lets try this
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This commit is contained in:
2026-02-28 22:45:35 -05:00
parent ac41e4f31d
commit 9dc34c72d4

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@@ -6,6 +6,11 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(BUILD_SHARED_LIBS OFF) set(BUILD_SHARED_LIBS OFF)
if(MSVC)
set(CMAKE_SUPPRESS_REGENERATION ON)
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD OFF)
endif()
if(NOT CMAKE_SYSTEM_NAME STREQUAL "Emscripten") if(NOT CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
if(NOT CMAKE_CONFIGURATION_TYPES) if(NOT CMAKE_CONFIGURATION_TYPES)
if(NOT CMAKE_BUILD_TYPE) if(NOT CMAKE_BUILD_TYPE)
@@ -122,10 +127,16 @@ add_executable(${PROJECT_NAME}
${CMAKE_CURRENT_SOURCE_DIR}/include/glad/glad.cpp ${CMAKE_CURRENT_SOURCE_DIR}/include/glad/glad.cpp
) )
set_target_properties(${PROJECT_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/bin/Debug"
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/bin/Release"
)
target_include_directories(${PROJECT_NAME} PRIVATE target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/external/SDL/include ${CMAKE_CURRENT_SOURCE_DIR}/external/SDL/include
${CMAKE_CURRENT_SOURCE_DIR}/external/SDL_mixer/include ${CMAKE_CURRENT_SOURCE_DIR}/external/SDL_mixer/include
${CMAKE_CURRENT_SOURCE_DIR}/external # tinyxml2 headers are included as <tinyxml2/tinyxml2.h> ${CMAKE_CURRENT_SOURCE_DIR}/external
${IMGUI_DIR} ${IMGUI_DIR}
${IMGUI_DIR}/backends ${IMGUI_DIR}/backends
${GLM_DIR} ${GLM_DIR}
@@ -179,6 +190,11 @@ else()
set(HAS_PROJECT_RESOURCES FALSE) set(HAS_PROJECT_RESOURCES FALSE)
endif() endif()
install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION .)
if(HAS_PROJECT_RESOURCES)
install(DIRECTORY "${PROJECT_RESOURCES_DIR}/" DESTINATION resources)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Emscripten") if (CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
target_link_options(${PROJECT_NAME} PRIVATE target_link_options(${PROJECT_NAME} PRIVATE
"-sMIN_WEBGL_VERSION=2" "-sMIN_WEBGL_VERSION=2"