update le readme
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@@ -6,7 +6,7 @@ A reimplementation of *The Binding of Isaac: Rebirth*'s proprietary animation ed
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## Features
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- Extended version of the original proprietary Nicalis animation editor
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- Smooth [Dear ImGui](https://github.com/ocornut/imgui) interface; docking, dragging and dropping, etc. You might be familiar with it from You might be familiar with it from (Repentogon)
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- Smooth [Dear ImGui](https://github.com/ocornut/imgui) interface; docking, dragging and dropping, etc. You might be familiar with it from (Repentogon).
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- New features
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- Can output .webm, .mp4 or *.png sequence (wih FFmpeg)
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- Cutting, copying and pasting
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@@ -15,9 +15,7 @@ A reimplementation of *The Binding of Isaac: Rebirth*'s proprietary animation ed
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- Additional hotkeys/shortcuts (rebindable!)
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- Onionskinning
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- Settings that will preserve on exit (stored in %APPDATA% on Windows or ~/.local/share on Linux)
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### Note: Difference from Nicalis editor
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Layers/nulls are handled differently (in their own window) and are not on the timeline! Add a layer/null in the Layers/Nulls window, and then add a LayerAnimation/NullAnimation in the timeline!
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- Broadened sound support
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### Note: Rendering Animations
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You will need FFmpeg installed! Get it from [here](https://ffmpeg.org/download.html), and point to the downloaded ffmpeg executable within the program!
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@@ -40,7 +38,7 @@ Build should be straightforward from there.
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After cloning and enter the repository's directory, make sure to initialize the submodules:
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```git submodule update --init```
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```git submodule update --init --recursive```
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Then:
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