lfs, current build
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<Character Name="Braixen" TextureRootPath="gfx" SoundRootPath="sfx" Render="preview/render.png" Portrait="preview/portrait.png" Anm2="character/braixen.anm2" Description="A fire-wielding, enigmatic Fox Pokémon. You're her apprentice!" Credits="Art, Animation, Dialogue: ShweetMagnet Sound Effects: Pokemon, skunkwhoplunks Commissioned by @FatGirIsHMU on Twitter" WeightKilograms="32" WeightMaxKilograms="250" CapacityCalories="1000" CapacityMinCalories="1000" CapacityMaxCalories="10000" CapacityOverstuffedMultiplier="1.5" CapacityIfOverStuffedOnDigestBonus="0.2" CaloriesToKilogram="0.001" DigestionTimerMax="120" BlinkChance="0.5" GurgleChance="0.00050000002" GurgleChanceFromCapacityMultiplier="10" DialoguePool="Stage1" ColorR="0.90196079" ColorG="0.15686275" ColorB="0.16078432" BlipDelayTicks="4" DelayTicks="4" DigestionRatePerSecond="1.5" DigestionRatePerSecondMax="4.5">
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<Stages>
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<Stage ThresholdKilograms="35" DialoguePool="Stage2" AppendStringForAnimations="Stage2" />
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<Stage ThresholdKilograms="45" DialoguePool="Stage3" AppendStringForAnimations="Stage3" />
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<Stage ThresholdKilograms="55" DialoguePool="Stage4" AppendStringForAnimations="Stage4" />
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<Stage ThresholdKilograms="70" DialoguePool="Stage5" AppendStringForAnimations="Stage5" />
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<Stage ThresholdKilograms="95" DialoguePool="Stage6" AppendStringForAnimations="Stage6" />
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<Stage ThresholdKilograms="125" DialoguePool="Stage7" AppendStringForAnimations="Stage7" />
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<Stage ThresholdKilograms="160" DialoguePool="Stage8" AppendStringForAnimations="Stage8" />
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<Stage ThresholdKilograms="200" DialoguePool="Stage9" AppendStringForAnimations="Stage9" />
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<Stage ThresholdKilograms="250" DialoguePool="Stage10" AppendStringForAnimations="Stage10" />
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</Stages>
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<Animations>
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<Start Animation="Appear" />
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<Idle Animation="Idle" />
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<IdleFull Animation="NeutralFull" />
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<StageUp Animation="StageUp" />
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</Animations>
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<AnimationOverrides>
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<Talk LayerSource="Talk" LayerDestination="Mouth" />
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<Blink LayerSource="Blink" LayerDestination="Eye" />
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</AnimationOverrides>
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<EatAreas>
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<EatArea Null="Mouth" Animation="Eat" EventToActivate="Eat" />
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</EatAreas>
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<Actions>
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<Digest>
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<Sound Path="digest1.ogg" />
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<Sound Path="digest2.ogg" />
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<Sound Path="digest3.ogg" />
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</Digest>
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<Gurgle>
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<Sound Path="gurgle1.ogg" />
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<Sound Path="gurgle2.ogg" />
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<Sound Path="gurgle3.ogg" />
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<Sound Path="gurgle4.ogg" />
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<Sound Path="gurgle5.ogg" />
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</Gurgle>
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</Actions>
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<ExpandAreas>
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<ExpandArea Layer="Torso" Null="Belly" ScaleMultiplierMaximum="1.25" />
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</ExpandAreas>
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<InteractAreaTypes>
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<InteractArea Type="Rub" GlyphFromIconFont="2" IsHold="true" AnimationCursorHover="Hover" AnimationCursorActive="Rub">
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<Sound Path="rub.ogg" />
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<Particle Type="Circle" />
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</InteractArea>
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<InteractArea Type="Smack" GlyphFromIconFont="3" AnimationCursorHover="SmackHover" AnimationCursorActive="Smack" TimeToActivateNewDialogueTicks="300" ScaleEffectAmplitude="1" ScaleEffectCycles="3" DigestionBonusOnClick="0.25">
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<Sound Path="smack1.ogg" />
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<Sound Path="smack2.ogg" />
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<Sound Path="smack3.ogg" />
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<Sound Path="smack4.ogg" />
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<Sound Path="smack5.ogg" />
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<Particle Type="Circle" />
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</InteractArea>
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<InteractArea Type="Kiss" GlyphFromIconFont="4" AnimationCursorHover="KissHover" AnimationCursorActive="Kiss">
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<Sound Path="kiss1.ogg" />
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<Sound Path="kiss2.ogg" />
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<Sound Path="kiss3.ogg" />
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<Sound Path="kiss4.ogg" />
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<Sound Path="kiss5.ogg" />
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<Particle Type="Circle" />
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</InteractArea>
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<InteractArea Type="Turn Around" GlyphFromIconFont="5">
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<Sound Path="turn.ogg" />
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<Particle Type="Circle" />
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</InteractArea>
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</InteractAreaTypes>
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<InteractAreas>
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<InteractArea Type="Rub" Null="Head" DialoguePool="HeadRub" DialoguePoolFull="HeadRubFull" />
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<InteractArea Type="Rub" Null="Belly" AnimationCursorActive="Grab" DialoguePool="BellyRub" DigestionBonusOnHover="0.1" DialoguePoolFull="BellyRubFull" />
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<InteractArea Type="Kiss" Null="Mouth" DialoguePool="MouthKiss" DialoguePoolFull="MouthKiss" />
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<InteractArea Type="Kiss" Null="Belly" DialoguePool="BellyKiss" DialoguePoolFull="BellyKiss" />
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<InteractArea Type="Smack" Null="Belly" DialoguePool="BellySmack" Layer="Torso" DialoguePoolFull="BellySmack" />
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<InteractArea Type="Smack" Null="ButtFront" DialoguePool="ButtSmack" Layer="LegFront" />
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<InteractArea Type="Smack" Null="ButtBack" DialoguePool="ButtSmack" Layer="LegBack" />
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<InteractArea Type="Turn Around" Null="FullBody" AnimationCursorHover="TurnAround" Animation="IdleBack" />
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<InteractArea Type="Turn Around" Null="FullBodyBack" AnimationCursorHover="TurnAroundBack" Animation="Idle" />
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</InteractAreas>
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</Character>
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