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Anm2ed

Preview

A reimplementation of The Binding of Isaac: Rebirth's proprietary animation editor. Manipulates the XML-based ".anm2" format, used for in-game tweened animations.

Features

  • Most things present in the original IsaacAnimationEditor.exe, except some stuff like drawing (why not use an art program!)
  • Smooth Dear ImGui interface; docking, dragging and dropping, etc.
  • Keybinds/keyboard control for common actions(see src/input.h)

Known Issues

  • Root Transform doesn't work for scale/rotation (matrix math is hard; if you can help me fix it I will give you $100.)
  • Some .anm2 files used in Rebirth might not render correctly due to the ordering of layers; just drag and drop to fix the ordering and save, they will work fine afterwards.

Dependencies

Download these from your package manager:

  • SDL3
  • GLEW

Build

After cloning and enter the repository's directory, make sure to initialize the submodules:

git submodules update --init

Then:

mkdir build

cd build

cmake ..

make -j
Description
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Readme GPL-3.0 560 KiB
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C 71.2%
C++ 28.6%
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