#pragma once #include "../../component/action/component_action_delete_on_timer.h" #include "../../component/animation/component_animation_color_change.h" #include "../../ecs_component.h" #define ENTITY_PUFF_TIMER 15 static const vec3 ENTITY_PUFF_MOVE_VELOCITY = {0.0f, -1.0f, 0.0f}; static const vec2 ENTITY_PUFF_SIZE = {64.0f, 64.0f}; void entity_puff_init(ECS* ecs, u32 id, vec3 position, vec2 size);