From aa705434110f8ef41784cd641002825f9bc5c6ff Mon Sep 17 00:00:00 2001 From: Mark Suckerberg Date: Tue, 30 Dec 2025 15:20:00 -0600 Subject: [PATCH] Tiny adjustment to make the play bar highlight on mouse hover --- src/window/play.cpp | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/src/window/play.cpp b/src/window/play.cpp index 9109833..a4604a7 100644 --- a/src/window/play.cpp +++ b/src/window/play.cpp @@ -85,6 +85,14 @@ namespace game::window auto barMin = ImVec2(position.x + (size.x * 0.5f) - (spacing * 0.5f), position.y + (spacing * 2.0f)); auto barMax = ImVec2(barMin.x + (spacing * 2.0f), barMin.y + size.y - (spacing * 4.0f)); + bool mouseHovering = ImGui::IsMouseHoveringRect(barMin, barMax); + + if (mouseHovering) + { + drawList->AddRect(ImVec2(barMin.x - 1, barMin.y - 1), ImVec2(barMax.x + 1, barMax.y + 1), + ImGui::GetColorU32(RECT_COLOR)); + } + drawList->AddRectFilled(barMin, barMax, ImGui::GetColorU32(BG_COLOR)); auto barWidth = barMax.x - barMin.x; @@ -171,8 +179,7 @@ namespace game::window } } - if (ImGui::IsKeyPressed(ImGuiKey_Space) || - (ImGui::IsMouseHoveringRect(barMin, barMax) && ImGui::IsMouseClicked(ImGuiMouseButton_Left))) + if (ImGui::IsKeyPressed(ImGuiKey_Space) || (mouseHovering && ImGui::IsMouseClicked(ImGuiMouseButton_Left))) { Grade grade{MISS}; auto subRanges = sub_ranges_get(challenge.range);