shooting, redirecting, locking, recalling, damaging, fixed snake return paths
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|
||||
@echo "... src/game/ecs/component/action/component_action_on_delete_give_ammo.o"
|
||||
@echo "... src/game/ecs/component/action/component_action_on_delete_give_ammo.i"
|
||||
@echo "... src/game/ecs/component/action/component_action_on_delete_give_ammo.s"
|
||||
@echo "... src/game/ecs/component/action/component_action_redirect.o"
|
||||
@echo "... src/game/ecs/component/action/component_action_redirect.i"
|
||||
@echo "... src/game/ecs/component/action/component_action_redirect.s"
|
||||
@echo "... src/game/ecs/component/action/component_action_return.o"
|
||||
@echo "... src/game/ecs/component/action/component_action_return.i"
|
||||
@echo "... src/game/ecs/component/action/component_action_return.s"
|
||||
@echo "... src/game/ecs/component/action/component_action_shoot.o"
|
||||
@echo "... src/game/ecs/component/action/component_action_shoot.i"
|
||||
@echo "... src/game/ecs/component/action/component_action_shoot.s"
|
||||
@echo "... src/game/ecs/component/component_game_object.o"
|
||||
@echo "... src/game/ecs/component/component_game_object.i"
|
||||
@echo "... src/game/ecs/component/component_game_object.s"
|
||||
@ -1323,9 +1710,18 @@ help:
|
||||
@echo "... src/game/ecs/component/control/component_control_aim.o"
|
||||
@echo "... src/game/ecs/component/control/component_control_aim.i"
|
||||
@echo "... src/game/ecs/component/control/component_control_aim.s"
|
||||
@echo "... src/game/ecs/component/control/component_control_lock.o"
|
||||
@echo "... src/game/ecs/component/control/component_control_lock.i"
|
||||
@echo "... src/game/ecs/component/control/component_control_lock.s"
|
||||
@echo "... src/game/ecs/component/control/component_control_move.o"
|
||||
@echo "... src/game/ecs/component/control/component_control_move.i"
|
||||
@echo "... src/game/ecs/component/control/component_control_move.s"
|
||||
@echo "... src/game/ecs/component/control/component_control_recall.o"
|
||||
@echo "... src/game/ecs/component/control/component_control_recall.i"
|
||||
@echo "... src/game/ecs/component/control/component_control_recall.s"
|
||||
@echo "... src/game/ecs/component/control/component_control_redirect.o"
|
||||
@echo "... src/game/ecs/component/control/component_control_redirect.i"
|
||||
@echo "... src/game/ecs/component/control/component_control_redirect.s"
|
||||
@echo "... src/game/ecs/component/control/component_control_shoot.o"
|
||||
@echo "... src/game/ecs/component/control/component_control_shoot.i"
|
||||
@echo "... src/game/ecs/component/control/component_control_shoot.s"
|
||||
@ -1338,6 +1734,9 @@ help:
|
||||
@echo "... src/game/ecs/component/stat/component_lifetime.o"
|
||||
@echo "... src/game/ecs/component/stat/component_lifetime.i"
|
||||
@echo "... src/game/ecs/component/stat/component_lifetime.s"
|
||||
@echo "... src/game/ecs/component/stat/component_redirect.o"
|
||||
@echo "... src/game/ecs/component/stat/component_redirect.i"
|
||||
@echo "... src/game/ecs/component/stat/component_redirect.s"
|
||||
@echo "... src/game/ecs/ecs.o"
|
||||
@echo "... src/game/ecs/ecs.i"
|
||||
@echo "... src/game/ecs/ecs.s"
|
||||
@ -1356,12 +1755,18 @@ help:
|
||||
@echo "... src/game/ecs/entity/play/entity_snake.o"
|
||||
@echo "... src/game/ecs/entity/play/entity_snake.i"
|
||||
@echo "... src/game/ecs/entity/play/entity_snake.s"
|
||||
@echo "... src/game/ecs/entity/play/entity_swing.o"
|
||||
@echo "... src/game/ecs/entity/play/entity_swing.i"
|
||||
@echo "... src/game/ecs/entity/play/entity_swing.s"
|
||||
@echo "... src/game/game.o"
|
||||
@echo "... src/game/game.i"
|
||||
@echo "... src/game/game.s"
|
||||
@echo "... src/game/input/input.o"
|
||||
@echo "... src/game/input/input.i"
|
||||
@echo "... src/game/input/input.s"
|
||||
@echo "... src/game/render/color_quad.o"
|
||||
@echo "... src/game/render/color_quad.i"
|
||||
@echo "... src/game/render/color_quad.s"
|
||||
@echo "... src/game/render/texture_quad.o"
|
||||
@echo "... src/game/render/texture_quad.i"
|
||||
@echo "... src/game/render/texture_quad.s"
|
||||
|
Reference in New Issue
Block a user