stupid cross platform randomness issue, plus other fixes
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@ -396,7 +396,7 @@ static const LevelData LEVEL_DATA_DEFAULT[LEVEL_COUNT] =
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.time = -1
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},
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{
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.status = LEVEL_STATUS_LOCKED,
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.status = LEVEL_STATUS_UNLOCKED,
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.score = -1,
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.time = -1
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},
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