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@@ -20,10 +20,10 @@ namespace game::resource::xml
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};
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util::measurement::System measurementSystem{util::measurement::METRIC};
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int volume{VOLUME_MAX};
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int volume{50};
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glm::vec3 color{0.120f, 0.515f, 0.115f};
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glm::ivec2 windowSize{1280, 720};
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glm::ivec2 windowSize{1600, 900};
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glm::vec2 windowPosition{};
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bool isValid{};
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