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@@ -1,20 +1,22 @@
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#pragma once
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#include "glm/ext/vector_float2.hpp"
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#include "resource/xml/settings.hpp"
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#include <SDL3/SDL.h>
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#include <glm/ext/vector_float2.hpp>
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namespace game
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{
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class Loader
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{
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public:
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static constexpr glm::vec2 SIZE = {1080, 720};
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static constexpr glm::vec2 SIZE = {1280, 720};
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SDL_Window* window{};
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SDL_GLContext context{};
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bool isError{};
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resource::xml::Settings settings;
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Loader();
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Loader(int argc, const char** argv);
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~Loader();
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};
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