changes + more windows bs
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+3
-1
@@ -45,7 +45,7 @@ namespace anm2ed::anm2
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std::vector<std::string> spritesheet_labels_get();
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std::vector<int> spritesheet_ids_get();
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std::set<int> spritesheets_unused();
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bool spritesheets_merge(const std::set<int>&, SpritesheetMergeOrigin, bool, origin::Type);
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bool spritesheets_merge(const std::set<int>&, SpritesheetMergeOrigin, bool, bool, origin::Type);
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bool spritesheets_deserialize(const std::string&, const std::filesystem::path&, types::merge::Type type,
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std::string*);
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std::vector<std::string> region_labels_get(Spritesheet&);
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@@ -79,6 +79,8 @@ namespace anm2ed::anm2
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std::vector<std::string> animation_labels_get();
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int animations_merge(int, std::set<int>&, types::merge::Type = types::merge::APPEND, bool = true);
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bool animations_deserialize(const std::string&, int, std::set<int>&, std::string* = nullptr);
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Frame frame_effective(int, const Frame&) const;
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glm::vec4 animation_rect(Animation&, bool) const;
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Item* item_get(int, Type, int = -1);
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Reference layer_animation_add(Reference = {}, int = -1, std::string = {}, int = 0,
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