17 lines
225 B
C
17 lines
225 B
C
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#pragma once
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#include <GL/glew.h>
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#include <GL/gl.h>
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#include "../COMMON.h"
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typedef struct VAO
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{
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GLuint handle;
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} VAO;
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void vao_init(VAO* self);
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void vao_bind(VAO* self);
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void vao_unbind(void);
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void vao_free(VAO* self);
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