Inventory updates, API updates, lots of file renaming

This commit is contained in:
2026-03-17 04:05:04 -04:00
parent b060784bb7
commit fb6f902f28
63 changed files with 820 additions and 553 deletions

View File

@@ -0,0 +1,348 @@
#include "inventory.hpp"
#include <cmath>
#include <format>
#include <ranges>
#include <tuple>
#include "../../util/color.hpp"
#include "../../util/imgui.hpp"
#include "../../util/imgui/widget.hpp"
#include "../../util/math.hpp"
using namespace game::util;
using namespace game::util::imgui;
using namespace game::entity;
using namespace game::resource;
using namespace glm;
namespace game::state::play
{
void Inventory::tick()
{
for (auto& [i, actor] : actors)
actor.tick();
}
void Inventory::update(Resources& resources, ItemManager& itemManager, entity::Character& character)
{
static constexpr auto INFO_CHILD_HEIGHT_MULTIPLIER = 1.0f / 3.0f;
auto& schema = character.data.itemSchema;
auto quantity_get = [&](int itemID) -> int&
{
auto& quantity = values[itemID];
quantity = glm::clamp(0, quantity, schema.quantityMax);
return quantity;
};
auto is_possible_to_upgrade_get = [&](const resource::xml::Item::Entry& item)
{
return item.upgradeID.has_value() && item.upgradeCount.has_value() &&
schema.idToStringMap.contains(*item.upgradeID);
};
auto is_able_to_upgrade_get = [&](const resource::xml::Item::Entry& item, int quantity)
{ return is_possible_to_upgrade_get(item) && quantity >= *item.upgradeCount; };
auto item_use = [&](int itemID)
{
auto& item = schema.items[itemID];
auto& category = schema.categories[item.categoryID];
auto& quantity = quantity_get(itemID);
if (quantity <= 0) return;
if (category.isEdible)
{
if (itemManager.items.size() + 1 >= ItemManager::LIMIT)
character.data.itemSchema.sounds.dispose.play();
else
{
character.data.itemSchema.sounds.summon.play();
itemManager.queuedItemIDs.emplace_back(itemID);
quantity--;
if (quantity <= 0) selectedItemID = -1;
}
}
else if (item.isToggleSpritesheet)
{
character.spritesheet_set(character.spritesheetType == Character::NORMAL ? Character::ALTERNATE
: Character::NORMAL);
character.data.alternateSpritesheet.sound.play();
quantity--;
}
};
auto item_upgrade = [&](int itemID, bool isAll)
{
auto& item = schema.items[itemID];
auto& quantity = quantity_get(itemID);
if (!is_possible_to_upgrade_get(item))
{
schema.sounds.upgradeFail.play();
return;
}
if (!is_able_to_upgrade_get(item, quantity))
{
schema.sounds.upgradeFail.play();
return;
}
if (isAll)
{
while (quantity >= *item.upgradeCount)
{
values.at(*item.upgradeID)++;
quantity -= *item.upgradeCount;
}
}
else
{
values.at(*item.upgradeID)++;
quantity -= *item.upgradeCount;
}
schema.sounds.upgrade.play();
if (quantity < *item.upgradeCount && selectedItemID == itemID) selectedItemID = *item.upgradeID;
};
auto item_canvas_get = [&](int itemID, ImVec2 size)
{
if (!actors.contains(itemID))
{
actors[itemID] = Actor(schema.anm2s[itemID], {}, Actor::SET);
rects[itemID] = actors[itemID].rect();
}
auto& rect = rects[itemID];
auto rectSize = vec2(rect.z, rect.w);
auto previewScale = (size.x <= 0.0f || size.y <= 0.0f || rectSize.x <= 0.0f || rectSize.y <= 0.0f ||
!std::isfinite(rectSize.x) || !std::isfinite(rectSize.y))
? 0.0f
: std::min(size.x / rectSize.x, size.y / rectSize.y);
auto previewSize = rectSize * previewScale;
auto canvasSize = ivec2(std::max(1.0f, previewSize.x), std::max(1.0f, previewSize.y));
if (!canvases.contains(itemID)) canvases.emplace(itemID, Canvas(canvasSize, Canvas::FLIP));
auto& canvas = canvases[itemID];
canvas.zoom = math::to_percent(previewScale);
canvas.pan = vec2(rect.x, rect.y);
canvas.bind();
canvas.size_set(canvasSize);
canvas.clear();
actors[itemID].render(resources.shaders[shader::TEXTURE], resources.shaders[shader::RECT], canvas);
canvas.unbind();
return std::tuple<Canvas&, glm::vec4&>(canvas, rect);
};
if (!itemManager.returnItemIDs.empty())
{
for (auto& id : itemManager.returnItemIDs)
values[id]++;
itemManager.returnItemIDs.clear();
}
if (ImGui::BeginChild("##Inventory Child", ImGui::GetContentRegionAvail(), ImGuiChildFlags_None,
ImGuiWindowFlags_NoScrollbar))
{
auto inventoryCount = count();
auto available = ImGui::GetContentRegionAvail();
auto isItemSelected = selectedItemID >= 0 && selectedItemID < (int)schema.items.size();
auto isInfoVisible = isItemSelected || inventoryCount == 0;
auto infoChildHeight =
isInfoVisible ? available.y * INFO_CHILD_HEIGHT_MULTIPLIER + ImGui::GetStyle().ItemSpacing.y * 2.0f : 0.0f;
auto inventoryChildHeight =
isInfoVisible ? available.y - infoChildHeight - ImGui::GetStyle().ItemSpacing.y : available.y;
auto childSize = ImVec2(available.x, inventoryChildHeight);
auto infoChildSize = ImVec2(available.x, infoChildHeight);
if (ImGui::BeginChild("##Inventory List Child", childSize))
{
auto cursorPos = ImGui::GetCursorPos();
auto cursorStartX = ImGui::GetCursorPosX();
bool isAnyInventoryItemHovered{};
auto size = ImVec2(SIZE, SIZE);
for (int i = 0; i < (int)schema.items.size(); i++)
{
auto& item = schema.items[i];
auto& quantity = quantity_get(i);
auto& rarity = schema.rarities[item.rarityID];
if (rarity.isHidden && quantity <= 0) continue;
ImGui::PushID(i);
ImGui::SetCursorPos(cursorPos);
auto cursorScreenPos = ImGui::GetCursorScreenPos();
auto [canvas, rect] = item_canvas_get(i, size);
auto isSelected = selectedItemID == i;
if (isSelected)
{
auto selectedColor = ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered);
ImGui::PushStyleColor(ImGuiCol_Button, selectedColor);
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, selectedColor);
ImGui::PushStyleColor(ImGuiCol_ButtonActive, selectedColor);
}
auto isPressed =
WIDGET_FX(ImGui::ImageButton("##Image Button", canvas.texture, size, ImVec2(), ImVec2(1, 1), ImVec4(),
quantity <= 0 ? ImVec4(0, 0, 0, 0.5f) : ImVec4(1, 1, 1, 1)));
if (isSelected) ImGui::PopStyleColor(3);
isAnyInventoryItemHovered = isAnyInventoryItemHovered || ImGui::IsItemHovered();
if (isPressed) selectedItemID = i;
if (ImGui::IsItemHovered() && ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left) && quantity > 0) item_use(i);
ImGui::PushFont(ImGui::GetFont(), Font::BIG);
auto text = std::format("x{}", quantity);
auto textPos = ImVec2(cursorScreenPos.x + size.x - ImGui::CalcTextSize(text.c_str()).x,
cursorScreenPos.y + size.y - ImGui::GetTextLineHeightWithSpacing());
ImGui::GetWindowDrawList()->AddText(textPos, ImGui::GetColorU32(ImGui::GetStyleColorVec4(ImGuiCol_Text)),
text.c_str());
ImGui::PopFont();
auto increment = ImGui::GetItemRectSize().x + ImGui::GetStyle().ItemSpacing.x;
cursorPos.x += increment;
if (cursorPos.x + increment > ImGui::GetContentRegionAvail().x)
{
cursorPos.x = cursorStartX;
cursorPos.y += increment;
}
ImGui::PopID();
}
if (ImGui::IsWindowHovered() && ImGui::IsMouseClicked(ImGuiMouseButton_Left) && !isAnyInventoryItemHovered)
selectedItemID = -1;
}
ImGui::EndChild();
isItemSelected = selectedItemID >= 0 && selectedItemID < (int)schema.items.size();
auto selectedQuantity = isItemSelected ? quantity_get(selectedItemID) : 0;
auto isSelectedItemKnown = isItemSelected && selectedQuantity > 0;
if (isInfoVisible &&
ImGui::BeginChild("##Info Child", infoChildSize, ImGuiChildFlags_None, ImGuiWindowFlags_NoScrollbar))
{
ImGui::Separator();
auto isButtonChildVisible = selectedQuantity > 0;
ImGui::PushFont(resources.font.get(), Font::BIG);
auto buttonRowHeight = ImGui::GetFrameHeight();
auto buttonChildHeight =
isButtonChildVisible ? buttonRowHeight * 2.0f + ImGui::GetStyle().ItemSpacing.y * 5.0f : 0.0f;
auto buttonChildSize = ImVec2(ImGui::GetContentRegionAvail().x, buttonChildHeight);
auto infoBodySize =
ImVec2(ImGui::GetContentRegionAvail().x,
ImGui::GetContentRegionAvail().y - buttonChildSize.y -
(isButtonChildVisible ? ImGui::GetStyle().ItemSpacing.y : 0.0f));
ImGui::PopFont();
if (ImGui::BeginChild("##Info Content Child", infoBodySize))
{
if (!isItemSelected)
{
ImGui::PushFont(ImGui::GetFont(), Font::BIG);
ImGui::TextWrapped("%s", "Check the \"Arcade\" tab to earn rewards!");
ImGui::PopFont();
}
else
{
auto& item = schema.items[selectedItemID];
auto& category = schema.categories[item.categoryID];
auto& rarity = schema.rarities[item.rarityID];
if (isSelectedItemKnown)
{
ImGui::PushFont(ImGui::GetFont(), Font::BIG);
ImGui::TextWrapped("%s (x%i)", item.name.c_str(), selectedQuantity);
ImGui::PopFont();
ImGui::Separator();
ImGui::PushStyleColor(ImGuiCol_Text, ImGui::GetColorU32(imgui::to_imvec4(color::GRAY)));
ImGui::TextWrapped("-- %s (%s) --", category.name.c_str(), rarity.name.c_str());
if (item.flavorID.has_value())
ImGui::TextWrapped("Flavor: %s", schema.flavors[*item.flavorID].name.c_str());
if (item.calories.has_value()) ImGui::TextWrapped("%0.0f kcal", *item.calories);
if (item.digestionBonus.has_value())
{
if (*item.digestionBonus > 0)
ImGui::TextWrapped("Digestion Rate Bonus: +%0.2f%% / sec", *item.digestionBonus * 60.0f);
else if (*item.digestionBonus < 0)
ImGui::TextWrapped("Digestion Rate Penalty: %0.2f%% / sec", *item.digestionBonus * 60.0f);
}
if (item.eatSpeedBonus.has_value())
{
if (*item.eatSpeedBonus > 0)
ImGui::TextWrapped("Eat Speed Bonus: +%0.2f%% / sec", *item.eatSpeedBonus);
else if (*item.eatSpeedBonus < 0)
ImGui::TextWrapped("Eat Speed Penalty: %0.2f%% / sec", *item.eatSpeedBonus);
}
if (is_possible_to_upgrade_get(item))
ImGui::TextWrapped("Upgrade: %ix -> %s", *item.upgradeCount,
schema.idToStringMap.at(*item.upgradeID).c_str());
ImGui::PopStyleColor();
ImGui::Separator();
ImGui::TextWrapped("%s", item.description.c_str());
}
else
{
ImGui::PushFont(ImGui::GetFont(), Font::BIG);
ImGui::TextWrapped("%s", "???");
ImGui::PopFont();
}
}
}
ImGui::EndChild();
if (isButtonChildVisible &&
ImGui::BeginChild("##Info Actions Child", buttonChildSize, ImGuiChildFlags_None,
ImGuiWindowFlags_NoScrollbar))
{
auto canUseSelectedItem = true;
auto canUpgradeSelectedItem = is_able_to_upgrade_get(schema.items[selectedItemID], selectedQuantity);
auto rowTwoButtonSize = row_widget_size_get(2);
ImGui::Separator();
ImGui::Dummy(ImVec2(0, ImGui::GetStyle().ItemSpacing.y));
ImGui::PushFont(ImGui::GetFont(), Font::BIG);
ImGui::BeginDisabled(!canUseSelectedItem);
if (WIDGET_FX(ImGui::Button("Spawn", {ImGui::GetContentRegionAvail().x, 0}))) item_use(selectedItemID);
ImGui::EndDisabled();
ImGui::BeginDisabled(!canUpgradeSelectedItem);
if (WIDGET_FX(ImGui::Button("Upgrade", rowTwoButtonSize))) item_upgrade(selectedItemID, false);
ImGui::SameLine();
if (WIDGET_FX(ImGui::Button("Upgrade All", rowTwoButtonSize))) item_upgrade(selectedItemID, true);
ImGui::EndDisabled();
ImGui::PopFont();
}
if (isButtonChildVisible) ImGui::EndChild();
}
if (isInfoVisible) ImGui::EndChild();
}
ImGui::EndChild();
}
int Inventory::count()
{
int count{};
for (auto& [type, quantity] : values)
count += quantity;
return count;
}
}