update le readme

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2025-11-11 16:22:33 -05:00
parent d9a05947c0
commit a72d663d80

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@@ -6,7 +6,7 @@ A reimplementation of *The Binding of Isaac: Rebirth*'s proprietary animation ed
## Features
- Extended version of the original proprietary Nicalis animation editor
- Smooth [Dear ImGui](https://github.com/ocornut/imgui) interface; docking, dragging and dropping, etc. You might be familiar with it from You might be familiar with it from (Repentogon)
- Smooth [Dear ImGui](https://github.com/ocornut/imgui) interface; docking, dragging and dropping, etc. You might be familiar with it from (Repentogon).
- New features
- Can output .webm, .mp4 or *.png sequence (wih FFmpeg)
- Cutting, copying and pasting
@@ -15,9 +15,7 @@ A reimplementation of *The Binding of Isaac: Rebirth*'s proprietary animation ed
- Additional hotkeys/shortcuts (rebindable!)
- Onionskinning
- Settings that will preserve on exit (stored in %APPDATA% on Windows or ~/.local/share on Linux)
### Note: Difference from Nicalis editor
Layers/nulls are handled differently (in their own window) and are not on the timeline! Add a layer/null in the Layers/Nulls window, and then add a LayerAnimation/NullAnimation in the timeline!
- Broadened sound support
### Note: Rendering Animations
You will need FFmpeg installed! Get it from [here](https://ffmpeg.org/download.html), and point to the downloaded ffmpeg executable within the program!
@@ -40,7 +38,7 @@ Build should be straightforward from there.
After cloning and enter the repository's directory, make sure to initialize the submodules:
```git submodule update --init```
```git submodule update --init --recursive```
Then: