more fixes
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@@ -8,21 +8,21 @@
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namespace anm2ed::anm2
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namespace anm2ed::anm2
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{
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{
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constexpr auto ROOT_COLOR = glm::vec4(0.140f, 0.310f, 0.560f, 1.000f);
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inline const glm::vec4 ROOT_COLOR = glm::vec4(0.140f, 0.310f, 0.560f, 1.000f);
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constexpr auto ROOT_COLOR_ACTIVE = glm::vec4(0.240f, 0.520f, 0.880f, 1.000f);
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inline const glm::vec4 ROOT_COLOR_ACTIVE = glm::vec4(0.240f, 0.520f, 0.880f, 1.000f);
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constexpr auto ROOT_COLOR_HOVERED = glm::vec4(0.320f, 0.640f, 1.000f, 1.000f);
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inline const glm::vec4 ROOT_COLOR_HOVERED = glm::vec4(0.320f, 0.640f, 1.000f, 1.000f);
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constexpr auto LAYER_COLOR = glm::vec4(0.640f, 0.320f, 0.110f, 1.000f);
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inline const glm::vec4 LAYER_COLOR = glm::vec4(0.640f, 0.320f, 0.110f, 1.000f);
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constexpr auto LAYER_COLOR_ACTIVE = glm::vec4(0.840f, 0.450f, 0.170f, 1.000f);
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inline const glm::vec4 LAYER_COLOR_ACTIVE = glm::vec4(0.840f, 0.450f, 0.170f, 1.000f);
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constexpr auto LAYER_COLOR_HOVERED = glm::vec4(0.960f, 0.560f, 0.240f, 1.000f);
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inline const glm::vec4 LAYER_COLOR_HOVERED = glm::vec4(0.960f, 0.560f, 0.240f, 1.000f);
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constexpr auto NULL_COLOR = glm::vec4(0.140f, 0.430f, 0.200f, 1.000f);
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inline const glm::vec4 NULL_COLOR = glm::vec4(0.140f, 0.430f, 0.200f, 1.000f);
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constexpr auto NULL_COLOR_ACTIVE = glm::vec4(0.250f, 0.650f, 0.350f, 1.000f);
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inline const glm::vec4 NULL_COLOR_ACTIVE = glm::vec4(0.250f, 0.650f, 0.350f, 1.000f);
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constexpr auto NULL_COLOR_HOVERED = glm::vec4(0.350f, 0.800f, 0.480f, 1.000f);
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inline const glm::vec4 NULL_COLOR_HOVERED = glm::vec4(0.350f, 0.800f, 0.480f, 1.000f);
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constexpr auto TRIGGER_COLOR = glm::vec4(0.620f, 0.150f, 0.260f, 1.000f);
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inline const glm::vec4 TRIGGER_COLOR = glm::vec4(0.620f, 0.150f, 0.260f, 1.000f);
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constexpr auto TRIGGER_COLOR_ACTIVE = glm::vec4(0.820f, 0.250f, 0.380f, 1.000f);
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inline const glm::vec4 TRIGGER_COLOR_ACTIVE = glm::vec4(0.820f, 0.250f, 0.380f, 1.000f);
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constexpr auto TRIGGER_COLOR_HOVERED = glm::vec4(0.950f, 0.330f, 0.490f, 1.000f);
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inline const glm::vec4 TRIGGER_COLOR_HOVERED = glm::vec4(0.950f, 0.330f, 0.490f, 1.000f);
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#define TYPE_LIST \
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#define TYPE_LIST \
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X(NONE, "", "", resource::icon::NONE, glm::vec4(), glm::vec4(), glm::vec4()) \
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X(NONE, "", "", resource::icon::NONE, glm::vec4(), glm::vec4(), glm::vec4()) \
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@@ -57,19 +57,19 @@ namespace anm2ed::anm2
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#undef X
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#undef X
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};
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};
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constexpr glm::vec4 TYPE_COLOR[] = {
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inline const glm::vec4 TYPE_COLOR[] = {
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#define X(symbol, string, itemString, icon, color, colorActive, colorHovered) color,
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#define X(symbol, string, itemString, icon, color, colorActive, colorHovered) color,
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TYPE_LIST
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TYPE_LIST
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#undef X
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#undef X
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};
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};
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constexpr glm::vec4 TYPE_COLOR_ACTIVE[] = {
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inline const glm::vec4 TYPE_COLOR_ACTIVE[] = {
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#define X(symbol, string, itemString, icon, color, colorActive, colorHovered) colorActive,
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#define X(symbol, string, itemString, icon, color, colorActive, colorHovered) colorActive,
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TYPE_LIST
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TYPE_LIST
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#undef X
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#undef X
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};
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};
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constexpr glm::vec4 TYPE_COLOR_HOVERED[] = {
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inline const glm::vec4 TYPE_COLOR_HOVERED[] = {
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#define X(symbol, string, itemString, icon, color, colorActive, colorHovered) colorHovered,
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#define X(symbol, string, itemString, icon, color, colorActive, colorHovered) colorHovered,
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TYPE_LIST
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TYPE_LIST
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#undef X
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#undef X
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@@ -6,6 +6,7 @@
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#include <fstream>
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#include <fstream>
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#ifdef _WIN32
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#ifdef _WIN32
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#include "string_.h"
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#define POPEN _popen
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#define POPEN _popen
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#define PCLOSE _pclose
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#define PCLOSE _pclose
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#define PWRITE_MODE "wb"
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#define PWRITE_MODE "wb"
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@@ -19,7 +20,6 @@
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#include "log.h"
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#include "log.h"
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using namespace anm2ed::resource;
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using namespace anm2ed::resource;
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using namespace glm;
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using namespace glm;
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