The Snivy Video Game Is Complete
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19
src/cursor.h
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19
src/cursor.h
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#pragma once
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#include "resource/actor.h"
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namespace game
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{
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class Cursor : public resource::Actor
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{
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public:
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static constexpr const char* ANIMATION_DEFAULT = "Default";
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static constexpr const char* ANIMATION_HOVER = "Hover";
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static constexpr const char* ANIMATION_GRAB = "Grab";
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static constexpr const char* ANIMATION_RUB = "Rub";
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Cursor(anm2::Anm2* anm2);
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void update();
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};
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}
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