Refactor + render animation tweaks + updated frame properties + bug fixes
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49
src/log.cpp
49
src/log.cpp
@@ -2,53 +2,37 @@
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#include <print>
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#include "filesystem_.h"
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#include "sdl.h"
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#include "time_.h"
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using namespace anm2ed::util;
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namespace anm2ed
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{
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void Logger::write_raw(const std::string& message)
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{
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std::println("{}", message);
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if (file.is_open()) file << message << '\n' << std::flush;
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}
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void Logger::write(const Level level, const std::string& message)
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{
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std::string formatted = std::format("{} {} {}", time::get("(%d-%B-%Y %I:%M:%S)"), LEVEL_STRINGS[level], message);
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std::println("{}", formatted);
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if (file.is_open()) file << formatted << '\n' << std::flush;
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write_raw(formatted);
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}
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void Logger::info(const std::string& message)
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{
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write(INFO, message);
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}
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void Logger::info(const std::string& message) { write(INFO, message); }
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void Logger::warning(const std::string& message) { write(WARNING, message); }
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void Logger::error(const std::string& message) { write(ERROR, message); }
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void Logger::fatal(const std::string& message) { write(FATAL, message); }
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void Logger::command(const std::string& message) { write(COMMAND, message); }
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void Logger::open(const std::filesystem::path& path) { file.open(path, std::ios::out | std::ios::app); }
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void Logger::warning(const std::string& message)
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{
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write(WARNING, message);
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}
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void Logger::error(const std::string& message)
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{
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write(ERROR, message);
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}
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void Logger::fatal(const std::string& message)
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{
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write(FATAL, message);
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}
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void Logger::command(const std::string& message)
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{
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write(COMMAND, message);
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}
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void Logger::open(const std::filesystem::path& path)
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{
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file.open(path, std::ios::out | std::ios::app);
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}
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std::filesystem::path Logger::path() { return sdl::preferences_directory_get() / "log.txt"; }
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Logger::Logger()
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{
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open(filesystem::path_preferences_get() / "log.txt");
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open(path());
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info("Initializing Anm2Ed");
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}
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@@ -57,7 +41,6 @@ namespace anm2ed
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info("Exiting Anm2Ed");
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if (file.is_open()) file.close();
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}
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}
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anm2ed::Logger logger;
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