first commit
This commit is contained in:
6
.gitmodules
vendored
Normal file
6
.gitmodules
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
[submodule "include/imgui"]
|
||||
path = include/imgui
|
||||
url = https://github.com/ocornut/imgui
|
||||
[submodule "include/glm"]
|
||||
path = include/glm
|
||||
url = https://github.com/g-truc/glm
|
22
CMakeLists.txt
Normal file
22
CMakeLists.txt
Normal file
@ -0,0 +1,22 @@
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
project(anm2ed CXX)
|
||||
|
||||
# Gather project sources
|
||||
file(GLOB SOURCES
|
||||
"${PROJECT_SOURCE_DIR}/include/imgui/*.cpp"
|
||||
"${PROJECT_SOURCE_DIR}/include/pugixml/*.cpp"
|
||||
"${PROJECT_SOURCE_DIR}/src/*.cpp"
|
||||
)
|
||||
|
||||
add_executable(${PROJECT_NAME} ${SOURCES})
|
||||
|
||||
target_include_directories(${PROJECT_NAME} PRIVATE include src)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "-g -O2 -std=c++20 -Wall -Wextra -pedantic -Wno-unused-variable -Wno-unused-parameter -Wno-ignored-qualifiers -Wno-parentheses -Wno-unused-function -Wno-class-memaccess")
|
||||
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE m GL GLEW SDL3 SDL3_mixer)
|
||||
|
||||
message("System: ${CMAKE_SYSTEM_NAME}")
|
||||
message("Project: ${PROJECT_NAME}")
|
||||
message("Build: ${CMAKE_BUILD_TYPE}")
|
||||
message("Flags: ${CMAKE_CXX_FLAGS}")
|
674
LICENSE
Executable file
674
LICENSE
Executable file
@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
1
include/glm
Submodule
1
include/glm
Submodule
Submodule include/glm added at 2d4c4b4dd3
1
include/imgui
Submodule
1
include/imgui
Submodule
Submodule include/imgui added at cfa43e721a
80
include/pugixml/pugiconfig.hpp
Normal file
80
include/pugixml/pugiconfig.hpp
Normal file
@ -0,0 +1,80 @@
|
||||
/**
|
||||
* pugixml parser - version 1.15
|
||||
* --------------------------------------------------------
|
||||
* Copyright (C) 2006-2025, by Arseny Kapoulkine (arseny.kapoulkine@gmail.com)
|
||||
* Report bugs and download new versions at https://pugixml.org/
|
||||
*
|
||||
* This library is distributed under the MIT License. See notice at the end
|
||||
* of this file.
|
||||
*
|
||||
* This work is based on the pugxml parser, which is:
|
||||
* Copyright (C) 2003, by Kristen Wegner (kristen@tima.net)
|
||||
*/
|
||||
|
||||
#ifndef HEADER_PUGICONFIG_HPP
|
||||
#define HEADER_PUGICONFIG_HPP
|
||||
|
||||
// Uncomment this to enable wchar_t mode
|
||||
// #define PUGIXML_WCHAR_MODE
|
||||
|
||||
// Uncomment this to enable compact mode
|
||||
// #define PUGIXML_COMPACT
|
||||
|
||||
// Uncomment this to disable XPath
|
||||
// #define PUGIXML_NO_XPATH
|
||||
|
||||
// Uncomment this to disable STL
|
||||
// #define PUGIXML_NO_STL
|
||||
|
||||
// Uncomment this to disable exceptions
|
||||
// #define PUGIXML_NO_EXCEPTIONS
|
||||
|
||||
// Set this to control attributes for public classes/functions, i.e.:
|
||||
// #define PUGIXML_API __declspec(dllexport) // to export all public symbols from DLL
|
||||
// #define PUGIXML_CLASS __declspec(dllimport) // to import all classes from DLL
|
||||
// #define PUGIXML_FUNCTION __fastcall // to set calling conventions to all public functions to fastcall
|
||||
// In absence of PUGIXML_CLASS/PUGIXML_FUNCTION definitions PUGIXML_API is used instead
|
||||
|
||||
// Tune these constants to adjust memory-related behavior
|
||||
// #define PUGIXML_MEMORY_PAGE_SIZE 32768
|
||||
// #define PUGIXML_MEMORY_OUTPUT_STACK 10240
|
||||
// #define PUGIXML_MEMORY_XPATH_PAGE_SIZE 4096
|
||||
|
||||
// Tune this constant to adjust max nesting for XPath queries
|
||||
// #define PUGIXML_XPATH_DEPTH_LIMIT 1024
|
||||
|
||||
// Uncomment this to switch to header-only version
|
||||
// #define PUGIXML_HEADER_ONLY
|
||||
|
||||
// Uncomment this to enable long long support (usually enabled automatically)
|
||||
// #define PUGIXML_HAS_LONG_LONG
|
||||
|
||||
// Uncomment this to enable support for std::string_view (usually enabled automatically)
|
||||
// #define PUGIXML_HAS_STRING_VIEW
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Copyright (c) 2006-2025 Arseny Kapoulkine
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following
|
||||
* conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
* OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
13553
include/pugixml/pugixml.cpp
Normal file
13553
include/pugixml/pugixml.cpp
Normal file
File diff suppressed because it is too large
Load Diff
1585
include/pugixml/pugixml.hpp
Normal file
1585
include/pugixml/pugixml.hpp
Normal file
File diff suppressed because it is too large
Load Diff
7988
include/stb_image.h
Normal file
7988
include/stb_image.h
Normal file
File diff suppressed because it is too large
Load Diff
54
src/COMMON.h
Normal file
54
src/COMMON.h
Normal file
@ -0,0 +1,54 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3_mixer/SDL_mixer.h>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GL/gl.h>
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
#include <limits.h>
|
||||
#include <math.h>
|
||||
#include <pugixml.hpp>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "STRINGS.h"
|
||||
#include "RESOURCES.h"
|
||||
|
||||
using namespace glm;
|
||||
using namespace pugi;
|
||||
using namespace std;
|
||||
|
||||
typedef uint8_t u8;
|
||||
typedef uint16_t u16;
|
||||
typedef uint32_t u32;
|
||||
typedef uint64_t u64;
|
||||
|
||||
typedef int8_t s8;
|
||||
typedef int16_t s16;
|
||||
typedef int32_t s32;
|
||||
typedef int64_t s64;
|
||||
|
||||
typedef float f32;
|
||||
typedef double f64;
|
||||
|
||||
#define PI (GLM_PI)
|
||||
#define TAU (PI * 2)
|
||||
#define ATAN(x1, x2, y1, y2) (fmod((atan2(y2 - y1, x2 - x1) + TAU), TAU)) /* [0, 2PI] */
|
||||
|
||||
struct State
|
||||
{
|
||||
SDL_Window* window;
|
||||
SDL_Renderer* renderer;
|
||||
SDL_GLContext glContext;
|
||||
vec3 clearColor = {0.69, 0.69, 0.69};
|
||||
u64 tick = 0;
|
||||
u64 lastTick = 0;
|
||||
bool isRunning = true;
|
||||
};
|
4
src/RESOURCES.h
Normal file
4
src/RESOURCES.h
Normal file
@ -0,0 +1,4 @@
|
||||
#pragma once
|
||||
|
||||
#define RESOURCE_SHADER_VERTEX_TEXTURE_QUAD "res/shader/texture_quad.vs"
|
||||
#define RESOURCE_SHADER_FRAGMENT_TEXTURE_QUAD "res/shader/texture_quad.fs"
|
26
src/STRINGS.h
Normal file
26
src/STRINGS.h
Normal file
@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
|
||||
#define STRING_WINDOW_TITLE "Anm2Ed"
|
||||
|
||||
#define STRING_ERROR_SDL_INIT "[ERROR] Could not initialize SDL (%s)\n"
|
||||
#define STRING_ERROR_GL_CONTEXT_INIT "[ERROR] Could not initialize OpenGL context (%s)\n"
|
||||
#define STRING_ERROR_FILE_READ "[ERROR] Could not read from file: %s\n"
|
||||
#define STRING_ERROR_SHADER_INIT "[ERROR] Could not initialize shader: %s\n%s"
|
||||
#define STRING_ERROR_TEXTURE_INIT "[ERROR] Could not initialize texture: %s (%s)\n"
|
||||
#define STRING_ERROR_ANM2_INIT "[ERROR] Could not initialize anm2: %s (%s)\n"
|
||||
|
||||
#define STRING_INFO_INIT "[INFO] Initializing\n"
|
||||
#define STRING_INFO_QUIT "[INFO] Exited\n"
|
||||
#define STRING_INFO_SDL_INIT "[INFO] Initialized SDL\n"
|
||||
#define STRING_INFO_SDL_QUIT "[INFO] Quit SDL\n"
|
||||
#define STRING_INFO_GLEW_INIT "[INFO] Initialized GLEW\n"
|
||||
#define STRING_INFO_GL_CONTEXT_INIT "[INFO] Initialized OpenGL context\n"
|
||||
#define STRING_INFO_FILE_READ "[INFO] Read from file: %s\n"
|
||||
#define STRING_INFO_SHADER_INIT "[INFO] Initialized shader: %s & %s\n"
|
||||
#define STRING_INFO_TEXTURE_INIT "[INFO] Initialized texture: %s\n"
|
||||
#define STRING_INFO_ANM2_INIT "[INFO] Initialized anm2: %s\n"
|
||||
|
||||
#define STRING_INFO_IMGUI_INIT "[INFO] Initialized Dear Imgui\n"
|
||||
#define STRING_INFO_IMGUI_FREE "[INFO] Freed Dear Imgui\n"
|
||||
|
||||
#define STRING_OPENGL_VERSION "#version 330"
|
32
src/anm2.cpp
Normal file
32
src/anm2.cpp
Normal file
@ -0,0 +1,32 @@
|
||||
#include "anm2.h"
|
||||
|
||||
bool
|
||||
anm2_init(Anm2* self, const char* path)
|
||||
{
|
||||
xml_document document;
|
||||
xml_parse_result result;
|
||||
|
||||
memset(self, '\0', sizeof(Anm2));
|
||||
|
||||
result = document.load_file(path);
|
||||
|
||||
if (!result)
|
||||
{
|
||||
printf(STRING_ERROR_ANM2_INIT, path, result.description());
|
||||
return false;
|
||||
}
|
||||
|
||||
for (pugi::xml_node node : document.children())
|
||||
printf("%s\n", node.name());
|
||||
|
||||
printf(STRING_INFO_ANM2_INIT, path);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
anm2_free(Anm2* self)
|
||||
{
|
||||
|
||||
|
||||
}
|
289
src/anm2.h
Normal file
289
src/anm2.h
Normal file
@ -0,0 +1,289 @@
|
||||
#pragma once
|
||||
|
||||
#include "COMMON.h"
|
||||
|
||||
#define ANM2_SCALE_CONVERT(x) ((f32)x / 100.0f)
|
||||
#define ANM2_TINT_CONVERT(x) ((f32)x / 255.0f)
|
||||
|
||||
#define ANM2_STRING_MAX 255
|
||||
|
||||
/* Elements */
|
||||
#define STRING_ANM2_ELEMENT_ANIMATED_ACTOR "AnimatedActor"
|
||||
#define STRING_ANM2_ELEMENT_INFO "Info"
|
||||
#define STRING_ANM2_ELEMENT_CONTENT "Content"
|
||||
#define STRING_ANM2_ELEMENT_SPRITESHEETS "Spritesheets"
|
||||
#define STRING_ANM2_ELEMENT_SPRITESHEET "Spritesheet"
|
||||
#define STRING_ANM2_ELEMENT_LAYERS "Layers"
|
||||
#define STRING_ANM2_ELEMENT_LAYER "Layer"
|
||||
#define STRING_ANM2_ELEMENT_NULLS "Nulls"
|
||||
#define STRING_ANM2_ELEMENT_NULL "Null"
|
||||
#define STRING_ANM2_ELEMENT_EVENTS "Events"
|
||||
#define STRING_ANM2_ELEMENT_EVENT "Event"
|
||||
#define STRING_ANM2_ELEMENT_ANIMATIONS "Animations"
|
||||
#define STRING_ANM2_ELEMENT_ANIMATION "Animation"
|
||||
#define STRING_ANM2_ELEMENT_ROOT_ANIMATION "RootAnimation"
|
||||
#define STRING_ANM2_ELEMENT_FRAME "Frame"
|
||||
#define STRING_ANM2_ELEMENT_LAYER_ANIMATIONS "LayerAnimations"
|
||||
#define STRING_ANM2_ELEMENT_LAYER_ANIMATION "LayerAnimation"
|
||||
#define STRING_ANM2_ELEMENT_NULL_ANIMATIONS "NullAnimations"
|
||||
#define STRING_ANM2_ELEMENT_NULL_ANIMATION "NullAnimation"
|
||||
#define STRING_ANM2_ELEMENT_TRIGGERS "Triggers"
|
||||
#define STRING_ANM2_ELEMENT_TRIGGER "Trigger"
|
||||
|
||||
/* Attributes */
|
||||
#define STRING_ANM2_ATTRIBUTE_CREATED_BY "CreatedBy"
|
||||
#define STRING_ANM2_ATTRIBUTE_CREATED_ON "CreatedOn"
|
||||
#define STRING_ANM2_ATTRIBUTE_FPS "Fps"
|
||||
#define STRING_ANM2_ATTRIBUTE_VERSION "Version"
|
||||
#define STRING_ANM2_ATTRIBUTE_ID "Id"
|
||||
#define STRING_ANM2_ATTRIBUTE_PATH "Path"
|
||||
#define STRING_ANM2_ATTRIBUTE_NAME "Name"
|
||||
#define STRING_ANM2_ATTRIBUTE_SPRITESHEET_ID "SpritesheetId"
|
||||
#define STRING_ANM2_ATTRIBUTE_SHOW_RECT "ShowRect"
|
||||
#define STRING_ANM2_ATTRIBUTE_DEFAULT_ANIMATION "DefaultAnimation"
|
||||
#define STRING_ANM2_ATTRIBUTE_FRAME_NUM "FrameNum"
|
||||
#define STRING_ANM2_ATTRIBUTE_LOOP "Loop"
|
||||
#define STRING_ANM2_ATTRIBUTE_X_POSITION "XPosition"
|
||||
#define STRING_ANM2_ATTRIBUTE_Y_POSITION "YPosition"
|
||||
#define STRING_ANM2_ATTRIBUTE_X_PIVOT "XPivot"
|
||||
#define STRING_ANM2_ATTRIBUTE_Y_PIVOT "YPivot"
|
||||
#define STRING_ANM2_ATTRIBUTE_X_CROP "XCrop"
|
||||
#define STRING_ANM2_ATTRIBUTE_Y_CROP "YCrop"
|
||||
#define STRING_ANM2_ATTRIBUTE_WIDTH "Width"
|
||||
#define STRING_ANM2_ATTRIBUTE_HEIGHT "Height"
|
||||
#define STRING_ANM2_ATTRIBUTE_X_SCALE "XScale"
|
||||
#define STRING_ANM2_ATTRIBUTE_Y_SCALE "YScale"
|
||||
#define STRING_ANM2_ATTRIBUTE_DELAY "Delay"
|
||||
#define STRING_ANM2_ATTRIBUTE_VISIBLE "Visible"
|
||||
#define STRING_ANM2_ATTRIBUTE_RED_TINT "RedTint"
|
||||
#define STRING_ANM2_ATTRIBUTE_GREEN_TINT "GreenTint"
|
||||
#define STRING_ANM2_ATTRIBUTE_BLUE_TINT "BlueTint"
|
||||
#define STRING_ANM2_ATTRIBUTE_ALPHA_TINT "AlphaTint"
|
||||
#define STRING_ANM2_ATTRIBUTE_RED_OFFSET "RedOffset"
|
||||
#define STRING_ANM2_ATTRIBUTE_GREEN_OFFSET "GreenOffset"
|
||||
#define STRING_ANM2_ATTRIBUTE_BLUE_OFFSET "BlueOffset"
|
||||
#define STRING_ANM2_ATTRIBUTE_ROTATION "Rotation"
|
||||
#define STRING_ANM2_ATTRIBUTE_INTERPOLATED "Interpolated"
|
||||
#define STRING_ANM2_ATTRIBUTE_LAYER_ID "LayerId"
|
||||
#define STRING_ANM2_ATTRIBUTE_NULL_ID "NullId"
|
||||
#define STRING_ANM2_ATTRIBUTE_EVENT_ID "EventId"
|
||||
#define STRING_ANM2_ATTRIBUTE_AT_FRAME "AtFrame"
|
||||
|
||||
#define ANM2_ELEMENT_COUNT (ANM2_ELEMENT_TRIGGER + 1)
|
||||
enum Anm2Element
|
||||
{
|
||||
ANM2_ELEMENT_ANIMATED_ACTOR,
|
||||
ANM2_ELEMENT_INFO,
|
||||
ANM2_ELEMENT_CONTENT,
|
||||
ANM2_ELEMENT_SPRITESHEETS,
|
||||
ANM2_ELEMENT_SPRITESHEET,
|
||||
ANM2_ELEMENT_LAYERS,
|
||||
ANM2_ELEMENT_LAYER,
|
||||
ANM2_ELEMENT_NULLS,
|
||||
ANM2_ELEMENT_NULL,
|
||||
ANM2_ELEMENT_EVENTS,
|
||||
ANM2_ELEMENT_EVENT,
|
||||
ANM2_ELEMENT_ANIMATIONS,
|
||||
ANM2_ELEMENT_ANIMATION,
|
||||
ANM2_ELEMENT_ROOT_ANIMATION,
|
||||
ANM2_ELEMENT_FRAME,
|
||||
ANM2_ELEMENT_LAYER_ANIMATIONS,
|
||||
ANM2_ELEMENT_LAYER_ANIMATION,
|
||||
ANM2_ELEMENT_NULL_ANIMATIONS,
|
||||
ANM2_ELEMENT_NULL_ANIMATION,
|
||||
ANM2_ELEMENT_TRIGGERS,
|
||||
ANM2_ELEMENT_TRIGGER
|
||||
};
|
||||
|
||||
static const char* ANM2_ELEMENT_STRINGS[ANM2_ELEMENT_COUNT] =
|
||||
{
|
||||
STRING_ANM2_ELEMENT_ANIMATED_ACTOR,
|
||||
STRING_ANM2_ELEMENT_INFO,
|
||||
STRING_ANM2_ELEMENT_CONTENT,
|
||||
STRING_ANM2_ELEMENT_SPRITESHEETS,
|
||||
STRING_ANM2_ELEMENT_SPRITESHEET,
|
||||
STRING_ANM2_ELEMENT_LAYERS,
|
||||
STRING_ANM2_ELEMENT_LAYER,
|
||||
STRING_ANM2_ELEMENT_NULLS,
|
||||
STRING_ANM2_ELEMENT_NULL,
|
||||
STRING_ANM2_ELEMENT_EVENTS,
|
||||
STRING_ANM2_ELEMENT_EVENT,
|
||||
STRING_ANM2_ELEMENT_ANIMATIONS,
|
||||
STRING_ANM2_ELEMENT_ANIMATION,
|
||||
STRING_ANM2_ELEMENT_ROOT_ANIMATION,
|
||||
STRING_ANM2_ELEMENT_FRAME,
|
||||
STRING_ANM2_ELEMENT_LAYER_ANIMATIONS,
|
||||
STRING_ANM2_ELEMENT_LAYER_ANIMATION,
|
||||
STRING_ANM2_ELEMENT_NULL_ANIMATIONS,
|
||||
STRING_ANM2_ELEMENT_NULL_ANIMATION,
|
||||
STRING_ANM2_ELEMENT_TRIGGERS,
|
||||
STRING_ANM2_ELEMENT_TRIGGER
|
||||
};
|
||||
|
||||
#define ANM2_ATTRIBUTE_COUNT (ANM2_ATTRIBUTE_AT_FRAME + 1)
|
||||
enum Anm2Attribute
|
||||
{
|
||||
ANM2_ATTRIBUTE_CREATED_BY,
|
||||
ANM2_ATTRIBUTE_CREATED_ON,
|
||||
ANM2_ATTRIBUTE_FPS,
|
||||
ANM2_ATTRIBUTE_VERSION,
|
||||
ANM2_ATTRIBUTE_ID,
|
||||
ANM2_ATTRIBUTE_PATH,
|
||||
ANM2_ATTRIBUTE_NAME,
|
||||
ANM2_ATTRIBUTE_SPRITESHEET_ID,
|
||||
ANM2_ATTRIBUTE_SHOW_RECT,
|
||||
ANM2_ATTRIBUTE_DEFAULT_ANIMATION,
|
||||
ANM2_ATTRIBUTE_FRAME_NUM,
|
||||
ANM2_ATTRIBUTE_LOOP,
|
||||
ANM2_ATTRIBUTE_X_POSITION,
|
||||
ANM2_ATTRIBUTE_Y_POSITION,
|
||||
ANM2_ATTRIBUTE_X_PIVOT,
|
||||
ANM2_ATTRIBUTE_Y_PIVOT,
|
||||
ANM2_ATTRIBUTE_X_CROP,
|
||||
ANM2_ATTRIBUTE_Y_CROP,
|
||||
ANM2_ATTRIBUTE_WIDTH,
|
||||
ANM2_ATTRIBUTE_HEIGHT,
|
||||
ANM2_ATTRIBUTE_X_SCALE,
|
||||
ANM2_ATTRIBUTE_Y_SCALE,
|
||||
ANM2_ATTRIBUTE_DELAY,
|
||||
ANM2_ATTRIBUTE_VISIBLE,
|
||||
ANM2_ATTRIBUTE_RED_TINT,
|
||||
ANM2_ATTRIBUTE_GREEN_TINT,
|
||||
ANM2_ATTRIBUTE_BLUE_TINT,
|
||||
ANM2_ATTRIBUTE_ALPHA_TINT,
|
||||
ANM2_ATTRIBUTE_RED_OFFSET,
|
||||
ANM2_ATTRIBUTE_GREEN_OFFSET,
|
||||
ANM2_ATTRIBUTE_BLUE_OFFSET,
|
||||
ANM2_ATTRIBUTE_ROTATION,
|
||||
ANM2_ATTRIBUTE_INTERPOLATED,
|
||||
ANM2_ATTRIBUTE_LAYER_ID,
|
||||
ANM2_ATTRIBUTE_NULL_ID,
|
||||
ANM2_ATTRIBUTE_EVENT_ID,
|
||||
ANM2_ATTRIBUTE_AT_FRAME
|
||||
};
|
||||
|
||||
static const char* ANM2_ATTRIBUTE_STRINGS[ANM2_ATTRIBUTE_COUNT] =
|
||||
{
|
||||
STRING_ANM2_ATTRIBUTE_CREATED_BY,
|
||||
STRING_ANM2_ATTRIBUTE_CREATED_ON,
|
||||
STRING_ANM2_ATTRIBUTE_FPS,
|
||||
STRING_ANM2_ATTRIBUTE_VERSION,
|
||||
STRING_ANM2_ATTRIBUTE_ID,
|
||||
STRING_ANM2_ATTRIBUTE_PATH,
|
||||
STRING_ANM2_ATTRIBUTE_NAME,
|
||||
STRING_ANM2_ATTRIBUTE_SPRITESHEET_ID,
|
||||
STRING_ANM2_ATTRIBUTE_SHOW_RECT,
|
||||
STRING_ANM2_ATTRIBUTE_DEFAULT_ANIMATION,
|
||||
STRING_ANM2_ATTRIBUTE_FRAME_NUM,
|
||||
STRING_ANM2_ATTRIBUTE_LOOP,
|
||||
STRING_ANM2_ATTRIBUTE_X_POSITION,
|
||||
STRING_ANM2_ATTRIBUTE_Y_POSITION,
|
||||
STRING_ANM2_ATTRIBUTE_X_PIVOT,
|
||||
STRING_ANM2_ATTRIBUTE_Y_PIVOT,
|
||||
STRING_ANM2_ATTRIBUTE_X_CROP,
|
||||
STRING_ANM2_ATTRIBUTE_Y_CROP,
|
||||
STRING_ANM2_ATTRIBUTE_WIDTH,
|
||||
STRING_ANM2_ATTRIBUTE_HEIGHT,
|
||||
STRING_ANM2_ATTRIBUTE_X_SCALE,
|
||||
STRING_ANM2_ATTRIBUTE_Y_SCALE,
|
||||
STRING_ANM2_ATTRIBUTE_DELAY,
|
||||
STRING_ANM2_ATTRIBUTE_VISIBLE,
|
||||
STRING_ANM2_ATTRIBUTE_RED_TINT,
|
||||
STRING_ANM2_ATTRIBUTE_GREEN_TINT,
|
||||
STRING_ANM2_ATTRIBUTE_BLUE_TINT,
|
||||
STRING_ANM2_ATTRIBUTE_ALPHA_TINT,
|
||||
STRING_ANM2_ATTRIBUTE_RED_OFFSET,
|
||||
STRING_ANM2_ATTRIBUTE_GREEN_OFFSET,
|
||||
STRING_ANM2_ATTRIBUTE_BLUE_OFFSET,
|
||||
STRING_ANM2_ATTRIBUTE_ROTATION,
|
||||
STRING_ANM2_ATTRIBUTE_INTERPOLATED,
|
||||
STRING_ANM2_ATTRIBUTE_LAYER_ID,
|
||||
STRING_ANM2_ATTRIBUTE_NULL_ID,
|
||||
STRING_ANM2_ATTRIBUTE_EVENT_ID,
|
||||
STRING_ANM2_ATTRIBUTE_AT_FRAME
|
||||
};
|
||||
|
||||
#define ANM2_ANIMATION_TYPE_COUNT (ANM2_ANIMATION_NULL + 1)
|
||||
enum Anm2AnimationType
|
||||
{
|
||||
ANM2_ANIMATION_ROOT,
|
||||
ANM2_ANIMATION_LAYER,
|
||||
ANM2_ANIMATION_NULL
|
||||
};
|
||||
|
||||
struct Anm2Spritesheet
|
||||
{
|
||||
s32 id;
|
||||
char path[ANM2_STRING_MAX];
|
||||
};
|
||||
|
||||
struct Anm2Layer
|
||||
{
|
||||
s32 id;
|
||||
char name[ANM2_STRING_MAX];
|
||||
s32 spritesheetID;
|
||||
};
|
||||
|
||||
struct Anm2Event
|
||||
{
|
||||
s32 id;
|
||||
char name[ANM2_STRING_MAX];
|
||||
};
|
||||
|
||||
struct Anm2Trigger
|
||||
{
|
||||
s32 eventID;
|
||||
s32 frame;
|
||||
};
|
||||
|
||||
struct Anm2Frame
|
||||
{
|
||||
bool isInterpolated;
|
||||
bool isVisible;
|
||||
f32 rotation;
|
||||
s32 delay;
|
||||
ivec2 crop;
|
||||
ivec2 pivot;
|
||||
ivec2 position;
|
||||
ivec2 size;
|
||||
ivec2 scale;
|
||||
ivec3 colorOffset;
|
||||
ivec4 tint;
|
||||
s32 index;
|
||||
};
|
||||
|
||||
struct Anm2LayerAnimation
|
||||
{
|
||||
s32 layerID;
|
||||
bool isVisible;
|
||||
vector<Anm2Frame> frames;
|
||||
};
|
||||
|
||||
struct Anm2Animation
|
||||
{
|
||||
s32 id;
|
||||
s32 length;
|
||||
char name[ANM2_STRING_MAX];
|
||||
bool isVisible;
|
||||
bool isLoop;
|
||||
Anm2Frame rootAnimationFrame;
|
||||
vector<Anm2LayerAnimation> layerAnimations;
|
||||
vector<Anm2Trigger> triggers;
|
||||
};
|
||||
|
||||
struct Anm2
|
||||
{
|
||||
s32 fps;
|
||||
s32 version;
|
||||
char createdBy[ANM2_STRING_MAX];
|
||||
char createdOn[ANM2_STRING_MAX];
|
||||
char defaultAnimation[ANM2_STRING_MAX];
|
||||
bool isInit;
|
||||
vector<Anm2Spritesheet> spritesheets;
|
||||
vector<Anm2Layer> layers;
|
||||
vector<Anm2Event> events;
|
||||
vector<Anm2Animation> animations;
|
||||
};
|
||||
|
||||
bool anm2_init(Anm2* self, const char* path);
|
||||
void anm2_free(Anm2* self);
|
28
src/file.cpp
Normal file
28
src/file.cpp
Normal file
@ -0,0 +1,28 @@
|
||||
#include "file.h"
|
||||
|
||||
bool
|
||||
file_read(const char* path, void* buffer, size_t size)
|
||||
{
|
||||
SDL_IOStream* ioStream;
|
||||
|
||||
memset(buffer, '\0', size);
|
||||
|
||||
ioStream = SDL_IOFromFile(path, "r");
|
||||
|
||||
if (!ioStream)
|
||||
{
|
||||
printf(STRING_ERROR_FILE_READ, path);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!SDL_ReadIO(ioStream, buffer, size))
|
||||
{
|
||||
printf(STRING_ERROR_FILE_READ, path);
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_CloseIO(ioStream);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
5
src/file.h
Normal file
5
src/file.h
Normal file
@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include "COMMON.h"
|
||||
|
||||
bool file_read(const char* path, void* buffer, size_t size);
|
45
src/imgui.cpp
Normal file
45
src/imgui.cpp
Normal file
@ -0,0 +1,45 @@
|
||||
#include "imgui.h"
|
||||
|
||||
void
|
||||
imgui_init(SDL_Window* window, SDL_GLContext glContext)
|
||||
{
|
||||
IMGUI_CHECKVERSION();
|
||||
|
||||
ImGui::CreateContext();
|
||||
ImGui::StyleColorsDark();
|
||||
|
||||
ImGui_ImplSDL3_InitForOpenGL(window, glContext);
|
||||
ImGui_ImplOpenGL3_Init(STRING_OPENGL_VERSION);
|
||||
|
||||
printf(STRING_INFO_IMGUI_INIT);
|
||||
}
|
||||
|
||||
void
|
||||
imgui_tick(State* state)
|
||||
{
|
||||
ImGui_ImplSDL3_NewFrame();
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
ImGui::Begin("Hello, world!");
|
||||
ImGui::Text("Color");
|
||||
ImGui::ColorEdit3("Color", value_ptr(state->clearColor));
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void
|
||||
imgui_draw(void)
|
||||
{
|
||||
ImGui::Render();
|
||||
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
||||
}
|
||||
|
||||
void
|
||||
imgui_free(void)
|
||||
{
|
||||
ImGui_ImplSDL3_Shutdown();
|
||||
ImGui_ImplOpenGL3_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
printf(STRING_INFO_IMGUI_FREE);
|
||||
}
|
15
src/imgui.h
Normal file
15
src/imgui.h
Normal file
@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "COMMON.h"
|
||||
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_CUSTOM
|
||||
#include <imgui/imgui.h>
|
||||
#include <imgui/imgui_impl_sdl3.h>
|
||||
#include <imgui/imgui_impl_opengl3.h>
|
||||
|
||||
#define IMGUI_DRAG_SPEED 1.0
|
||||
|
||||
void imgui_init(SDL_Window* window, SDL_GLContext glContext);
|
||||
void imgui_tick(State* state);
|
||||
void imgui_draw();
|
||||
void imgui_free();
|
128
src/main.cpp
Normal file
128
src/main.cpp
Normal file
@ -0,0 +1,128 @@
|
||||
#include "main.h"
|
||||
|
||||
static void _init(State* state);
|
||||
static void _draw(State* state);
|
||||
static void _loop(State* state);
|
||||
static void _quit(State* state);
|
||||
static void _tick(State* state);
|
||||
|
||||
static void
|
||||
_init(State* state)
|
||||
{
|
||||
Shader shader;
|
||||
|
||||
printf(STRING_INFO_INIT);
|
||||
|
||||
if (!SDL_Init(SDL_INIT_VIDEO))
|
||||
{
|
||||
printf(STRING_ERROR_SDL_INIT, SDL_GetError());
|
||||
_quit(state);
|
||||
}
|
||||
|
||||
printf(STRING_INFO_SDL_INIT);
|
||||
|
||||
SDL_CreateWindowAndRenderer
|
||||
(
|
||||
STRING_WINDOW_TITLE,
|
||||
WINDOW_WIDTH,
|
||||
WINDOW_HEIGHT,
|
||||
WINDOW_FLAGS,
|
||||
&state->window,
|
||||
&state->renderer
|
||||
);
|
||||
|
||||
state->glContext = SDL_GL_CreateContext(state->window);
|
||||
|
||||
if (!state->glContext)
|
||||
{
|
||||
printf(STRING_ERROR_GL_CONTEXT_INIT, SDL_GetError());
|
||||
_quit(state);
|
||||
}
|
||||
|
||||
glewInit();
|
||||
|
||||
printf(STRING_INFO_GLEW_INIT);
|
||||
|
||||
shader_init(&shader, RESOURCE_SHADER_VERTEX_TEXTURE_QUAD, RESOURCE_SHADER_FRAGMENT_TEXTURE_QUAD);
|
||||
|
||||
imgui_init(state->window, state->glContext);
|
||||
|
||||
Anm2 anm2;
|
||||
|
||||
anm2_init(&anm2, "res/anm2/005.031_key.anm2");
|
||||
}
|
||||
|
||||
void
|
||||
_loop(State* state)
|
||||
{
|
||||
state->tick = SDL_GetTicks();
|
||||
|
||||
while (state->tick > state->lastTick + TICK_DELAY)
|
||||
{
|
||||
state->tick = SDL_GetTicks();
|
||||
|
||||
if (state->tick - state->lastTick < TICK_DELAY)
|
||||
SDL_Delay(TICK_DELAY - (state->tick - state->lastTick));
|
||||
|
||||
_tick(state);
|
||||
|
||||
imgui_tick(state);
|
||||
|
||||
_draw(state);
|
||||
|
||||
state->lastTick = state->tick;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
_tick(State* state)
|
||||
{
|
||||
SDL_Event event;
|
||||
|
||||
while(SDL_PollEvent(&event))
|
||||
{
|
||||
ImGui_ImplSDL3_ProcessEvent(&event);
|
||||
|
||||
if (event.type == SDL_EVENT_QUIT)
|
||||
state->isRunning = false;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
_draw(State* state)
|
||||
{
|
||||
glClearColor(state->clearColor.x, state->clearColor.y, state->clearColor.z, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
imgui_draw();
|
||||
|
||||
SDL_GL_SwapWindow(state->window);
|
||||
}
|
||||
|
||||
void
|
||||
_quit(State* state)
|
||||
{
|
||||
imgui_free();
|
||||
|
||||
SDL_GL_DestroyContext(state->glContext);
|
||||
SDL_Quit();
|
||||
|
||||
printf(STRING_INFO_SDL_QUIT);
|
||||
|
||||
printf(STRING_INFO_QUIT);
|
||||
}
|
||||
|
||||
s32
|
||||
main(s32 argc, char* argv[])
|
||||
{
|
||||
State state;
|
||||
|
||||
_init(&state);
|
||||
|
||||
while (state.isRunning)
|
||||
_loop(&state);
|
||||
|
||||
_quit(&state);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
11
src/main.h
Normal file
11
src/main.h
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include "texture.h"
|
||||
#include "shader.h"
|
||||
#include "imgui.h"
|
||||
#include "anm2.h"
|
||||
|
||||
#define TICK_DELAY 16
|
||||
#define WINDOW_WIDTH 1600
|
||||
#define WINDOW_HEIGHT 900
|
||||
#define WINDOW_FLAGS SDL_WINDOW_RESIZABLE
|
75
src/shader.cpp
Normal file
75
src/shader.cpp
Normal file
@ -0,0 +1,75 @@
|
||||
#include "shader.h"
|
||||
|
||||
static bool _shader_compile(GLuint handle, const char* path);
|
||||
|
||||
static bool
|
||||
_shader_compile(GLuint handle, const char* path)
|
||||
{
|
||||
char buffer[SHADER_BUFFER_MAX];
|
||||
char compileLog[SHADER_BUFFER_MAX];
|
||||
s32 isCompile;
|
||||
|
||||
file_read(path, buffer, SHADER_BUFFER_MAX);
|
||||
|
||||
const GLchar* source = buffer;
|
||||
|
||||
glShaderSource(handle, 1, &source, NULL);
|
||||
|
||||
glCompileShader(handle);
|
||||
glGetShaderiv(handle, GL_COMPILE_STATUS, &isCompile);
|
||||
|
||||
if (!isCompile)
|
||||
{
|
||||
glGetShaderInfoLog(handle, SHADER_BUFFER_MAX, NULL, compileLog);
|
||||
printf(STRING_ERROR_SHADER_INIT, path, compileLog);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
shader_init(Shader* self, const char* vertexPath, const char* fragmentPath)
|
||||
{
|
||||
GLuint vertexHandle;
|
||||
GLuint fragmentHandle;
|
||||
bool isSuccess;
|
||||
|
||||
memset(self, '\0', sizeof(Shader));
|
||||
|
||||
vertexHandle = glCreateShader(GL_VERTEX_SHADER);
|
||||
fragmentHandle = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
|
||||
if
|
||||
(
|
||||
!_shader_compile(vertexHandle, vertexPath) ||
|
||||
!_shader_compile(fragmentHandle, fragmentPath)
|
||||
)
|
||||
return false;
|
||||
|
||||
self->handle = glCreateProgram();
|
||||
|
||||
glAttachShader(self->handle, vertexHandle);
|
||||
glAttachShader(self->handle, fragmentHandle);
|
||||
|
||||
glLinkProgram(self->handle);
|
||||
|
||||
glDeleteShader(vertexHandle);
|
||||
glDeleteShader(fragmentHandle);
|
||||
|
||||
printf(STRING_INFO_SHADER_INIT, vertexPath, fragmentPath);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
shader_use(Shader* self)
|
||||
{
|
||||
glUseProgram(self->handle);
|
||||
}
|
||||
|
||||
void
|
||||
shader_free(Shader* self)
|
||||
{
|
||||
glDeleteProgram(self->handle);
|
||||
}
|
14
src/shader.h
Normal file
14
src/shader.h
Normal file
@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include "file.h"
|
||||
|
||||
#define SHADER_BUFFER_MAX 2048
|
||||
|
||||
struct Shader
|
||||
{
|
||||
GLuint handle = 0;
|
||||
};
|
||||
|
||||
bool shader_init(Shader* self, const char* vertexPath, const char* fragmentPath);
|
||||
void shader_free(Shader* self);
|
||||
void shader_use(Shader* self);
|
40
src/texture.cpp
Normal file
40
src/texture.cpp
Normal file
@ -0,0 +1,40 @@
|
||||
#include "texture.h"
|
||||
|
||||
#define STBI_ONLY_PNG
|
||||
#define STBI_NO_FAILURE_STRINGS
|
||||
#define STBI_NO_HDR
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include <stb_image.h>
|
||||
|
||||
bool
|
||||
texture_init(Texture* self, const char* path)
|
||||
{
|
||||
void* data;
|
||||
|
||||
data = stbi_load(path, &self->size[0], &self->size[1], &self->channels, 4);
|
||||
|
||||
if (!data)
|
||||
return false;
|
||||
|
||||
glGenTextures(1, &self->handle);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, self->handle);
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, self->size.x, self->size.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
texture_free(Texture* self)
|
||||
{
|
||||
glDeleteTextures(1, &self->handle);
|
||||
memset(self, '\0', sizeof(Texture));
|
||||
}
|
13
src/texture.h
Normal file
13
src/texture.h
Normal file
@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include "COMMON.h"
|
||||
|
||||
struct Texture
|
||||
{
|
||||
GLuint handle = 0;
|
||||
ivec2 size = {0, 0};
|
||||
s32 channels = -1;
|
||||
};
|
||||
|
||||
bool texture_init(Texture* self, const char* path);
|
||||
void texture_free(Texture* self);
|
Reference in New Issue
Block a user