Files
shweets-sim/src/types.h

17 lines
265 B
C++

#pragma once
#include "glm/ext/vector_float4.hpp"
namespace game
{
enum MeasurementSystem
{
METRIC,
IMPERIAL
};
constexpr auto KG_TO_LB = 2.20462;
constexpr auto WHITE = glm::vec4();
constexpr auto GRAY = glm::vec4(0.5f, 0.5f, 0.5f, 1.0f);
}