Inventory updates, API updates, lots of file renaming

This commit is contained in:
2026-03-17 04:05:04 -04:00
parent b060784bb7
commit fb6f902f28
63 changed files with 820 additions and 553 deletions

19
src/state/play/debug.hpp Normal file
View File

@@ -0,0 +1,19 @@
#pragma once
#include "../../entity/character.hpp"
#include "../../entity/cursor.hpp"
#include "item_manager.hpp"
#include <imgui.h>
namespace game::state::play
{
class Debug
{
public:
bool isBoundsDisplay{};
void update(entity::Character&, entity::Cursor& cursor, ItemManager&, Canvas& canvas);
};
}