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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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shweetandClaude Opus 5.5 committed 2026-11-08 01:30:33 -05:00
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{
"beam": {
"verdict": "good",
"note": "Game 1 good"
},
"blast": {
"verdict": "replace",
"note": "Needs sci-fi pewpew synths"
},
"boomerang": {
"verdict": "good"
},
"boomerang_heavy": {
"verdict": "good"
},
"bounce": {
"note": "Find a duller sound",
"verdict": "replace"
},
"bow": {
"verdict": "replace",
"note": "\"CartoonTwang\" doesn't mean bow pulling; needs to be like, a \"unleashed stretched string\" sound"
},
"bow_heavy": {
"verdict": "replace",
"note": "See previous, but a heavier version"
},
"break": {
"verdict": "replace",
"note": "Find a bette crumbling sound"
},
"cast": {
"verdict": "replace",
"note": "Needs another suite of examples; it should be like a fiery ember burn (they're wisps)"
},
"charge": {
"verdict": "replace",
"note": "Tinkering with this; just another round of examples"
},
"climb": {
"verdict": "replace",
"note": "I don't think this needs a bespoke sound effect; just reuse jump sound"
},
"crawl": {
"verdict": "good",
"note": "Synth version"
},
"dash": {
"choice": {
"f": "4003_47_4",
"s": 0.17,
"track": "Swish 4003_47_4"
},
"verdict": "replace"
},
"death": {
"verdict": "replace",
"note": "Another suite of examples to look at"
},
"detonate": {
"verdict": "good",
"note": "synth good"
},
"detonate_empty": {
"choice": {
"f": "GUNS03_24_3",
"s": 0.092,
"track": "HandGunFoley GUNS03_24_3"
},
"verdict": "replace"
},
"duck": {
"verdict": "good",
"note": "Synth version"
},
"echo": {
"verdict": "replace",
"note": "Another suite of synth examples"
},
"equip": {
"choice": {
"f": "GUNS03_39_1",
"s": 0.032,
"track": "MachineGunFoley GUNS03_39_1"
},
"verdict": "replace"
},
"explosion": {
"verdict": "good",
"note": "game is good"
},
"fall": {
"verdict": "good",
"note": "Game ver"
},
"finish": {
"note": "Demo 1 ",
"verdict": "good"
},
"fireball": {
"verdict": "good",
"note": "demo 1 good"
},
"flail": {
"verdict": "replace",
"note": "needs a whooshing sound, with metal/chain "
},
"flail_heavy": {
"verdict": "replace",
"note": "Like a metal chain rustling noise needed"
},
"flail_land": {
"verdict": "replace",
"note": "Metal chain + big thump"
},
"flame": {
"verdict": "good",
"note": "Game 1 good"
},
"grapple": {
"verdict": "replace",
"note": "A more metallic chain \"extending\" noise"
},
"grapple_heavy": {
"verdict": "replace",
"note": "See regular grapple"
},
"hit_blunt": {
"choice": {
"f": "4003_49_1",
"s": 0.407,
"track": "PunchBody 4003_49_1"
},
"verdict": "replace"
},
"hit_blunt_heavy": {
"choice": {
"f": "4003_48_6",
"s": 0.836,
"track": "PunchBody 4003_48_6"
},
"verdict": "replace"
},
"hit_bullet": {
"verdict": "good",
"note": "Game good"
},
"hit_bullet_heavy": {
"choice": {
"f": "GUNS03_65_12",
"s": 0.054,
"track": "BulletImpact GUNS03_65_12"
},
"verdict": "replace",
"note": "Sliiiightly cut this sound so the initial whoosh is missing; only the impact"
},
"hit_energy": {
"choice": {
"f": "4002_27_5",
"s": 0.806,
"track": "CartoonGun 4002_27_5"
},
"verdict": "replace"
},
"hit_energy_heavy": {
"choice": {
"f": "4001_88_8",
"s": 0.832,
"track": "SpaceZap 4001_88_8"
},
"verdict": "replace"
},
"hit_explosive": {
"choice": {
"f": "4003_92_4",
"s": 2.438,
"track": "Explosion 4003_92_4"
},
"verdict": "replace"
},
"hit_explosive_heavy": {
"choice": {
"f": "4003_97_5",
"s": 1.209,
"track": "Explosion 4003_97_5"
},
"verdict": "replace"
},
"hit_fire": {
"note": "Use Explosion 4003_94_4 ",
"verdict": "replace"
},
"hit_fire_heavy": {
"choice": {
"f": "GUNS02_46_1",
"s": 0.85,
"track": "GrenadeHand GUNS02_46_1"
},
"verdict": "replace"
},
"hit_lash": {
"choice": {
"f": "4003_52_5",
"s": 1.213,
"track": "SlapFace 4003_52_5"
},
"verdict": "replace"
},
"hit_lash_heavy": {
"choice": {
"f": "4003_52_6",
"s": 1.161,
"track": "SlapFace 4003_52_6"
},
"verdict": "replace"
},
"hit_magic": {
"verdict": "replace",
"note": "Something like a sparkling/crackling"
},
"hit_magic_heavy": {
"verdict": "replace",
"note": "Sparkling/crackling"
},
"hit_pierce": {
"choice": {
"f": "GUNS03_64_1",
"s": 0.036,
"track": "BulletImpact GUNS03_64_1"
},
"verdict": "replace"
},
"hit_pierce_heavy": {
"choice": {
"f": "GUNS02_24_3",
"s": 0.122,
"track": "Bayonnet GUNS02_24_3"
},
"verdict": "good"
},
"hit_slash": {
"choice": {
"f": "4003_56_4",
"s": 0.868,
"track": "StabHuman 4003_56_4"
},
"verdict": "replace"
},
"hit_slash_heavy": {
"choice": {
"f": "GUNS02_23_8",
"s": 0.14,
"track": "Bayonnet GUNS02_23_8"
},
"verdict": "good"
},
"impact_arrow": {
"choice": {
"f": "4003_63_3",
"s": 1.527,
"track": "DropWood 4003_63_3"
},
"verdict": "replace"
},
"impact_blaster": {
"choice": {
"f": "GUNS03_65_8",
"s": 0.016,
"track": "BulletImpact GUNS03_65_8"
},
"verdict": "replace"
},
"impact_boomerang": {
"verdict": "good",
"note": "game 1"
},
"impact_bullet": {
"choice": {
"f": "GUNS03_64_1",
"s": 0.036,
"track": "BulletImpact GUNS03_64_1"
},
"verdict": "replace"
},
"impact_mine": {
"verdict": "good",
"note": "game"
},
"jump": {
"verdict": "good",
"note": "Synth version"
},
"land": {
"verdict": "good",
"note": "Synth"
},
"latch": {
"verdict": "replace",
"note": "ChainRattle is almost it; more like a metallic thump"
},
"level_down": {
"verdict": "replace",
"note": "Another suite of examples; maybe more synth options"
},
"level_up": {
"verdict": "replace",
"note": "See level down"
},
"mine": {
"verdict": "tweak",
"note": "Synth is almost good; i'd want a beeping. like a whoosh + \"beep beep!\"; perhaps something hodgepodged from samples "
},
"orb": {
"verdict": "replace",
"note": "again, more fiery + whoosh"
},
"poke": {
"verdict": "good",
"note": "game good"
},
"poke_heavy": {
"verdict": "good",
"note": "game good"
},
"pound": {
"verdict": "replace",
"note": "Find a big, dull, booming sound"
},
"punch": {
"choice": {
"f": "4003_47_1",
"s": 0.395,
"track": "Swish 4003_47_1"
},
"verdict": "replace"
},
"ready": {
"verdict": "replace",
"note": "Another suite of examples"
},
"ricochet": {
"choice": {
"f": "GUNS03_77_14",
"s": 9.393,
"track": "BulletRicochet GUNS03_77_14"
},
"verdict": "replace"
},
"rocket": {
"verdict": "good",
"note": "game good"
},
"rocket_heavy": {
"choice": {
"f": "GUNS02_49_5",
"s": 19.681,
"track": "GrenadeLauncher GUNS02_49_5"
},
"verdict": "replace"
},
"roll": {
"verdict": "good",
"note": "Synth"
},
"select": {
"choice": {
"f": "4003_64_4",
"s": 1.648,
"track": "DropCoin 4003_64_4"
},
"verdict": "replace"
},
"shotgun": {
"start": {
"1": 0.01
},
"verdict": "tweak",
"note": "i need like a double \"chk chk\" sound; surely there's something in that. the main fire is good; more fade on firing tho"
},
"shotgun_heavy": {
"verdict": "tweak",
"note": "Needs a deep, double, slowed \"chk chk\""
},
"slam": {
"verdict": "replace",
"note": "Another suite to look at"
},
"slash": {
"choice": {
"f": "4003_47_2",
"s": 0.792,
"track": "Swish 4003_47_2"
},
"verdict": "replace"
},
"slash_heavy": {
"verdict": "replace",
"note": "See regular slash; deeper sound"
},
"step": {
"choice": {
"f": "4003_46_2",
"s": 0.796,
"track": "CartoonFootsteps 4003_46_2"
},
"verdict": "replace"
},
"swap": {
"verdict": "good",
"note": "Demo 1"
},
"swing": {
"choice": {
"f": "4003_47_1",
"s": 0.395,
"track": "Swish 4003_47_1"
},
"verdict": "replace"
},
"swing_heavy": {
"verdict": "replace",
"note": "regular swing but deeper/slower?"
},
"teleport": {
"verdict": "replace",
"note": "another suite to look at"
},
"teleport_warp": {
"verdict": "replace",
"note": "Another suite."
},
"unduck": {
"note": "synth",
"verdict": "good"
},
"unequip": {
"choice": {
"f": "GUNS03_55_1",
"s": 0.489,
"track": "RifleFoley GUNS03_55_1"
},
"verdict": "replace"
},
"uppercut": {
"verdict": "replace",
"note": "synth gets the closest vibe; should be an intense, cool, whoosh sound"
},
"uzi": {
"verdict": "good",
"note": "demo 1"
},
"uzi_heavy": {
"choice": {
"f": "4002_86_3",
"s": 1.826,
"track": "GunMachineGun 4002_86_3"
},
"verdict": "replace"
},
"whip": {
"verdict": "good",
"note": "Game"
},
"whip_blast": {
"verdict": "replace",
"note": "Remove this sound; redundant with whip heavy"
},
"whip_heavy": {
"note": "Regular whip demo 1 should be this sound",
"verdict": "replace"
},
"zap": {
"verdict": "replace",
"note": "Another suite of alternatives from libraries"
}
}