56 Commits

Author SHA1 Message Date
3546f27655 Moved spritesheet texture handling to anm2 instead of resources; added undoing for spritesheet texture changes; refactoring 2025-08-27 00:28:41 -04:00
c9056ce707 I have no idea why I used SDL_CreateWindowAndRenderer, that's only for applications using the SDL_Renderer, not opengl 2025-08-15 23:47:39 -04:00
ff69218d50 exit confirmation changes 2025-08-15 18:20:13 -04:00
afbaf2bc65 Additional logging + FFMpeg changes; ffmpeg output will be in the log now 2025-08-15 18:03:45 -04:00
8388fd5d99 logging 2025-08-15 17:17:11 -04:00
f75369f670 dragging frames with ctrl 2025-08-15 16:18:00 -04:00
5ee3ec4351 Changing how string format for imgui float widgets work, suppressing stbi warnings 2025-08-15 14:27:44 -04:00
67d36df971 Canvas size fix 2025-08-15 13:52:46 -04:00
28c0de1848 ffmpeg dialog file filter fix for windows 2025-08-15 13:00:55 -04:00
903c77019f Exit confirmation change 2025-08-15 12:49:45 -04:00
f7bebe6558 SDL_Delay 2025-08-15 12:36:39 -04:00
76271dc6b8 SDL_Delay 2025-08-15 12:36:14 -04:00
e721f89972 Semicolon moment 2025-08-15 12:30:18 -04:00
a665023626 Refactor, Vsync, FFmpeg fixes 2025-08-15 12:18:57 -04:00
Shweet
e8094a19c4 Merge pull request #3 from im-tem/master
Windows bringup v2 feat. vsync
2025-08-15 10:17:53 -04:00
im-tem
5b4b0b2be5 enable vsync to prevent excess resource usage 2025-08-15 12:41:03 +03:00
im-tem
b3f99616c9 cmakelists: reintroduce /stack for win32 2025-08-15 12:28:17 +03:00
im-tem
73ba6af125 misc: fixes to make it build 2025-08-15 12:13:26 +03:00
im-tem
cbf3a5949a cmakelists: adjust windows icon path 2025-08-15 12:07:29 +03:00
0b8647fe4d quick undo change 2025-08-14 22:23:17 -04:00
6a646717d8 Exit confirmation changes 2025-08-14 22:15:39 -04:00
4029828d04 The Omega Update(TM) Part 5 (Finishing) 2025-08-14 21:39:17 -04:00
ea3498692a The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties) 2025-08-14 00:25:35 -04:00
a48c72357a The Omega Update(TM) Part 3 (Rendering) 2025-08-10 01:27:06 -04:00
b9c9105621 The Update(TM), Part 2 2025-08-09 00:32:14 -04:00
fe8bdae9a8 The Update(TM), Part 1 2025-07-27 22:08:57 -04:00
Shweet
0439221e78 Merge pull request #2 from im-tem/master
win32 app icon + multikey shortcut fix
2025-07-01 11:00:49 -04:00
im-tem
e04a403f24 Merge branch 'master' into master 2025-07-01 17:49:23 +03:00
im-tem
daefc91a72 input: hacky way of handling multikey shortcuts 2025-07-01 17:45:04 +03:00
im-tem
34443ebf35 win32: handle app icon 2025-07-01 17:44:43 +03:00
35a6697bcc save input 2025-07-01 10:21:39 -04:00
30880c003d The Omega Refactor(TM) + Input Options 2025-06-30 21:29:59 -04:00
Shweet
6b5437a2fd Merge pull request #1 from im-tem/master
Yes.
2025-06-30 09:03:16 -04:00
im-tem
6c63f6e53d Update CMakeLists.txt 2025-06-30 15:23:14 +03:00
im-tem
e583dd6eee fix up PACKED.h 2025-06-30 15:18:04 +03:00
im-tem
9cf21d9084 Merge branch 'master' of https://github.com/im-tem/anm2ed 2025-06-30 15:15:50 +03:00
im-tem
f5065ae1c2 define OpenGL flag for SDL3 so that it works on all platform 2025-06-30 15:00:31 +03:00
im-tem
d317fe2fd8 fix for strncpy with std::filesystem::path on windows 2025-06-30 15:00:01 +03:00
im-tem
ca08c30b31 always have a PATH_MAX definition 2025-06-30 14:59:37 +03:00
im-tem
84c1eb4633 resolve resources.h vs RESOURCES.h conflict 2025-06-30 14:59:02 +03:00
im-tem
866772f320 win_build: msvc-specific build changes + find_package 2025-06-30 14:58:42 +03:00
im-tem
2c2fed8796 win_build: vcpkg set-up 2025-06-30 14:56:56 +03:00
fa048878b5 forgot to update readme moment 2025-06-29 20:35:08 -04:00
4b12153512 Undo + Recording 2025-06-29 20:33:52 -04:00
93ab62e494 quick fix should fix some broken anm2s 2025-06-29 01:27:59 -04:00
3837c857c2 WHOOPSIESgit add *git add * 2025-06-29 00:54:09 -04:00
e4f6da650e woopsies 2025-06-29 00:53:26 -04:00
9083a25a2b le readme 2025-06-29 00:49:58 -04:00
0e8d1ae6b4 it's kind of finished 2025-06-28 23:33:15 -04:00
d7913c01db tools 2025-06-27 16:32:08 -04:00