diff --git a/src/state/main/play.cpp b/src/state/main/play.cpp index ff1088e..e99936d 100644 --- a/src/state/main/play.cpp +++ b/src/state/main/play.cpp @@ -335,8 +335,8 @@ namespace game::state::main } else { - score = 0; + combo = 0; if (isHighScoreAchieved) schema.sounds.highScoreLoss.play(); if (highScore > 0) isHighScoreAchieved = true; isRewardScoreAchieved = false;