Split play into body, items, interactions, autofeed and camera, with events, commands and literal strings
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@@ -206,9 +206,6 @@ Determines menu and general UI appearance and behavior.
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### particles
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An object of particles by name, each with the `anm2` and `animation` it plays once where spawned.
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### strings
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Replaces UI text, by name. See [`src/strings.h`](src/strings.h) for every name and its default, e.g. `"strings": {"MenuTabInventory": "Pantry"}`.
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# items.json
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Has all items and their parameters, alongside additional behavior.
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