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cf9f04ecdc
Float fixes, sensible settings
master
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2025-09-14 21:27:14 -04:00
ce3f0b3415
SEMICOLON MOMENT
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2025-09-14 21:03:11 -04:00
e0732ee6b9
Fixes for exit confirmation when saved
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2025-09-14 21:00:54 -04:00
4ce5a225c3
Update README.md
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2025-09-14 18:15:09 -04:00
6d191f186d
minor spelling mistake
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2025-09-14 16:14:21 -04:00
70d4d44c80
update workshop
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2025-09-13 20:17:39 -04:00
d35958a289
update readme
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2025-09-13 20:04:42 -04:00
b65bcd2316
update readme
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2025-09-13 20:01:57 -04:00
cc4501d2f1
add steam workshop
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2025-09-13 20:00:50 -04:00
bc8cc37042
add steam workshop
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2025-09-13 20:00:08 -04:00
c3bb2bcf17
Fix for auto fullscreen on Windows
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2025-09-13 14:07:15 -04:00
9afb845a36
add slight texture inset for layer UVs.
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2025-09-13 12:28:37 -04:00
fe32c74967
onionskin can now be 0
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2025-09-13 10:39:53 -04:00
c78f2ee17b
update gitignore
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2025-09-13 10:35:01 -04:00
0a8fa44ee6
update atlas
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2025-09-13 10:32:47 -04:00
f7c4bcea52
update windos build
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2025-09-12 16:47:16 -07:00
45865bd4d1
refactor to not expose tinyxml2 symbols
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2025-09-12 19:17:54 -04:00
c7dc0db9ce
namespace fix
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2025-09-12 18:57:50 -04:00
3da8928d13
fix triggers not serializing correctly
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2025-09-12 18:39:09 -04:00
f8fb3df8d4
Redid layer system, added layer/null windows, more quality of life, polish
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2025-09-12 18:06:30 -04:00
6deaaea374
Change clipboard system entirely, refactored anm2 serializing/deserializing, quick shell script for atlas update
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2025-09-11 17:18:27 -04:00
b0e52bd444
allow anm2s with variable layers per animation. it'll just load all of them. not 1:1 to the behavior of nicalis editor but it'll make those sorts of files load in an editable fashion
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2025-09-09 18:34:35 -04:00
b2cf67a823
Added fit, fixed the layer -1 bug finally, refactored here and there
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2025-09-09 17:51:17 -04:00
9ad464a74a
Onionskin, input rebinding, alt icons, settings refactor
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2025-09-08 20:18:28 -04:00
4d098f8f1c
Fixes to generate preview
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2025-09-05 20:07:49 -04:00
a992661c6a
Removed GLEW dependency (using GLAD instead), axes now use shader, should now work better
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2025-09-05 16:37:45 -04:00
fa6109cb2e
Updated settings, added reset to default settings option, tried to fix -1 map bug
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2025-09-01 22:00:12 -04:00
d50fded04d
Update cmake
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2025-09-01 18:09:26 -04:00
d92dbc5b6d
This is again a bandaid solution to this map with -1 problem, but it'll work for the normies
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2025-08-28 17:00:21 -04:00
2c62f5701c
Hotfix for adding frames, spritesheets, etc.
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2025-08-28 08:37:47 -07:00
8f3c666922
Need to save anm2 first before doing anything, should eliminate a few problems
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2025-08-28 10:27:47 -04:00
de034b9b29
Update README.md
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2025-08-27 22:43:01 -04:00
0ddc616e02
Update default settings
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2025-08-27 22:22:08 -07:00
0f06837965
Update README.md
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2025-08-27 18:29:03 -07:00
e2f1afbefb
Update README.md
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2025-08-27 18:28:38 -07:00
b667710c99
Windows builds updates; prepare for release
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2025-08-27 18:23:12 -07:00
3546f27655
Moved spritesheet texture handling to anm2 instead of resources; added undoing for spritesheet texture changes; refactoring
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2025-08-27 00:28:41 -04:00
c9056ce707
I have no idea why I used SDL_CreateWindowAndRenderer, that's only for applications using the SDL_Renderer, not opengl
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2025-08-15 23:47:39 -04:00
ff69218d50
exit confirmation changes
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2025-08-15 18:20:13 -04:00
afbaf2bc65
Additional logging + FFMpeg changes; ffmpeg output will be in the log now
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2025-08-15 18:03:45 -04:00
8388fd5d99
logging
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2025-08-15 17:17:11 -04:00
f75369f670
dragging frames with ctrl
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2025-08-15 16:18:00 -04:00
5ee3ec4351
Changing how string format for imgui float widgets work, suppressing stbi warnings
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2025-08-15 14:27:44 -04:00
67d36df971
Canvas size fix
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2025-08-15 13:52:46 -04:00
28c0de1848
ffmpeg dialog file filter fix for windows
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2025-08-15 13:00:55 -04:00
903c77019f
Exit confirmation change
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2025-08-15 12:49:45 -04:00
f7bebe6558
SDL_Delay
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2025-08-15 12:36:39 -04:00
76271dc6b8
SDL_Delay
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2025-08-15 12:36:14 -04:00
e721f89972
Semicolon moment
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2025-08-15 12:30:18 -04:00
a665023626
Refactor, Vsync, FFmpeg fixes
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2025-08-15 12:18:57 -04:00
e8094a19c4
Merge pull request #3 from im-tem/master
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2025-08-15 10:17:53 -04:00
5b4b0b2be5
enable vsync to prevent excess resource usage
im-tem
2025-08-15 12:41:03 +03:00
b3f99616c9
cmakelists: reintroduce /stack for win32
im-tem
2025-08-15 12:28:17 +03:00
73ba6af125
misc: fixes to make it build
im-tem
2025-08-15 12:13:26 +03:00
cbf3a5949a
cmakelists: adjust windows icon path
im-tem
2025-08-15 12:07:29 +03:00
0b8647fe4d
quick undo change
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2025-08-14 22:23:17 -04:00
6a646717d8
Exit confirmation changes
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2025-08-14 22:15:39 -04:00
4029828d04
The Omega Update(TM) Part 5 (Finishing)
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2025-08-14 21:39:17 -04:00
ea3498692a
The Omega Update(TM) Part 4 (Massive Refactor, Change All Frame Properties)
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2025-08-14 00:25:35 -04:00
a48c72357a
The Omega Update(TM) Part 3 (Rendering)
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2025-08-10 01:27:06 -04:00
b9c9105621
The Update(TM), Part 2
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2025-08-09 00:32:14 -04:00
fe8bdae9a8
The Update(TM), Part 1
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2025-07-27 22:08:57 -04:00
0439221e78
Merge pull request #2 from im-tem/master
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2025-07-01 11:00:49 -04:00
e04a403f24
Merge branch 'master' into master
im-tem
2025-07-01 17:49:23 +03:00
daefc91a72
input: hacky way of handling multikey shortcuts
im-tem
2025-07-01 17:45:04 +03:00
34443ebf35
win32: handle app icon
im-tem
2025-07-01 17:44:43 +03:00
35a6697bcc
save input
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2025-07-01 10:21:39 -04:00
30880c003d
The Omega Refactor(TM) + Input Options
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2025-06-30 21:29:59 -04:00
6b5437a2fd
Merge pull request #1 from im-tem/master
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2025-06-30 09:03:16 -04:00
6c63f6e53d
Update CMakeLists.txt
im-tem
2025-06-30 15:23:14 +03:00
e583dd6eee
fix up PACKED.h
im-tem
2025-06-30 15:18:04 +03:00
9cf21d9084
Merge branch 'master' of https://github.com/im-tem/anm2ed
im-tem
2025-06-30 15:15:50 +03:00
f5065ae1c2
define OpenGL flag for SDL3 so that it works on all platform
im-tem
2025-06-30 15:00:31 +03:00
d317fe2fd8
fix for strncpy with std::filesystem::path on windows
im-tem
2025-06-30 15:00:01 +03:00
ca08c30b31
always have a PATH_MAX definition
im-tem
2025-06-30 14:59:37 +03:00
84c1eb4633
resolve resources.h vs RESOURCES.h conflict
im-tem
2025-06-30 14:59:02 +03:00
866772f320
win_build: msvc-specific build changes + find_package
im-tem
2025-06-30 14:57:23 +03:00
2c2fed8796
win_build: vcpkg set-up
im-tem
2025-06-30 14:56:56 +03:00
fa048878b5
forgot to update readme moment
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2025-06-29 20:35:08 -04:00
4b12153512
Undo + Recording
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2025-06-29 20:33:52 -04:00
93ab62e494
quick fix should fix some broken anm2s
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2025-06-29 01:27:59 -04:00
3837c857c2
WHOOPSIESgit add *git add *
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2025-06-29 00:54:09 -04:00
e4f6da650e
woopsies
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2025-06-29 00:53:26 -04:00
9083a25a2b
le readme
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2025-06-29 00:49:58 -04:00
0e8d1ae6b4
it's kind of finished
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2025-06-28 23:33:15 -04:00
d7913c01db
tools
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2025-06-27 16:32:08 -04:00
6d488fce1e
visuals and a lot of other things
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2025-06-26 08:48:42 -04:00
ea2e7e918c
forming the skeleton
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2025-06-21 21:36:32 -04:00
3bedd81d96
readme
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2025-06-18 17:51:03 -04:00
91190987ed
basics
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2025-06-19 05:29:06 -04:00
9929e69f22
remove that
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2025-06-15 22:06:51 -04:00
91d01a1441
first commit
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2025-06-15 22:03:02 -04:00