Inventory updates, API updates, lots of file renaming
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@@ -50,7 +50,7 @@ namespace game::resource::xml
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std::optional<float> digestionBonus{};
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std::optional<float> gravity{};
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std::optional<int> chewCount{};
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bool isPlayReward{};
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bool isSkillCheckReward{};
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bool isToggleSpritesheet{};
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};
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@@ -85,7 +85,7 @@ namespace game::resource::xml
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std::vector<int> rarityIDsSortedByChance{};
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std::unordered_map<int, Pool> pools{};
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Pool rewardItemPool{};
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Pool skillCheckRewardItemPool{};
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Animations animations{};
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Sounds sounds{};
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