fix clown vomit by fixing opengl version
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		@@ -44,9 +44,15 @@ sdl_init(void)
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	else
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		printf(STRING_SDL_MIXER_INIT);
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	SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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   	SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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   	SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
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	/*
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    	SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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   	SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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	*/
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	SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
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	SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
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	SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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