eyes and fx

This commit is contained in:
2026-08-24 23:42:04 -04:00
parent 28fb0b1eea
commit eb88e3f953
35 changed files with 7454 additions and 248 deletions
+6 -6
View File
@@ -153,7 +153,7 @@
</NullAnimations>
<Triggers/>
</Animation>
<Animation Name="Attack Down" FrameNum="16" Loop="true">
<Animation Name="Attack Down" FrameNum="16" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" Delay="16" Visible="true" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
@@ -186,7 +186,7 @@
<Trigger EventId="0" AtFrame="6"/>
</Triggers>
</Animation>
<Animation Name="Attack Hori" FrameNum="16" Loop="true">
<Animation Name="Attack Hori" FrameNum="16" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" Delay="16" Visible="true" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
@@ -219,7 +219,7 @@
<Trigger EventId="0" AtFrame="6"/>
</Triggers>
</Animation>
<Animation Name="Attack Up" FrameNum="16" Loop="true">
<Animation Name="Attack Up" FrameNum="16" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" Delay="16" Visible="true" XScale="100" YScale="100" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
@@ -381,7 +381,7 @@
</NullAnimations>
<Triggers/>
</Animation>
<Animation Name="Attack Down" FrameNum="16" Loop="true">
<Animation Name="Attack Down" FrameNum="16" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" Delay="16" Visible="true" XScale="100" YScale="100" ShearX="0" ShearY="0" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
@@ -405,7 +405,7 @@
<Trigger EventId="0" AtFrame="6"/>
</Triggers>
</Animation>
<Animation Name="Attack Hori" FrameNum="16" Loop="true">
<Animation Name="Attack Hori" FrameNum="16" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" Delay="16" Visible="true" XScale="100" YScale="100" ShearX="0" ShearY="0" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
@@ -429,7 +429,7 @@
<Trigger EventId="0" AtFrame="6"/>
</Triggers>
</Animation>
<Animation Name="Attack Up" FrameNum="16" Loop="true">
<Animation Name="Attack Up" FrameNum="16" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" Delay="16" Visible="true" XScale="100" YScale="100" ShearX="0" ShearY="0" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>