it's kind of finished
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10
src/state.h
10
src/state.h
@@ -18,14 +18,18 @@ struct State
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Editor editor;
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Preview preview;
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Anm2 anm2;
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Anm2Reference reference;
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Resources resources;
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Settings settings;
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Tool tool;
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bool isArgument = false;
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bool isRunning = true;
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char argument[PATH_MAX] = STRING_EMPTY;
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char startPath[PATH_MAX] = STRING_EMPTY;
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bool isArgument = false;
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u64 tick = 0;
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s32 animationID = -1;
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s32 spritesheetID = -1;
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u64 lastTick = 0;
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bool isRunning = true;
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u64 tick = 0;
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};
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void init(State* state);
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