Dialogue markup and lines, shared common folder, item atlases, ids, seconds and key checks

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shweet committed 2026-11-12 22:51:11 -05:00
1 parent 3e9a0cbd34
commit f900a0d01f
217 files changed
+6833 -6426

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@@ -105,10 +105,10 @@ void Play::save()
std::string text = fields_write(body.stats) + fields_write(*this);
for (int i = 0; i < (int)items.discovered.size(); i++)
if (items.discovered[i])
text += std::string(KEY_DISCOVERED) + "=" + character->catalog.items[i].name + "\n";
text += std::string(KEY_DISCOVERED) + "=" + character->catalog.items[i].id + "\n";
for (ItemEntity& entity : items.list)
text += std::string(KEY_ITEM) + "=" + field_write(entity.actor.position) + " " + field_write(entity.velocity) +
" " + field_write(entity.actor.rotation.value_or(0)) + " " + character->catalog.items[entity.id].name +
" " + field_write(entity.actor.rotation.value_or(0)) + " " + character->catalog.items[entity.id].id +
"\n";
file_write(character->save_path_get(), text);
toast_add("Saving...");