Files
snivy/src/cursor.cpp

13 lines
279 B
C++

#include "cursor.h"
#include "util/imgui_.h"
using namespace game::util;
using namespace game::anm2;
using namespace glm;
namespace game
{
Cursor::Cursor(Anm2* anm2) : Actor(anm2, glm::vec2()) {}
void Cursor::update() { position = imgui::to_vec2(ImGui::GetMousePos()); }
}