Inventory updates, API updates, lots of file renaming

This commit is contained in:
2026-03-17 04:05:04 -04:00
parent b060784bb7
commit fb6f902f28
63 changed files with 820 additions and 553 deletions
+6 -5
View File
@@ -1,10 +1,9 @@
#include "characters.hpp"
#include <ranges>
#include "../../util/imgui/style.hpp"
#include "../../util/imgui/widget.hpp"
using namespace game::util::imgui;
using namespace game::util;
namespace game::state::select
{
@@ -39,6 +38,7 @@ namespace game::state::select
ImGui::PushID(i);
ImGui::SetCursorPos(cursorPos);
imgui::style::color_set(character.color);
auto isSelected = i == characterIndex;
@@ -64,13 +64,14 @@ namespace game::state::select
}
ImGui::PopID();
imgui::style::color_set(resources.settings.color);
}
ImGui::EndTabItem();
}
if (WIDGET_FX(ImGui::BeginTabItem("Configuration")))
if (WIDGET_FX(ImGui::BeginTabItem("Settings")))
{
configuration.update(resources);
settingsMenu.update(resources);
ImGui::EndTabItem();
}
ImGui::EndTabBar();