Belly churns after gurgles
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@@ -150,7 +150,7 @@ The areas which will expand based on how full the character is and their progres
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| `null` | The null that will expand. |
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| `scaleMax` | The scale (in percent) that will be added at maximum. Know that a scale of 100 is the normal scale of an animation. |
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The first expand area is treated as the belly: it breathes, jiggles when smacked, rubbed or fed, and is where stage-up effects and gained weight come from.
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The first expand area is treated as the belly: it breathes, jiggles when smacked, rubbed or fed, churns when it gurgles, and is where stage-up effects and gained weight come from.
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### interactTypes, interactAreas
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`interactTypes` is an object of interaction types by name, giving each type's defaults. Rub, Smack, Kiss and Turn Around come from common. A type gets a button on the taskbar only if one of the character's areas uses it. `interactAreas` is a list of the concrete areas on a character which can be interacted with; usually for belly rubs, kisses, etc. Each area names its `type` and takes all of that type's settings, changing whichever it gives itself.
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