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.PHONY : src/game/ecs/entity/play/entity_player.o
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@@ -1425,6 +1689,30 @@ src/game/ecs/entity/play/entity_player.c.s:
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	$(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_player.c.s
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.PHONY : src/game/ecs/entity/play/entity_player.c.s
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src/game/ecs/entity/play/entity_shadow.o: src/game/ecs/entity/play/entity_shadow.c.o
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.PHONY : src/game/ecs/entity/play/entity_shadow.o
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# target to build an object file
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src/game/ecs/entity/play/entity_shadow.c.o:
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.PHONY : src/game/ecs/entity/play/entity_shadow.c.o
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src/game/ecs/entity/play/entity_shadow.i: src/game/ecs/entity/play/entity_shadow.c.i
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.PHONY : src/game/ecs/entity/play/entity_shadow.i
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# target to preprocess a source file
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.PHONY : src/game/ecs/entity/play/entity_shadow.c.i
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src/game/ecs/entity/play/entity_shadow.s: src/game/ecs/entity/play/entity_shadow.c.s
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.PHONY : src/game/ecs/entity/play/entity_shadow.s
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# target to generate assembly for a file
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src/game/ecs/entity/play/entity_shadow.c.s:
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.PHONY : src/game/ecs/entity/play/entity_shadow.c.s
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src/game/ecs/entity/play/entity_snake.o: src/game/ecs/entity/play/entity_snake.c.o
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.PHONY : src/game/ecs/entity/play/entity_snake.o
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@@ -1473,6 +1761,30 @@ src/game/ecs/entity/play/entity_swing.c.s:
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	$(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_swing.c.s
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.PHONY : src/game/ecs/entity/play/entity_swing.c.s
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src/game/ecs/entity/play/entity_wave.o: src/game/ecs/entity/play/entity_wave.c.o
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.PHONY : src/game/ecs/entity/play/entity_wave.o
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# target to build an object file
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src/game/ecs/entity/play/entity_wave.c.o:
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	$(MAKE) $(MAKESILENT) -f CMakeFiles/cc2.dir/build.make CMakeFiles/cc2.dir/src/game/ecs/entity/play/entity_wave.c.o
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.PHONY : src/game/ecs/entity/play/entity_wave.c.o
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src/game/ecs/entity/play/entity_wave.i: src/game/ecs/entity/play/entity_wave.c.i
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.PHONY : src/game/ecs/entity/play/entity_wave.i
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# target to preprocess a source file
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src/game/ecs/entity/play/entity_wave.c.i:
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.PHONY : src/game/ecs/entity/play/entity_wave.c.i
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src/game/ecs/entity/play/entity_wave.s: src/game/ecs/entity/play/entity_wave.c.s
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.PHONY : src/game/ecs/entity/play/entity_wave.s
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# target to generate assembly for a file
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src/game/ecs/entity/play/entity_wave.c.s:
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.PHONY : src/game/ecs/entity/play/entity_wave.c.s
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src/game/game.o: src/game/game.c.o
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.PHONY : src/game/game.o
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@@ -1779,15 +2091,30 @@ help:
 | 
			
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	@echo "... src/game/ecs/component/action/component_action_damage.o"
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	@echo "... src/game/ecs/component/action/component_action_damage.s"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_touch.o"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_touch.i"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_touch.s"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_timer.o"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_timer.i"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_timer.s"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_touch_entity.o"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_touch_entity.i"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_touch_entity.s"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.o"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.i"
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	@echo "... src/game/ecs/component/action/component_action_delete_on_touch_game_entity_type.s"
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		||||
	@echo "... src/game/ecs/component/action/component_action_grip.o"
 | 
			
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	@echo "... src/game/ecs/component/action/component_action_grip.i"
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	@echo "... src/game/ecs/component/action/component_action_grip.s"
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	@echo "... src/game/ecs/component/action/component_action_gripped.o"
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	@echo "... src/game/ecs/component/action/component_action_gripped.i"
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	@echo "... src/game/ecs/component/action/component_action_gripped.s"
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	@echo "... src/game/ecs/component/action/component_action_lock.o"
 | 
			
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	@echo "... src/game/ecs/component/action/component_action_lock.i"
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	@echo "... src/game/ecs/component/action/component_action_lock.s"
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	@echo "... src/game/ecs/component/action/component_action_on_delete_give_ammo.o"
 | 
			
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	@echo "... src/game/ecs/component/action/component_action_on_delete_give_ammo.i"
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	@echo "... src/game/ecs/component/action/component_action_on_delete_give_ammo.s"
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	@echo "... src/game/ecs/component/action/component_action_on_delete_give_goodies.o"
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	@echo "... src/game/ecs/component/action/component_action_on_delete_give_goodies.i"
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	@echo "... src/game/ecs/component/action/component_action_on_delete_give_goodies.s"
 | 
			
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	@echo "... src/game/ecs/component/action/component_action_redirect.o"
 | 
			
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	@echo "... src/game/ecs/component/action/component_action_redirect.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/action/component_action_redirect.s"
 | 
			
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@@ -1797,6 +2124,9 @@ help:
 | 
			
		||||
	@echo "... src/game/ecs/component/action/component_action_shoot.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/action/component_action_shoot.i"
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	@echo "... src/game/ecs/component/action/component_action_shoot.s"
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	@echo "... src/game/ecs/component/animation/component_animation_color_change.o"
 | 
			
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	@echo "... src/game/ecs/component/animation/component_animation_color_change.i"
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	@echo "... src/game/ecs/component/animation/component_animation_color_change.s"
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	@echo "... src/game/ecs/component/component_character.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/component_character.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/component_character.s"
 | 
			
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@@ -1830,21 +2160,33 @@ help:
 | 
			
		||||
	@echo "... src/game/ecs/component/control/component_control_shoot.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/control/component_control_shoot.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/control/component_control_shoot.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/entity/component_pickup.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/entity/component_pickup.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/entity/component_pickup.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_act_entity.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_act_entity.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_act_entity.s"
 | 
			
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	@echo "... src/game/ecs/component/stat/component_allegiance.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_allegiance.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_allegiance.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_ammo.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_ammo.i"
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		||||
	@echo "... src/game/ecs/component/stat/component_ammo.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_game_entity_type.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_game_entity_type.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_game_entity_type.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_goodies.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_goodies.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_goodies.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_health.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_health.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_health.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_lifetime.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_lifetime.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_lifetime.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_redirect.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_redirect.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_redirect.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_redirects.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_redirects.i"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_redirects.s"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_upgrades.o"
 | 
			
		||||
	@echo "... src/game/ecs/component/stat/component_upgrades.i"
 | 
			
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	@echo "... src/game/ecs/component/stat/component_upgrades.s"
 | 
			
		||||
	@echo "... src/game/ecs/ecs.o"
 | 
			
		||||
	@echo "... src/game/ecs/ecs.i"
 | 
			
		||||
	@echo "... src/game/ecs/ecs.s"
 | 
			
		||||
@@ -1857,15 +2199,24 @@ help:
 | 
			
		||||
	@echo "... src/game/ecs/ecs_entity.o"
 | 
			
		||||
	@echo "... src/game/ecs/ecs_entity.i"
 | 
			
		||||
	@echo "... src/game/ecs/ecs_entity.s"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_goodie.o"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_goodie.i"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_goodie.s"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_player.o"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_player.i"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_player.s"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_shadow.o"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_shadow.i"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_shadow.s"
 | 
			
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	@echo "... src/game/ecs/entity/play/entity_snake.o"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_snake.i"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_snake.s"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_swing.o"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_swing.i"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_swing.s"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_wave.o"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_wave.i"
 | 
			
		||||
	@echo "... src/game/ecs/entity/play/entity_wave.s"
 | 
			
		||||
	@echo "... src/game/game.o"
 | 
			
		||||
	@echo "... src/game/game.i"
 | 
			
		||||
	@echo "... src/game/game.s"
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user