a (not so) mini update
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@@ -23,7 +23,7 @@ namespace game::resource::xml
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int volume{50};
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bool isUseCharacterColor{true};
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glm::vec3 color{0.120f, 0.515f, 0.115f};
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glm::vec3 color{0.120f, 0.120f, 0.120f};
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glm::ivec2 windowSize{1600, 900};
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glm::vec2 windowPosition{};
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