,46 @@ void entity_chip_init(ECS* ecs, u32 id, vec3 position, u32 sender) { - ComponentGameObject* gameObject; + ComponentEnemy* enemy; + ComponentActionDeleteOnTouchGameEntityType* actionDeleteOnTouchGameEntityType; - gameObject = ecs_component_add(ecs, ECS_COMPONENT_GAME_OBJECT, id); + enemy = ecs_component_add(ecs, ECS_COMPONENT_ENEMY, id); + actionDeleteOnTouchGameEntityType = ecs_component_add(ecs, ECS_COMPONENT_ACTION_DELETE_ON_TOUCH_GAME_ENTITY_TYPE, id); - component_game_object_init + component_enemy_init ( - gameObject, + enemy, ecs, ecs->game->resources.textures[TEXTURE_CHIP], + (s32*)CHIP_FRAME_SIZE, + (s32*)CHIP_ATLAS_SIZE, (f32*)CHIP_SIZE, (f32*)CHIP_PHYSICS_SIZE, position, CHIP_FRICTION, CHIP_VELOCITY_MAX, - CHIP_GAME_OBJECT_IS_BOUNCE, - CHIP_GAME_OBJECT_IS_AFFECTED_BY_GRAVITY, - CHIP_GAME_OBJECT_IS_SOLID + CHIP_HEALTH, + CHIP_IS_BOUNCE, + CHIP_IS_AFFECTED_BY_GRAVITY, + CHIP_IS_SOLID, + CHIP_GOODIE_COUNT, + 1, + NULL + ); + + component_action_delete_on_touch_game_entity_type_init + ( + actionDeleteOnTouchGameEntityType, + CHIP_ACTION_DELETE_ON_TOUCH_GAME_ENTITY_TYPE + ); + + ComponentGameEntityType* gameEntityType; + + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + + component_game_entity_type_init + ( + gameEntityType, + GAME_ENTITY_CHIP ); } diff --git a/src/game/ecs/entity/play/entity_chip.h b/src/game/ecs/entity/play/entity_chip.h index ed80276..2b2397b 100644 --- a/src/game/ecs/entity/play/entity_chip.h +++ b/src/game/ecs/entity/play/entity_chip.h @@ -1,16 +1,24 @@ #pragma once #include "../../ecs_component.h" -#include "../../component/component_game_object.h" +#include "../../component/entity/component_enemy.h" +#include "../../component/action/component_action_delete_on_touch_game_entity_type.h" +#include "../../component/stat/component_game_entity_type.h" #define CHIP_SPEED 1 +#define CHIP_HEALTH 1 #define CHIP_FRICTION 1 #define CHIP_VELOCITY_MAX 50 -#define CHIP_GAME_OBJECT_IS_AFFECTED_BY_GRAVITY false -#define CHIP_GAME_OBJECT_IS_BOUNCE false -#define CHIP_GAME_OBJECT_IS_SOLID false +#define CHIP_IS_AFFECTED_BY_GRAVITY false +#define CHIP_IS_BOUNCE false +#define CHIP_IS_SOLID false +#define CHIP_GOODIE_COUNT 0 -static const vec2 CHIP_SIZE = {75.0f, 75.0f}; -static const vec2 CHIP_PHYSICS_SIZE = {45.0f, 15.0f}; +#define CHIP_ACTION_DELETE_ON_TOUCH_GAME_ENTITY_TYPE GAME_ENTITY_PLAYER + +static const ivec2 CHIP_FRAME_SIZE = {512, 512}; +static const ivec2 CHIP_ATLAS_SIZE = {1, 1}; +static const vec2 CHIP_SIZE = {30.0f, 30.0f}; +static const vec2 CHIP_PHYSICS_SIZE = {30.0f, 10.0f}; void entity_chip_init(ECS* ecs, u32 id, vec3 position, u32 sender); diff --git a/src/game/ecs/entity/play/entity_chipper.c b/src/game/ecs/entity/play/entity_chipper.c index ed4e45c..27ce203 100644 --- a/src/game/ecs/entity/play/entity_chipper.c +++ b/src/game/ecs/entity/play/entity_chipper.c @@ -2,13 +2,15 @@ /* Initializes a Chipper entity. */ void -entity_chipper_init(ECS* ecs, u32 id, vec3 position, u32 targetID) +entity_chipper_init(ECS* ecs, u32 id, vec3 position, u32 targetID, u32 level, Vector* entityList) { ComponentEnemy* enemy; ComponentBehaviorApproachAndShoot* behaviorApproachAndShoot; + ComponentBehaviorActInRectangle* behaviorActInRectangle; enemy = ecs_component_add(ecs, ECS_COMPONENT_ENEMY, id); behaviorApproachAndShoot = ecs_component_add(ecs, ECS_COMPONENT_BEHAVIOR_APPROACH_AND_SHOOT, id); + behaviorActInRectangle = ecs_component_add(ecs, ECS_COMPONENT_BEHAVIOR_ACT_IN_RECTANGLE, id); component_enemy_init ( @@ -26,7 +28,9 @@ entity_chipper_init(ECS* ecs, u32 id, vec3 position, u32 targetID) CHIPPER_GAME_OBJECT_IS_BOUNCE, CHIPPER_GAME_OBJECT_IS_AFFECTED_BY_GRAVITY, CHIPPER_GAME_OBJECT_IS_SOLID, - CHIPPER_GOODIE_COUNT + CHIPPER_GOODIE_COUNT, + level, + entityList ); component_behavior_approach_and_shoot_init @@ -42,4 +46,16 @@ entity_chipper_init(ECS* ecs, u32 id, vec3 position, u32 targetID) CHIPPER_BEHAVIOR_APPROACH_AND_SHOOT_TIMER, targetID ); + + component_behavior_act_in_rectangle_init(behaviorActInRectangle, CHIPPER_ACT_RECTANGLE); + + ComponentGameEntityType* gameEntityType; + + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + + component_game_entity_type_init + ( + gameEntityType, + GAME_ENTITY_CHIPPER + ); } diff --git a/src/game/ecs/entity/play/entity_chipper.h b/src/game/ecs/entity/play/entity_chipper.h index 9de5e95..22d798c 100644 --- a/src/game/ecs/entity/play/entity_chipper.h +++ b/src/game/ecs/entity/play/entity_chipper.h @@ -3,30 +3,40 @@ #include "../../ecs_component.h" #include "../../component/entity/component_enemy.h" #include "../../component/behavior/component_behavior_approach_and_shoot.h" +#include "../../component/behavior/component_behavior_act_in_rectangle.h" +#include "../../component/stat/component_game_entity_type.h" #include "entity_chip.h" #define CHIPPER_BEHAVIOR_APPROACH_AND_SHOOT_DISTANCE 1000.0f #define CHIPPER_BEHAVIOR_APPROACH_AND_SHOOT_HEIGHT 10.0f -#define CHIPPER_BEHAVIOR_APPROACH_AND_SHOOT_OFFSET 10.0f -#define CHIPPER_BEHAVIOR_APPROACH_AND_SHOOT_PROJECTILE_SPEED 5.0f +#define CHIPPER_BEHAVIOR_APPROACH_AND_SHOOT_OFFSET 30.0f +#define CHIPPER_BEHAVIOR_APPROACH_AND_SHOOT_PROJECTILE_SPEED 10.0f #define CHIPPER_BEHAVIOR_APPROACH_AND_SHOOT_SPEED 0 #define CHIPPER_BEHAVIOR_APPROACH_AND_SHOOT_TIMER 120 -#define CHIPPER_FRICTION 1 +#define CHIPPER_FRICTION 0.875 #define CHIPPER_GAME_OBJECT_IS_AFFECTED_BY_GRAVITY false #define CHIPPER_GAME_OBJECT_IS_BOUNCE false #define CHIPPER_GAME_OBJECT_IS_SOLID false #define CHIPPER_GOODIE_COUNT 2 -#define CHIPPER_HEALTH_MAX 8 +#define CHIPPER_HEALTH_MAX 4 #define CHIPPER_IS_AFFECTED_BY_GRAVITY true #define CHIPPER_IS_BOUNCE false #define CHIPPER_IS_SOLID false -#define CHIPPER_SPEED 1 -#define CHIPPER_VELOCITY_MAX 10 +#define CHIPPER_SPEED 0.5 +#define CHIPPER_VELOCITY_MAX 3 + +static const Rectangle CHIPPER_ACT_RECTANGLE = +{ + .x = 80, + .y = 80, + .w = 1820, + .h = 930 +}; static const ivec2 CHIPPER_FRAME_SIZE = {512, 512}; static const ivec2 CHIPPER_ATLAS_SIZE = {1, 1}; static const vec2 CHIPPER_SIZE = {100.0f, 100.0f}; static const vec2 CHIPPER_PHYSICS_SIZE = {75.0f, 25.0f}; -void entity_chipper_init(ECS* ecs, u32 id, vec3 position, u32 targetID); +void entity_chipper_init(ECS* ecs, u32 id, vec3 position, u32 targetID, u32 level, Vector* entityList); diff --git a/src/game/ecs/entity/play/entity_combat_timer_display.c b/src/game/ecs/entity/play/entity_combat_timer_display.c new file mode 100644 index 0000000..6bb689b --- /dev/null +++ b/src/game/ecs/entity/play/entity_combat_timer_display.c @@ -0,0 +1,21 @@ +#include "entity_combat_timer_display.h" + +/* Initializes wave timer display. */ +void +entity_combat_timer_display_init(ECS* ecs, u32 id, u32 spawnID) +{ + ComponentHUDDisplay* hudDisplay; + + hudDisplay = ecs_component_add(ecs, ECS_COMPONENT_HUD_DISPLAY, id); + + component_hud_display_init + ( + hudDisplay, + ecs, + (f32*)ENTITY_COMBAT_TIMER_DISPLAY_POSITION, + spawnID, + HUD_DISPLAY_FORMAT_TIME_MM_SS_MS, + ICON_COMBAT_TIMER, + ECS_COMPONENT_ACTION_SPAWN + ); +} diff --git a/src/game/ecs/entity/play/entity_combat_timer_display.h b/src/game/ecs/entity/play/entity_combat_timer_display.h new file mode 100644 index 0000000..aa8b0dc --- /dev/null +++ b/src/game/ecs/entity/play/entity_combat_timer_display.h @@ -0,0 +1,8 @@ +#pragma once + +#include "../../component/hud/component_hud_display.h" +#include "../../ecs_component.h" + +static const vec3 ENTITY_COMBAT_TIMER_DISPLAY_POSITION = {1724.0f, 1032.0f, 0.05f}; + +void entity_combat_timer_display_init(ECS* ecs, u32 id, u32 spawnID); diff --git a/src/game/ecs/entity/play/entity_crumbler.c b/src/game/ecs/entity/play/entity_crumbler.c index 30e4613..a4be580 100644 --- a/src/game/ecs/entity/play/entity_crumbler.c +++ b/src/game/ecs/entity/play/entity_crumbler.c @@ -2,13 +2,16 @@ /* Initializes a Crumbler entity. */ void -entity_crumbler_init(ECS* ecs, u32 id, vec3 position, f32 gravity) +entity_crumbler_init(ECS* ecs, u32 id, vec3 position, u32 level, Vector* entityList) { ComponentEnemy* enemy; + ComponentLevel* componentLevel; ComponentGameObject* gameObject; + ComponentActionOnHeightDamageDisable* actionOnHeightDamageDisable; enemy = ecs_component_add(ecs, ECS_COMPONENT_ENEMY, id); gameObject = ecs_component_get(ecs, ECS_COMPONENT_GAME_OBJECT, id); + actionOnHeightDamageDisable = ecs_component_add(ecs, ECS_COMPONENT_ACTION_ON_HEIGHT_DAMAGE_DISABLE, id); component_enemy_init ( @@ -26,9 +29,30 @@ entity_crumbler_init(ECS* ecs, u32 id, vec3 position, f32 gravity) CRUMBLER_IS_BOUNCE, CRUMBLER_IS_AFFECTED_BY_GRAVITY, CRUMBLER_IS_SOLID, - CRUMBLER_GOODIE_COUNT + CRUMBLER_GOODIE_COUNT, + level, + entityList ); + componentLevel = ecs_component_get(ecs, ECS_COMPONENT_LEVEL, id); + gameObject->height = CRUMBLER_HEIGHT; - gameObject->gravity = gravity; + gameObject->gravity = CRUMBLER_GRAVITY + (CRUMBLER_LEVEL_GRAVITY_MULTIPLIER * (componentLevel->value - 1)); + + gameObject->gravity = MIN(gameObject->gravity, CRUMBLER_GRAVITY_MAX); + + component_action_on_height_damage_disable_init(actionOnHeightDamageDisable, CRUMBLER_DAMAGE_HEIGHT); + + ComponentGameEntityType* gameEntityType; + + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + + component_game_entity_type_init + ( + gameEntityType, + GAME_ENTITY_CRUMBLER + ); + + sound_play(&ecs->game->resources.sounds[SOUND_CRUMBLER_WHOOSH], SOUND_SPECIAL); + } diff --git a/src/game/ecs/entity/play/entity_crumbler.h b/src/game/ecs/entity/play/entity_crumbler.h index 79aaf9f..6d27feb 100644 --- a/src/game/ecs/entity/play/entity_crumbler.h +++ b/src/game/ecs/entity/play/entity_crumbler.h @@ -2,19 +2,25 @@ #include "../../component/entity/component_enemy.h" #include "../../ecs_component.h" +#include "../../component/stat/component_game_entity_type.h" +#include "../../component/action/component_action_on_height_damage_disable.h" #define CRUMBLER_IS_SOLID false #define CRUMBLER_IS_BOUNCE false #define CRUMBLER_IS_AFFECTED_BY_GRAVITY true #define CRUMBLER_FRICTION 0 #define CRUMBLER_VELOCITY_MAX 0 -#define CRUMBLER_HEALTH_MAX 20 -#define CRUMBLER_GOODIE_COUNT 3 +#define CRUMBLER_HEALTH_MAX 10 +#define CRUMBLER_GOODIE_COUNT 5 #define CRUMBLER_HEIGHT COMPONENT_GAME_OBJECT_HEIGHT_MAX +#define CRUMBLER_GRAVITY -0.1f +#define CRUMBLER_LEVEL_GRAVITY_MULTIPLIER -0.01f +#define CRUMBLER_GRAVITY_MAX -0.2f +#define CRUMBLER_DAMAGE_HEIGHT 100.0f static const ivec2 CRUMBLER_FRAME_SIZE = {512, 512}; static const ivec2 CRUMBLER_ATLAS_SIZE = {1, 1}; static const vec2 CRUMBLER_SIZE = {200.0f, 125.0f}; static const vec2 CRUMBLER_PHYSICS_SIZE = {150.0f, 50.0f}; -void entity_crumbler_init(ECS* ecs, u32 id, vec3 position, f32 gravity); +void entity_crumbler_init(ECS* ecs, u32 id, vec3 position, u32 level, Vector* entityList); diff --git a/src/game/ecs/entity/play/entity_cupper.c b/src/game/ecs/entity/play/entity_cupper.c index 9a68fbb..6607ffc 100644 --- a/src/game/ecs/entity/play/entity_cupper.c +++ b/src/game/ecs/entity/play/entity_cupper.c @@ -2,7 +2,7 @@ /* Initializes a Cupper entity. */ void -entity_cupper_init(ECS* ecs, u32 id, vec3 position, u32 targetID) +entity_cupper_init(ECS* ecs, u32 id, vec3 position, u32 targetID, u32 level, Vector* entityList) { ComponentEnemy* enemy; ComponentBehaviorHop* behaviorHop; @@ -26,7 +26,9 @@ entity_cupper_init(ECS* ecs, u32 id, vec3 position, u32 targetID) CUPPER_IS_BOUNCE, CUPPER_IS_AFFECTED_BY_GRAVITY, CUPPER_IS_SOLID, - CUPPER_GOODIE_COUNT + CUPPER_GOODIE_COUNT, + level, + entityList ); component_behavior_hop_init @@ -37,4 +39,14 @@ entity_cupper_init(ECS* ecs, u32 id, vec3 position, u32 targetID) CUPPER_BEHAVIOR_HOP_TIMER, targetID ); + + ComponentGameEntityType* gameEntityType; + + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + + component_game_entity_type_init + ( + gameEntityType, + GAME_ENTITY_CUPPER + ); } diff --git a/src/game/ecs/entity/play/entity_cupper.h b/src/game/ecs/entity/play/entity_cupper.h index 7921790..3828b96 100644 --- a/src/game/ecs/entity/play/entity_cupper.h +++ b/src/game/ecs/entity/play/entity_cupper.h @@ -3,6 +3,7 @@ #include "../../component/entity/component_enemy.h" #include "../../component/behavior/component_behavior_hop.h" #include "../../ecs_component.h" +#include "../../component/stat/component_game_entity_type.h" #define CUPPER_IS_SOLID false #define CUPPER_IS_BOUNCE false @@ -11,7 +12,7 @@ #define CUPPER_BEHAVIOR_HOP_SPEED 15 #define CUPPER_BEHAVIOR_HOP_TIMER 30 #define CUPPER_VELOCITY_MAX 30 -#define CUPPER_HEALTH_MAX 4 +#define CUPPER_HEALTH_MAX 3 #define CUPPER_FRICTION 0.9 #define CUPPER_GOODIE_COUNT 1 @@ -20,4 +21,4 @@ static const ivec2 CUPPER_ATLAS_SIZE = {1, 1}; static const vec2 CUPPER_SIZE = {75.0f, 75.0f}; static const vec2 CUPPER_PHYSICS_SIZE = {60.0f, 20.0f}; -void entity_cupper_init(ECS* ecs, u32 id, vec3 position, u32 targetID); +void entity_cupper_init(ECS* ecs, u32 id, vec3 position, u32 targetID, u32 level, Vector* entityList); diff --git a/src/game/ecs/entity/play/entity_custarpedo.c b/src/game/ecs/entity/play/entity_custarpedo.c index 4b7e4d1..b31615e 100644 --- a/src/game/ecs/entity/play/entity_custarpedo.c +++ b/src/game/ecs/entity/play/entity_custarpedo.c @@ -2,7 +2,7 @@ /* Initializes a Custarpedo entity. */ void -entity_custarpedo_init(ECS* ecs, u32 id, vec3 position, u32 targetID) +entity_custarpedo_init(ECS* ecs, u32 id, vec3 position, u32 targetID, u32 level, Vector* entityList) { ComponentEnemy* enemy; ComponentBehaviorChase* behaviorChase; @@ -28,7 +28,9 @@ entity_custarpedo_init(ECS* ecs, u32 id, vec3 position, u32 targetID) CUSTARPEDO_IS_BOUNCE, CUSTARPEDO_IS_AFFECTED_BY_GRAVITY, CUSTARPEDO_IS_SOLID, - CUSTARPEDO_GOODIE_COUNT + CUSTARPEDO_GOODIE_COUNT, + level, + entityList ); component_behavior_chase_init @@ -39,4 +41,13 @@ entity_custarpedo_init(ECS* ecs, u32 id, vec3 position, u32 targetID) ); gameObject->height = CUSTARPEDO_HEIGHT; + + ComponentGameEntityType* gameEntityType; + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + + component_game_entity_type_init + ( + gameEntityType, + GAME_ENTITY_CUSTARPEDO + ); } diff --git a/src/game/ecs/entity/play/entity_custarpedo.h b/src/game/ecs/entity/play/entity_custarpedo.h index c86e5b4..0d94960 100644 --- a/src/game/ecs/entity/play/entity_custarpedo.h +++ b/src/game/ecs/entity/play/entity_custarpedo.h @@ -3,6 +3,7 @@ #include "../../component/behavior/component_behavior_chase.h" #include "../../component/entity/component_enemy.h" #include "../../ecs_component.h" +#include "../../component/stat/component_game_entity_type.h" #define CUSTARPEDO_IS_SOLID false #define CUSTARPEDO_IS_BOUNCE false @@ -17,6 +18,6 @@ static const ivec2 CUSTARPEDO_FRAME_SIZE = {512, 512}; static const ivec2 CUSTARPEDO_ATLAS_SIZE = {1, 1}; static const vec2 CUSTARPEDO_SIZE = {100.0f, 100.0f}; -static const vec2 CUSTARPEDO_PHYSICS_SIZE = {30.0f, 10.0f}; +static const vec2 CUSTARPEDO_PHYSICS_SIZE = {60.0f, 20.0f}; -void entity_custarpedo_init(ECS* ecs, u32 id, vec3 position, u32 targetID); +void entity_custarpedo_init(ECS* ecs, u32 id, vec3 position, u32 targetID, u32 level, Vector* entityList); diff --git a/src/game/ecs/entity/play/entity_damage_number.c b/src/game/ecs/entity/play/entity_damage_number.c new file mode 100644 index 0000000..051c2e3 --- /dev/null +++ b/src/game/ecs/entity/play/entity_damage_number.c @@ -0,0 +1,82 @@ +#include "entity_damage_number.h" + +/* Initializes a player entity. */ +void +entity_damage_number_init(ECS* ecs, u32 id, vec3 position, u32 damage) +{ + ComponentActionDeleteOnTimer* actionDeleteOnTimer; + ComponentAnimationColorChange* animationColorChange; + ComponentAnimationMove* animationMove; + ComponentAnimationSquash* animationSquash; + ComponentAnimationStretch* animationStretch; + ComponentText* text; + char string[ENTITY_DAMAGE_NUMBER_TEXT_MAX]; + f32 base; + + base = ENTITY_DAMAGE_NUMBER_SCALE + ((damage - 1) * ENTITY_DAMAGE_NUMBER_SCALE_MULTIPLIER); + + base = MAX(base, ENTITY_DAMAGE_NUMBER_SCALE_MAX); + + text = ecs_component_add(ecs, ECS_COMPONENT_TEXT, id); + actionDeleteOnTimer = ecs_component_add(ecs, ECS_COMPONENT_ACTION_DELETE_ON_TIMER, id); + animationColorChange = ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_COLOR_CHANGE, id); + animationMove = ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_MOVE, id); + animationSquash = ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_SQUASH, id); + animationStretch = ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_STRETCH, id); + + snprintf + ( + string, + ENTITY_DAMAGE_NUMBER_TEXT_MAX, + ENTITY_DAMAGE_NUMBER_FORMAT, + damage + ); + + component_text_init + ( + text, + &ecs->game->resources.fonts[FONT_DAMAGE_NUMBER], + string, + strlen(string), + -1, + position, + (f32*)ENTITY_DAMAGE_NUMBER_COLOR + ); + + component_action_delete_on_timer_init + ( + actionDeleteOnTimer, + ENTITY_DAMAGE_NUMBER_TIMER + ); + + component_animation_color_change_init + ( + animationColorChange, + (f32*)COLOR_TRANSPARENT, + (f32*)ENTITY_DAMAGE_NUMBER_COLOR, + ENTITY_DAMAGE_NUMBER_TIMER, + ANIMATION_COLOR_CHANGE_MODE_STICK + ); + + component_animation_move_init + ( + animationMove, + (f32*)ENTITY_DAMAGE_NUMBER_MOVE_VELOCITY + ); + + component_animation_squash_init + ( + animationSquash, + base, + ENTITY_DAMAGE_NUMBER_SQUASH_MULTIPLIER, + ENTITY_DAMAGE_NUMBER_SQUASH_SPEED + ); + + component_animation_stretch_init + ( + animationStretch, + base, + ENTITY_DAMAGE_NUMBER_STRETCH_MULTIPLIER, + ENTITY_DAMAGE_NUMBER_STRETCH_SPEED + ); +} diff --git a/src/game/ecs/entity/play/entity_damage_number.h b/src/game/ecs/entity/play/entity_damage_number.h new file mode 100644 index 0000000..ede5aa6 --- /dev/null +++ b/src/game/ecs/entity/play/entity_damage_number.h @@ -0,0 +1,25 @@ +#pragma once + +#include "../../component/component_text.h" +#include "../../component/action/component_action_delete_on_timer.h" +#include "../../component/animation/component_animation_color_change.h" +#include "../../component/animation/component_animation_move.h" +#include "../../component/animation/component_animation_squash.h" +#include "../../component/animation/component_animation_stretch.h" +#include "../../ecs_component.h" + +#define ENTITY_DAMAGE_NUMBER_SCALE_MULTIPLIER 0.115f +#define ENTITY_DAMAGE_NUMBER_SCALE 1.0f +#define ENTITY_DAMAGE_NUMBER_SCALE_MAX 3.0f +#define ENTITY_DAMAGE_NUMBER_TIMER 60 +#define ENTITY_DAMAGE_NUMBER_FORMAT "%u" +#define ENTITY_DAMAGE_NUMBER_TEXT_MAX 8 +#define ENTITY_DAMAGE_NUMBER_SQUASH_MULTIPLIER 0.5f +#define ENTITY_DAMAGE_NUMBER_SQUASH_SPEED 0.05f +#define ENTITY_DAMAGE_NUMBER_STRETCH_MULTIPLIER 0.5f +#define ENTITY_DAMAGE_NUMBER_STRETCH_SPEED 0.05f + +static const vec4 ENTITY_DAMAGE_NUMBER_COLOR = {1.0f, 0.0f, 0.0f, 1.0f}; +static const vec3 ENTITY_DAMAGE_NUMBER_MOVE_VELOCITY = {0.0f, -1.0f, 0.0f}; + +void entity_damage_number_init(ECS* ecs, u32 id, vec3 position, u32 damage); diff --git a/src/game/ecs/entity/play/entity_elemental.c b/src/game/ecs/entity/play/entity_elemental.c index c26dae3..8bf610a 100644 --- a/src/game/ecs/entity/play/entity_elemental.c +++ b/src/game/ecs/entity/play/entity_elemental.c @@ -2,13 +2,24 @@ /* Initializes a elemental entity. */ void -entity_elemental_init(ECS* ecs, u32 id, vec3 position) +entity_elemental_init(ECS* ecs, u32 id, vec3 position, u32 spawnID, u32 playerID) { ComponentGameObject* gameObject; + ComponentActionOnCombatHide* actionOnCombatHide; + ComponentAnimationSquash* animationSquash; + ComponentCircleCollision* circleCollision; + ComponentGoodies* goodies; + ComponentShop* shop; + ComponentAnimationStretch* animationStretch; gameObject = ecs_component_add(ecs, ECS_COMPONENT_GAME_OBJECT, id); + actionOnCombatHide = ecs_component_add(ecs, ECS_COMPONENT_ACTION_ON_COMBAT_HIDE, id); + animationSquash = ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_SQUASH, id); + animationStretch = ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_STRETCH, id); + circleCollision = ecs_component_add(ecs, ECS_COMPONENT_CIRCLE_COLLISION, id); + goodies = ecs_component_add(ecs, ECS_COMPONENT_GOODIES, id); + shop = ecs_component_add(ecs, ECS_COMPONENT_SHOP, id); - ecs_component_add(ecs, ECS_COMPONENT_GOODIES, id); ecs_component_add(ecs, ECS_COMPONENT_FATNESS, id); component_game_object_atlas_init @@ -27,4 +38,50 @@ entity_elemental_init(ECS* ecs, u32 id, vec3 position) ELEMENTAL_GAME_OBJECT_IS_AFFECTED_BY_GRAVITY, ELEMENTAL_GAME_OBJECT_IS_SOLID ); + + ComponentGameEntityType* gameEntityType; + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + + component_game_entity_type_init + ( + gameEntityType, + GAME_ENTITY_ELEMENTAL + ); + + component_action_on_combat_hide_init(actionOnCombatHide, ecs, spawnID, ELEMENTAL_ACTION_ON_COMBAT_HIDE_TIMER); + + component_animation_squash_init + ( + animationSquash, + ELEMENTAL_ANIMATION_SQUASH_BASE, + ELEMENTAL_ANIMATION_SQUASH_MULTIPLIER, + ELEMENTAL_ANIMATION_SQUASH_SPEED + ); + + component_animation_stretch_init + ( + animationStretch, + ELEMENTAL_ANIMATION_STRETCH_BASE, + ELEMENTAL_ANIMATION_STRETCH_MULTIPLIER, + ELEMENTAL_ANIMATION_STRETCH_SPEED + ); + + component_circle_collision_init + ( + circleCollision, + ecs, + ELEMENTAL_CIRCLE_RADIUS + ); + + goodies->max = ELEMENTAL_GOODIES_MAX; + + entity_elemental_goodie_display_init(ecs, ecs_entity_add(ecs), id); + + component_shop_init + ( + shop, + ecs, + playerID, + id + ); } diff --git a/src/game/ecs/entity/play/entity_elemental.h b/src/game/ecs/entity/play/entity_elemental.h index 73dc637..af114c0 100644 --- a/src/game/ecs/entity/play/entity_elemental.h +++ b/src/game/ecs/entity/play/entity_elemental.h @@ -1,19 +1,36 @@ #pragma once +#include "../../component/action/component_action_on_combat_hide.h" +#include "../../component/animation/component_animation_squash.h" +#include "../../component/animation/component_animation_stretch.h" #include "../../component/component_game_object.h" -#include "../../component/stat/component_goodies.h" #include "../../component/stat/component_fatness.h" +#include "../../component/stat/component_game_entity_type.h" +#include "../../component/stat/component_goodies.h" +#include "../../component/component_circle_collision.h" +#include "../../component/stat/component_shop.h" #include "../../ecs_component.h" +#include "entity_elemental_goodie_display.h" + #define ELEMENTAL_FRICTION 1 #define ELEMENTAL_VELOCITY_MAX 0 #define ELEMENTAL_GAME_OBJECT_IS_BOUNCE false #define ELEMENTAL_GAME_OBJECT_IS_AFFECTED_BY_GRAVITY false #define ELEMENTAL_GAME_OBJECT_IS_SOLID true +#define ELEMENTAL_ACTION_ON_COMBAT_HIDE_TIMER 60 +#define ELEMENTAL_ANIMATION_SQUASH_BASE 1.0f +#define ELEMENTAL_ANIMATION_SQUASH_MULTIPLIER 0.05f +#define ELEMENTAL_ANIMATION_SQUASH_SPEED 0.05f +#define ELEMENTAL_ANIMATION_STRETCH_BASE 1.0f +#define ELEMENTAL_ANIMATION_STRETCH_MULTIPLIER 0.05f +#define ELEMENTAL_ANIMATION_STRETCH_SPEED 0.05f +#define ELEMENTAL_GOODIES_MAX 1000000 +#define ELEMENTAL_CIRCLE_RADIUS 300.0f static const ivec2 ELEMENTAL_FRAME_SIZE = {512, 512}; static const ivec2 ELEMENTAL_ATLAS_SIZE = {1, 1}; static const vec2 ELEMENTAL_SIZE = {75.0f, 150.0f}; static const vec2 ELEMENTAL_PHYSICS_SIZE = {60.0f, 20.0f}; -void entity_elemental_init(ECS* ecs, u32 id, vec3 position); +void entity_elemental_init(ECS* ecs, u32 id, vec3 position, u32 spawnID, u32 playerID); diff --git a/src/game/ecs/entity/play/entity_elemental_goodie_display.c b/src/game/ecs/entity/play/entity_elemental_goodie_display.c new file mode 100644 index 0000000..540b742 --- /dev/null +++ b/src/game/ecs/entity/play/entity_elemental_goodie_display.c @@ -0,0 +1,19 @@ +#include "entity_elemental_goodie_display.h" + +void +entity_elemental_goodie_display_init(ECS* ecs, u32 id, u32 elementalID) +{ + ComponentStatDisplay* statDisplay; + + statDisplay = ecs_component_add(ecs, ECS_COMPONENT_STAT_DISPLAY, id); + + component_stat_display_init + ( + statDisplay, + ecs, + (f32*)ELEMENTAL_GOODIE_DISPLAY_OFFSET, + ECS_COMPONENT_GOODIES, + elementalID, + ICON_GOODIES + ); +} diff --git a/src/game/ecs/entity/play/entity_elemental_goodie_display.h b/src/game/ecs/entity/play/entity_elemental_goodie_display.h new file mode 100644 index 0000000..19813eb --- /dev/null +++ b/src/game/ecs/entity/play/entity_elemental_goodie_display.h @@ -0,0 +1,10 @@ +#pragma once + +#include "../../component/hud/component_stat_display.h" +#include "../../ecs_component.h" + +#include "../../component/stat/component_goodies.h" + +static const vec3 ELEMENTAL_GOODIE_DISPLAY_OFFSET = {0.0f, 25.0f, 0.098f}; + +void entity_elemental_goodie_display_init(ECS* ecs, u32 id, u32 elementalID); diff --git a/src/game/ecs/entity/play/entity_excorsant.c b/src/game/ecs/entity/play/entity_excorsant.c index cdad020..7f3f265 100644 --- a/src/game/ecs/entity/play/entity_excorsant.c +++ b/src/game/ecs/entity/play/entity_excorsant.c @@ -2,13 +2,16 @@ /* Initializes an Excorsant entity. */ void -entity_excorsant_init(ECS* ecs, u32 id, vec3 position, u32 targetID) +entity_excorsant_init(ECS* ecs, u32 id, vec3 position, u32 targetID, u32 level, Vector* entityList) { ComponentEnemy* enemy; ComponentBehaviorBoomerang* behaviorBoomerang; + ComponentBehaviorActInRectangle* behaviorActInRectangle; ComponentAnimationLevitate* animationLevitate; behaviorBoomerang = ecs_component_add(ecs, ECS_COMPONENT_BEHAVIOR_BOOMERANG, id); + behaviorActInRectangle = ecs_component_add(ecs, ECS_COMPONENT_BEHAVIOR_ACT_IN_RECTANGLE, id); + enemy = ecs_component_add(ecs, ECS_COMPONENT_ENEMY, id); animationLevitate = ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_LEVITATE, id); @@ -28,12 +31,16 @@ entity_excorsant_init(ECS* ecs, u32 id, vec3 position, u32 targetID) EXCORSANT_IS_BOUNCE, EXCORSANT_IS_AFFECTED_BY_GRAVITY, EXCORSANT_IS_SOLID, - EXCORSANT_GOODIE_COUNT + EXCORSANT_GOODIE_COUNT, + level, + entityList ); component_behavior_boomerang_init ( behaviorBoomerang, + ecs, + EXCORSANT_CHASE_SPEED, EXCORSANT_BEHAVIOR_BOOMERANG_INITIAL_SPEED, EXCORSANT_BEHAVIOR_BOOMERANG_SPEED, EXCORSANT_BEHAVIOR_BOOMERANG_TIMER, @@ -47,4 +54,15 @@ entity_excorsant_init(ECS* ecs, u32 id, vec3 position, u32 targetID) EXCORSANT_ANIMATION_LEVITATE_RANGE, EXCORSANT_ANIMATION_LEVITATE_SPEED ); + + component_behavior_act_in_rectangle_init(behaviorActInRectangle, EXCORSANT_ACT_RECTANGLE); + + ComponentGameEntityType* gameEntityType; + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + + component_game_entity_type_init + ( + gameEntityType, + GAME_ENTITY_EXCORSANT + ); } diff --git a/src/game/ecs/entity/play/entity_excorsant.h b/src/game/ecs/entity/play/entity_excorsant.h index a7e4d0f..ec4d89e 100644 --- a/src/game/ecs/entity/play/entity_excorsant.h +++ b/src/game/ecs/entity/play/entity_excorsant.h @@ -2,26 +2,37 @@ #include "../../component/animation/component_animation_levitate.h" #include "../../component/behavior/component_behavior_boomerang.h" +#include "../../component/behavior/component_behavior_act_in_rectangle.h" #include "../../component/entity/component_enemy.h" #include "../../ecs_component.h" +#include "../../component/stat/component_game_entity_type.h" #define EXCORSANT_IS_SOLID false #define EXCORSANT_IS_BOUNCE false #define EXCORSANT_IS_AFFECTED_BY_GRAVITY false #define EXCORSANT_BEHAVIOR_BOOMERANG_INITIAL_SPEED 15 #define EXCORSANT_BEHAVIOR_BOOMERANG_SPEED 0.5 -#define EXCORSANT_BEHAVIOR_BOOMERANG_TIMER 300 +#define EXCORSANT_BEHAVIOR_BOOMERANG_TIMER 90 #define EXCORSANT_FRICTION 1 #define EXCORSANT_VELOCITY_MAX 100 +#define EXCORSANT_CHASE_SPEED 0.5 #define EXCORSANT_HEALTH_MAX 4 #define EXCORSANT_ANIMATION_LEVITATE_HEIGHT 50.0f #define EXCORSANT_ANIMATION_LEVITATE_RANGE 10.0f #define EXCORSANT_ANIMATION_LEVITATE_SPEED 0.1f #define EXCORSANT_GOODIE_COUNT 3 +static const Rectangle EXCORSANT_ACT_RECTANGLE = +{ + .x = 80, + .y = 80, + .w = 1820, + .h = 930 +}; + static const ivec2 EXCORSANT_FRAME_SIZE = {512, 512}; static const ivec2 EXCORSANT_ATLAS_SIZE = {1, 1}; static const vec2 EXCORSANT_SIZE = {100.0f, 100.0f}; static const vec2 EXCORSANT_PHYSICS_SIZE = {60.0f, 20.0f}; -void entity_excorsant_init(ECS* ecs, u32 id, vec3 position, u32 targetID); +void entity_excorsant_init(ECS* ecs, u32 id, vec3 position, u32 targetID, u32 level, Vector* entityList); diff --git a/src/game/ecs/entity/play/entity_goodie.c b/src/game/ecs/entity/play/entity_goodie.c index cb4135d..062cc85 100644 --- a/src/game/ecs/entity/play/entity_goodie.c +++ b/src/game/ecs/entity/play/entity_goodie.c @@ -5,10 +5,10 @@ void entity_goodie_init(ECS* ecs, u32 id, vec3 position, vec3 velocity, f32 height) { ComponentPickup* pickup; - ComponentActionOnDeleteGiveGoodies* actionOnDeleteGiveGoodies; + ComponentActionOnTouchGiveGoodies* actionOnTouchGiveGoodies; pickup = ecs_component_add(ecs, ECS_COMPONENT_PICKUP, id); - actionOnDeleteGiveGoodies = ecs_component_add(ecs, ECS_COMPONENT_ACTION_ON_DELETE_GIVE_GOODIES, id); + actionOnTouchGiveGoodies = ecs_component_add(ecs, ECS_COMPONENT_ACTION_ON_TOUCH_GIVE_GOODIES, id); component_pickup_init ( @@ -30,5 +30,14 @@ entity_goodie_init(ECS* ecs, u32 id, vec3 position, vec3 velocity, f32 height) GOODIE_PICKUP_GAME_ENTITY_TYPE ); - component_action_on_delete_give_goodies_init(actionOnDeleteGiveGoodies, GOODIE_PICKUP_VALUE); + component_action_on_touch_give_goodies_init(actionOnTouchGiveGoodies, GOODIE_PICKUP_VALUE); + + ComponentGameEntityType* gameEntityType; + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + + component_game_entity_type_init + ( + gameEntityType, + GAME_ENTITY_GOODIE + ); } diff --git a/src/game/ecs/entity/play/entity_goodie.h b/src/game/ecs/entity/play/entity_goodie.h index 8280563..29b7373 100644 --- a/src/game/ecs/entity/play/entity_goodie.h +++ b/src/game/ecs/entity/play/entity_goodie.h @@ -2,7 +2,8 @@ #include "../../ecs_component.h" #include "../../component/entity/component_pickup.h" -#include "../../component/action/component_action_on_delete_give_goodies.h" +#include "../../component/action/component_action_on_touch_give_goodies.h" +#include "../../component/stat/component_game_entity_type.h" #define GOODIE_FRICTION 0.95 #define GOODIE_VELOCITY_MAX 50 @@ -11,9 +12,9 @@ #define GOODIE_PICKUP_VALUE 1 #define GOODIE_PICKUP_GAME_ENTITY_TYPE GAME_ENTITY_PLAYER -static const vec2 GOODIE_SIZE = {50.0f, 50.0f}; -static const ivec2 GOODIE_FRAME_SIZE = {312, 312}; -static const ivec2 GOODIE_ATLAS_SIZE = {1, 1}; +static const vec2 GOODIE_SIZE = {64.0f, 64.0f}; +static const ivec2 GOODIE_FRAME_SIZE = {512, 512}; +static const ivec2 GOODIE_ATLAS_SIZE = {1, 10}; static const vec2 GOODIE_PHYSICS_SIZE = {60.0f, 20.0f}; void entity_goodie_init(ECS* ecs, u32 id, vec3 position, vec3 velocity, f32 height); diff --git a/src/game/ecs/entity/play/entity_goodie_display.c b/src/game/ecs/entity/play/entity_goodie_display.c new file mode 100644 index 0000000..330574b --- /dev/null +++ b/src/game/ecs/entity/play/entity_goodie_display.c @@ -0,0 +1,21 @@ +#include "entity_goodie_display.h" + +/* Initializes goodie display. */ +void +entity_goodie_display_init(ECS* ecs, u32 id, u32 playerID) +{ + ComponentHUDDisplay* hudDisplay; + + hudDisplay = ecs_component_add(ecs, ECS_COMPONENT_HUD_DISPLAY, id); + + component_hud_display_init + ( + hudDisplay, + ecs, + (f32*)ENTITY_GOODIE_DISPLAY_POSITION, + playerID, + HUD_DISPLAY_FORMAT_VALUE, + ICON_GOODIES, + ECS_COMPONENT_GOODIES + ); +} diff --git a/src/game/ecs/entity/play/entity_goodie_display.h b/src/game/ecs/entity/play/entity_goodie_display.h new file mode 100644 index 0000000..083171b --- /dev/null +++ b/src/game/ecs/entity/play/entity_goodie_display.h @@ -0,0 +1,8 @@ +#pragma once + +#include "../../component/hud/component_hud_display.h" +#include "../../ecs_component.h" + +static const vec3 ENTITY_GOODIE_DISPLAY_POSITION = {196.0f, 48.0f, 0.05f}; + +void entity_goodie_display_init(ECS* ecs, u32 id, u32 playerID); diff --git a/src/game/ecs/entity/play/entity_heart_display.c b/src/game/ecs/entity/play/entity_heart_display.c new file mode 100644 index 0000000..5aa932b --- /dev/null +++ b/src/game/ecs/entity/play/entity_heart_display.c @@ -0,0 +1,21 @@ +#include "entity_heart_display.h" + +/* Initializes heart display. */ +void +entity_heart_display_init(ECS* ecs, u32 id, u32 playerID) +{ + ComponentHUDDisplay* hudDisplay; + + hudDisplay = ecs_component_add(ecs, ECS_COMPONENT_HUD_DISPLAY, id); + + component_hud_display_init + ( + hudDisplay, + ecs, + (f32*)ENTITY_HEART_DISPLAY_POSITION, + playerID, + HUD_DISPLAY_FORMAT_MULTIPLIER, + ICON_HEART, + ECS_COMPONENT_HEART + ); +} diff --git a/src/game/ecs/entity/play/entity_heart_display.h b/src/game/ecs/entity/play/entity_heart_display.h new file mode 100644 index 0000000..f23432d --- /dev/null +++ b/src/game/ecs/entity/play/entity_heart_display.h @@ -0,0 +1,8 @@ +#pragma once + +#include "../../component/hud/component_hud_display.h" +#include "../../ecs_component.h" + +static const vec3 ENTITY_HEART_DISPLAY_POSITION = {960.0f, 48.0f, 0.05f}; + +void entity_heart_display_init(ECS* ecs, u32 id, u32 playerID); diff --git a/src/game/ecs/entity/play/entity_icon.c b/src/game/ecs/entity/play/entity_icon.c new file mode 100644 index 0000000..84ad3b9 --- /dev/null +++ b/src/game/ecs/entity/play/entity_icon.c @@ -0,0 +1,22 @@ +#include "entity_icon.h" + +/* Initializes an icon entity. */ +void +entity_icon_init(ECS* ecs, u32 id, vec3 position, vec2 size, IconType index) +{ + ComponentSprite* sprite; + + sprite = ecs_component_add(ecs, ECS_COMPONENT_SPRITE, id); + + component_sprite_atlas_init + ( + sprite, + ecs->game->resources.textures[TEXTURE_ICONS], + (s32*)ICON_FRAME_SIZE, + (s32*)ICON_ATLAS_SIZE, + size, + position + ); + + sprite->atlas.index = index; +} diff --git a/src/game/ecs/entity/play/entity_icon.h b/src/game/ecs/entity/play/entity_icon.h new file mode 100644 index 0000000..876a293 --- /dev/null +++ b/src/game/ecs/entity/play/entity_icon.h @@ -0,0 +1,44 @@ +#pragma once + +#include "../../component/component_sprite.h" +#include "../../ecs_component.h" +#include "../../component/stat/component_game_entity_type.h" + +typedef enum IconType +{ + ICON_GOODIES = 0, + ICON_COMBAT_TIMER = 1, + ICON_HEALTH = 2, + ICON_AMMO = 3, + ICON_REDIRECT = 4, + ICON_WAVE = 5, + ICON_TIMER = 6, + ICON_HEART = 7, + ICON_WAVE_TIMER = 8, + ICON_EMPTY_ONE = 9, + ICON_SHOP_LIFETIME = 10, + ICON_SHOP_REDIRECTS = 11, + ICON_SHOP_AMMO = 12, + ICON_SHOP_HEALTH = 13, + ICON_SHOP_ELEMENTAL = 14, + ICON_PLAYER = 15, + ICON_ELEMENTAL = 16, + ICON_EMPTY_TWO = 17, + ICON_EMPTY_THREE = 18, + ICON_EMPTY_FOUR = 19, + ICON_CUPPER = 20, + ICON_CHIPPER = 21, + ICON_CRUMBLER = 22, + ICON_CUSTARPEDO = 23, + ICON_EXCORSANT = 24, + ICON_ROCK_CANDY_MICHEAL = 25, + ICON_NEAPOLITOTEM = 26, + ICON_EZ_ACHE = 27, + ICON_CREPER = 28, + ICON_GUM_MK_II = 30 +} IconType; + +static const ivec2 ICON_FRAME_SIZE = {512, 512}; +static const ivec2 ICON_ATLAS_SIZE = {3, 10}; + +void entity_icon_init(ECS* ecs, u32 id, vec3 position, vec2 size, IconType type); diff --git a/src/game/ecs/entity/play/entity_player.c b/src/game/ecs/entity/play/entity_player.c index 46d10f5..b842a8c 100644 --- a/src/game/ecs/entity/play/entity_player.c +++ b/src/game/ecs/entity/play/entity_player.c @@ -2,25 +2,35 @@ /* Initializes a player entity. */ void -entity_player_init(ECS* ecs, u32 id, vec3 position) +entity_player_init(ECS* ecs, u32 id, vec3 position, u32 spawnID) { ComponentActionShoot* actionShoot; + ComponentActionKeepInRectangle* actionKeepInRectangle; ComponentAmmo* ammo; ComponentCharacter* character; ComponentControlPlayer* controlPlayer; ComponentGameEntityType* gameEntityType; ComponentHealth* health; + ComponentInvincibility* invincibility; ComponentRedirects* redirects; + ComponentCircleCollision* circleCollision; + ComponentStun* stun; + ComponentGoodies* goodies; actionShoot = ecs_component_add(ecs, ECS_COMPONENT_ACTION_SHOOT, id); + actionKeepInRectangle = ecs_component_add(ecs, ECS_COMPONENT_ACTION_KEEP_IN_RECTANGLE, id); ammo = ecs_component_add(ecs, ECS_COMPONENT_AMMO, id); character = ecs_component_add(ecs, ECS_COMPONENT_CHARACTER, id); controlPlayer = ecs_component_add(ecs, ECS_COMPONENT_CONTROL_PLAYER, id); + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + invincibility = ecs_component_add(ecs, ECS_COMPONENT_INVINCIBILITY, id); redirects = ecs_component_add(ecs, ECS_COMPONENT_REDIRECTS, id); - gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + stun = ecs_component_add(ecs, ECS_COMPONENT_STUN, id); + circleCollision = ecs_component_add(ecs, ECS_COMPONENT_CIRCLE_COLLISION, id); + goodies = ecs_component_add(ecs, ECS_COMPONENT_GOODIES, id); ecs_component_add(ecs, ECS_COMPONENT_UPGRADES, id); - ecs_component_add(ecs, ECS_COMPONENT_GOODIES, id); + ecs_component_add(ecs, ECS_COMPONENT_HEART, id); component_character_init ( @@ -56,10 +66,22 @@ entity_player_init(ECS* ecs, u32 id, vec3 position) ecs, PLAYER_CONTROL_MOVE_SPEED, PLAYER_CONTROL_REDIRECT_ANGLE_THRESHOLD, - PLAYER_CONTROL_SHOOT_COOLDOWN + PLAYER_CONTROL_SHOOT_COOLDOWN, + spawnID ); component_ammo_init(ammo, PLAYER_AMMO_START); + component_invincibility_init(invincibility, PLAYER_INVINCIBILITY_TIMER); + component_stun_init(stun, PLAYER_STUN_TIMER); component_redirects_init(redirects, PLAYER_REDIRECTS_START); - component_game_entity_type_init(gameEntityType, PLAYER_GAME_ENTITY_TYPE); + component_game_entity_type_init(gameEntityType, GAME_ENTITY_PLAYER); + component_action_keep_in_rectangle_init(actionKeepInRectangle, PLAYER_ACTION_KEEP_IN_RECTANGLE); + + component_circle_collision_init(circleCollision, ecs, PLAYER_CIRCLE_RADIUS); + + entity_player_redirect_display_init(ecs, ecs_entity_add(ecs), id); + entity_player_ammo_display_init(ecs, ecs_entity_add(ecs), id); + entity_player_health_display_init(ecs, ecs_entity_add(ecs), id); + + goodies->value = 100000; } diff --git a/src/game/ecs/entity/play/entity_player.h b/src/game/ecs/entity/play/entity_player.h index 8f3ecfd..dce7d87 100644 --- a/src/game/ecs/entity/play/entity_player.h +++ b/src/game/ecs/entity/play/entity_player.h @@ -1,37 +1,56 @@ #pragma once +#include "../../component/action/component_action_keep_in_rectangle.h" #include "../../component/action/component_action_shoot.h" -#include "../../component/entity/component_character.h" #include "../../component/control/component_control_player.h" +#include "../../component/entity/component_character.h" #include "../../component/stat/component_ammo.h" -#include "../../component/stat/component_goodies.h" -#include "../../component/stat/component_redirects.h" -#include "../../component/stat/component_upgrades.h" #include "../../component/stat/component_game_entity_type.h" +#include "../../component/stat/component_goodies.h" +#include "../../component/stat/component_invincibility.h" +#include "../../component/stat/component_redirects.h" +#include "../../component/stat/component_stun.h" +#include "../../component/stat/component_upgrades.h" +#include "../../component/stat/component_heart.h" +#include "../../component/component_circle_collision.h" #include "../../ecs_component.h" #include "entity_snake.h" +#include "entity_player_health_display.h" +#include "entity_player_ammo_display.h" +#include "entity_player_redirect_display.h" #define PLAYER_IS_SOLID false #define PLAYER_IS_BOUNCE false #define PLAYER_IS_AFFECTED_BY_GRAVITY false #define PLAYER_CONTROL_MOVE_SPEED 1 #define PLAYER_FRICTION 0.875 -#define PLAYER_VELOCITY_MAX 8 +#define PLAYER_VELOCITY_MAX 10 #define PLAYER_ACTION_SHOOT_SPEED 15 #define PLAYER_ACTION_SHOOT_HEIGHT 25.0f #define PLAYER_ACTION_SHOOT_OFFSET 100.0f #define PLAYER_CONTROL_SHOOT_COOLDOWN 12 -#define PLAYER_CONTROL_REDIRECT_ANGLE_THRESHOLD 15 // Degrees -#define PLAYER_AMMO_START 5 +#define PLAYER_CONTROL_REDIRECT_ANGLE_THRESHOLD 20 // Degrees +#define PLAYER_AMMO_START 1 #define PLAYER_HEALTH_MAX 3 -#define PLAYER_REDIRECTS_START 5 +#define PLAYER_REDIRECTS_START 1 #define PLAYER_GAME_ENTITY_TYPE GAME_ENTITY_PLAYER #define PLAYER_ALLEGIANCE ALLEGIANCE_PLAYER +#define PLAYER_INVINCIBILITY_TIMER 120 +#define PLAYER_STUN_TIMER 30 +#define PLAYER_CIRCLE_RADIUS 75.0f + +static const Rectangle PLAYER_ACTION_KEEP_IN_RECTANGLE = +{ + .x = 80, + .y = 80, + .w = 1820, + .h = 930 +}; static const ivec2 PLAYER_FRAME_SIZE = {512, 512}; static const ivec2 PLAYER_ATLAS_SIZE = {1, 1}; static const vec2 PLAYER_SIZE = {75.0f, 150.0f}; static const vec2 PLAYER_PHYSICS_SIZE = {60.0f, 20.0f}; -void entity_player_init(ECS* ecs, u32 id, vec3 position); +void entity_player_init(ECS* ecs, u32 id, vec3 position, u32 spawnID); diff --git a/src/game/ecs/entity/play/entity_player_ammo_display.c b/src/game/ecs/entity/play/entity_player_ammo_display.c new file mode 100644 index 0000000..6d61c5c --- /dev/null +++ b/src/game/ecs/entity/play/entity_player_ammo_display.c @@ -0,0 +1,19 @@ +#include "entity_player_ammo_display.h" + +void +entity_player_ammo_display_init(ECS* ecs, u32 id, u32 playerID) +{ + ComponentStatDisplay* statDisplay; + + statDisplay = ecs_component_add(ecs, ECS_COMPONENT_STAT_DISPLAY, id); + + component_stat_display_init + ( + statDisplay, + ecs, + (f32*)PLAYER_AMMO_DISPLAY_OFFSET, + ECS_COMPONENT_AMMO, + playerID, + ICON_AMMO + ); +} diff --git a/src/game/ecs/entity/play/entity_player_ammo_display.h b/src/game/ecs/entity/play/entity_player_ammo_display.h new file mode 100644 index 0000000..6d8d778 --- /dev/null +++ b/src/game/ecs/entity/play/entity_player_ammo_display.h @@ -0,0 +1,8 @@ +#pragma once + +#include "../../component/hud/component_stat_display.h" +#include "../../ecs_component.h" + +static const vec3 PLAYER_AMMO_DISPLAY_OFFSET = {0.0f, -200.0f, 0.095f}; + +void entity_player_ammo_display_init(ECS* ecs, u32 id, u32 playerID); diff --git a/src/game/ecs/entity/play/entity_player_health_display.c b/src/game/ecs/entity/play/entity_player_health_display.c new file mode 100644 index 0000000..22f7b93 --- /dev/null +++ b/src/game/ecs/entity/play/entity_player_health_display.c @@ -0,0 +1,20 @@ +#include "entity_player_health_display.h" + +/* Initializes a player entity. */ +void +entity_player_health_display_init(ECS* ecs, u32 id, u32 playerID) +{ + ComponentStatDisplay* statDisplay; + + statDisplay = ecs_component_add(ecs, ECS_COMPONENT_STAT_DISPLAY, id); + + component_stat_display_init + ( + statDisplay, + ecs, + (f32*)PLAYER_HEALTH_DISPLAY_OFFSET, + ECS_COMPONENT_HEALTH, + playerID, + ICON_HEALTH + ); +} diff --git a/src/game/ecs/entity/play/entity_player_health_display.h b/src/game/ecs/entity/play/entity_player_health_display.h new file mode 100644 index 0000000..2580d3b --- /dev/null +++ b/src/game/ecs/entity/play/entity_player_health_display.h @@ -0,0 +1,10 @@ +#pragma once + +#include "../../component/hud/component_stat_display.h" +#include "../../ecs_component.h" + +#include "entity_icon.h" + +static const vec3 PLAYER_HEALTH_DISPLAY_OFFSET = {0.0f, -225.0f, 0.1f}; + +void entity_player_health_display_init(ECS* ecs, u32 id, u32 playerID); diff --git a/src/game/ecs/entity/play/entity_player_redirect_display.c b/src/game/ecs/entity/play/entity_player_redirect_display.c new file mode 100644 index 0000000..c90d4c6 --- /dev/null +++ b/src/game/ecs/entity/play/entity_player_redirect_display.c @@ -0,0 +1,19 @@ +#include "entity_player_redirect_display.h" + +void +entity_player_redirect_display_init(ECS* ecs, u32 id, u32 playerID) +{ + ComponentStatDisplay* statDisplay; + + statDisplay = ecs_component_add(ecs, ECS_COMPONENT_STAT_DISPLAY, id); + + component_stat_display_init + ( + statDisplay, + ecs, + (f32*)PLAYER_REDIRECT_DISPLAY_OFFSET, + ECS_COMPONENT_REDIRECTS, + playerID, + ICON_REDIRECT + ); +} diff --git a/src/game/ecs/entity/play/entity_player_redirect_display.h b/src/game/ecs/entity/play/entity_player_redirect_display.h new file mode 100644 index 0000000..09b877d --- /dev/null +++ b/src/game/ecs/entity/play/entity_player_redirect_display.h @@ -0,0 +1,8 @@ +#pragma once + +#include "../../component/hud/component_stat_display.h" +#include "../../ecs_component.h" + +static const vec3 PLAYER_REDIRECT_DISPLAY_OFFSET = {0.0f, -175.0f, 0.090f}; + +void entity_player_redirect_display_init(ECS* ecs, u32 id, u32 playerID); diff --git a/src/game/ecs/entity/play/entity_redirect_arrow.c b/src/game/ecs/entity/play/entity_redirect_arrow.c new file mode 100644 index 0000000..2e8cb7b --- /dev/null +++ b/src/game/ecs/entity/play/entity_redirect_arrow.c @@ -0,0 +1,42 @@ +#include "entity_redirect_arrow.h" + +/* Initializes a redirect_arrow entity. */ +void +entity_redirect_arrow_init(ECS* ecs, u32 id, vec3 position, u32 followID) +{ + ComponentSprite* sprite; + ComponentActionFollow* actionFollow; + ComponentAnimationColorChange* animationColorChange; + + sprite = ecs_component_add(ecs, ECS_COMPONENT_SPRITE, id); + actionFollow = ecs_component_add(ecs, ECS_COMPONENT_ACTION_FOLLOW, id); + animationColorChange = ecs_component_add(ecs, ECS_COMPONENT_ANIMATION_COLOR_CHANGE, id); + + ecs_component_add(ecs, ECS_COMPONENT_ACTION_POINT_TO_MOUSE, id); + + component_sprite_init + ( + sprite, + ecs->game->resources.textures[TEXTURE_REDIRECT_ARROW], + (f32*)ENTITY_REDIRECT_ARROW_SIZE, + position + ); + + component_action_follow_init + ( + actionFollow, + followID, + ENTITY_REDIRECT_ARROW_OFFSET + ); + + component_animation_color_change_init + ( + animationColorChange, + (f32*)COLOR_OPAQUE, + (f32*)COLOR_TRANSPARENT, + ENTITY_REDIRECT_ARROW_ANIMATION_COLOR_CHANGE_TIMER, + ANIMATION_COLOR_CHANGE_MODE_STICK + ); + + glm_vec4_copy((f32*)COLOR_TRANSPARENT, sprite->color); +} diff --git a/src/game/ecs/entity/play/entity_redirect_arrow.h b/src/game/ecs/entity/play/entity_redirect_arrow.h new file mode 100644 index 0000000..b6d3695 --- /dev/null +++ b/src/game/ecs/entity/play/entity_redirect_arrow.h @@ -0,0 +1,14 @@ +#pragma once + +#include "../../component/component_sprite.h" +#include "../../component/action/component_action_follow.h" +#include "../../component/action/component_action_point_to_mouse.h" +#include "../../component/animation/component_animation_color_change.h" +#include "../../ecs_component.h" + +#define ENTITY_REDIRECT_ARROW_ANIMATION_COLOR_CHANGE_TIMER 5 +#define ENTITY_REDIRECT_ARROW_OFFSET 64.0f + +static const vec2 ENTITY_REDIRECT_ARROW_SIZE = {64.0f, 64.0f}; + +void entity_redirect_arrow_init(ECS* ecs, u32 id, vec3 position, u32 followID); diff --git a/src/game/ecs/entity/play/entity_shadow.h b/src/game/ecs/entity/play/entity_shadow.h index 993ead4..81471fa 100644 --- a/src/game/ecs/entity/play/entity_shadow.h +++ b/src/game/ecs/entity/play/entity_shadow.h @@ -2,5 +2,6 @@ #include "../../component/component_sprite.h" #include "../../ecs_component.h" +#include "../../component/stat/component_game_entity_type.h" void entity_shadow_init(ECS* ecs, u32 id); diff --git a/src/game/ecs/entity/play/entity_shop_button.c b/src/game/ecs/entity/play/entity_shop_button.c new file mode 100644 index 0000000..1dfe779 --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_button.c @@ -0,0 +1,18 @@ +#include "entity_shop_button.h" + +/* Initializes a shop button. */ +void +entity_shop_button_init(ECS* ecs, u32 id, vec3 position, u32 shopItemID) +{ + ComponentShopButton* shopButton; + + shopButton = ecs_component_add(ecs, ECS_COMPONENT_SHOP_BUTTON, id); + + component_shop_button_init + ( + shopButton, + ecs, + position, + shopItemID + ); +} diff --git a/src/game/ecs/entity/play/entity_shop_button.h b/src/game/ecs/entity/play/entity_shop_button.h new file mode 100644 index 0000000..87306cf --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_button.h @@ -0,0 +1,6 @@ +#pragma once + +#include "../../component/hud/component_shop_button.h" +#include "../../ecs_component.h" + +void entity_shop_button_init(ECS* ecs, u32 id, vec3 position, u32 shopItemID); diff --git a/src/game/ecs/entity/play/entity_shop_item_feed.c b/src/game/ecs/entity/play/entity_shop_item_feed.c new file mode 100644 index 0000000..94fbe64 --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_feed.c @@ -0,0 +1,20 @@ +#include "entity_shop_item_feed.h" + +/* Initializes an shop item feed entity. */ +void +entity_shop_item_feed_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2) +{ + ComponentShopItem* shopItem; + + shopItem = ecs_component_add(ecs, ECS_COMPONENT_SHOP_ITEM, id); + + component_shop_item_init + ( + shopItem, + SHOP_ITEM_FEED, + -1, + -1.0f, + affectedID, + affectedID2 + ); +} diff --git a/src/game/ecs/entity/play/entity_shop_item_feed.h b/src/game/ecs/entity/play/entity_shop_item_feed.h new file mode 100644 index 0000000..cb2a154 --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_feed.h @@ -0,0 +1,6 @@ +#pragma once + +#include "../../ecs_component.h" +#include "../../component/stat/component_shop_item.h" + +void entity_shop_item_feed_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2); diff --git a/src/game/ecs/entity/play/entity_shop_item_health.c b/src/game/ecs/entity/play/entity_shop_item_health.c new file mode 100644 index 0000000..59133bb --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_health.c @@ -0,0 +1,20 @@ +#include "entity_shop_item_health.h" + +/* Initializes an shop item health entity. */ +void +entity_shop_item_health_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2) +{ + ComponentShopItem* shopItem; + + shopItem = ecs_component_add(ecs, ECS_COMPONENT_SHOP_ITEM, id); + + component_shop_item_init + ( + shopItem, + SHOP_ITEM_HEALTH, + ENTITY_SHOP_ITEM_HEALTH_PRICE, + ENTITY_SHOP_ITEM_HEALTH_EXPONENT, + affectedID, + affectedID2 + ); +} diff --git a/src/game/ecs/entity/play/entity_shop_item_health.h b/src/game/ecs/entity/play/entity_shop_item_health.h new file mode 100644 index 0000000..0cd4116 --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_health.h @@ -0,0 +1,9 @@ +#pragma once + +#include "../../ecs_component.h" +#include "../../component/stat/component_shop_item.h" + +#define ENTITY_SHOP_ITEM_HEALTH_PRICE 100 +#define ENTITY_SHOP_ITEM_HEALTH_EXPONENT 1.15 + +void entity_shop_item_health_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2); diff --git a/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c b/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c new file mode 100644 index 0000000..83e72b2 --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.c @@ -0,0 +1,20 @@ +#include "entity_shop_item_upgrade_ammo.h" + +/* Initializes an shop item upgrade ammo entity. */ +void +entity_shop_item_upgrade_ammo_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2) +{ + ComponentShopItem* shopItem; + + shopItem = ecs_component_add(ecs, ECS_COMPONENT_SHOP_ITEM, id); + + component_shop_item_init + ( + shopItem, + SHOP_ITEM_UPGRADE_AMMO, + ENTITY_SHOP_ITEM_UPGRADE_AMMO_PRICE, + ENTITY_SHOP_ITEM_UPGRADE_AMMO_EXPONENT, + affectedID, + affectedID2 + ); +} diff --git a/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h b/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h new file mode 100644 index 0000000..3e22b62 --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_upgrade_ammo.h @@ -0,0 +1,9 @@ +#pragma once + +#include "../../ecs_component.h" +#include "../../component/stat/component_shop_item.h" + +#define ENTITY_SHOP_ITEM_UPGRADE_AMMO_PRICE 100 +#define ENTITY_SHOP_ITEM_UPGRADE_AMMO_EXPONENT 1.15 + +void entity_shop_item_upgrade_ammo_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2); diff --git a/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c b/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c new file mode 100644 index 0000000..b57df43 --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.c @@ -0,0 +1,20 @@ +#include "entity_shop_item_upgrade_lifetime.h" + +/* Initializes an shop item upgrade lifetime entity. */ +void +entity_shop_item_upgrade_lifetime_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2) +{ + ComponentShopItem* shopItem; + + shopItem = ecs_component_add(ecs, ECS_COMPONENT_SHOP_ITEM, id); + + component_shop_item_init + ( + shopItem, + SHOP_ITEM_UPGRADE_LIFETIME, + ENTITY_SHOP_ITEM_UPGRADE_LIFETIME_PRICE, + ENTITY_SHOP_ITEM_UPGRADE_LIFETIME_EXPONENT, + affectedID, + affectedID2 + ); +} diff --git a/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h b/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h new file mode 100644 index 0000000..b4a97f0 --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_upgrade_lifetime.h @@ -0,0 +1,9 @@ +#pragma once + +#include "../../ecs_component.h" +#include "../../component/stat/component_shop_item.h" + +#define ENTITY_SHOP_ITEM_UPGRADE_LIFETIME_PRICE 100 +#define ENTITY_SHOP_ITEM_UPGRADE_LIFETIME_EXPONENT 1.15 + +void entity_shop_item_upgrade_lifetime_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2); diff --git a/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c b/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c new file mode 100644 index 0000000..f06b5ec --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.c @@ -0,0 +1,20 @@ +#include "entity_shop_item_upgrade_redirects.h" + +/* Initializes an shop item upgrade redirects entity. */ +void +entity_shop_item_upgrade_redirects_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2) +{ + ComponentShopItem* shopItem; + + shopItem = ecs_component_add(ecs, ECS_COMPONENT_SHOP_ITEM, id); + + component_shop_item_init + ( + shopItem, + SHOP_ITEM_UPGRADE_REDIRECTS, + ENTITY_SHOP_ITEM_UPGRADE_REDIRECTS_PRICE, + ENTITY_SHOP_ITEM_UPGRADE_REDIRECTS_EXPONENT, + affectedID, + affectedID2 + ); +} diff --git a/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h b/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h new file mode 100644 index 0000000..ed0b2ba --- /dev/null +++ b/src/game/ecs/entity/play/entity_shop_item_upgrade_redirects.h @@ -0,0 +1,9 @@ +#pragma once + +#include "../../ecs_component.h" +#include "../../component/stat/component_shop_item.h" + +#define ENTITY_SHOP_ITEM_UPGRADE_REDIRECTS_PRICE 100 +#define ENTITY_SHOP_ITEM_UPGRADE_REDIRECTS_EXPONENT 1.15 + +void entity_shop_item_upgrade_redirects_init(ECS* ecs, u32 id, u32 affectedID, u32 affectedID2); diff --git a/src/game/ecs/entity/play/entity_snake.c b/src/game/ecs/entity/play/entity_snake.c index 96a5d3e..9a50af4 100644 --- a/src/game/ecs/entity/play/entity_snake.c +++ b/src/game/ecs/entity/play/entity_snake.c @@ -51,6 +51,21 @@ entity_snake_init(ECS* ecs, u32 id, vec3 position, u32 sender) component_action_redirect_init(actionRedirect, SNAKE_ACTION_REDIRECT_MULTIPLIER, sender); component_action_lock_init(actionLock, SNAKE_ACTION_LOCK_COOLDOWN, SNAKE_ACTION_LOCK_SELECT_RADIUS, sender); component_action_on_delete_give_ammo_init(actionOnDeleteGiveAmmo, SNAKE_ACTION_ON_DELETE_GIVE_AMMO_VALUE); - component_action_damage_init(actionDamage, SNAKE_ALLEGIANCE, SNAKE_ACTION_DAMAGE_VALUE); + component_action_damage_init + ( + actionDamage, + SNAKE_ACTION_DAMAGE_ATTACK_TYPE, + SNAKE_ACTION_DAMAGE_TIMER, + SNAKE_ACTION_DAMAGE_VALUE + ); component_allegiance_init(allegiance, SNAKE_ALLEGIANCE); + + ComponentGameEntityType* gameEntityType; + gameEntityType = ecs_component_add(ecs, ECS_COMPONENT_GAME_ENTITY_TYPE, id); + + component_game_entity_type_init + ( + gameEntityType, + GAME_ENTITY_SNAKE + ); } diff --git a/src/game/ecs/entity/play/entity_snake.h b/src/game/ecs/entity/play/entity_snake.h index 1f33879..953e73e 100644 --- a/src/game/ecs/entity/play/entity_snake.h +++ b/src/game/ecs/entity/play/entity_snake.h @@ -8,6 +8,7 @@ #include "../../component/action/component_action_lock.h" #include "../../component/action/component_action_damage.h" #include "../../component/action/component_action_grip.h" +#include "../../component/stat/component_game_entity_type.h" #define SNAKE_SPEED 1 #define SNAKE_FRICTION 1 @@ -16,10 +17,13 @@ #define SNAKE_ACTION_RETURN_VELOCITY_MAX 20 #define SNAKE_ACTION_RETURN_LIFETIME 25 #define SNAKE_ACTION_DAMAGE_VALUE 1 +#define SNAKE_ACTION_DAMAGE_TIMER 60 #define SNAKE_ACTION_RETURN_MULTIPLIER 1.15 #define SNAKE_ACTION_ON_DELETE_GIVE_AMMO_VALUE 1 #define SNAKE_ACTION_REDIRECT_MULTIPLIER 1.05 #define SNAKE_ALLEGIANCE ALLEGIANCE_PLAYER +#define SNAKE_ACTION_DAMAGE_TYPE ALLEGIANCE_PLAYER +#define SNAKE_ACTION_DAMAGE_ATTACK_TYPE ALLEGIANCE_ENEMY #define SNAKE_ACTION_LOCK_SELECT_RADIUS 100.0f #define SNAKE_ACTION_LOCK_COOLDOWN 300 #define SNAKE_GAME_OBJECT_IS_AFFECTED_BY_GRAVITY false @@ -27,6 +31,6 @@ #define SNAKE_GAME_OBJECT_IS_SOLID false static const vec2 SNAKE_SIZE = {75.0f, 75.0f}; -static const vec2 SNAKE_PHYSICS_SIZE = {45.0f, 15.0f}; +static const vec2 SNAKE_PHYSICS_SIZE = {60.0f, 20.0f}; void entity_snake_init(ECS* ecs, u32 id, vec3 position, u32 sender); diff --git a/src/game/ecs/entity/play/entity_spawner.c b/src/game/ecs/entity/play/entity_spawner.c new file mode 100644 index 0000000..48850a5 --- /dev/null +++ b/src/game/ecs/entity/play/entity_spawner.c @@ -0,0 +1,25 @@ +#include "entity_spawner.h" + +/* Initializes a spawner entity. */ +void +entity_spawner_init(ECS* ecs, u32 id, u32 targetID) +{ + ComponentActionSpawn* actionSpawn; + + actionSpawn = ecs_component_add(ecs, ECS_COMPONENT_ACTION_SPAWN, id); + + ecs_component_add(ecs, ECS_COMPONENT_ACTION_WAVE, id); + + component_action_spawn_init(actionSpawn, targetID); +} + +/* Adds a wave to a spawner entity. */ +void +entity_spawner_wave_add(ECS* ecs, u32 id, SpawnWave* spawnWave) +{ + ComponentActionSpawn* actionSpawn; + + actionSpawn = ecs_component_get(ecs, ECS_COMPONENT_ACTION_SPAWN, id); + + component_action_spawn_wave_add(actionSpawn, ecs, spawnWave); +} diff --git a/src/game/ecs/entity/play/entity_spawner.h b/src/game/ecs/entity/play/entity_spawner.h new file mode 100644 index 0000000..2e9a993 --- /dev/null +++ b/src/game/ecs/entity/play/entity_spawner.h @@ -0,0 +1,8 @@ +#pragma once + +#include "../../ecs_component.h" +#include "../../component/action/component_action_spawn.h" +#include "../../component/action/component_action_wave.h" + +void entity_spawner_init(ECS* ecs, u32 id, u32 targetID); +void entity_spawner_wave_add(ECS* ecs, u32 id, SpawnWave* spawnWave); diff --git a/src/game/ecs/entity/play/entity_streak.c b/src/game/ecs/entity/play/entity_streak.c new file mode 100644 index 0000000..e9cc54b --- /dev/null +++ b/src/game/ecs/entity/play/entity_streak.c @@ -0,0 +1,18 @@ +#include "entity_streak.h" + +/* Initializes a streak entity. */ +void +entity_streak_init(ECS* ecs, u32 id, vec3 position, vec2 size) +{ + ComponentSprite* sprite; + + sprite = ecs_component_add(ecs, ECS_COMPONENT_SPRITE, id); + + component_sprite_init + ( + sprite, + ecs->game->resources.textures[TEXTURE_STREAK], + size, + position + ); +} diff --git a/src/game/ecs/entity/play/entity_streak.h b/src/game/ecs/entity/play/entity_streak.h new file mode 100644 index 0000000..c3ab5d4 --- /dev/null +++ b/src/game/ecs/entity/play/entity_streak.h @@ -0,0 +1,6 @@ +#pragma once + +#include "../../ecs_component.h" +#include "../../component/component_sprite.h" + +void entity_streak_init(ECS* ecs, u32 id, vec3 position, vec2 size); diff --git a/src/game/ecs/entity/play/entity_streak_square.c b/src/game/ecs/entity/play/entity_streak_square.c new file mode 100644 index 0000000..45a6e4f --- /dev/null +++ b/src/game/ecs/entity/play/entity_streak_square.c @@ -0,0 +1,18 @@ +#include "entity_streak_square.h" + +/* Initializes a streak_square entity. */ +void +entity_streak_square_init(ECS* ecs, u32 id, vec3 position, vec2 size) +{ + ComponentSprite* sprite; + + sprite = ecs_component_add(ecs, ECS_COMPONENT_SPRITE, id); + + component_sprite_init + ( + sprite, + ecs->game->resources.textures[TEXTURE_STREAK_SQUARE], + size, + position + ); +} diff --git a/src/game/ecs/entity/play/entity_streak_square.h b/src/game/ecs/entity/play/entity_streak_square.h new file mode 100644 index 0000000..e62e48b --- /dev/null +++ b/src/game/ecs/entity/play/entity_streak_square.h @@ -0,0 +1,6 @@ +#pragma once + +#include "../../ecs_component.h" +#include "../../component/component_sprite.h" + +void entity_streak_square_init(ECS* ecs, u32 id, vec3 position, vec2 size); diff --git a/src/game/ecs/entity/play/entity_swing.c b/src/game/ecs/entity/play/entity_swing.c deleted file mode 100644 index 55bc1b1..0000000 --- a/src/game/ecs/entity/play/entity_swing.c +++ /dev/null @@ -1,24 +0,0 @@ -#include "entity_swing.h" - -/* Initializes a swing entity. */ -void -entity_swing_init(ECS* ecs, u32 id, vec3 position, u32 sender) -{ - /* - ComponentGameObject* gameObject; - - component_game_object_init - ( - gameObject, - ecs, - ecs->game->resources.textures[TEXTURE_SNAKE], - (f32*)SWING_SIZE, - (f32*)SWING_PHYSICS_SIZE, - position, - (f32*)SWING_OFFSET, - (f32*)COLOR_OPAQUE, - SWING_FRICTION, - SWING_VELOCITY_MAX - ); - */ -} diff --git a/src/game/ecs/entity/play/entity_swing.h b/src/game/ecs/entity/play/entity_swing.h deleted file mode 100644 index 2061a8b..0000000 --- a/src/game/ecs/entity/play/entity_swing.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "../../ecs_component.h" -#include "../../component/component_game_object.h" - -#define SWING_SPEED 1 -#define SWING_FRICTION 1 -#define SWING_VELOCITY_MAX 0 - -static const vec2 SWING_SIZE = {25.0f, 25.0f}; -static const vec2 SWING_PHYSICS_SIZE = {25.0f, 25.0f}; -static const vec3 SWING_OFFSET = {0.0f, -50.0f, 0.0f}; - -void entity_swing_init(ECS* ecs, u32 id, vec3 position, u32 sender); diff --git a/src/game/ecs/entity/play/entity_text.c b/src/game/ecs/entity/play/entity_text.c new file mode 100644 index 0000000..1f38621 --- /dev/null +++ b/src/game/ecs/entity/play/entity_text.c @@ -0,0 +1,21 @@ +#include "entity_text.h" + +/* Initializes a text entity. */ +void +entity_text_init(ECS* ecs, u32 id, Font* font, char* string, u32 length, s32 wrap, vec3 position) +{ + ComponentText* text; + + text = ecs_component_add(ecs, ECS_COMPONENT_TEXT, id); + + component_text_init + ( + text, + font, + string, + length, + wrap, + position, + (f32*)COLOR_OPAQUE + ); +} diff --git a/src/game/ecs/entity/play/entity_text.h b/src/game/ecs/entity/play/entity_text.h new file mode 100644 index 0000000..3e8ad79 --- /dev/null +++ b/src/game/ecs/entity/play/entity_text.h @@ -0,0 +1,6 @@ +#pragma once + +#include "../../ecs_component.h" +#include "../../component/component_text.h" + +void entity_text_init(ECS* ecs, u32 id, Font* font, char* string, u32 length, s32 wrap, vec3 position); diff --git a/src/game/ecs/entity/play/entity_timer_display.c b/src/game/ecs/entity/play/entity_timer_display.c new file mode 100644 index 0000000..5944c42 --- /dev/null +++ b/src/game/ecs/entity/play/entity_timer_display.c @@ -0,0 +1,25 @@ +#include "entity_timer_display.h" + +/* Initializes timer display. */ +void +entity_timer_display_init(ECS* ecs, u32 id) +{ + ComponentHUDDisplay* hudDisplay; + ComponentTimer* timer; + + hudDisplay = ecs_component_add(ecs, ECS_COMPONENT_HUD_DISPLAY, id); + timer = ecs_component_add(ecs, ECS_COMPONENT_TIMER, id); + + component_timer_init(timer, TIMER_DISPLAY_TIME); + + component_hud_display_init + ( + hudDisplay, + ecs, + (f32*)ENTITY_TIMER_DISPLAY_POSITION, + id, + HUD_DISPLAY_FORMAT_TIME_MM_SS, + ICON_TIMER, + ECS_COMPONENT_TIMER + ); +} diff --git a/src/game/ecs/entity/play/entity_timer_display.h b/src/game/ecs/entity/play/entity_timer_display.h new file mode 100644 index 0000000..cdce122 --- /dev/null +++ b/src/game/ecs/entity/play/entity_timer_display.h @@ -0,0 +1,11 @@ +#pragma once + +#include "../../component/hud/component_hud_display.h" +#include "../../component/stat/component_timer.h" +#include "../../ecs_component.h" + +#define TIMER_DISPLAY_TIME (HOUR_TICK) + +static const vec3 ENTITY_TIMER_DISPLAY_POSITION = {1724.0f, 48.0f, 0.05f}; + +void entity_timer_display_init(ECS* ecs, u32 id); diff --git a/src/game/ecs/entity/play/entity_wave.c b/src/game/ecs/entity/play/entity_wave.c deleted file mode 100644 index ee36168..0000000 --- a/src/game/ecs/entity/play/entity_wave.c +++ /dev/null @@ -1,8 +0,0 @@ -#include "entity_wave.h" - -/* Initializes a wave entity. */ -void -entity_wave_init(ECS* ecs, u32 id, WaveType type) -{ - -} diff --git a/src/game/ecs/entity/play/entity_wave.h b/src/game/ecs/entity/play/entity_wave.h deleted file mode 100644 index f78e2a8..0000000 --- a/src/game/ecs/entity/play/entity_wave.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "../../ecs_component.h" - -typedef enum WaveType -{ - WAVE_COMBAT, - WAVE_CHILL -} WaveType; - -void entity_wave_init(ECS* ecs, u32 id, WaveType type); diff --git a/src/game/ecs/entity/play/entity_wave_display.c b/src/game/ecs/entity/play/entity_wave_display.c new file mode 100644 index 0000000..edfa121 --- /dev/null +++ b/src/game/ecs/entity/play/entity_wave_display.c @@ -0,0 +1,21 @@ +#include "entity_wave_display.h" + +/* Initializes wave display. */ +void +entity_wave_display_init(ECS* ecs, u32 id, u32 spawnID) +{ + ComponentHUDDisplay* hudDisplay; + + hudDisplay = ecs_component_add(ecs, ECS_COMPONENT_HUD_DISPLAY, id); + + component_hud_display_init + ( + hudDisplay, + ecs, + (f32*)ENTITY_WAVE_DISPLAY_POSITION, + spawnID, + HUD_DISPLAY_FORMAT_WAVE, + ICON_WAVE, + ECS_COMPONENT_WAVE + ); +} diff --git a/src/game/ecs/entity/play/entity_wave_display.h b/src/game/ecs/entity/play/entity_wave_display.h new file mode 100644 index 0000000..c4f9e0a --- /dev/null +++ b/src/game/ecs/entity/play/entity_wave_display.h @@ -0,0 +1,8 @@ +#pragma once + +#include "../../component/hud/component_hud_display.h" +#include "../../ecs_component.h" + +static const vec3 ENTITY_WAVE_DISPLAY_POSITION = {196.0f, 1032.0f, 0.05f}; + +void entity_wave_display_init(ECS* ecs, u32 id, u32 spawnID); diff --git a/src/game/ecs/entity/play/entity_wave_timer_display.c b/src/game/ecs/entity/play/entity_wave_timer_display.c new file mode 100644 index 0000000..7194965 --- /dev/null +++ b/src/game/ecs/entity/play/entity_wave_timer_display.c @@ -0,0 +1,21 @@ +#include "entity_wave_timer_display.h" + +/* Initializes wave timer display. */ +void +entity_wave_timer_display_init(ECS* ecs, u32 id, u32 waveID) +{ + ComponentHUDDisplay* hudDisplay; + + hudDisplay = ecs_component_add(ecs, ECS_COMPONENT_HUD_DISPLAY, id); + + component_hud_display_init + ( + hudDisplay, + ecs, + (f32*)ENTITY_WAVE_TIMER_DISPLAY_POSITION, + waveID, + HUD_DISPLAY_FORMAT_TIME_MM_SS_MS, + ICON_WAVE_TIMER, + ECS_COMPONENT_ACTION_WAVE + ); +} diff --git a/src/game/ecs/entity/play/entity_wave_timer_display.h b/src/game/ecs/entity/play/entity_wave_timer_display.h new file mode 100644 index 0000000..1c43279 --- /dev/null +++ b/src/game/ecs/entity/play/entity_wave_timer_display.h @@ -0,0 +1,8 @@ +#pragma once + +#include "../../component/hud/component_hud_display.h" +#include "../../ecs_component.h" + +static const vec3 ENTITY_WAVE_TIMER_DISPLAY_POSITION = {960.0f, 1032.0f, 0.05f}; + +void entity_wave_timer_display_init(ECS* ecs, u32 id, u32 waveID); diff --git a/src/game/game.c b/src/game/game.c index 174fec9..a7e19aa 100644 --- a/src/game/game.c +++ b/src/game/game.c @@ -28,12 +28,15 @@ static void _game_tick(Game* self) { if (!self->isPaused) - ecs_tick(&self->ecs); + ecs_tick(&self->ecs); input_update(&self->input); if (input_press(&self->input, INPUT_PAUSE)) + { + sound_play(&self->resources.sounds[SOUND_SELECT], SOUND_PRIORITY); self->isPaused = !self->isPaused; + } if (event_press(&self->input.event, EVENT_QUIT)) _game_quit(self); @@ -45,6 +48,8 @@ _game_draw(Game* self) { renderer_update(&self->renderer); + renderer_clear_color_set(&self->renderer, (f32*)RENDERER_CLEAR_COLOR); + renderer_clear(&self->renderer); ecs_draw(&self->ecs); diff --git a/src/game/game.h b/src/game/game.h index 496c349..d3f43b7 100644 --- a/src/game/game.h +++ b/src/game/game.h @@ -5,7 +5,7 @@ #define WINDOW_FLAGS SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE static const ivec2 WINDOW_SIZE = {1280, 720}; -static const vec2 WORLD_SIZE = {1980.0f, 1080.0f}; +static const vec2 WORLD_SIZE = {1920.0f, 1080.0f}; static const vec4 RENDERER_CLEAR_COLOR = {0.785f, 0.685f, 0.900f, 1.0f}; void game_init(Game* game); diff --git a/src/game/input/INPUT_COMMON.h b/src/game/input/INPUT_COMMON.h index 9ce3c4e..bd2a585 100644 --- a/src/game/input/INPUT_COMMON.h +++ b/src/game/input/INPUT_COMMON.h @@ -16,6 +16,7 @@ typedef enum InputType INPUT_REDIRECT, INPUT_LOCK, INPUT_RECALL, + INPUT_HEART, INPUT_SELECT, INPUT_PAUSE, } InputType; diff --git a/src/game/input/input.h b/src/game/input/input.h index f40f6be..e150f43 100644 --- a/src/game/input/input.h +++ b/src/game/input/input.h @@ -189,6 +189,24 @@ static const MouseInputEntry INPUT_MOUSE_RECALL_ENTRY = .count = 0 }; +#define INPUT_HEART_KEY_COUNT 1 +static const KeyboardKeyType INPUT_HEART_KEYS[INPUT_HEART_KEY_COUNT] = +{ + KEYBOARD_KEY_TAB +}; + +static const KeyboardInputEntry INPUT_KEYBOARD_HEART_ENTRY = +{ + .types = (KeyboardKeyType*)INPUT_HEART_KEYS, + .count = INPUT_HEART_KEY_COUNT +}; + +static const MouseInputEntry INPUT_MOUSE_HEART_ENTRY = +{ + .types = NULL, + .count = 0 +}; + #define INPUT_SELECT_KEY_COUNT 1 #define INPUT_SELECT_MOUSE_BUTTON_COUNT 1 static const KeyboardKeyType INPUT_SELECT_KEYS[INPUT_SELECT_KEY_COUNT] = @@ -242,6 +260,7 @@ static const KeyboardInputEntry INPUT_KEYBOARD_ENTRIES[INPUT_COUNT] = INPUT_KEYBOARD_REDIRECT_ENTRY, INPUT_KEYBOARD_LOCK_ENTRY, INPUT_KEYBOARD_RECALL_ENTRY, + INPUT_KEYBOARD_HEART_ENTRY, INPUT_KEYBOARD_SELECT_ENTRY, INPUT_KEYBOARD_PAUSE_ENTRY, }; @@ -257,6 +276,7 @@ static const MouseInputEntry INPUT_MOUSE_ENTRIES[INPUT_COUNT] = INPUT_MOUSE_REDIRECT_ENTRY, INPUT_MOUSE_LOCK_ENTRY, INPUT_MOUSE_RECALL_ENTRY, + INPUT_MOUSE_HEART_ENTRY, INPUT_MOUSE_SELECT_ENTRY, INPUT_MOUSE_PAUSE_ENTRY }; diff --git a/src/game/render/texture_quad.c b/src/game/render/texture_quad.c index 8fac713..a43292c 100644 --- a/src/game/render/texture_quad.c +++ b/src/game/render/texture_quad.c @@ -25,9 +25,6 @@ texture_quad_draw(Renderer* renderer, Shader* shader, Atlas* atlas, mat4 model, {0, 1, 3} }; - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - camera_view_get(&renderer->camera, view); camera_projection_get(&renderer->camera, projection); @@ -46,6 +43,9 @@ texture_quad_draw(Renderer* renderer, Shader* shader, Atlas* atlas, mat4 model, renderer_shader_use(renderer, shader); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_BLEND); + shader_uniform_mat4_set(shader, TEXTURE_QUAD_UNIFORM_VIEW, view); shader_uniform_mat4_set(shader, TEXTURE_QUAD_UNIFORM_PROJECTION, projection); shader_uniform_mat4_set(shader, TEXTURE_QUAD_UNIFORM_MODEL, model); @@ -53,6 +53,6 @@ texture_quad_draw(Renderer* renderer, Shader* shader, Atlas* atlas, mat4 model, shader_uniform_texture_set(shader, TEXTURE_QUAD_UNIFORM_TEXTURE, &atlas->texture, 0); glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0); - + vao_unbind(); } diff --git a/src/game/resource/RESOURCE_COMMON.h b/src/game/resource/RESOURCE_COMMON.h index 01f4023..6ae7381 100644 --- a/src/game/resource/RESOURCE_COMMON.h +++ b/src/game/resource/RESOURCE_COMMON.h @@ -35,6 +35,11 @@ static const ShaderPaths SHADER_PATHS[SHADER_COUNT] = #define TEXTURE_COUNT TEXTURE_GOODIES + 1 typedef enum TextureType { + TEXTURE_CURSOR, + TEXTURE_REDIRECT_ARROW, + TEXTURE_ICONS, + TEXTURE_STREAK, + TEXTURE_STREAK_SQUARE, TEXTURE_SHADOW, TEXTURE_PLAYER, TEXTURE_ELEMENTAL, @@ -56,6 +61,11 @@ typedef enum TextureType static const char* TEXTURE_PATHS[TEXTURE_COUNT] = { + "res/gfx/play/cursor.png", + "res/gfx/play/redirectArrow.png", + "res/gfx/play/icons.png", + "res/gfx/play/streak.png", + "res/gfx/play/streakSquare.png", "res/gfx/play/shadow.png", "res/gfx/play/player.png", "res/gfx/play/elemental.png", @@ -75,42 +85,117 @@ static const char* TEXTURE_PATHS[TEXTURE_COUNT] = "res/gfx/play/goodies.png" }; -#define FONT_COUNT FONT_UPHEAVAL + 1 +#define FONT_COUNT FONT_HUD + 1 typedef enum FontType { - FONT_UPHEAVAL + FONT_NORMAL, + FONT_STAT_DISPLAY, + FONT_DAMAGE_NUMBER, + FONT_HUD } FontType; static const char* FONT_PATHS[FONT_COUNT] = { - "res/font/upheaval.ttf" + "res/font/upheaval.ttf", + "res/font/upheaval.ttf", + "res/font/upheaval.ttf", + "res/font/upheaval.ttf", }; static const u32 FONT_SIZES[FONT_COUNT] = { - 12 + 64, + 32, + 32, + 32 }; -#define SOUND_COUNT SOUND_TEST + 1 +#define SOUND_COUNT SOUND_EZ_ACHE_READY + 1 typedef enum SoundType { - SOUND_TEST + SOUND_SELECT, + SOUND_BLEEP, + SOUND_SNAKE_SHOOT, + SOUND_PLAYER_HURT, + SOUND_PLAYER_KILL, + SOUND_HURT, + SOUND_REDIRECT, + SOUND_LOCK, + SOUND_UNLOCK, + SOUND_GOODIE, + SOUND_GULP, + SOUND_GROW, + SOUND_HEART, + SOUND_UPGRADE, + SOUND_CUPPER_HOP, + SOUND_CUPPER_KILL, + SOUND_CHIPPER_KILL, + SOUND_CHIP_SHOOT, + SOUND_CHIP_KILL, + SOUND_CRUMBLER_WHOOSH, + SOUND_CRUMBLER_SMASH, + SOUND_CRUMBLER_KILL, + SOUND_CUSTARPEDO_FLY, + SOUND_CUSTARPEDO_KILL, + SOUND_EXCORSANT_SPIN, + SOUND_EXCORSANT_KILL, + SOUND_EZ_ACHE_READY } SoundType; static const char* SOUND_PATHS[SOUND_COUNT] = { - "res/sound/test.ogg" + "res/sound/select.ogg", + "res/sound/bleep.ogg", + "res/sound/snakeShoot.ogg", + "res/sound/playerHurt.ogg", + "res/sound/playerKill.ogg", + "res/sound/hurt.ogg", + "res/sound/redirect.ogg", + "res/sound/lock.ogg", + "res/sound/unlock.ogg", + "res/sound/goodie.ogg", + "res/sound/gulp.ogg", + "res/sound/grow.ogg", + "res/sound/heart.ogg", + "res/sound/upgrade.ogg", + "res/sound/cupperHop.ogg", + "res/sound/cupperKill.ogg", + "res/sound/chipperKill.ogg", + "res/sound/chipShoot.ogg", + "res/sound/chipKill.ogg", + "res/sound/crumblerWhoosh.ogg", + "res/sound/crumblerSmash.ogg", + "res/sound/crumblerKill.ogg", + "res/sound/custarpedoFly.ogg", + "res/sound/custarpedoKill.ogg", + "res/sound/excorsantSpin.ogg", + "res/sound/excorsantKill.ogg", + "res/sound/ezAcheReady.ogg", }; -#define MUSIC_COUNT MUSIC_TEST + 1 +#define MUSIC_COUNT MUSIC_GAME_OVER + 1 typedef enum MusicType { - MUSIC_TEST + MUSIC_CHILL, + MUSIC_COMBAT_ONE, + MUSIC_COMBAT_TWO, + MUSIC_COMBAT_THREE, + MUSIC_WAVE_COMPLETE_ONE, + MUSIC_WAVE_COMPLETE_TWO, + MUSIC_WAVE_COMPLETE_THREE, + MUSIC_GAME_OVER } MusicType; static const char* MUSIC_PATHS[MUSIC_COUNT] = { - "res/music/test.ogg" + "res/music/chill.ogg", + "res/music/combatOne.ogg", + "res/music/combatTwo.ogg", + "res/music/combatThree.ogg", + "res/music/waveCompleteOne.ogg", + "res/music/waveCompleteTwo.ogg", + "res/music/waveCompleteThree.ogg", + "res/music/gameOver.ogg", }; typedef struct Game Game; diff --git a/src/game/state/STATE_COMMON.h b/src/game/state/STATE_COMMON.h index b0afed6..b988b14 100644 --- a/src/game/state/STATE_COMMON.h +++ b/src/game/state/STATE_COMMON.h @@ -2,10 +2,13 @@ #include "play/PLAY_COMMON.h" -#define STATE_COUNT STATE_PLAY + 1 +#define STATE_COUNT STATE_RESULTS + 1 typedef enum StateType { - STATE_PLAY + STATE_PLAY, + STATE_TITLE, + STATE_GAME_OVER, + STATE_RESULTS } StateType; typedef struct Game Game; diff --git a/src/game/state/play/PLAY_COMMON.h b/src/game/state/play/PLAY_COMMON.h index dfeb8d2..9490d04 100644 --- a/src/game/state/play/PLAY_COMMON.h +++ b/src/game/state/play/PLAY_COMMON.h @@ -10,4 +10,12 @@ typedef struct Play State* state; u32 player; u32 elemental; + u32 spawner; + u32 cursor; + u32 goodieDisplay; + u32 timerDisplay; + u32 combatTimerDisplay; + u32 waveDisplay; + u32 heartDisplay; + u32 waveTimerDisplay; } Play; diff --git a/src/game/state/play/play.c b/src/game/state/play/play.c index b1a4c73..cb4af54 100644 --- a/src/game/state/play/play.c +++ b/src/game/state/play/play.c @@ -8,89 +8,83 @@ _play_entity_init(Play* self) { self->player = ecs_entity_add(&self->state->game->ecs); self->elemental = ecs_entity_add(&self->state->game->ecs); - + self->spawner = ecs_entity_add(&self->state->game->ecs); + self->cursor = ecs_entity_add(&self->state->game->ecs); + self->goodieDisplay = ecs_entity_add(&self->state->game->ecs); + self->timerDisplay = ecs_entity_add(&self->state->game->ecs); + self->waveDisplay = ecs_entity_add(&self->state->game->ecs); + self->waveTimerDisplay = ecs_entity_add(&self->state->game->ecs); + self->heartDisplay = ecs_entity_add(&self->state->game->ecs); + + entity_spawner_init + ( + &self->state->game->ecs, + self->spawner, + self->player + ); + entity_player_init ( &self->state->game->ecs, self->player, - (f32*)PLAY_PLAYER_POSITION + (f32*)PLAY_PLAYER_POSITION, + self->spawner + ); + + entity_cursor_init + ( + &self->state->game->ecs, + self->cursor + ); + + entity_goodie_display_init + ( + &self->state->game->ecs, + self->goodieDisplay, + self->player + ); + + entity_heart_display_init + ( + &self->state->game->ecs, + self->heartDisplay, + self->player + ); + + entity_timer_display_init + ( + &self->state->game->ecs, + self->timerDisplay + ); + + + entity_wave_display_init + ( + &self->state->game->ecs, + self->waveDisplay, + self->spawner + ); + + entity_combat_timer_display_init + ( + &self->state->game->ecs, + self->combatTimerDisplay, + self->spawner + ); + + entity_wave_timer_display_init + ( + &self->state->game->ecs, + self->waveTimerDisplay, + self->spawner ); entity_elemental_init ( &self->state->game->ecs, self->elemental, - (f32*)PLAY_ELEMENTAL_POSITION - ); - - for (s32 i = 0; i < 100; i++) - { - u32 test; - vec3 vec; - vec3 pos = {990.0f, 480.0f, 0.0f}; - f32 height; - - test = ecs_entity_add(&self->state->game->ecs); - - vec[0] = RANDOM_F32(-50.0f, 50.0f); - vec[1] = RANDOM_F32(-50.0f, 50.0f); - vec[2] = 0.0f; - - height = RANDOM_F32(0.0f, 1000.0f); - - entity_goodie_init - ( - &self->state->game->ecs, - test, - pos, - vec, - height - ); - } - - vec3 testPosition = {1250.0f, 600.0f, 0.0f}; - vec3 testPosition2 = {400.0f, 600.0f, 0.0f}; - vec3 testPosition3 = {800.0f, 800.0f, 0.0f}; - vec3 testPosition4 = {800.0f, 400.0f, 0.0f}; - vec3 testPosition5 = {200.0f, 400.0f, 0.0f}; - - entity_cupper_init - ( - &self->state->game->ecs, - ecs_entity_add(&self->state->game->ecs), - testPosition, - self->player - ); - - entity_crumbler_init - ( - &self->state->game->ecs, - ecs_entity_add(&self->state->game->ecs), - testPosition2, - -0.1f - ); - - entity_excorsant_init - ( - &self->state->game->ecs, - ecs_entity_add(&self->state->game->ecs), - testPosition3, - self->player - ); - - entity_custarpedo_init - ( - &self->state->game->ecs, - ecs_entity_add(&self->state->game->ecs), - testPosition4, - self->player - ); - - entity_chipper_init - ( - &self->state->game->ecs, - ecs_entity_add(&self->state->game->ecs), - testPosition5, + (f32*)PLAY_ELEMENTAL_POSITION, + self->spawner, self->player ); } diff --git a/src/game/state/play/play.h b/src/game/state/play/play.h index eb26a1b..5a02531 100644 --- a/src/game/state/play/play.h +++ b/src/game/state/play/play.h @@ -5,16 +5,19 @@ #include "../../ecs/ecs.h" #include "../../ecs/entity/play/entity_player.h" -#include "../../ecs/entity/play/entity_goodie.h" +#include "../../ecs/entity/play/entity_goodie_display.h" #include "../../ecs/entity/play/entity_elemental.h" -#include "../../ecs/entity/play/entity_cupper.h" -#include "../../ecs/entity/play/entity_crumbler.h" -#include "../../ecs/entity/play/entity_excorsant.h" -#include "../../ecs/entity/play/entity_custarpedo.h" -#include "../../ecs/entity/play/entity_chipper.h" +#include "../../ecs/entity/play/entity_spawner.h" +#include "../../ecs/entity/play/entity_timer_display.h" +#include "../../ecs/entity/play/entity_combat_timer_display.h" +#include "../../ecs/entity/play/entity_wave_display.h" +#include "../../ecs/entity/play/entity_heart_display.h" +#include "../../ecs/entity/play/entity_wave_timer_display.h" +#include "../../ecs/entity/play/entity_shop_button.h" +#include "../../ecs/entity/entity_cursor.h" -static const vec3 PLAY_PLAYER_POSITION = {990.0f, 800.0f, 0.0f}; -static const vec3 PLAY_ELEMENTAL_POSITION = {990.0f, 500.0f, 0.0f}; +static const vec3 PLAY_PLAYER_POSITION = {960.0f, 1000.0f, 0.0f}; +static const vec3 PLAY_ELEMENTAL_POSITION = {960.0f, 500.0f, 0.0f}; #define PLAY_SHADER_COUNT 2 static const ShaderType PLAY_SHADERS[PLAY_SHADER_COUNT] = @@ -23,9 +26,14 @@ static const ShaderType PLAY_SHADERS[PLAY_SHADER_COUNT] = SHADER_COLOR_QUAD }; -#define PLAY_TEXTURE_COUNT 17 +#define PLAY_TEXTURE_COUNT 22 static const TextureType PLAY_TEXTURES[PLAY_TEXTURE_COUNT] = { + TEXTURE_CURSOR, + TEXTURE_REDIRECT_ARROW, + TEXTURE_ICONS, + TEXTURE_STREAK, + TEXTURE_STREAK_SQUARE, TEXTURE_SHADOW, TEXTURE_PLAYER, TEXTURE_ELEMENTAL, @@ -45,4 +53,58 @@ static const TextureType PLAY_TEXTURES[PLAY_TEXTURE_COUNT] = TEXTURE_GOODIES }; +#define PLAY_FONT_COUNT 4 +static const FontType PLAY_FONTS[PLAY_FONT_COUNT] = +{ + FONT_NORMAL, + FONT_STAT_DISPLAY, + FONT_DAMAGE_NUMBER, + FONT_HUD +}; + +#define PLAY_SOUND_COUNT 27 +static const SoundType PLAY_SOUNDS[PLAY_SOUND_COUNT] = +{ + SOUND_SELECT, + SOUND_BLEEP, + SOUND_SNAKE_SHOOT, + SOUND_PLAYER_HURT, + SOUND_PLAYER_KILL, + SOUND_HURT, + SOUND_REDIRECT, + SOUND_LOCK, + SOUND_UNLOCK, + SOUND_GOODIE, + SOUND_GULP, + SOUND_GROW, + SOUND_HEART, + SOUND_UPGRADE, + SOUND_CUPPER_HOP, + SOUND_CUPPER_KILL, + SOUND_CHIPPER_KILL, + SOUND_CHIP_SHOOT, + SOUND_CHIP_KILL, + SOUND_CRUMBLER_WHOOSH, + SOUND_CRUMBLER_SMASH, + SOUND_CRUMBLER_KILL, + SOUND_CUSTARPEDO_FLY, + SOUND_CUSTARPEDO_KILL, + SOUND_EXCORSANT_SPIN, + SOUND_EXCORSANT_KILL, + SOUND_EZ_ACHE_READY +}; + +#define PLAY_MUSIC_COUNT 8 +static const MusicType PLAY_MUSIC[PLAY_MUSIC_COUNT] = +{ + MUSIC_CHILL, + MUSIC_COMBAT_ONE, + MUSIC_COMBAT_TWO, + MUSIC_COMBAT_THREE, + MUSIC_WAVE_COMPLETE_ONE, + MUSIC_WAVE_COMPLETE_TWO, + MUSIC_WAVE_COMPLETE_THREE, + MUSIC_GAME_OVER +}; + void play_init(Play* play, State* state); diff --git a/src/game/state/state.c b/src/game/state/state.c index d094403..c114aa0 100644 --- a/src/game/state/state.c +++ b/src/game/state/state.c @@ -6,6 +6,8 @@ static void _state_set(State* state, StateType type); static void _state_set(State* state, StateType type) { + state->type = type; + resource_shader_state_init ( &state->game->resources, @@ -20,6 +22,27 @@ _state_set(State* state, StateType type) STATE_TEXTURE_COUNT[state->type] ); + resource_font_state_init + ( + &state->game->resources, + STATE_FONTS[state->type], + STATE_FONT_COUNT[state->type] + ); + + resource_sound_state_init + ( + &state->game->resources, + STATE_SOUNDS[state->type], + STATE_SOUND_COUNT[state->type] + ); + + resource_music_state_init + ( + &state->game->resources, + STATE_MUSIC[state->type], + STATE_MUSIC_COUNT[state->type] + ); + switch (state->type) { case STATE_PLAY: @@ -60,6 +83,27 @@ state_free(State* state) STATE_TEXTURES[state->type], STATE_TEXTURE_COUNT[state->type] ); + + resource_font_state_free + ( + &state->game->resources, + STATE_FONTS[state->type], + STATE_FONT_COUNT[state->type] + ); + + resource_sound_state_free + ( + &state->game->resources, + STATE_SOUNDS[state->type], + STATE_SOUND_COUNT[state->type] + ); + + resource_music_state_free + ( + &state->game->resources, + STATE_MUSIC[state->type], + STATE_MUSIC_COUNT[state->type] + ); } /* Changes game state and initializes new resources. */ diff --git a/src/game/state/state.h b/src/game/state/state.h index b750358..35d838a 100644 --- a/src/game/state/state.h +++ b/src/game/state/state.h @@ -28,6 +28,36 @@ static const u32 STATE_TEXTURE_COUNT[STATE_COUNT] = PLAY_TEXTURE_COUNT }; +static const FontType* STATE_FONTS[STATE_COUNT] = +{ + PLAY_FONTS +}; + +static const u32 STATE_FONT_COUNT[STATE_COUNT] = +{ + PLAY_FONT_COUNT +}; + +static const SoundType* STATE_SOUNDS[STATE_COUNT] = +{ + PLAY_SOUNDS +}; + +static const u32 STATE_SOUND_COUNT[STATE_COUNT] = +{ + PLAY_SOUND_COUNT +}; + +static const MusicType* STATE_MUSIC[STATE_COUNT] = +{ + PLAY_MUSIC +}; + +static const u32 STATE_MUSIC_COUNT[STATE_COUNT] = +{ + PLAY_MUSIC_COUNT +}; + void state_change(State* state, StateType type); void state_init(State* state, Game* game, StateType type); void state_free(State* state);