fuck git and fuck vs code
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@@ -1,12 +1,26 @@
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#include "audio.h"
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#include <SDL3/SDL_properties.h>
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#include <algorithm>
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#include <cmath>
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#include <memory>
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#include <utility>
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#include <vector>
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#include <xm.h>
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namespace anm2ed::resource
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{
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namespace
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{
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constexpr int XM_SAMPLE_RATE = 44100;
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constexpr uint16_t XM_CHUNK_FRAMES = 1024;
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constexpr int XM_MAX_SECONDS = 600;
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constexpr int XM_CHANNELS = 2;
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}
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MIX_Mixer* Audio::mixer_get()
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{
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static MIX_Mixer* mixer = MIX_CreateMixerDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, nullptr);
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static auto mixer = MIX_CreateMixerDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, nullptr);
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return mixer;
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}
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@@ -15,21 +29,130 @@ namespace anm2ed::resource
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if (path && *path) internal = MIX_LoadAudio(mixer_get(), path, true);
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}
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void Audio::unload()
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Audio::Audio(const unsigned char* data, size_t size)
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{
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if (!internal) return;
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MIX_DestroyAudio(internal);
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internal = nullptr;
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if (!data || size == 0) return;
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auto is_chunk_silent = [](const float* samples, size_t count)
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{
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constexpr float epsilon = 1e-6f;
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for (size_t i = 0; i < count; ++i)
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if (std::fabs(samples[i]) > epsilon) return false;
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return true;
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};
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auto prescanStorage = std::make_unique<unsigned char[]>(XM_PRESCAN_DATA_SIZE);
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auto prescan = (xm_prescan_data_t*)prescanStorage.get();
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if (!xm_prescan_module((const char*)data, (uint32_t)size, prescan)) return;
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auto contextSize = xm_size_for_context(prescan);
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auto pool = std::make_unique<char[]>(contextSize);
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auto context = xm_create_context(pool.get(), prescan, (const char*)data, (uint32_t)size);
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if (!context) return;
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xm_set_sample_rate(context, (uint16_t)XM_SAMPLE_RATE);
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xm_set_max_loop_count(context, 1);
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auto pcm = std::vector<float>{};
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pcm.reserve(XM_CHUNK_FRAMES * XM_CHANNELS * 8);
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auto framesGenerated = (size_t)0;
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const auto maxFrames = (size_t)XM_SAMPLE_RATE * XM_MAX_SECONDS;
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auto heardAudio = false;
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while (framesGenerated < maxFrames)
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{
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auto framesThisPass = (uint16_t)std::min<size_t>(XM_CHUNK_FRAMES, maxFrames - framesGenerated);
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auto offset = pcm.size();
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pcm.resize(offset + framesThisPass * XM_CHANNELS);
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auto* chunkStart = pcm.data() + offset;
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xm_generate_samples(context, chunkStart, framesThisPass);
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framesGenerated += framesThisPass;
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auto chunkSamples = (size_t)framesThisPass * XM_CHANNELS;
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auto chunkSilent = is_chunk_silent(chunkStart, chunkSamples);
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if (!chunkSilent)
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{
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heardAudio = true;
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}
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else if (heardAudio)
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{
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pcm.resize(offset);
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break;
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}
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if (xm_get_loop_count(context) > 0) break;
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}
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if (pcm.empty()) return;
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auto spec = SDL_AudioSpec{};
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spec.freq = XM_SAMPLE_RATE;
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spec.format = SDL_AUDIO_F32;
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spec.channels = XM_CHANNELS;
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internal = MIX_LoadRawAudio(nullptr, pcm.data(), pcm.size() * sizeof(float), &spec);
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}
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void Audio::play(MIX_Mixer* mixer)
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void Audio::unload()
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{
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MIX_PlayAudio(mixer ? mixer : mixer_get(), internal);
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if (track)
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{
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MIX_DestroyTrack(track);
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track = nullptr;
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}
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if (internal)
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{
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MIX_DestroyAudio(internal);
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internal = nullptr;
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}
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}
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void Audio::play(bool loop, MIX_Mixer* mixer)
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{
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if (!internal) return;
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auto targetMixer = mixer ? mixer : mixer_get();
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if (!targetMixer) return;
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if (track && MIX_GetTrackMixer(track) != targetMixer)
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{
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MIX_DestroyTrack(track);
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track = nullptr;
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}
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if (!track)
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{
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track = MIX_CreateTrack(targetMixer);
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if (!track) return;
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}
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MIX_SetTrackAudio(track, internal);
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SDL_PropertiesID options = 0;
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if (loop)
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{
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options = SDL_CreateProperties();
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if (options) SDL_SetNumberProperty(options, MIX_PROP_PLAY_LOOPS_NUMBER, -1);
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}
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MIX_PlayTrack(track, options);
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if (options) SDL_DestroyProperties(options);
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}
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void Audio::stop(MIX_Mixer* mixer)
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{
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if (!track) return;
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if (mixer && MIX_GetTrackMixer(track) != mixer) return;
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MIX_StopTrack(track, 0);
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}
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bool Audio::is_playing() const { return track && MIX_TrackPlaying(track); }
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Audio::Audio(Audio&& other) noexcept
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{
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internal = std::exchange(other.internal, nullptr);
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track = std::exchange(other.track, nullptr);
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}
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Audio& Audio::operator=(Audio&& other) noexcept
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@@ -38,17 +161,11 @@ namespace anm2ed::resource
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{
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unload();
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internal = std::exchange(other.internal, nullptr);
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track = std::exchange(other.track, nullptr);
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}
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return *this;
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}
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Audio::~Audio()
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{
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unload();
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}
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bool Audio::is_valid()
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{
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return internal;
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}
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Audio::~Audio() { unload(); }
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bool Audio::is_valid() { return internal; }
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}
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