tweak some variables here and there
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@@ -137,7 +137,7 @@ namespace anm2ed::imgui
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auto& isPivot = settings.changeIsPivot;
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auto& isScale = settings.changeIsScale;
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auto& isRotation = settings.changeIsRotation;
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auto& isDelay = settings.changeIsDelay;
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auto& isDuration = settings.changeIsDuration;
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auto& isTint = settings.changeIsTint;
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auto& isColorOffset = settings.changeIsColorOffset;
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auto& isVisibleSet = settings.changeIsVisibleSet;
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@@ -148,7 +148,7 @@ namespace anm2ed::imgui
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auto& pivot = settings.changePivot;
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auto& scale = settings.changeScale;
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auto& rotation = settings.changeRotation;
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auto& duration = settings.changeDelay;
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auto& duration = settings.changeDuration;
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auto& tint = settings.changeTint;
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auto& colorOffset = settings.changeColorOffset;
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auto& isVisible = settings.changeIsVisible;
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@@ -190,7 +190,7 @@ namespace anm2ed::imgui
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float2_value("##Is Pivot", "Pivot", isPivot, pivot);
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float2_value("##Is Scale", "Scale", isScale, scale);
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float_value("##Is Rotation", "Rotation", isRotation, rotation);
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duration_value("##Is Delay", "Delay", isDelay, duration);
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duration_value("##Is Duration", "Duration", isDuration, duration);
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color4_value("##Is Tint", "Tint", isTint, tint);
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color3_value("##Is Color Offset", "Color Offset", isColorOffset, colorOffset);
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bool_value("##Is Visible", "Visible", isVisibleSet, isVisible);
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@@ -206,7 +206,7 @@ namespace anm2ed::imgui
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if (isPivot) frameChange.pivot = std::make_optional(pivot);
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if (isScale) frameChange.scale = std::make_optional(scale);
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if (isRotation) frameChange.rotation = std::make_optional(rotation);
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if (isDelay) frameChange.duration = std::make_optional(duration);
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if (isDuration) frameChange.duration = std::make_optional(duration);
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if (isTint) frameChange.tint = std::make_optional(tint);
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if (isColorOffset) frameChange.colorOffset = std::make_optional(colorOffset);
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if (isVisibleSet) frameChange.isVisible = std::make_optional(isVisible);
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